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/*
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
*/
#include "gfx.h"
#if GFX_USE_GWIN && GWIN_NEED_CONTAINERS
#include "src/gwin/class_gwin.h"
void _gcontainerInit(void)
{
}
void _gcontainerDeinit(void)
{
}
GHandle _gcontainerCreate(GDisplay *g, GContainerObject *pgc, const GWidgetInit *pInit, const gcontainerVMT *vmt) {
if (!(pgc = (GContainerObject *)_gwidgetCreate(g, (GWidgetObject *)pgc, pInit, &vmt->gw)))
return 0;
pgc->g.flags |= GWIN_FLG_CONTAINER;
return &pgc->g;
}
void _gcontainerDestroy(GHandle gh) {
GHandle child;
while((child = gwinGetFirstChild(gh)))
gwinDestroy(child);
_gwidgetDestroy(gh);
}
void _gwinRecurse(GHandle gh, bool_t (*fn)(GHandle gh)) {
if (fn(gh) && (gh->flags & GWIN_FLG_CONTAINER)) {
// Apply to this windows children
for(gh = gwinGetFirstChild(gh); gh; gh = gwinGetSibling(gh)) {
// Only recurse when we have to. Otherwise apply it directly
if ((gh->flags & GWIN_FLG_CONTAINER))
_gwinRecurse(gh, fn);
else
fn(gh);
}
}
}
GHandle gwinGetFirstChild(GHandle gh) {
GHandle child;
for(child = gwinGetNextWindow(0); child; child = gwinGetNextWindow(child))
if (child->parent == gh)
return child;
return 0;
}
GHandle gwinGetSibling(GHandle gh) {
GHandle child;
for(child = gwinGetNextWindow(gh), gh = gh->parent; child; child = gwinGetNextWindow(child))
if (child->parent == gh)
return child;
return 0;
}
#endif /* GFX_USE_GWIN && GWIN_NEED_CONTAINERS */
/** @} */
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