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| author | Aldo Cortesi <aldo@corte.si> | 2018-04-28 10:59:12 +1200 |
|---|---|---|
| committer | Aldo Cortesi <aldo@nullcube.com> | 2018-04-30 17:17:03 +1200 |
| commit | 236a2fb6fde4ff8837f85cf0a217f915b0bfed79 (patch) | |
| tree | 7342213c11fbfb93701976457d78a84cf2e6dd89 /docs/src | |
| parent | 28d53d5a245cbac19896bac30a41435024b17b78 (diff) | |
| download | mitmproxy-236a2fb6fde4ff8837f85cf0a217f915b0bfed79.tar.gz mitmproxy-236a2fb6fde4ff8837f85cf0a217f915b0bfed79.tar.bz2 mitmproxy-236a2fb6fde4ff8837f85cf0a217f915b0bfed79.zip | |
client replay: re-design
Re-design the way client replay works. Before, we would fire up a thread,
replay, wait for the thread to complete, get the next flow, and repeat the
procedure. Now, we have one replay thread that starts when the addon starts,
which pops flows off a thread-safe queue. This is much cleaner, removes the
need for busy tick, and sets the scene for optimisations like server connection
reuse down the track.
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