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/*
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
*/
/**
* @file include/gwin/list.h
* @brief GWIN list widget header file.
*
* @defgroup List List
* @ingroup GWIN
*
* @{
*/
#include "gfx.h"
#if GFX_USE_GWIN && GWIN_NEED_LIST
#include "gwin/class_gwin.h"
static void gwinListDefaultDraw(GWidgetObject* gw, void* param) {
}
static const gwidgetVMT listVMT = {
{
"List", // The class name
sizeof(GListObject), // The object size
_gwidgetDestroy, // The destroy routine
_gwidgetRedraw, // The redraw routine
0, // The after-clear routine
},
gwinListDefaultDraw, // default drawing routine
#if GWINPUT_NEED_MOUSE
{
0,
0,
0,
},
#endif
#if GINPUT_NEED_TOGGLE
{
0,
0,
0,
0,
0,
},
#endif
#if GINPUT_NEED_DIAL
{
0,
0,
0,
0,
},
#endif
};
GHandle gwinListCreate(GListObject* widget, GWidgetInit* pInit) {
if (!(widget = (GListObject *)_gwidgetCreate(&widget->w, pInit, &listVMT)))
return 0;
gwinSetVisible(&widget->w.g, pInit->g.show);
return (GHandle)widget;
}
#endif // GFX_USE_GWIN && GWIN_NEED_LIST
/** @} */
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