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import ctypes
import logging
import os
import pyGHDL.libghdl.name_table as name_table
import pyGHDL.libghdl.files_map as files_map
import pyGHDL.libghdl.files_map_editor as files_map_editor
import pyGHDL.libghdl.libraries as libraries
import pyGHDL.libghdl.vhdl.nodes as nodes
import pyGHDL.libghdl.vhdl.sem_lib as sem_lib
import pyGHDL.libghdl.vhdl.sem as sem
import pyGHDL.libghdl.vhdl.formatters as formatters
from . import symbols, references
log = logging.getLogger(__name__)
class Document(object):
# The encoding used for the files.
# Unfortunately this is not fully reliable. The client can read the
# file using its own view of the encoding. It then pass the document
# to the server using unicode(utf-8). Then the document is converted
# back to bytes using this encoding. And we hope the result would be
# the same as the file. Because VHDL uses the iso 8859-1 character
# set, we use the same encoding. The client should also use 8859-1.
encoding = "iso-8859-1"
initial_gap_size = 4096
def __init__(self, uri, sfe=None, version=None):
self.uri = uri
self.version = version
self._fe = sfe
self.gap_size = Document.initial_gap_size
self._tree = nodes.Null_Iir
@staticmethod
def load(src_bytes, dirname, filename):
# Write text to file buffer.
src_len = len(src_bytes)
buf_len = src_len + Document.initial_gap_size
fileid = name_table.Get_Identifier(filename)
if os.path.isabs(filename):
dirid = name_table.Null_Identifier
else:
dirid = name_table.Get_Identifier(dirname)
sfe = files_map.Reserve_Source_File(dirid, fileid, buf_len)
files_map_editor.Fill_Text(sfe, ctypes.c_char_p(src_bytes), src_len)
return sfe
def __extend_source_buffer(self, new_size):
self.gap_size *= 2
fileid = files_map.Get_File_Name(self._fe)
dirid = files_map.Get_Directory_Name(self._fe)
buf_len = files_map.Get_File_Length(self._fe) + new_size + self.gap_size
files_map.Discard_Source_File(self._fe)
new_sfe = files_map.Reserve_Source_File(dirid, fileid, buf_len)
files_map_editor.Copy_Source_File(new_sfe, self._fe)
files_map.Free_Source_File(self._fe)
self._fe = new_sfe
def reload(self, source):
"""Reload the source of a document."""
src_bytes = source.encode(Document.encoding, "replace")
l = len(src_bytes)
if l >= files_map.Get_Buffer_Length(self._fe):
self.__extend_source_buffer(l)
files_map_editor.Fill_Text(self._fe, ctypes.c_char_p(src_bytes), l)
def __str__(self):
return str(self.uri)
def apply_change(self, change):
"""Apply a change to the document."""
text = change["text"]
change_range = change.get("range")
text_bytes = text.encode(Document.encoding, "replace")
if not change_range:
# The whole file has changed
raise AssertionError
# if len(text_bytes) < libghdl.Files_Map.Get_Buffer_Length(self._fe):
# xxxx_replace
# else:
# xxxx_free
# xxxx_allocate
# return
start_line = change_range["start"]["line"]
start_col = change_range["start"]["character"]
end_line = change_range["end"]["line"]
end_col = change_range["end"]["character"]
status = files_map_editor._Replace_Text(
self._fe,
start_line + 1,
start_col,
end_line + 1,
end_col,
ctypes.c_char_p(text_bytes),
len(text_bytes),
)
if status:
return
# Failed to replace text.
# Increase size
self.__extend_source_buffer(len(text_bytes))
status = files_map_editor._Replace_Text(
self._fe,
start_line + 1,
start_col,
end_line + 1,
end_col,
ctypes.c_char_p(text_bytes),
len(text_bytes),
)
assert status
def check_document(self, text):
log.debug("Checking document: %s", self.uri)
text_bytes = text.encode(Document.encoding, "replace")
files_map_editor.Check_Buffer_Content(self._fe, ctypes.c_char_p(text_bytes), len(text_bytes))
@staticmethod
def add_to_library(tree):
# Detach the chain of units.
unit = nodes.Get_First_Design_Unit(tree)
nodes.Set_First_Design_Unit(tree, nodes.Null_Iir)
# FIXME: free the design file ?
tree = nodes.Null_Iir
# Analyze unit after unit.
while unit != nodes.Null_Iir:
# Pop the first unit.
next_unit = nodes.Get_Chain(unit)
nodes.Set_Chain(unit, nodes.Null_Iir)
lib_unit = nodes.Get_Library_Unit(unit)
if lib_unit != nodes.Null_Iir and nodes.Get_Identifier(unit) != name_table.Null_Identifier:
# Put the unit (only if it has a library unit) in the library.
libraries.Add_Design_Unit_Into_Library(unit, False)
tree = nodes.Get_Design_File(unit)
unit = next_unit
return tree
def parse_document(self):
"""Parse a document and put the units in the library."""
assert self._tree == nodes.Null_Iir
tree = sem_lib.Load_File(self._fe)
if tree == nodes.Null_Iir:
return
self._tree = Document.add_to_library(tree)
log.debug("add_to_library(%u) -> %u", tree, self._tree)
if self._tree == nodes.Null_Iir:
return
nodes.Set_Design_File_Source(self._tree, self._fe)
def compute_diags(self):
log.debug("parse doc %d %s", self._fe, self.uri)
self.parse_document()
if self._tree == nodes.Null_Iir:
# No units, nothing to add.
return
# Semantic analysis.
unit = nodes.Get_First_Design_Unit(self._tree)
while unit != nodes.Null_Iir:
sem.Semantic(unit)
nodes.Set_Date_State(unit, nodes.DateStateType.Analyze)
unit = nodes.Get_Chain(unit)
def flatten_symbols(self, syms, parent):
res = []
for s in syms:
s["location"] = {"uri": self.uri, "range": s["range"]}
del s["range"]
s.pop("detail", None)
if parent is not None:
s["containerName"] = parent
res.append(s)
children = s.pop("children", None)
if children is not None:
res.extend(self.flatten_symbols(children, s))
return res
def document_symbols(self):
log.debug("document_symbols")
if self._tree == nodes.Null_Iir:
return []
syms = symbols.get_symbols_chain(self._fe, nodes.Get_First_Design_Unit(self._tree))
return self.flatten_symbols(syms, None)
def position_to_location(self, position):
pos = files_map.File_Line_To_Position(self._fe, position["line"] + 1)
return files_map.File_Pos_To_Location(self._fe, pos) + position["character"]
def goto_definition(self, position):
loc = self.position_to_location(position)
return references.goto_definition(self._tree, loc)
def format_range(self, rng):
first_line = rng["start"]["line"] + 1
last_line = rng["end"]["line"] + (1 if rng["end"]["character"] != 0 else 0)
if last_line < first_line:
return None
if self._tree == nodes.Null_Iir:
return None
hand = formatters.Allocate_Handle()
formatters.Indent_String(self._tree, hand, first_line, last_line)
buffer = formatters.Get_C_String(hand)
buf_len = formatters.Get_Length(hand)
newtext = buffer[:buf_len].decode(Document.encoding)
res = [
{
"range": {
"start": {"line": first_line - 1, "character": 0},
"end": {"line": last_line, "character": 0},
},
"newText": newtext,
}
]
formatters.Free_Handle(hand)
return res
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