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+/*
+ * Copyright (C) 2006 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.actionbarsherlock.internal.widget;
+
+import android.content.Context;
+import android.content.res.TypedArray;
+import android.graphics.Bitmap;
+import android.graphics.BitmapShader;
+import android.graphics.Canvas;
+import android.graphics.Rect;
+import android.graphics.Shader;
+import android.graphics.drawable.Animatable;
+import android.graphics.drawable.AnimationDrawable;
+import android.graphics.drawable.BitmapDrawable;
+import android.graphics.drawable.ClipDrawable;
+import android.graphics.drawable.Drawable;
+import android.graphics.drawable.LayerDrawable;
+import android.graphics.drawable.ShapeDrawable;
+import android.graphics.drawable.shapes.RoundRectShape;
+import android.graphics.drawable.shapes.Shape;
+import android.os.Build;
+import android.os.Parcel;
+import android.os.Parcelable;
+import android.os.SystemClock;
+import android.util.AttributeSet;
+import android.view.Gravity;
+import android.view.View;
+import android.view.ViewDebug;
+import android.view.accessibility.AccessibilityEvent;
+import android.view.accessibility.AccessibilityManager;
+import android.view.animation.AlphaAnimation;
+import android.view.animation.Animation;
+import android.view.animation.AnimationUtils;
+import android.view.animation.Interpolator;
+import android.view.animation.LinearInterpolator;
+import android.view.animation.Transformation;
+import android.widget.RemoteViews.RemoteView;
+
+
+/**
+ * <p>
+ * Visual indicator of progress in some operation. Displays a bar to the user
+ * representing how far the operation has progressed; the application can
+ * change the amount of progress (modifying the length of the bar) as it moves
+ * forward. There is also a secondary progress displayable on a progress bar
+ * which is useful for displaying intermediate progress, such as the buffer
+ * level during a streaming playback progress bar.
+ * </p>
+ *
+ * <p>
+ * A progress bar can also be made indeterminate. In indeterminate mode, the
+ * progress bar shows a cyclic animation without an indication of progress. This mode is used by
+ * applications when the length of the task is unknown. The indeterminate progress bar can be either
+ * a spinning wheel or a horizontal bar.
+ * </p>
+ *
+ * <p>The following code example shows how a progress bar can be used from
+ * a worker thread to update the user interface to notify the user of progress:
+ * </p>
+ *
+ * <pre>
+ * public class MyActivity extends Activity {
+ * private static final int PROGRESS = 0x1;
+ *
+ * private ProgressBar mProgress;
+ * private int mProgressStatus = 0;
+ *
+ * private Handler mHandler = new Handler();
+ *
+ * protected void onCreate(Bundle icicle) {
+ * super.onCreate(icicle);
+ *
+ * setContentView(R.layout.progressbar_activity);
+ *
+ * mProgress = (ProgressBar) findViewById(R.id.progress_bar);
+ *
+ * // Start lengthy operation in a background thread
+ * new Thread(new Runnable() {
+ * public void run() {
+ * while (mProgressStatus &lt; 100) {
+ * mProgressStatus = doWork();
+ *
+ * // Update the progress bar
+ * mHandler.post(new Runnable() {
+ * public void run() {
+ * mProgress.setProgress(mProgressStatus);
+ * }
+ * });
+ * }
+ * }
+ * }).start();
+ * }
+ * }</pre>
+ *
+ * <p>To add a progress bar to a layout file, you can use the {@code &lt;ProgressBar&gt;} element.
+ * By default, the progress bar is a spinning wheel (an indeterminate indicator). To change to a
+ * horizontal progress bar, apply the {@link android.R.style#Widget_ProgressBar_Horizontal
+ * Widget.ProgressBar.Horizontal} style, like so:</p>
+ *
+ * <pre>
+ * &lt;ProgressBar
+ * style="@android:style/Widget.ProgressBar.Horizontal"
+ * ... /&gt;</pre>
+ *
+ * <p>If you will use the progress bar to show real progress, you must use the horizontal bar. You
+ * can then increment the progress with {@link #incrementProgressBy incrementProgressBy()} or
+ * {@link #setProgress setProgress()}. By default, the progress bar is full when it reaches 100. If
+ * necessary, you can adjust the maximum value (the value for a full bar) using the {@link
+ * android.R.styleable#ProgressBar_max android:max} attribute. Other attributes available are listed
+ * below.</p>
+ *
+ * <p>Another common style to apply to the progress bar is {@link
+ * android.R.style#Widget_ProgressBar_Small Widget.ProgressBar.Small}, which shows a smaller
+ * version of the spinning wheel&mdash;useful when waiting for content to load.
+ * For example, you can insert this kind of progress bar into your default layout for
+ * a view that will be populated by some content fetched from the Internet&mdash;the spinning wheel
+ * appears immediately and when your application receives the content, it replaces the progress bar
+ * with the loaded content. For example:</p>
+ *
+ * <pre>
+ * &lt;LinearLayout
+ * android:orientation="horizontal"
+ * ... &gt;
+ * &lt;ProgressBar
+ * android:layout_width="wrap_content"
+ * android:layout_height="wrap_content"
+ * style="@android:style/Widget.ProgressBar.Small"
+ * android:layout_marginRight="5dp" /&gt;
+ * &lt;TextView
+ * android:layout_width="wrap_content"
+ * android:layout_height="wrap_content"
+ * android:text="@string/loading" /&gt;
+ * &lt;/LinearLayout&gt;</pre>
+ *
+ * <p>Other progress bar styles provided by the system include:</p>
+ * <ul>
+ * <li>{@link android.R.style#Widget_ProgressBar_Horizontal Widget.ProgressBar.Horizontal}</li>
+ * <li>{@link android.R.style#Widget_ProgressBar_Small Widget.ProgressBar.Small}</li>
+ * <li>{@link android.R.style#Widget_ProgressBar_Large Widget.ProgressBar.Large}</li>
+ * <li>{@link android.R.style#Widget_ProgressBar_Inverse Widget.ProgressBar.Inverse}</li>
+ * <li>{@link android.R.style#Widget_ProgressBar_Small_Inverse
+ * Widget.ProgressBar.Small.Inverse}</li>
+ * <li>{@link android.R.style#Widget_ProgressBar_Large_Inverse
+ * Widget.ProgressBar.Large.Inverse}</li>
+ * </ul>
+ * <p>The "inverse" styles provide an inverse color scheme for the spinner, which may be necessary
+ * if your application uses a light colored theme (a white background).</p>
+ *
+ * <p><strong>XML attributes</b></strong>
+ * <p>
+ * See {@link android.R.styleable#ProgressBar ProgressBar Attributes},
+ * {@link android.R.styleable#View View Attributes}
+ * </p>
+ *
+ * @attr ref android.R.styleable#ProgressBar_animationResolution
+ * @attr ref android.R.styleable#ProgressBar_indeterminate
+ * @attr ref android.R.styleable#ProgressBar_indeterminateBehavior
+ * @attr ref android.R.styleable#ProgressBar_indeterminateDrawable
+ * @attr ref android.R.styleable#ProgressBar_indeterminateDuration
+ * @attr ref android.R.styleable#ProgressBar_indeterminateOnly
+ * @attr ref android.R.styleable#ProgressBar_interpolator
+ * @attr ref android.R.styleable#ProgressBar_max
+ * @attr ref android.R.styleable#ProgressBar_maxHeight
+ * @attr ref android.R.styleable#ProgressBar_maxWidth
+ * @attr ref android.R.styleable#ProgressBar_minHeight
+ * @attr ref android.R.styleable#ProgressBar_minWidth
+ * @attr ref android.R.styleable#ProgressBar_progress
+ * @attr ref android.R.styleable#ProgressBar_progressDrawable
+ * @attr ref android.R.styleable#ProgressBar_secondaryProgress
+ */
+@RemoteView
+public class IcsProgressBar extends View {
+ private static final boolean IS_HONEYCOMB = Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB;
+ private static final int MAX_LEVEL = 10000;
+ private static final int ANIMATION_RESOLUTION = 200;
+ private static final int TIMEOUT_SEND_ACCESSIBILITY_EVENT = 200;
+
+ private static final int[] ProgressBar = new int[] {
+ android.R.attr.maxWidth,
+ android.R.attr.maxHeight,
+ android.R.attr.max,
+ android.R.attr.progress,
+ android.R.attr.secondaryProgress,
+ android.R.attr.indeterminate,
+ android.R.attr.indeterminateOnly,
+ android.R.attr.indeterminateDrawable,
+ android.R.attr.progressDrawable,
+ android.R.attr.indeterminateDuration,
+ android.R.attr.indeterminateBehavior,
+ android.R.attr.minWidth,
+ android.R.attr.minHeight,
+ android.R.attr.interpolator,
+ android.R.attr.animationResolution,
+ };
+ private static final int ProgressBar_maxWidth = 0;
+ private static final int ProgressBar_maxHeight = 1;
+ private static final int ProgressBar_max = 2;
+ private static final int ProgressBar_progress = 3;
+ private static final int ProgressBar_secondaryProgress = 4;
+ private static final int ProgressBar_indeterminate = 5;
+ private static final int ProgressBar_indeterminateOnly = 6;
+ private static final int ProgressBar_indeterminateDrawable = 7;
+ private static final int ProgressBar_progressDrawable = 8;
+ private static final int ProgressBar_indeterminateDuration = 9;
+ private static final int ProgressBar_indeterminateBehavior = 10;
+ private static final int ProgressBar_minWidth = 11;
+ private static final int ProgressBar_minHeight = 12;
+ private static final int ProgressBar_interpolator = 13;
+ private static final int ProgressBar_animationResolution = 14;
+
+ int mMinWidth;
+ int mMaxWidth;
+ int mMinHeight;
+ int mMaxHeight;
+
+ private int mProgress;
+ private int mSecondaryProgress;
+ private int mMax;
+
+ private int mBehavior;
+ private int mDuration;
+ private boolean mIndeterminate;
+ private boolean mOnlyIndeterminate;
+ private Transformation mTransformation;
+ private AlphaAnimation mAnimation;
+ private Drawable mIndeterminateDrawable;
+ private int mIndeterminateRealLeft;
+ private int mIndeterminateRealTop;
+ private Drawable mProgressDrawable;
+ private Drawable mCurrentDrawable;
+ Bitmap mSampleTile;
+ private boolean mNoInvalidate;
+ private Interpolator mInterpolator;
+ private RefreshProgressRunnable mRefreshProgressRunnable;
+ private long mUiThreadId;
+ private boolean mShouldStartAnimationDrawable;
+ private long mLastDrawTime;
+
+ private boolean mInDrawing;
+
+ private int mAnimationResolution;
+
+ private AccessibilityManager mAccessibilityManager;
+ private AccessibilityEventSender mAccessibilityEventSender;
+
+ /**
+ * Create a new progress bar with range 0...100 and initial progress of 0.
+ * @param context the application environment
+ */
+ public IcsProgressBar(Context context) {
+ this(context, null);
+ }
+
+ public IcsProgressBar(Context context, AttributeSet attrs) {
+ this(context, attrs, android.R.attr.progressBarStyle);
+ }
+
+ public IcsProgressBar(Context context, AttributeSet attrs, int defStyle) {
+ this(context, attrs, defStyle, 0);
+ }
+
+ /**
+ * @hide
+ */
+ public IcsProgressBar(Context context, AttributeSet attrs, int defStyle, int styleRes) {
+ super(context, attrs, defStyle);
+ mUiThreadId = Thread.currentThread().getId();
+ initProgressBar();
+
+ TypedArray a =
+ context.obtainStyledAttributes(attrs, /*R.styleable.*/ProgressBar, defStyle, styleRes);
+
+ mNoInvalidate = true;
+
+ Drawable drawable = a.getDrawable(/*R.styleable.*/ProgressBar_progressDrawable);
+ if (drawable != null) {
+ drawable = tileify(drawable, false);
+ // Calling this method can set mMaxHeight, make sure the corresponding
+ // XML attribute for mMaxHeight is read after calling this method
+ setProgressDrawable(drawable);
+ }
+
+
+ mDuration = a.getInt(/*R.styleable.*/ProgressBar_indeterminateDuration, mDuration);
+
+ mMinWidth = a.getDimensionPixelSize(/*R.styleable.*/ProgressBar_minWidth, mMinWidth);
+ mMaxWidth = a.getDimensionPixelSize(/*R.styleable.*/ProgressBar_maxWidth, mMaxWidth);
+ mMinHeight = a.getDimensionPixelSize(/*R.styleable.*/ProgressBar_minHeight, mMinHeight);
+ mMaxHeight = a.getDimensionPixelSize(/*R.styleable.*/ProgressBar_maxHeight, mMaxHeight);
+
+ mBehavior = a.getInt(/*R.styleable.*/ProgressBar_indeterminateBehavior, mBehavior);
+
+ final int resID = a.getResourceId(
+ /*com.android.internal.R.styleable.*/ProgressBar_interpolator,
+ android.R.anim.linear_interpolator); // default to linear interpolator
+ if (resID > 0) {
+ setInterpolator(context, resID);
+ }
+
+ setMax(a.getInt(/*R.styleable.*/ProgressBar_max, mMax));
+
+ setProgress(a.getInt(/*R.styleable.*/ProgressBar_progress, mProgress));
+
+ setSecondaryProgress(
+ a.getInt(/*R.styleable.*/ProgressBar_secondaryProgress, mSecondaryProgress));
+
+ drawable = a.getDrawable(/*R.styleable.*/ProgressBar_indeterminateDrawable);
+ if (drawable != null) {
+ drawable = tileifyIndeterminate(drawable);
+ setIndeterminateDrawable(drawable);
+ }
+
+ mOnlyIndeterminate = a.getBoolean(
+ /*R.styleable.*/ProgressBar_indeterminateOnly, mOnlyIndeterminate);
+
+ mNoInvalidate = false;
+
+ setIndeterminate(mOnlyIndeterminate || a.getBoolean(
+ /*R.styleable.*/ProgressBar_indeterminate, mIndeterminate));
+
+ mAnimationResolution = a.getInteger(/*R.styleable.*/ProgressBar_animationResolution,
+ ANIMATION_RESOLUTION);
+
+ a.recycle();
+
+ mAccessibilityManager = (AccessibilityManager)context.getSystemService(Context.ACCESSIBILITY_SERVICE);
+ }
+
+ /**
+ * Converts a drawable to a tiled version of itself. It will recursively
+ * traverse layer and state list drawables.
+ */
+ private Drawable tileify(Drawable drawable, boolean clip) {
+
+ if (drawable instanceof LayerDrawable) {
+ LayerDrawable background = (LayerDrawable) drawable;
+ final int N = background.getNumberOfLayers();
+ Drawable[] outDrawables = new Drawable[N];
+
+ for (int i = 0; i < N; i++) {
+ int id = background.getId(i);
+ outDrawables[i] = tileify(background.getDrawable(i),
+ (id == android.R.id.progress || id == android.R.id.secondaryProgress));
+ }
+
+ LayerDrawable newBg = new LayerDrawable(outDrawables);
+
+ for (int i = 0; i < N; i++) {
+ newBg.setId(i, background.getId(i));
+ }
+
+ return newBg;
+
+ }/* else if (drawable instanceof StateListDrawable) {
+ StateListDrawable in = (StateListDrawable) drawable;
+ StateListDrawable out = new StateListDrawable();
+ int numStates = in.getStateCount();
+ for (int i = 0; i < numStates; i++) {
+ out.addState(in.getStateSet(i), tileify(in.getStateDrawable(i), clip));
+ }
+ return out;
+
+ }*/ else if (drawable instanceof BitmapDrawable) {
+ final Bitmap tileBitmap = ((BitmapDrawable) drawable).getBitmap();
+ if (mSampleTile == null) {
+ mSampleTile = tileBitmap;
+ }
+
+ final ShapeDrawable shapeDrawable = new ShapeDrawable(getDrawableShape());
+
+ final BitmapShader bitmapShader = new BitmapShader(tileBitmap,
+ Shader.TileMode.REPEAT, Shader.TileMode.CLAMP);
+ shapeDrawable.getPaint().setShader(bitmapShader);
+
+ return (clip) ? new ClipDrawable(shapeDrawable, Gravity.LEFT,
+ ClipDrawable.HORIZONTAL) : shapeDrawable;
+ }
+
+ return drawable;
+ }
+
+ Shape getDrawableShape() {
+ final float[] roundedCorners = new float[] { 5, 5, 5, 5, 5, 5, 5, 5 };
+ return new RoundRectShape(roundedCorners, null, null);
+ }
+
+ /**
+ * Convert a AnimationDrawable for use as a barberpole animation.
+ * Each frame of the animation is wrapped in a ClipDrawable and
+ * given a tiling BitmapShader.
+ */
+ private Drawable tileifyIndeterminate(Drawable drawable) {
+ if (drawable instanceof AnimationDrawable) {
+ AnimationDrawable background = (AnimationDrawable) drawable;
+ final int N = background.getNumberOfFrames();
+ AnimationDrawable newBg = new AnimationDrawable();
+ newBg.setOneShot(background.isOneShot());
+
+ for (int i = 0; i < N; i++) {
+ Drawable frame = tileify(background.getFrame(i), true);
+ frame.setLevel(10000);
+ newBg.addFrame(frame, background.getDuration(i));
+ }
+ newBg.setLevel(10000);
+ drawable = newBg;
+ }
+ return drawable;
+ }
+
+ /**
+ * <p>
+ * Initialize the progress bar's default values:
+ * </p>
+ * <ul>
+ * <li>progress = 0</li>
+ * <li>max = 100</li>
+ * <li>animation duration = 4000 ms</li>
+ * <li>indeterminate = false</li>
+ * <li>behavior = repeat</li>
+ * </ul>
+ */
+ private void initProgressBar() {
+ mMax = 100;
+ mProgress = 0;
+ mSecondaryProgress = 0;
+ mIndeterminate = false;
+ mOnlyIndeterminate = false;
+ mDuration = 4000;
+ mBehavior = AlphaAnimation.RESTART;
+ mMinWidth = 24;
+ mMaxWidth = 48;
+ mMinHeight = 24;
+ mMaxHeight = 48;
+ }
+
+ /**
+ * <p>Indicate whether this progress bar is in indeterminate mode.</p>
+ *
+ * @return true if the progress bar is in indeterminate mode
+ */
+ @ViewDebug.ExportedProperty(category = "progress")
+ public synchronized boolean isIndeterminate() {
+ return mIndeterminate;
+ }
+
+ /**
+ * <p>Change the indeterminate mode for this progress bar. In indeterminate
+ * mode, the progress is ignored and the progress bar shows an infinite
+ * animation instead.</p>
+ *
+ * If this progress bar's style only supports indeterminate mode (such as the circular
+ * progress bars), then this will be ignored.
+ *
+ * @param indeterminate true to enable the indeterminate mode
+ */
+ public synchronized void setIndeterminate(boolean indeterminate) {
+ if ((!mOnlyIndeterminate || !mIndeterminate) && indeterminate != mIndeterminate) {
+ mIndeterminate = indeterminate;
+
+ if (indeterminate) {
+ // swap between indeterminate and regular backgrounds
+ mCurrentDrawable = mIndeterminateDrawable;
+ startAnimation();
+ } else {
+ mCurrentDrawable = mProgressDrawable;
+ stopAnimation();
+ }
+ }
+ }
+
+ /**
+ * <p>Get the drawable used to draw the progress bar in
+ * indeterminate mode.</p>
+ *
+ * @return a {@link android.graphics.drawable.Drawable} instance
+ *
+ * @see #setIndeterminateDrawable(android.graphics.drawable.Drawable)
+ * @see #setIndeterminate(boolean)
+ */
+ public Drawable getIndeterminateDrawable() {
+ return mIndeterminateDrawable;
+ }
+
+ /**
+ * <p>Define the drawable used to draw the progress bar in
+ * indeterminate mode.</p>
+ *
+ * @param d the new drawable
+ *
+ * @see #getIndeterminateDrawable()
+ * @see #setIndeterminate(boolean)
+ */
+ public void setIndeterminateDrawable(Drawable d) {
+ if (d != null) {
+ d.setCallback(this);
+ }
+ mIndeterminateDrawable = d;
+ if (mIndeterminate) {
+ mCurrentDrawable = d;
+ postInvalidate();
+ }
+ }
+
+ /**
+ * <p>Get the drawable used to draw the progress bar in
+ * progress mode.</p>
+ *
+ * @return a {@link android.graphics.drawable.Drawable} instance
+ *
+ * @see #setProgressDrawable(android.graphics.drawable.Drawable)
+ * @see #setIndeterminate(boolean)
+ */
+ public Drawable getProgressDrawable() {
+ return mProgressDrawable;
+ }
+
+ /**
+ * <p>Define the drawable used to draw the progress bar in
+ * progress mode.</p>
+ *
+ * @param d the new drawable
+ *
+ * @see #getProgressDrawable()
+ * @see #setIndeterminate(boolean)
+ */
+ public void setProgressDrawable(Drawable d) {
+ boolean needUpdate;
+ if (mProgressDrawable != null && d != mProgressDrawable) {
+ mProgressDrawable.setCallback(null);
+ needUpdate = true;
+ } else {
+ needUpdate = false;
+ }
+
+ if (d != null) {
+ d.setCallback(this);
+
+ // Make sure the ProgressBar is always tall enough
+ int drawableHeight = d.getMinimumHeight();
+ if (mMaxHeight < drawableHeight) {
+ mMaxHeight = drawableHeight;
+ requestLayout();
+ }
+ }
+ mProgressDrawable = d;
+ if (!mIndeterminate) {
+ mCurrentDrawable = d;
+ postInvalidate();
+ }
+
+ if (needUpdate) {
+ updateDrawableBounds(getWidth(), getHeight());
+ updateDrawableState();
+ doRefreshProgress(android.R.id.progress, mProgress, false, false);
+ doRefreshProgress(android.R.id.secondaryProgress, mSecondaryProgress, false, false);
+ }
+ }
+
+ /**
+ * @return The drawable currently used to draw the progress bar
+ */
+ Drawable getCurrentDrawable() {
+ return mCurrentDrawable;
+ }
+
+ @Override
+ protected boolean verifyDrawable(Drawable who) {
+ return who == mProgressDrawable || who == mIndeterminateDrawable
+ || super.verifyDrawable(who);
+ }
+
+ @Override
+ public void jumpDrawablesToCurrentState() {
+ super.jumpDrawablesToCurrentState();
+ if (mProgressDrawable != null) mProgressDrawable.jumpToCurrentState();
+ if (mIndeterminateDrawable != null) mIndeterminateDrawable.jumpToCurrentState();
+ }
+
+ @Override
+ public void postInvalidate() {
+ if (!mNoInvalidate) {
+ super.postInvalidate();
+ }
+ }
+
+ private class RefreshProgressRunnable implements Runnable {
+
+ private int mId;
+ private int mProgress;
+ private boolean mFromUser;
+
+ RefreshProgressRunnable(int id, int progress, boolean fromUser) {
+ mId = id;
+ mProgress = progress;
+ mFromUser = fromUser;
+ }
+
+ public void run() {
+ doRefreshProgress(mId, mProgress, mFromUser, true);
+ // Put ourselves back in the cache when we are done
+ mRefreshProgressRunnable = this;
+ }
+
+ public void setup(int id, int progress, boolean fromUser) {
+ mId = id;
+ mProgress = progress;
+ mFromUser = fromUser;
+ }
+
+ }
+
+ private synchronized void doRefreshProgress(int id, int progress, boolean fromUser,
+ boolean callBackToApp) {
+ float scale = mMax > 0 ? (float) progress / (float) mMax : 0;
+ final Drawable d = mCurrentDrawable;
+ if (d != null) {
+ Drawable progressDrawable = null;
+
+ if (d instanceof LayerDrawable) {
+ progressDrawable = ((LayerDrawable) d).findDrawableByLayerId(id);
+ }
+
+ final int level = (int) (scale * MAX_LEVEL);
+ (progressDrawable != null ? progressDrawable : d).setLevel(level);
+ } else {
+ invalidate();
+ }
+
+ if (callBackToApp && id == android.R.id.progress) {
+ onProgressRefresh(scale, fromUser);
+ }
+ }
+
+ void onProgressRefresh(float scale, boolean fromUser) {
+ if (mAccessibilityManager.isEnabled()) {
+ scheduleAccessibilityEventSender();
+ }
+ }
+
+ private synchronized void refreshProgress(int id, int progress, boolean fromUser) {
+ if (mUiThreadId == Thread.currentThread().getId()) {
+ doRefreshProgress(id, progress, fromUser, true);
+ } else {
+ RefreshProgressRunnable r;
+ if (mRefreshProgressRunnable != null) {
+ // Use cached RefreshProgressRunnable if available
+ r = mRefreshProgressRunnable;
+ // Uncache it
+ mRefreshProgressRunnable = null;
+ r.setup(id, progress, fromUser);
+ } else {
+ // Make a new one
+ r = new RefreshProgressRunnable(id, progress, fromUser);
+ }
+ post(r);
+ }
+ }
+
+ /**
+ * <p>Set the current progress to the specified value. Does not do anything
+ * if the progress bar is in indeterminate mode.</p>
+ *
+ * @param progress the new progress, between 0 and {@link #getMax()}
+ *
+ * @see #setIndeterminate(boolean)
+ * @see #isIndeterminate()
+ * @see #getProgress()
+ * @see #incrementProgressBy(int)
+ */
+ public synchronized void setProgress(int progress) {
+ setProgress(progress, false);
+ }
+
+ synchronized void setProgress(int progress, boolean fromUser) {
+ if (mIndeterminate) {
+ return;
+ }
+
+ if (progress < 0) {
+ progress = 0;
+ }
+
+ if (progress > mMax) {
+ progress = mMax;
+ }
+
+ if (progress != mProgress) {
+ mProgress = progress;
+ refreshProgress(android.R.id.progress, mProgress, fromUser);
+ }
+ }
+
+ /**
+ * <p>
+ * Set the current secondary progress to the specified value. Does not do
+ * anything if the progress bar is in indeterminate mode.
+ * </p>
+ *
+ * @param secondaryProgress the new secondary progress, between 0 and {@link #getMax()}
+ * @see #setIndeterminate(boolean)
+ * @see #isIndeterminate()
+ * @see #getSecondaryProgress()
+ * @see #incrementSecondaryProgressBy(int)
+ */
+ public synchronized void setSecondaryProgress(int secondaryProgress) {
+ if (mIndeterminate) {
+ return;
+ }
+
+ if (secondaryProgress < 0) {
+ secondaryProgress = 0;
+ }
+
+ if (secondaryProgress > mMax) {
+ secondaryProgress = mMax;
+ }
+
+ if (secondaryProgress != mSecondaryProgress) {
+ mSecondaryProgress = secondaryProgress;
+ refreshProgress(android.R.id.secondaryProgress, mSecondaryProgress, false);
+ }
+ }
+
+ /**
+ * <p>Get the progress bar's current level of progress. Return 0 when the
+ * progress bar is in indeterminate mode.</p>
+ *
+ * @return the current progress, between 0 and {@link #getMax()}
+ *
+ * @see #setIndeterminate(boolean)
+ * @see #isIndeterminate()
+ * @see #setProgress(int)
+ * @see #setMax(int)
+ * @see #getMax()
+ */
+ @ViewDebug.ExportedProperty(category = "progress")
+ public synchronized int getProgress() {
+ return mIndeterminate ? 0 : mProgress;
+ }
+
+ /**
+ * <p>Get the progress bar's current level of secondary progress. Return 0 when the
+ * progress bar is in indeterminate mode.</p>
+ *
+ * @return the current secondary progress, between 0 and {@link #getMax()}
+ *
+ * @see #setIndeterminate(boolean)
+ * @see #isIndeterminate()
+ * @see #setSecondaryProgress(int)
+ * @see #setMax(int)
+ * @see #getMax()
+ */
+ @ViewDebug.ExportedProperty(category = "progress")
+ public synchronized int getSecondaryProgress() {
+ return mIndeterminate ? 0 : mSecondaryProgress;
+ }
+
+ /**
+ * <p>Return the upper limit of this progress bar's range.</p>
+ *
+ * @return a positive integer
+ *
+ * @see #setMax(int)
+ * @see #getProgress()
+ * @see #getSecondaryProgress()
+ */
+ @ViewDebug.ExportedProperty(category = "progress")
+ public synchronized int getMax() {
+ return mMax;
+ }
+
+ /**
+ * <p>Set the range of the progress bar to 0...<tt>max</tt>.</p>
+ *
+ * @param max the upper range of this progress bar
+ *
+ * @see #getMax()
+ * @see #setProgress(int)
+ * @see #setSecondaryProgress(int)
+ */
+ public synchronized void setMax(int max) {
+ if (max < 0) {
+ max = 0;
+ }
+ if (max != mMax) {
+ mMax = max;
+ postInvalidate();
+
+ if (mProgress > max) {
+ mProgress = max;
+ }
+ refreshProgress(android.R.id.progress, mProgress, false);
+ }
+ }
+
+ /**
+ * <p>Increase the progress bar's progress by the specified amount.</p>
+ *
+ * @param diff the amount by which the progress must be increased
+ *
+ * @see #setProgress(int)
+ */
+ public synchronized final void incrementProgressBy(int diff) {
+ setProgress(mProgress + diff);
+ }
+
+ /**
+ * <p>Increase the progress bar's secondary progress by the specified amount.</p>
+ *
+ * @param diff the amount by which the secondary progress must be increased
+ *
+ * @see #setSecondaryProgress(int)
+ */
+ public synchronized final void incrementSecondaryProgressBy(int diff) {
+ setSecondaryProgress(mSecondaryProgress + diff);
+ }
+
+ /**
+ * <p>Start the indeterminate progress animation.</p>
+ */
+ void startAnimation() {
+ if (getVisibility() != VISIBLE) {
+ return;
+ }
+
+ if (mIndeterminateDrawable instanceof Animatable) {
+ mShouldStartAnimationDrawable = true;
+ mAnimation = null;
+ } else {
+ if (mInterpolator == null) {
+ mInterpolator = new LinearInterpolator();
+ }
+
+ mTransformation = new Transformation();
+ mAnimation = new AlphaAnimation(0.0f, 1.0f);
+ mAnimation.setRepeatMode(mBehavior);
+ mAnimation.setRepeatCount(Animation.INFINITE);
+ mAnimation.setDuration(mDuration);
+ mAnimation.setInterpolator(mInterpolator);
+ mAnimation.setStartTime(Animation.START_ON_FIRST_FRAME);
+ }
+ postInvalidate();
+ }
+
+ /**
+ * <p>Stop the indeterminate progress animation.</p>
+ */
+ void stopAnimation() {
+ mAnimation = null;
+ mTransformation = null;
+ if (mIndeterminateDrawable instanceof Animatable) {
+ ((Animatable) mIndeterminateDrawable).stop();
+ mShouldStartAnimationDrawable = false;
+ }
+ postInvalidate();
+ }
+
+ /**
+ * Sets the acceleration curve for the indeterminate animation.
+ * The interpolator is loaded as a resource from the specified context.
+ *
+ * @param context The application environment
+ * @param resID The resource identifier of the interpolator to load
+ */
+ public void setInterpolator(Context context, int resID) {
+ setInterpolator(AnimationUtils.loadInterpolator(context, resID));
+ }
+
+ /**
+ * Sets the acceleration curve for the indeterminate animation.
+ * Defaults to a linear interpolation.
+ *
+ * @param interpolator The interpolator which defines the acceleration curve
+ */
+ public void setInterpolator(Interpolator interpolator) {
+ mInterpolator = interpolator;
+ }
+
+ /**
+ * Gets the acceleration curve type for the indeterminate animation.
+ *
+ * @return the {@link Interpolator} associated to this animation
+ */
+ public Interpolator getInterpolator() {
+ return mInterpolator;
+ }
+
+ @Override
+ public void setVisibility(int v) {
+ if (getVisibility() != v) {
+ super.setVisibility(v);
+
+ if (mIndeterminate) {
+ // let's be nice with the UI thread
+ if (v == GONE || v == INVISIBLE) {
+ stopAnimation();
+ } else {
+ startAnimation();
+ }
+ }
+ }
+ }
+
+ @Override
+ protected void onVisibilityChanged(View changedView, int visibility) {
+ super.onVisibilityChanged(changedView, visibility);
+
+ if (mIndeterminate) {
+ // let's be nice with the UI thread
+ if (visibility == GONE || visibility == INVISIBLE) {
+ stopAnimation();
+ } else {
+ startAnimation();
+ }
+ }
+ }
+
+ @Override
+ public void invalidateDrawable(Drawable dr) {
+ if (!mInDrawing) {
+ if (verifyDrawable(dr)) {
+ final Rect dirty = dr.getBounds();
+ final int scrollX = getScrollX() + getPaddingLeft();
+ final int scrollY = getScrollY() + getPaddingTop();
+
+ invalidate(dirty.left + scrollX, dirty.top + scrollY,
+ dirty.right + scrollX, dirty.bottom + scrollY);
+ } else {
+ super.invalidateDrawable(dr);
+ }
+ }
+ }
+
+ /**
+ * @hide
+ *
+ @Override
+ public int getResolvedLayoutDirection(Drawable who) {
+ return (who == mProgressDrawable || who == mIndeterminateDrawable) ?
+ getResolvedLayoutDirection() : super.getResolvedLayoutDirection(who);
+ }
+ */
+
+ @Override
+ protected void onSizeChanged(int w, int h, int oldw, int oldh) {
+ updateDrawableBounds(w, h);
+ }
+
+ private void updateDrawableBounds(int w, int h) {
+ // onDraw will translate the canvas so we draw starting at 0,0
+ int right = w - getPaddingRight() - getPaddingLeft();
+ int bottom = h - getPaddingBottom() - getPaddingTop();
+ int top = 0;
+ int left = 0;
+
+ if (mIndeterminateDrawable != null) {
+ // Aspect ratio logic does not apply to AnimationDrawables
+ if (mOnlyIndeterminate && !(mIndeterminateDrawable instanceof AnimationDrawable)) {
+ // Maintain aspect ratio. Certain kinds of animated drawables
+ // get very confused otherwise.
+ final int intrinsicWidth = mIndeterminateDrawable.getIntrinsicWidth();
+ final int intrinsicHeight = mIndeterminateDrawable.getIntrinsicHeight();
+ final float intrinsicAspect = (float) intrinsicWidth / intrinsicHeight;
+ final float boundAspect = (float) w / h;
+ if (intrinsicAspect != boundAspect) {
+ if (boundAspect > intrinsicAspect) {
+ // New width is larger. Make it smaller to match height.
+ final int width = (int) (h * intrinsicAspect);
+ left = (w - width) / 2;
+ right = left + width;
+ } else {
+ // New height is larger. Make it smaller to match width.
+ final int height = (int) (w * (1 / intrinsicAspect));
+ top = (h - height) / 2;
+ bottom = top + height;
+ }
+ }
+ }
+ mIndeterminateDrawable.setBounds(0, 0, right - left, bottom - top);
+ mIndeterminateRealLeft = left;
+ mIndeterminateRealTop = top;
+ }
+
+ if (mProgressDrawable != null) {
+ mProgressDrawable.setBounds(0, 0, right, bottom);
+ }
+ }
+
+ @Override
+ protected synchronized void onDraw(Canvas canvas) {
+ super.onDraw(canvas);
+
+ Drawable d = mCurrentDrawable;
+ if (d != null) {
+ // Translate canvas so a indeterminate circular progress bar with padding
+ // rotates properly in its animation
+ canvas.save();
+ canvas.translate(getPaddingLeft() + mIndeterminateRealLeft, getPaddingTop() + mIndeterminateRealTop);
+ long time = getDrawingTime();
+ if (mAnimation != null) {
+ mAnimation.getTransformation(time, mTransformation);
+ float scale = mTransformation.getAlpha();
+ try {
+ mInDrawing = true;
+ d.setLevel((int) (scale * MAX_LEVEL));
+ } finally {
+ mInDrawing = false;
+ }
+ if (SystemClock.uptimeMillis() - mLastDrawTime >= mAnimationResolution) {
+ mLastDrawTime = SystemClock.uptimeMillis();
+ postInvalidateDelayed(mAnimationResolution);
+ }
+ }
+ d.draw(canvas);
+ canvas.restore();
+ if (mShouldStartAnimationDrawable && d instanceof Animatable) {
+ ((Animatable) d).start();
+ mShouldStartAnimationDrawable = false;
+ }
+ }
+ }
+
+ @Override
+ protected synchronized void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
+ Drawable d = mCurrentDrawable;
+
+ int dw = 0;
+ int dh = 0;
+ if (d != null) {
+ dw = Math.max(mMinWidth, Math.min(mMaxWidth, d.getIntrinsicWidth()));
+ dh = Math.max(mMinHeight, Math.min(mMaxHeight, d.getIntrinsicHeight()));
+ }
+ updateDrawableState();
+ dw += getPaddingLeft() + getPaddingRight();
+ dh += getPaddingTop() + getPaddingBottom();
+
+ if (IS_HONEYCOMB) {
+ setMeasuredDimension(View.resolveSizeAndState(dw, widthMeasureSpec, 0),
+ View.resolveSizeAndState(dh, heightMeasureSpec, 0));
+ } else {
+ setMeasuredDimension(View.resolveSize(dw, widthMeasureSpec),
+ View.resolveSize(dh, heightMeasureSpec));
+ }
+ }
+
+ @Override
+ protected void drawableStateChanged() {
+ super.drawableStateChanged();
+ updateDrawableState();
+ }
+
+ private void updateDrawableState() {
+ int[] state = getDrawableState();
+
+ if (mProgressDrawable != null && mProgressDrawable.isStateful()) {
+ mProgressDrawable.setState(state);
+ }
+
+ if (mIndeterminateDrawable != null && mIndeterminateDrawable.isStateful()) {
+ mIndeterminateDrawable.setState(state);
+ }
+ }
+
+ static class SavedState extends BaseSavedState {
+ int progress;
+ int secondaryProgress;
+
+ /**
+ * Constructor called from {@link IcsProgressBar#onSaveInstanceState()}
+ */
+ SavedState(Parcelable superState) {
+ super(superState);
+ }
+
+ /**
+ * Constructor called from {@link #CREATOR}
+ */
+ private SavedState(Parcel in) {
+ super(in);
+ progress = in.readInt();
+ secondaryProgress = in.readInt();
+ }
+
+ @Override
+ public void writeToParcel(Parcel out, int flags) {
+ super.writeToParcel(out, flags);
+ out.writeInt(progress);
+ out.writeInt(secondaryProgress);
+ }
+
+ public static final Parcelable.Creator<SavedState> CREATOR
+ = new Parcelable.Creator<SavedState>() {
+ public SavedState createFromParcel(Parcel in) {
+ return new SavedState(in);
+ }
+
+ public SavedState[] newArray(int size) {
+ return new SavedState[size];
+ }
+ };
+ }
+
+ @Override
+ public Parcelable onSaveInstanceState() {
+ // Force our ancestor class to save its state
+ Parcelable superState = super.onSaveInstanceState();
+ SavedState ss = new SavedState(superState);
+
+ ss.progress = mProgress;
+ ss.secondaryProgress = mSecondaryProgress;
+
+ return ss;
+ }
+
+ @Override
+ public void onRestoreInstanceState(Parcelable state) {
+ SavedState ss = (SavedState) state;
+ super.onRestoreInstanceState(ss.getSuperState());
+
+ setProgress(ss.progress);
+ setSecondaryProgress(ss.secondaryProgress);
+ }
+
+ @Override
+ protected void onAttachedToWindow() {
+ super.onAttachedToWindow();
+ if (mIndeterminate) {
+ startAnimation();
+ }
+ }
+
+ @Override
+ protected void onDetachedFromWindow() {
+ if (mIndeterminate) {
+ stopAnimation();
+ }
+ if(mRefreshProgressRunnable != null) {
+ removeCallbacks(mRefreshProgressRunnable);
+ }
+ if (mAccessibilityEventSender != null) {
+ removeCallbacks(mAccessibilityEventSender);
+ }
+ // This should come after stopAnimation(), otherwise an invalidate message remains in the
+ // queue, which can prevent the entire view hierarchy from being GC'ed during a rotation
+ super.onDetachedFromWindow();
+ }
+
+ @Override
+ public void onInitializeAccessibilityEvent(AccessibilityEvent event) {
+ super.onInitializeAccessibilityEvent(event);
+ event.setItemCount(mMax);
+ event.setCurrentItemIndex(mProgress);
+ }
+
+ /**
+ * Schedule a command for sending an accessibility event.
+ * </br>
+ * Note: A command is used to ensure that accessibility events
+ * are sent at most one in a given time frame to save
+ * system resources while the progress changes quickly.
+ */
+ private void scheduleAccessibilityEventSender() {
+ if (mAccessibilityEventSender == null) {
+ mAccessibilityEventSender = new AccessibilityEventSender();
+ } else {
+ removeCallbacks(mAccessibilityEventSender);
+ }
+ postDelayed(mAccessibilityEventSender, TIMEOUT_SEND_ACCESSIBILITY_EVENT);
+ }
+
+ /**
+ * Command for sending an accessibility event.
+ */
+ private class AccessibilityEventSender implements Runnable {
+ public void run() {
+ sendAccessibilityEvent(AccessibilityEvent.TYPE_VIEW_SELECTED);
+ }
+ }
+}