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-rw-r--r--libraries/spongycastle/core/src/main/java/org/spongycastle/crypto/prng/ThreadedSeedGenerator.java95
1 files changed, 95 insertions, 0 deletions
diff --git a/libraries/spongycastle/core/src/main/java/org/spongycastle/crypto/prng/ThreadedSeedGenerator.java b/libraries/spongycastle/core/src/main/java/org/spongycastle/crypto/prng/ThreadedSeedGenerator.java
new file mode 100644
index 000000000..fc1035423
--- /dev/null
+++ b/libraries/spongycastle/core/src/main/java/org/spongycastle/crypto/prng/ThreadedSeedGenerator.java
@@ -0,0 +1,95 @@
+package org.spongycastle.crypto.prng;
+
+/**
+ * A thread based seed generator - one source of randomness.
+ * <p>
+ * Based on an idea from Marcus Lippert.
+ * </p>
+ */
+public class ThreadedSeedGenerator
+{
+ private class SeedGenerator
+ implements Runnable
+ {
+ private volatile int counter = 0;
+ private volatile boolean stop = false;
+
+ public void run()
+ {
+ while (!this.stop)
+ {
+ this.counter++;
+ }
+
+ }
+
+ public byte[] generateSeed(
+ int numbytes,
+ boolean fast)
+ {
+ Thread t = new Thread(this);
+ byte[] result = new byte[numbytes];
+ this.counter = 0;
+ this.stop = false;
+ int last = 0;
+ int end;
+
+ t.start();
+ if(fast)
+ {
+ end = numbytes;
+ }
+ else
+ {
+ end = numbytes * 8;
+ }
+ for (int i = 0; i < end; i++)
+ {
+ while (this.counter == last)
+ {
+ try
+ {
+ Thread.sleep(1);
+ }
+ catch (InterruptedException e)
+ {
+ // ignore
+ }
+ }
+ last = this.counter;
+ if (fast)
+ {
+ result[i] = (byte) (last & 0xff);
+ }
+ else
+ {
+ int bytepos = i/8;
+ result[bytepos] = (byte) ((result[bytepos] << 1) | (last & 1));
+ }
+
+ }
+ stop = true;
+ return result;
+ }
+ }
+
+ /**
+ * Generate seed bytes. Set fast to false for best quality.
+ * <p>
+ * If fast is set to true, the code should be round about 8 times faster when
+ * generating a long sequence of random bytes. 20 bytes of random values using
+ * the fast mode take less than half a second on a Nokia e70. If fast is set to false,
+ * it takes round about 2500 ms.
+ * </p>
+ * @param numBytes the number of bytes to generate
+ * @param fast true if fast mode should be used
+ */
+ public byte[] generateSeed(
+ int numBytes,
+ boolean fast)
+ {
+ SeedGenerator gen = new SeedGenerator();
+
+ return gen.generateSeed(numBytes, fast);
+ }
+}