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package com.nullwire.trace;
import java.io.BufferedWriter;
import java.io.FileWriter;
import java.io.PrintWriter;
import java.io.StringWriter;
import java.io.Writer;
import java.lang.Thread.UncaughtExceptionHandler;
import java.util.Random;
import android.util.Log;
public class DefaultExceptionHandler implements UncaughtExceptionHandler {
private UncaughtExceptionHandler defaultExceptionHandler;
private static final String TAG = "UNHANDLED_EXCEPTION";
// constructor
public DefaultExceptionHandler(UncaughtExceptionHandler pDefaultExceptionHandler)
{
defaultExceptionHandler = pDefaultExceptionHandler;
}
// Default exception handler
public void uncaughtException(Thread t, Throwable e) {
// Here you should have a more robust, permanent record of problems
final Writer result = new StringWriter();
final PrintWriter printWriter = new PrintWriter(result);
e.printStackTrace(printWriter);
try {
// Random number to avoid duplicate files
Random generator = new Random();
int random = generator.nextInt(99999);
// Embed version in stacktrace filename
String filename = G.APP_VERSION + "-" + Integer.toString(random);
Log.d(TAG, "Writing unhandled exception to: " + G.FILES_PATH + "/"
+ filename + ".stacktrace");
// Write the stacktrace to disk
BufferedWriter bos = new BufferedWriter(new FileWriter(G.FILES_PATH
+ "/" + filename + ".stacktrace"));
bos.write(G.APP_VERSION + "\n");
bos.write(G.APP_DESCRIPTION + "\n");
bos.write(G.ANDROID_VERSION + "\n");
bos.write(G.PHONE_MODEL + "\n");
bos.write(result.toString());
bos.flush();
// Close up everything
bos.close();
} catch (Exception ebos) {
// Nothing much we can do about this - the game is over
ebos.printStackTrace();
}
Log.d(TAG, result.toString());
//call original handler
defaultExceptionHandler.uncaughtException(t, e);
}
}
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