aboutsummaryrefslogtreecommitdiffstats
path: root/src/gdisp/gdisp_image.h
blob: 41ed7531a99e95f3c17e5f9a5a9c40b2b74fb720 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
/*
 * This file is subject to the terms of the GFX License. If a copy of
 * the license was not distributed with this file, you can obtain one at:
 *
 *              http://ugfx.org/license.html
 */

/**
 * @file    src/gdisp/gdisp_image.h
 *
 * @defgroup Image Image
 * @ingroup GDISP
 *
 * @brief   Sub-Module for image handling.
 *
 * @{
 */

#ifndef _GDISP_IMAGE_H
#define _GDISP_IMAGE_H
#if (GFX_USE_GDISP && GDISP_NEED_IMAGE) || defined(__DOXYGEN__)

/**
 * @brief	The type of image
 */
typedef uint16_t	gdispImageType;
	#define GDISP_IMAGE_TYPE_UNKNOWN	0
	#define GDISP_IMAGE_TYPE_NATIVE		1
	#define GDISP_IMAGE_TYPE_GIF		2
	#define GDISP_IMAGE_TYPE_BMP		3
	#define GDISP_IMAGE_TYPE_JPG		4
	#define GDISP_IMAGE_TYPE_PNG		5

/**
 * @brief	An image error code
 */
typedef uint16_t	gdispImageError;
	#define GDISP_IMAGE_ERR_OK					0
	#define GDISP_IMAGE_ERR_UNRECOVERABLE		0x8000
	#define GDISP_IMAGE_ERR_BADFORMAT			(GDISP_IMAGE_ERR_UNRECOVERABLE+1)
	#define GDISP_IMAGE_ERR_BADDATA				(GDISP_IMAGE_ERR_UNRECOVERABLE+2)
	#define GDISP_IMAGE_ERR_UNSUPPORTED			(GDISP_IMAGE_ERR_UNRECOVERABLE+3)
	#define GDISP_IMAGE_ERR_UNSUPPORTED_OK		3
	#define GDISP_IMAGE_ERR_NOMEMORY			(GDISP_IMAGE_ERR_UNRECOVERABLE+4)
	#define GDISP_IMAGE_ERR_NOSUCHFILE			(GDISP_IMAGE_ERR_UNRECOVERABLE+5)

/**
 * @brief	Image flags
 */
typedef uint16_t	gdispImageFlags;
	#define GDISP_IMAGE_FLG_TRANSPARENT			0x0001	/* The image has transparency */
	#define GDISP_IMAGE_FLG_ANIMATED			0x0002	/* The image has animation */
	#define GDISP_IMAGE_FLG_MULTIPAGE			0x0004	/* The image has multiple pages */

/**
 * @brief	The structure for an image
 */
typedef struct gdispImage {
	gdispImageType						type;				/* @< The image type */
	gdispImageFlags						flags;				/* @< The image flags */
	color_t								bgcolor;			/* @< The default background color */
	coord_t								width, height;		/* @< The image dimensions */
	GFILE *								f;					/* @< The underlying GFILE */
	#if GDISP_NEED_IMAGE_ACCOUNTING
		uint32_t						memused;			/* @< How much RAM is currently allocated */
		uint32_t						maxmemused;			/* @< How much RAM has been allocated (maximum) */
	#endif
	const struct gdispImageHandlers *	fns;				/* @< Don't mess with this! */
	void *								priv;				/* @< Don't mess with this! */
} gdispImage;
	
#ifdef __cplusplus
extern "C" {
#endif

	/**
	 * @brief	Initialise a gdispImage object
	 *
	 * @param[in] img  		The image structure to initialise
	 *
	 */
	void gdispImageInit(gdispImage *img);

	/**
	 * @brief	Open an image using an open GFILE and get it ready for drawing
	 * @details	Determine the image format and get ready to decode the first image frame
	 * @return	GDISP_IMAGE_ERR_OK (0) on success or an error code.
	 *
	 * @param[in] img  		The image structure
	 * @param[in] f			The open GFILE stream.
	 *
	 * @pre		The GFILE must be open for reading.
	 * 
	 * @note	This determines which decoder to use and then initialises all other fields
	 * 			in the gdispImage structure.
	 * @note	The image background color is set to White.
	 * @note	There are three types of return - everything OK, partial success and unrecoverable
	 * 			failures. For everything OK it returns GDISP_IMAGE_ERR_OK. A partial success can
	 * 			be distinguished from a unrecoverable failure by testing the GDISP_IMAGE_ERR_UNRECOVERABLE
	 * 			bit in the error code.
	 * 			A partial success return code means an image can still be drawn but perhaps with
	 * 			reduced functionality eg only the first page of a multi-page image.
	 * @note	@p gdispImageClose() should be called when finished with the image. This will close
	 * 			the image and its underlying GFILE file. Note that images opened with partial success
	 * 			(eg GDISP_IMAGE_ERR_UNSUPPORTED_OK)
	 * 			still need to be closed when you are finished with them.
	 */
	gdispImageError gdispImageOpenGFile(gdispImage *img, GFILE *f);

	/**
	 * @brief	Open an image in a file and get it ready for drawing
	 * @details	Determine the image format and get ready to decode the first image frame
	 * @return	GDISP_IMAGE_ERR_OK (0) on success or an error code.
	 *
	 * @pre		You must have included the file-system support into GFILE that you want to use.
	 *
	 * @param[in] img  		The image structure
	 * @param[in] filename	The filename to open
	 *
	 * @note	This function just opens the GFILE using the filename and passes it to @p gdispImageOpenGFile().
	 */
	#define gdispImageOpenFile(img, filename)			gdispImageOpenGFile((img), gfileOpen((filename), "rb"))

	/**
	 * @brief	Open an image in a ChibiOS basefilestream and get it ready for drawing
	 * @details	Determine the image format and get ready to decode the first image frame
	 * @return	GDISP_IMAGE_ERR_OK (0) on success or an error code.
	 *
	 * @pre		GFILE_NEED_CHIBIOSFS and GFX_USE_OS_CHIBIOS must be TRUE. This only makes sense on the ChibiOS
	 * 			operating system.
	 *
	 * @param[in] img  				The image structure
	 * @param[in] BaseFileStreamPtr	A pointer to an open BaseFileStream
	 *
	 * @note	This function just opens the GFILE using the basefilestream and passes it to @p gdispImageOpenGFile().
	 */
	#define gdispImageOpenBaseFileStream(img, BaseFileStreamPtr)			gdispImageOpenGFile((img), gfileOpenBaseFileStream((BaseFileStreamPtr), "rb"))

	/**
	 * @brief	Open an image in memory and get it ready for drawing
	 * @details	Determine the image format and get ready to decode the first image frame
	 * @return	GDISP_IMAGE_ERR_OK (0) on success or an error code.
	 *
	 * @pre		GFILE_NEED_MEMFS must be TRUE
	 *
	 * @param[in] img  		The image structure
	 * @param[in] ptr		A pointer to the image bytes in memory
	 *
	 * @note	This function just opens the GFILE using the basefilestream and passes it to @p gdispImageOpenGFile().
	 */
	#define gdispImageOpenMemory(img, ptr)			gdispImageOpenGFile((img), gfileOpenMemory((void *)(ptr), "rb"))

	/**
	 * @brief	Close an image and release any dynamically allocated working storage.
	 * 
	 * @param[in] img   The image structure
	 * 
	 * @pre		gdispImageOpenFile() must have returned successfully.
	 *
	 * @note	Also calls the IO close function (if it hasn't already been called).
	 */
	void gdispImageClose(gdispImage *img);

	/**
	 * @brief	Is an image open.
	 * @return	TRUE if the image is currently open.
	 *
	 * @param[in] img   The image structure
	 *
	 * @note	Be careful with calling this on an uninitialized image structure as the image
	 * 			will contain random data which may be interpreted as meaning the image
	 * 			is open. Clearing the Image structure to 0's will guarantee the image
	 * 			is seen as being closed.
	 */
	bool_t gdispImageIsOpen(gdispImage *img);

	/**
	 * @brief	Set the background color of the image.
	 *
	 * @param[in] img   	The image structure
	 * @param[in] bgcolor	The background color to use
	 *
	 * @pre		gdispImageOpen() must have returned successfully.
	 *
	 * @note	This color is only used when an image has to restore part of the background before
	 * 			continuing with drawing that includes transparency eg some GIF animations.
	 */
	void gdispImageSetBgColor(gdispImage *img, color_t bgcolor);
	
	/**
	 * @brief	Cache the image
	 * @details	Decodes and caches the current frame into RAM.
	 * @return	GDISP_IMAGE_ERR_OK (0) on success or an error code.
	 *
	 * @param[in] img   The image structure
	 *
	 * @pre		gdispImageOpen() must have returned successfully.
	 *
	 * @note	This can use a LOT of RAM!
	 * @note	The decoder may choose to ignore the request for caching. If it does so it will
	 * 			return GDISP_IMAGE_ERR_UNSUPPORTED_OK.
	 * @note	A fatal error here does not necessarily mean that drawing the image will fail. For
	 * 			example, a GDISP_IMAGE_ERR_NOMEMORY error simply means there isn't enough RAM to
	 * 			cache the image.
	 */
	gdispImageError gdispImageCache(gdispImage *img);

	/**
	 * @brief	Draw the image
	 * @return	GDISP_IMAGE_ERR_OK (0) on success or an error code.
	 * 
	 * @param[in] g   	The display to draw on
	 * @param[in] img   The image structure
	 * @param[in] x,y	The screen location to draw the image
	 * @param[in] cx,cy	The area on the screen to draw
	 * @param[in] sx,sy	The image position to start drawing at
	 * 
	 * @pre		gdispImageOpen() must have returned successfully.
	 *
	 * @note	If sx,sy + cx,cy is outside the image boundaries the area outside the image
	 * 			is simply not drawn.
	 * @note	If @p gdispImageCache() has been called first for this frame, this routine will draw using a
	 * 			fast blit from the cached frame. If not, it reads the input and decodes it as it
	 * 			is drawing. This may be significantly slower than if the image has been cached (but
	 * 			uses a lot less RAM)
	 */
	gdispImageError gdispGImageDraw(GDisplay *g, gdispImage *img, coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t sx, coord_t sy);
	#define gdispImageDraw(img,x,y,cx,cy,sx,sy)		gdispGImageDraw(GDISP,img,x,y,cx,cy,sx,sy)

	/**
	 * @brief	Prepare for the next frame/page in the image file.
	 * @return	A time in milliseconds to keep displaying the current frame before trying to draw
	 * 			the next frame. Watch out for the special values TIME_IMMEDIATE and TIME_INFINITE.
	 * 
	 * @param[in] img   The image structure
	 * 
	 * @pre		gdispImageOpen() must have returned successfully.
	 *
	 * @note	It will return TIME_IMMEDIATE if the first frame/page hasn't been drawn or if the next frame
	 * 			should be drawn immediately.
	 * @note	It will return TIME_INFINITE if another image frame doesn't exist or an error has occurred.
	 * @note	Images that support multiple pages (eg TIFF files) will return TIME_IMMEDIATE between pages
	 * 			and then TIME_INFINITE when there are no more pages.
	 * @note	An image that displays a looped animation will never return TIME_INFINITE unless it
	 * 			gets an error.
	 * @note	Calling gdispImageDraw() after getting a TIME_INFINITE will go back to drawing the first
	 * 			frame/page.
	 */
	delaytime_t gdispImageNext(gdispImage *img);

	uint16_t gdispImageGetPaletteSize(gdispImage *img);
	color_t gdispImageGetPalette(gdispImage *img, uint16_t index);
	bool_t gdispImageAdjustPalette(gdispImage *img, uint16_t index, color_t newColor);
	
#ifdef __cplusplus
}
#endif

#endif /* GFX_USE_GDISP && GDISP_NEED_IMAGE */
#endif /* _GDISP_IMAGE_H */
/** @} */