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package org.spongycastle.crypto.tls;
import org.spongycastle.util.Arrays;
public class SecurityParameters
{
int entity = -1;
int cipherSuite = -1;
short compressionAlgorithm = -1;
int prfAlgorithm = -1;
int verifyDataLength = -1;
byte[] masterSecret = null;
byte[] clientRandom = null;
byte[] serverRandom = null;
// TODO Keep these internal, since it's maybe not the ideal place for them
short maxFragmentLength = -1;
boolean truncatedHMac = false;
void copySessionParametersFrom(SecurityParameters other)
{
this.entity = other.entity;
this.cipherSuite = other.cipherSuite;
this.compressionAlgorithm = other.compressionAlgorithm;
this.prfAlgorithm = other.prfAlgorithm;
this.verifyDataLength = other.verifyDataLength;
this.masterSecret = Arrays.clone(other.masterSecret);
}
void clear()
{
if (this.masterSecret != null)
{
Arrays.fill(this.masterSecret, (byte)0);
this.masterSecret = null;
}
}
/**
* @return {@link ConnectionEnd}
*/
public int getEntity()
{
return entity;
}
/**
* @return {@link CipherSuite}
*/
public int getCipherSuite()
{
return cipherSuite;
}
/**
* @return {@link CompressionMethod}
*/
public short getCompressionAlgorithm()
{
return compressionAlgorithm;
}
/**
* @return {@link PRFAlgorithm}
*/
public int getPrfAlgorithm()
{
return prfAlgorithm;
}
public int getVerifyDataLength()
{
return verifyDataLength;
}
public byte[] getMasterSecret()
{
return masterSecret;
}
public byte[] getClientRandom()
{
return clientRandom;
}
public byte[] getServerRandom()
{
return serverRandom;
}
}
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