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import urwid
from . import signals
class Window(urwid.Frame):
def __init__(self, master, body, header, footer, helpctx):
urwid.Frame.__init__(
self,
urwid.AttrWrap(body, "background"),
header = urwid.AttrWrap(header, "background") if header else None,
footer = urwid.AttrWrap(footer, "background") if footer else None
)
self.master = master
self.helpctx = helpctx
signals.focus.connect(self.sig_focus)
def sig_focus(self, sender, section):
self.focus_position = section
def keypress(self, size, k):
k = super(self.__class__, self).keypress(size, k)
if k == "?":
self.master.view_help(self.helpctx)
elif k == "c":
if not self.master.client_playback:
signals.status_prompt_path.send(
self,
prompt = "Client replay",
callback = self.master.client_playback_path
)
else:
signals.status_prompt_onekey.send(
self,
prompt = "Stop current client replay?",
keys = (
("yes", "y"),
("no", "n"),
),
callback = self.master.stop_client_playback_prompt,
)
elif k == "i":
signals.status_prompt.send(
self,
prompt = "Intercept filter",
text = self.master.state.intercept_txt,
callback = self.master.set_intercept
)
elif k == "o":
self.master.view_options()
elif k == "Q":
raise urwid.ExitMainLoop
elif k == "q":
signals.pop_view_state.send(self)
elif k == "S":
if not self.master.server_playback:
signals.status_prompt_path.send(
self,
prompt = "Server replay path",
callback = self.master.server_playback_path
)
else:
signals.status_prompt_onekey.send(
self,
prompt = "Stop current server replay?",
keys = (
("yes", "y"),
("no", "n"),
),
callback = self.master.stop_server_playback_prompt,
)
else:
return k
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