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/*
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
*/
#include "gfx.h"
#if GFX_USE_GWIN
#include "gwin/class_gwin.h"
// Needed if there is no window manager
#define MIN_WIN_WIDTH 1
#define MIN_WIN_HEIGHT 1
/*-----------------------------------------------
* Data
*-----------------------------------------------*/
static const gwinVMT basegwinVMT = {
"GWIN", // The classname
sizeof(GWindowObject), // The object size
0, // The destroy routine
0, // The redraw routine
0, // The after-clear routine
};
static color_t defaultFgColor = White;
static color_t defaultBgColor = Black;
#if GDISP_NEED_TEXT
static font_t defaultFont;
#endif
/*-----------------------------------------------
* Helper Routines
*-----------------------------------------------*/
#if GWIN_NEED_WINDOWMANAGER
#define _gwm_redraw(gh, flags) _GWINwm->vmt->Redraw(gh, flags)
#define _gwm_redim(gh,x,y,w,h) _GWINwm->vmt->Redim(gh,x,y,w,h);
#else
static void _gwm_redraw(GHandle gh, int flags) {
if ((gh->flags & GWIN_FLG_VISIBLE)) {
if (gh->vmt->Redraw) {
#if GDISP_NEED_CLIP
gdispGSetClip(gh->display, gh->x, gh->y, gh->width, gh->height);
#endif
gh->vmt->Redraw(gh);
} else if (!(flags & GWIN_WMFLG_PRESERVE))
#if GDISP_NEED_CLIP
gdispGSetClip(gh->display, gh->x, gh->y, gh->width, gh->height);
#endif
gdispGFillArea(gh->display, gh->x, gh->y, gh->width, gh->height, gh->bgcolor);
if (gh->vmt->AfterClear)
gh->vmt->AfterClear(gh);
}
} else if (!(flags & GWIN_WMFLG_NOBGCLEAR)) {
#if GDISP_NEED_CLIP
gdispGSetClip(gh->display, gh->x, gh->y, gh->width, gh->height);
#endif
gdispGFillArea(gh->display, gh->x, gh->y, gh->width, gh->height, defaultBgColor);
}
}
static void _gwm_redim(GHandle gh, coord_t x, coord_t y, coord_t width, coord_t height) {
gh->x = x; gh->y = y;
gh->width = width; gh->height = height;
if (gh->x < 0) { gh->width += gh->x; gh->x = 0; }
if (gh->y < 0) { gh->height += gh->y; gh->y = 0; }
if (gh->x > gdispGetWidth()-MIN_WIN_WIDTH) gh->x = gdispGetWidth()-MIN_WIN_WIDTH;
if (gh->y > gdispGetHeight()-MIN_WIN_HEIGHT) gh->y = gdispGetHeight()-MIN_WIN_HEIGHT;
if (gh->width < MIN_WIN_WIDTH) { gh->width = MIN_WIN_WIDTH; }
if (gh->height < MIN_WIN_HEIGHT) { gh->height = MIN_WIN_HEIGHT; }
if (gh->x+gh->width > gdispGetWidth()) gh->width = gdispGetWidth() - gh->x;
if (gh->y+gh->height > gdispGetHeight()) gh->height = gdispGetHeight() - gh->y;
// Redraw the window
_gwm_redraw(gh, GWIN_WMFLG_PRESERVE|GWIN_WMFLG_NOBGCLEAR);
}
#endif
/*-----------------------------------------------
* Class Routines
*-----------------------------------------------*/
void _gwinInit(void) {
#if GWIN_NEED_WIDGET
extern void _gwidgetInit(void);
_gwidgetInit();
#endif
#if GWIN_NEED_WINDOWMANAGER
extern void _gwmInit(void);
_gwmInit();
#endif
}
// Internal routine for use by GWIN components only
// Initialise a window creating it dynamically if required.
GHandle _gwindowCreate(GDisplay *g, GWindowObject *pgw, const GWindowInit *pInit, const gwinVMT *vmt, uint16_t flags) {
// Allocate the structure if necessary
if (!pgw) {
if (!(pgw = (GWindowObject *)gfxAlloc(vmt->size)))
return 0;
pgw->flags = flags|GWIN_FLG_DYNAMIC;
} else
pgw->flags = flags;
// Initialise all basic fields
pgw->display = g;
pgw->vmt = vmt;
pgw->color = defaultFgColor;
pgw->bgcolor = defaultBgColor;
#if GDISP_NEED_TEXT
pgw->font = defaultFont;
#endif
#if GWIN_NEED_WINDOWMANAGER
if (!_GWINwm->vmt->Add(pgw, pInit)) {
if ((pgw->flags & GWIN_FLG_DYNAMIC))
gfxFree(pgw);
return 0;
}
#else
_gwm_redim(pgw, pInit->x, pInit->y, pInit->width, pInit->height);
#endif
return (GHandle)pgw;
}
/*-----------------------------------------------
* Routines that affect all windows
*-----------------------------------------------*/
void gwinSetDefaultColor(color_t clr) {
defaultFgColor = clr;
}
color_t gwinGetDefaultColor(void) {
return defaultFgColor;
}
void gwinSetDefaultBgColor(color_t bgclr) {
defaultBgColor = bgclr;
}
color_t gwinGetDefaultBgColor(void) {
return defaultBgColor;
}
#if GDISP_NEED_TEXT
void gwinSetDefaultFont(font_t font) {
defaultFont = font;
}
font_t gwinGetDefaultFont(void) {
return defaultFont;
}
#endif
/*-----------------------------------------------
* The GWindow Routines
*-----------------------------------------------*/
GHandle gwinGWindowCreate(GDisplay *g, GWindowObject *pgw, const GWindowInit *pInit) {
if (!(pgw = _gwindowCreate(g, pgw, pInit, &basegwinVMT, 0)))
return 0;
gwinSetVisible(pgw, pInit->show);
return pgw;
}
void gwinDestroy(GHandle gh) {
// Make the window invisible
gwinSetVisible(gh, FALSE);
// Remove from the window manager
#if GWIN_NEED_WINDOWMANAGER
_GWINwm->vmt->Delete(gh);
#endif
// Class destroy routine
if (gh->vmt->Destroy)
gh->vmt->Destroy(gh);
// Clean up the structure
if (gh->flags & GWIN_FLG_DYNAMIC) {
gh->flags = 0; // To be sure, to be sure
gfxFree((void *)gh);
} else
gh->flags = 0; // To be sure, to be sure
}
const char *gwinGetClassName(GHandle gh) {
return gh->vmt->classname;
}
void gwinSetVisible(GHandle gh, bool_t visible) {
if (visible) {
if (!(gh->flags & GWIN_FLG_VISIBLE)) {
gh->flags |= GWIN_FLG_VISIBLE;
_gwm_redraw(gh, 0);
}
} else {
if ((gh->flags & GWIN_FLG_VISIBLE)) {
gh->flags &= ~GWIN_FLG_VISIBLE;
_gwm_redraw(gh, 0);
}
}
}
bool_t gwinGetVisible(GHandle gh) {
return (gh->flags & GWIN_FLG_VISIBLE) ? TRUE : FALSE;
}
void gwinSetEnabled(GHandle gh, bool_t enabled) {
if (enabled) {
if (!(gh->flags & GWIN_FLG_ENABLED)) {
gh->flags |= GWIN_FLG_ENABLED;
_gwm_redraw(gh, GWIN_WMFLG_PRESERVE|GWIN_WMFLG_NOBGCLEAR);
}
} else {
if ((gh->flags & GWIN_FLG_ENABLED)) {
gh->flags &= ~GWIN_FLG_ENABLED;
_gwm_redraw(gh, GWIN_WMFLG_PRESERVE|GWIN_WMFLG_NOBGCLEAR);
}
}
}
bool_t gwinGetEnabled(GHandle gh) {
return (gh->flags & GWIN_FLG_ENABLED) ? TRUE : FALSE;
}
void gwinMove(GHandle gh, coord_t x, coord_t y) {
_gwm_redim(gh, x, y, gh->width, gh->height);
}
void gwinResize(GHandle gh, coord_t width, coord_t height) {
_gwm_redim(gh, gh->x, gh->y, width, height);
}
void gwinRedraw(GHandle gh) {
_gwm_redraw(gh, GWIN_WMFLG_PRESERVE|GWIN_WMFLG_NOBGCLEAR);
}
#if GDISP_NEED_TEXT
void gwinSetFont(GHandle gh, font_t font) {
gh->font = font;
}
#endif
void gwinClear(GHandle gh) {
if (!((gh->flags & GWIN_FLG_VISIBLE)))
return;
#if GDISP_NEED_CLIP
gdispGSetClip(gh->display, gh->x, gh->y, gh->width, gh->height);
#endif
gdispGFillArea(gh->display, gh->x, gh->y, gh->width, gh->height, gh->bgcolor);
if (gh->vmt->AfterClear)
gh->vmt->AfterClear(gh);
}
void gwinDrawPixel(GHandle gh, coord_t x, coord_t y) {
if (!((gh->flags & GWIN_FLG_VISIBLE)))
return;
#if GDISP_NEED_CLIP
gdispGSetClip(gh->display, gh->x, gh->y, gh->width, gh->height);
#endif
gdispGDrawPixel(gh->display, gh->x+x, gh->y+y, gh->color);
}
void gwinDrawLine(GHandle gh, coord_t x0, coord_t y0, coord_t x1, coord_t y1) {
if (!((gh->flags & GWIN_FLG_VISIBLE)))
return;
#if GDISP_NEED_CLIP
gdispGSetClip(gh->display, gh->x, gh->y, gh->width, gh->height);
#endif
gdispGDrawLine(gh->display, gh->x+x0, gh->y+y0, gh->x+x1, gh->y+y1, gh->color);
}
void gwinDrawBox(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy) {
if (!((gh->flags & GWIN_FLG_VISIBLE)))
return;
#if GDISP_NEED_CLIP
gdispGSetClip(gh->display, gh->x, gh->y, gh->width, gh->height);
#endif
gdispGDrawBox(gh->display, gh->x+x, gh->y+y, cx, cy, gh->color);
}
void gwinFillArea(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy) {
if (!((gh->flags & GWIN_FLG_VISIBLE)))
return;
#if GDISP_NEED_CLIP
gdispGSetClip(gh->display, gh->x, gh->y, gh->width, gh->height);
#endif
gdispGFillArea(gh->display, gh->x+x, gh->y+y, cx, cy, gh->color);
}
void gwinBlitArea(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t srcx, coord_t srcy, coord_t srccx, const pixel_t *buffer) {
if (!((gh->flags & GWIN_FLG_VISIBLE)))
return;
#if GDISP_NEED_CLIP
gdispGSetClip(gh->display, gh->x, gh->y, gh->width, gh->height);
#endif
gdispGBlitArea(gh->display, gh->x+x, gh->y+y, cx, cy, srcx, srcy, srccx, buffer);
}
#if GDISP_NEED_CIRCLE
void gwinDrawCircle(GHandle gh, coord_t x, coord_t y, coord_t radius) {
if (!((gh->flags & GWIN_FLG_VISIBLE)))
return;
#if GDISP_NEED_CLIP
gdispGSetClip(gh->display, gh->x, gh->y, gh->width, gh->height);
#endif
gdispGDrawCircle(gh->display, gh->x+x, gh->y+y, radius, gh->color);
}
void gwinFillCircle(GHandle gh, coord_t x, coord_t y, coord_t radius) {
if (!((gh->flags & GWIN_FLG_VISIBLE)))
return;
#if GDISP_NEED_CLIP
gdispGSetClip(gh->display, gh->x, gh->y, gh->width, gh->height);
#endif
gdispGFillCircle(gh->display, gh->x+x, gh->y+y, radius, gh->color);
}
#endif
#if GDISP_NEED_ELLIPSE
void gwinDrawEllipse(GHandle gh, coord_t x, coord_t y, coord_t a, coord_t b) {
if (!((gh->flags & GWIN_FLG_VISIBLE)))
return;
#if GDISP_NEED_CLIP
gdispGSetClip(gh->display, gh->x, gh->y, gh->width, gh->height);
#endif
gdispGDrawEllipse(gh->display, gh->x+x, gh->y+y, a, b, gh->color);
}
void gwinFillEllipse(GHandle gh, coord_t x, coord_t y, coord_t a, coord_t b) {
if (!((gh->flags & GWIN_FLG_VISIBLE)))
return;
#if GDISP_NEED_CLIP
gdispGSetClip(gh->display, gh->x, gh->y, gh->width, gh->height);
#endif
gdispGFillEllipse(gh->display, gh->x+x, gh->y+y, a, b, gh->color);
}
#endif
#if GDISP_NEED_ARC
void gwinDrawArc(GHandle gh, coord_t x, coord_t y, coord_t radius, coord_t startangle, coord_t endangle) {
if (!((gh->flags & GWIN_FLG_VISIBLE)))
return;
#if GDISP_NEED_CLIP
gdispGSetClip(gh->display, gh->x, gh->y, gh->width, gh->height);
#endif
gdispGDrawArc(gh->display, gh->x+x, gh->y+y, radius, startangle, endangle, gh->color);
}
void gwinFillArc(GHandle gh, coord_t x, coord_t y, coord_t radius, coord_t startangle, coord_t endangle) {
if (!((gh->flags & GWIN_FLG_VISIBLE)))
return;
#if GDISP_NEED_CLIP
gdispGSetClip(gh->display, gh->x, gh->y, gh->width, gh->height);
#endif
gdispGFillArc(gh->display, gh->x+x, gh->y+y, radius, startangle, endangle, gh->color);
}
#endif
#if GDISP_NEED_PIXELREAD
color_t gwinGetPixelColor(GHandle gh, coord_t x, coord_t y) {
if (!((gh->flags & GWIN_FLG_VISIBLE)))
return defaultBgColor;
#if GDISP_NEED_CLIP
gdispGSetClip(gh->display, gh->x, gh->y, gh->width, gh->height);
#endif
return gdispGGetPixelColor(gh->display, gh->x+x, gh->y+y);
}
#endif
#if GDISP_NEED_TEXT
void gwinDrawChar(GHandle gh, coord_t x, coord_t y, char c) {
if (!((gh->flags & GWIN_FLG_VISIBLE)) || !gh->font)
return;
#if GDISP_NEED_CLIP
gdispGSetClip(gh->display, gh->x, gh->y, gh->width, gh->height);
#endif
gdispGDrawChar(gh->display, gh->x+x, gh->y+y, c, gh->font, gh->color);
}
void gwinFillChar(GHandle gh, coord_t x, coord_t y, char c) {
if (!((gh->flags & GWIN_FLG_VISIBLE)) || !gh->font)
return;
#if GDISP_NEED_CLIP
gdispGSetClip(gh->display, gh->x, gh->y, gh->width, gh->height);
#endif
gdispGFillChar(gh->display, gh->x+x, gh->y+y, c, gh->font, gh->color, gh->bgcolor);
}
void gwinDrawString(GHandle gh, coord_t x, coord_t y, const char *str) {
if (!((gh->flags & GWIN_FLG_VISIBLE)) || !gh->font)
return;
#if GDISP_NEED_CLIP
gdispGSetClip(gh->display, gh->x, gh->y, gh->width, gh->height);
#endif
gdispGDrawString(gh->display, gh->x+x, gh->y+y, str, gh->font, gh->color);
}
void gwinFillString(GHandle gh, coord_t x, coord_t y, const char *str) {
if (!((gh->flags & GWIN_FLG_VISIBLE)) || !gh->font)
return;
#if GDISP_NEED_CLIP
gdispGSetClip(gh->display, gh->x, gh->y, gh->width, gh->height);
#endif
gdispGFillString(gh->display, gh->x+x, gh->y+y, str, gh->font, gh->color, gh->bgcolor);
}
void gwinDrawStringBox(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy, const char* str, justify_t justify) {
if (!((gh->flags & GWIN_FLG_VISIBLE)) || !gh->font)
return;
#if GDISP_NEED_CLIP
gdispGSetClip(gh->display, gh->x, gh->y, gh->width, gh->height);
#endif
gdispGDrawStringBox(gh->display, gh->x+x, gh->y+y, cx, cy, str, gh->font, gh->color, justify);
}
void gwinFillStringBox(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy, const char* str, justify_t justify) {
if (!((gh->flags & GWIN_FLG_VISIBLE)) || !gh->font)
return;
#if GDISP_NEED_CLIP
gdispGSetClip(gh->display, gh->x, gh->y, gh->width, gh->height);
#endif
gdispGFillStringBox(gh->display, gh->x+x, gh->y+y, cx, cy, str, gh->font, gh->color, gh->bgcolor, justify);
}
#endif
#if GDISP_NEED_CONVEX_POLYGON
void gwinDrawPoly(GHandle gh, coord_t tx, coord_t ty, const point *pntarray, unsigned cnt) {
if (!((gh->flags & GWIN_FLG_VISIBLE)))
return;
#if GDISP_NEED_CLIP
gdispGSetClip(gh->display, gh->x, gh->y, gh->width, gh->height);
#endif
gdispGDrawPoly(gh->display, tx+gh->x, ty+gh->y, pntarray, cnt, gh->color);
}
void gwinFillConvexPoly(GHandle gh, coord_t tx, coord_t ty, const point *pntarray, unsigned cnt) {
if (!((gh->flags & GWIN_FLG_VISIBLE)))
return;
#if GDISP_NEED_CLIP
gdispGSetClip(gh->display, gh->x, gh->y, gh->width, gh->height);
#endif
gdispGFillConvexPoly(gh->display, tx+gh->x, ty+gh->y, pntarray, cnt, gh->color);
}
#endif
#if GDISP_NEED_IMAGE
gdispImageError gwinDrawImage(GHandle gh, gdispImage *img, coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t sx, coord_t sy) {
if (!((gh->flags & GWIN_FLG_VISIBLE)))
return GDISP_IMAGE_ERR_OK;
#if GDISP_NEED_CLIP
gdispGSetClip(gh->display, gh->x, gh->y, gh->width, gh->height);
#endif
return gdispGImageDraw(gh->display, img, gh->x+x, gh->y+y, cx, cy, sx, sy);
}
#endif
#endif /* GFX_USE_GWIN */
/** @} */
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