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entity comp1 is
port (
a_i : in bit_vector(3 downto 0)
);
end entity;
architecture arch of comp1 is
begin
end arch;
entity mwe is
end entity;
architecture arch of mwe is
signal clk : bit := '0';
signal a : bit_vector(3 downto 0);
begin
process
begin
wait until clk'stable;
end process;
x_comp1 : entity work.comp1
port map (a_i => a or a);
end arch;
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