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/*
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
*/
/**
* @file src/gdisp/driver.h
* @brief GDISP Graphic Driver subsystem low level driver header.
*
* @addtogroup GDISP
* @{
*/
#ifndef _GDISP_LLD_H
#define _GDISP_LLD_H
#if GFX_USE_GDISP
// Include the GDRIVER infrastructure
#include "src/gdriver/sys_defs.h"
// Our special auto-detect hardware code which uses the VMT.
#define HARDWARE_AUTODETECT 2
#if defined(GDISP_DRIVER_LIST) && !defined(GDISP_DRIVER_VMT)
// Multiple controllers the default is to hardware detect
#define HARDWARE_DEFAULT HARDWARE_AUTODETECT
#else
// The default is to call the routines directly
#define HARDWARE_DEFAULT FALSE
#endif
/**
* @name GDISP hardware accelerated support
* @{
*/
/**
* @brief The display hardware can benefit from being de-initialized when usage is complete.
* @details Can be set to TRUE, FALSE or HARDWARE_AUTODETECT
*
* @note HARDWARE_AUTODETECT is only meaningful when GDISP_DRIVER_LIST is defined
* @note This is most useful for displays such as remote network displays.
*/
#ifndef GDISP_HARDWARE_DEINIT
#define GDISP_HARDWARE_DEINIT HARDWARE_DEFAULT
#endif
/**
* @brief The display hardware can benefit from being flushed.
* @details Can be set to TRUE, FALSE or HARDWARE_AUTODETECT
*
* @note HARDWARE_AUTODETECT is only meaningful when GDISP_DRIVER_LIST is defined
* @note Some controllers ** require ** the application to flush
*/
#ifndef GDISP_HARDWARE_FLUSH
#define GDISP_HARDWARE_FLUSH HARDWARE_DEFAULT
#endif
/**
* @brief Hardware streaming writing is supported.
* @details Can be set to TRUE, FALSE or HARDWARE_AUTODETECT
*
* @note HARDWARE_AUTODETECT is only meaningful when GDISP_DRIVER_LIST is defined
* @note Either GDISP_HARDWARE_STREAM_WRITE or GDISP_HARDWARE_DRAWPIXEL must be provided by each driver
*/
#ifndef GDISP_HARDWARE_STREAM_WRITE
#define GDISP_HARDWARE_STREAM_WRITE HARDWARE_DEFAULT
#endif
/**
* @brief Hardware streaming reading of the display surface is supported.
* @details Can be set to TRUE, FALSE or HARDWARE_AUTODETECT
*
* @note HARDWARE_AUTODETECT is only meaningful when GDISP_DRIVER_LIST is defined
*
*/
#ifndef GDISP_HARDWARE_STREAM_READ
#define GDISP_HARDWARE_STREAM_READ HARDWARE_DEFAULT
#endif
/**
* @brief Hardware supports setting the cursor position within the stream window.
* @details Can be set to TRUE, FALSE or HARDWARE_AUTODETECT
*
* @note HARDWARE_AUTODETECT is only meaningful when GDISP_DRIVER_LIST is defined
* @note This is used to optimise setting of individual pixels within a stream window.
* It should therefore not be implemented unless it is cheaper than just setting
* a new window.
*/
#ifndef GDISP_HARDWARE_STREAM_POS
#define GDISP_HARDWARE_STREAM_POS HARDWARE_DEFAULT
#endif
/**
* @brief Hardware accelerated draw pixel.
* @details Can be set to TRUE, FALSE or HARDWARE_AUTODETECT
*
* @note HARDWARE_AUTODETECT is only meaningful when GDISP_DRIVER_LIST is defined
* @note Either GDISP_HARDWARE_STREAM_WRITE or GDISP_HARDWARE_DRAWPIXEL must be provided by the driver
*/
#ifndef GDISP_HARDWARE_DRAWPIXEL
#define GDISP_HARDWARE_DRAWPIXEL HARDWARE_DEFAULT
#endif
/**
* @brief Hardware accelerated screen clears.
* @details Can be set to TRUE, FALSE or HARDWARE_AUTODETECT
*
* @note HARDWARE_AUTODETECT is only meaningful when GDISP_DRIVER_LIST is defined
* @note This clears the entire display surface regardless of the clipping area currently set
*/
#ifndef GDISP_HARDWARE_CLEARS
#define GDISP_HARDWARE_CLEARS HARDWARE_DEFAULT
#endif
/**
* @brief Hardware accelerated rectangular fills.
* @details Can be set to TRUE, FALSE or HARDWARE_AUTODETECT
*
* @note HARDWARE_AUTODETECT is only meaningful when GDISP_DRIVER_LIST is defined
*/
#ifndef GDISP_HARDWARE_FILLS
#define GDISP_HARDWARE_FILLS HARDWARE_DEFAULT
#endif
/**
* @brief Hardware accelerated fills from an image.
* @details Can be set to TRUE, FALSE or HARDWARE_AUTODETECT
*
* @note HARDWARE_AUTODETECT is only meaningful when GDISP_DRIVER_LIST is defined
*/
#ifndef GDISP_HARDWARE_BITFILLS
#define GDISP_HARDWARE_BITFILLS HARDWARE_DEFAULT
#endif
/**
* @brief Hardware accelerated scrolling.
* @details Can be set to TRUE, FALSE or HARDWARE_AUTODETECT
*
* @note HARDWARE_AUTODETECT is only meaningful when GDISP_DRIVER_LIST is defined
*/
#ifndef GDISP_HARDWARE_SCROLL
#define GDISP_HARDWARE_SCROLL HARDWARE_DEFAULT
#endif
/**
* @brief Reading back of pixel values.
* @details Can be set to TRUE, FALSE or HARDWARE_AUTODETECT
*
* @note HARDWARE_AUTODETECT is only meaningful when GDISP_DRIVER_LIST is defined
*/
#ifndef GDISP_HARDWARE_PIXELREAD
#define GDISP_HARDWARE_PIXELREAD HARDWARE_DEFAULT
#endif
/**
* @brief The driver supports one or more control commands.
* @details Can be set to TRUE, FALSE or HARDWARE_AUTODETECT
*
* @note HARDWARE_AUTODETECT is only meaningful when GDISP_DRIVER_LIST is defined
*/
#ifndef GDISP_HARDWARE_CONTROL
#define GDISP_HARDWARE_CONTROL HARDWARE_DEFAULT
#endif
/**
* @brief The driver supports a non-standard query.
* @details Can be set to TRUE, FALSE or HARDWARE_AUTODETECT
*
* @note HARDWARE_AUTODETECT is only meaningful when GDISP_DRIVER_LIST is defined
*/
#ifndef GDISP_HARDWARE_QUERY
#define GDISP_HARDWARE_QUERY HARDWARE_DEFAULT
#endif
/**
* @brief The driver supports a clipping in hardware.
* @details Can be set to TRUE, FALSE or HARDWARE_AUTODETECT
*
* @note HARDWARE_AUTODETECT is only meaningful when GDISP_DRIVER_LIST is defined
* @note If this is defined the driver must perform its own clipping on all calls to
* the driver and respond appropriately if a parameter is outside the display area.
* @note If this is not defined then the software ensures that all calls to the
* driver do not exceed the display area (provided GDISP_NEED_CLIP or GDISP_NEED_VALIDATION
* has been set).
*/
#ifndef GDISP_HARDWARE_CLIP
#define GDISP_HARDWARE_CLIP HARDWARE_DEFAULT
#endif
/** @} */
/*===========================================================================*/
/* External declarations. */
/*===========================================================================*/
/* Verify information for packed pixels and define a non-packed pixel macro */
#if !GDISP_PACKED_PIXELS
#define gdispPackPixels(buf,cx,x,y,c) { ((color_t *)(buf))[(y)*(cx)+(x)] = (c); }
#elif !GDISP_HARDWARE_BITFILLS
#error "GDISP: packed pixel formats are only supported for hardware accelerated drivers."
#elif GDISP_PIXELFORMAT != GDISP_PIXELFORMAT_RGB888 \
&& GDISP_PIXELFORMAT != GDISP_PIXELFORMAT_RGB444 \
&& GDISP_PIXELFORMAT != GDISP_PIXELFORMAT_RGB666 \
&& GDISP_PIXELFORMAT != GDISP_PIXELFORMAT_CUSTOM
#error "GDISP: A packed pixel format has been specified for an unsupported pixel format."
#endif
/* Support routine for packed pixel formats */
#if !defined(gdispPackPixels) || defined(__DOXYGEN__)
/**
* @brief Pack a pixel into a pixel buffer.
* @note This function performs no buffer boundary checking
* regardless of whether GDISP_NEED_CLIP has been specified.
*
* @param[in] buf The buffer to put the pixel in
* @param[in] cx The width of a pixel line
* @param[in] x, y The location of the pixel to place
* @param[in] color The color to put into the buffer
*
* @api
*/
void gdispPackPixels(const pixel_t *buf, coord_t cx, coord_t x, coord_t y, color_t color);
#endif
struct GDisplay {
struct GDriver d; // This must be the first element
#define gvmt(g) ((const GDISPVMT const *)((g)->d.vmt)) // For ease of access to the vmt member
struct GDISPControl {
coord_t Width;
coord_t Height;
orientation_t Orientation;
powermode_t Powermode;
uint8_t Backlight;
uint8_t Contrast;
} g;
void * priv; // A private area just for the drivers use.
void * board; // A private area just for the board interfaces use.
uint8_t systemdisplay;
uint8_t controllerdisplay;
uint16_t flags;
#define GDISP_FLG_INSTREAM 0x0001 // We are in a user based stream operation
#define GDISP_FLG_SCRSTREAM 0x0002 // The stream area currently covers the whole screen
#define GDISP_FLG_DRIVER 0x0004 // This flags and above are for use by the driver
// Multithread Mutex
#if GDISP_NEED_MULTITHREAD
gfxMutex mutex;
#endif
// Software clipping
#if GDISP_HARDWARE_CLIP != TRUE && (GDISP_NEED_CLIP || GDISP_NEED_VALIDATION)
coord_t clipx0, clipy0;
coord_t clipx1, clipy1; /* not inclusive */
#endif
// Driver call parameters
struct {
coord_t x, y;
coord_t cx, cy;
coord_t x1, y1;
coord_t x2, y2;
color_t color;
void *ptr;
} p;
// In call working buffers
#if GDISP_NEED_TEXT
// Text rendering parameters
struct {
font_t font;
color_t color;
color_t bgcolor;
coord_t clipx0, clipy0;
coord_t clipx1, clipy1;
} t;
#endif
#if GDISP_LINEBUF_SIZE != 0 && ((GDISP_NEED_SCROLL && !GDISP_HARDWARE_SCROLL) || (!GDISP_HARDWARE_STREAM_WRITE && GDISP_HARDWARE_BITFILLS))
// A pixel line buffer
color_t linebuf[GDISP_LINEBUF_SIZE];
#endif
};
typedef struct GDISPVMT {
GDriverVMT d;
bool_t (*init)(GDisplay *g);
void (*deinit)(GDisplay *g);
void (*writestart)(GDisplay *g); // Uses p.x,p.y p.cx,p.cy
void (*writepos)(GDisplay *g); // Uses p.x,p.y
void (*writecolor)(GDisplay *g); // Uses p.color
void (*writestop)(GDisplay *g); // Uses no parameters
void (*readstart)(GDisplay *g); // Uses p.x,p.y p.cx,p.cy
color_t (*readcolor)(GDisplay *g); // Uses no parameters
void (*readstop)(GDisplay *g); // Uses no parameters
void (*pixel)(GDisplay *g); // Uses p.x,p.y p.color
void (*clear)(GDisplay *g); // Uses p.color
void (*fill)(GDisplay *g); // Uses p.x,p.y p.cx,p.cy p.color
void (*blit)(GDisplay *g); // Uses p.x,p.y p.cx,p.cy p.x1,p.y1 (=srcx,srcy) p.x2 (=srccx), p.ptr (=buffer)
color_t (*get)(GDisplay *g); // Uses p.x,p.y
void (*vscroll)(GDisplay *g); // Uses p.x,p.y p.cx,p.cy, p.y1 (=lines) p.color
void (*control)(GDisplay *g); // Uses p.x (=what) p.ptr (=value)
void *(*query)(GDisplay *g); // Uses p.x (=what);
void (*setclip)(GDisplay *g); // Uses p.x,p.y p.cx,p.cy
void (*flush)(GDisplay *g); // Uses no parameters
} GDISPVMT;
// Do we need function definitions or macro's (via the VMT)
#if !defined(GDISP_DRIVER_LIST) || defined(GDISP_DRIVER_VMT) || defined(__DOXYGEN__)
#ifdef __cplusplus
extern "C" {
#endif
// Should the driver routines should be static or not
#if defined(GDISP_DRIVER_LIST)
#define LLDSPEC static
#else
#define LLDSPEC
#endif
/**
* @brief Initialize the driver.
* @return TRUE if successful.
* @param[in] g The driver structure
* @param[out] g->g The driver must fill in the GDISPControl structure
*/
LLDSPEC bool_t gdisp_lld_init(GDisplay *g);
#if GDISP_HARDWARE_DEINIT || defined(__DOXYGEN__)
/**
* @brief The driver is being de-initialized
* @pre GDISP_HARDWARE_FLUSH is TRUE
*
* @param[in] g The driver structure
*
*/
LLDSPEC void gdisp_lld_deinit(GDisplay *g);
#endif
#if GDISP_HARDWARE_FLUSH || defined(__DOXYGEN__)
/**
* @brief Flush the current drawing operations to the display
* @pre GDISP_HARDWARE_FLUSH is TRUE
*
* @param[in] g The driver structure
*
* @note The parameter variables must not be altered by the driver.
*/
LLDSPEC void gdisp_lld_flush(GDisplay *g);
#endif
#if GDISP_HARDWARE_STREAM_WRITE || defined(__DOXYGEN__)
/**
* @brief Start a streamed write operation
* @pre GDISP_HARDWARE_STREAM_WRITE is TRUE
*
* @param[in] g The driver structure
*
* @note g->p.x,g->p.y The window position
* @note g->p.cx,g->p.cy The window size
*
* @note The parameter variables must not be altered by the driver.
* @note Streaming operations that wrap the defined window have
* undefined results.
* @note This must be followed by a call to @p gdisp_lld_write_pos() if GDISP_HARDWARE_STREAM_POS is TRUE.
*/
LLDSPEC void gdisp_lld_write_start(GDisplay *g);
/**
* @brief Send a pixel to the current streaming position and then increment that position
* @pre GDISP_HARDWARE_STREAM_WRITE is TRUE
*
* @param[in] g The driver structure
*
* @note g->p.color The color to display at the curent position
* @note The parameter variables must not be altered by the driver.
*/
LLDSPEC void gdisp_lld_write_color(GDisplay *g);
/**
* @brief End the current streaming write operation
* @pre GDISP_HARDWARE_STREAM_WRITE is TRUE
*
* @param[in] g The driver structure
*
* @note The parameter variables must not be altered by the driver.
*/
LLDSPEC void gdisp_lld_write_stop(GDisplay *g);
#if GDISP_HARDWARE_STREAM_POS || defined(__DOXYGEN__)
/**
* @brief Change the current position within the current streaming window
* @pre GDISP_HARDWARE_STREAM_POS is TRUE and GDISP_HARDWARE_STREAM_WRITE is TRUE
*
* @param[in] g The driver structure
* @param[in] g->p.x,g->p.y The new position (which will always be within the existing stream window)
*
* @note The parameter variables must not be altered by the driver.
*/
LLDSPEC void gdisp_lld_write_pos(GDisplay *g);
#endif
#endif
#if GDISP_HARDWARE_STREAM_READ || defined(__DOXYGEN__)
/**
* @brief Start a streamed read operation
* @pre GDISP_HARDWARE_STREAM_READ is TRUE
*
* @param[in] g The driver structure
* @param[in] g->p.x,g->p.y The window position
* @param[in] g->p.cx,g->p.cy The window size
*
* @note The parameter variables must not be altered by the driver.
* @note Streaming operations that wrap the defined window have
* undefined results.
*/
LLDSPEC void gdisp_lld_read_start(GDisplay *g);
/**
* @brief Read a pixel from the current streaming position and then increment that position
* @return The color at the current position
* @pre GDISP_HARDWARE_STREAM_READ is TRUE
*
* @param[in] g The driver structure
*
* @note The parameter variables must not be altered by the driver.
*/
LLDSPEC color_t gdisp_lld_read_color(GDisplay *g);
/**
* @brief End the current streaming operation
* @pre GDISP_HARDWARE_STREAM_READ is TRUE
*
* @param[in] g The driver structure
*
* @note The parameter variables must not be altered by the driver.
*/
LLDSPEC void gdisp_lld_read_stop(GDisplay *g);
#endif
#if GDISP_HARDWARE_DRAWPIXEL || defined(__DOXYGEN__)
/**
* @brief Draw a pixel
* @pre GDISP_HARDWARE_DRAWPIXEL is TRUE
*
* @param[in] g The driver structure
* @param[in] g->p.x,g->p.y The pixel position
* @param[in] g->p.color The color to set
*
* @note The parameter variables must not be altered by the driver.
*/
LLDSPEC void gdisp_lld_draw_pixel(GDisplay *g);
#endif
#if GDISP_HARDWARE_CLEARS || defined(__DOXYGEN__)
/**
* @brief Clear the screen using the defined color
* @pre GDISP_HARDWARE_CLEARS is TRUE
*
* @param[in] g The driver structure
* @param[in] g->p.color The color to set
*
* @note The parameter variables must not be altered by the driver.
*/
LLDSPEC void gdisp_lld_clear(GDisplay *g);
#endif
#if GDISP_HARDWARE_FILLS || defined(__DOXYGEN__)
/**
* @brief Fill an area with a single color
* @pre GDISP_HARDWARE_FILLS is TRUE
*
* @param[in] g The driver structure
* @param[in] g->p.x,g->p.y The area position
* @param[in] g->p.cx,g->p.cy The area size
* @param[in] g->p.color The color to set
*
* @note The parameter variables must not be altered by the driver.
*/
LLDSPEC void gdisp_lld_fill_area(GDisplay *g);
#endif
#if GDISP_HARDWARE_BITFILLS || defined(__DOXYGEN__)
/**
* @brief Fill an area using a bitmap
* @pre GDISP_HARDWARE_BITFILLS is TRUE
*
* @param[in] g The driver structure
* @param[in] g->p.x,g->p.y The area position
* @param[in] g->p.cx,g->p.cy The area size
* @param[in] g->p.x1,g->p.y1 The starting position in the bitmap
* @param[in] g->p.x2 The width of a bitmap line
* @param[in] g->p.ptr The pointer to the bitmap
*
* @note The parameter variables must not be altered by the driver.
*/
LLDSPEC void gdisp_lld_blit_area(GDisplay *g);
#endif
#if GDISP_HARDWARE_PIXELREAD || defined(__DOXYGEN__)
/**
* @brief Read a pixel from the display
* @return The color at the defined position
* @pre GDISP_HARDWARE_PIXELREAD is TRUE (and the application needs it)
*
* @param[in] g The driver structure
* @param[in] g->p.x,g->p.y The pixel position
*
* @note The parameter variables must not be altered by the driver.
*/
LLDSPEC color_t gdisp_lld_get_pixel_color(GDisplay *g);
#endif
#if (GDISP_HARDWARE_SCROLL && GDISP_NEED_SCROLL) || defined(__DOXYGEN__)
/**
* @brief Scroll an area of the screen
* @pre GDISP_HARDWARE_SCROLL is TRUE (and the application needs it)
*
* @param[in] g The driver structure
* @param[in] g->p.x,g->p.y The area position
* @param[in] g->p.cx,g->p.cy The area size
* @param[in] g->p.y1 The number of lines to scroll (positive or negative)
*
* @note The parameter variables must not be altered by the driver.
* @note This can be easily implemented if the hardware supports
* display area to display area copying.
* @note Clearing the exposed area on the scroll operation is not
* needed as the high level code handles this.
*/
LLDSPEC void gdisp_lld_vertical_scroll(GDisplay *g);
#endif
#if (GDISP_HARDWARE_CONTROL && GDISP_NEED_CONTROL) || defined(__DOXYGEN__)
/**
* @brief Control some feature of the hardware
* @pre GDISP_HARDWARE_CONTROL is TRUE (and the application needs it)
*
* @param[in] g The driver structure
* @param[in] g->p.x The operation to perform
* @param[in] g->p.ptr The operation parameter
*
* @note The parameter variables must not be altered by the driver.
*/
LLDSPEC void gdisp_lld_control(GDisplay *g);
#endif
#if (GDISP_HARDWARE_QUERY && GDISP_NEED_QUERY) || defined(__DOXYGEN__)
/**
* @brief Query some feature of the hardware
* @return The information requested (typecast as void *)
* @pre GDISP_HARDWARE_QUERY is TRUE (and the application needs it)
*
* @param[in] g The driver structure
* @param[in] g->p.x What to query
*
* @note The parameter variables must not be altered by the driver.
*/
LLDSPEC void *gdisp_lld_query(GDisplay *g); // Uses p.x (=what);
#endif
#if (GDISP_HARDWARE_CLIP && (GDISP_NEED_CLIP || GDISP_NEED_VALIDATION)) || defined(__DOXYGEN__)
/**
* @brief Set the hardware clipping area
* @pre GDISP_HARDWARE_CLIP is TRUE (and the application needs it)
*
* @param[in] g The driver structure
* @param[in] g->p.x,g->p.y The area position
* @param[in] g->p.cx,g->p.cy The area size
*
* @note The parameter variables must not be altered by the driver.
*/
LLDSPEC void gdisp_lld_set_clip(GDisplay *g);
#endif
#ifdef __cplusplus
}
#endif
#else
#define gdisp_lld_init(g) gvmt(g)->init(g)
#define gdisp_lld_deinit(g) gvmt(g)->deinit(g)
#define gdisp_lld_flush(g) gvmt(g)->flush(g)
#define gdisp_lld_write_start(g) gvmt(g)->writestart(g)
#define gdisp_lld_write_pos(g) gvmt(g)->writepos(g)
#define gdisp_lld_write_color(g) gvmt(g)->writecolor(g)
#define gdisp_lld_write_stop(g) gvmt(g)->writestop(g)
#define gdisp_lld_read_start(g) gvmt(g)->readstart(g)
#define gdisp_lld_read_color(g) gvmt(g)->readcolor(g)
#define gdisp_lld_read_stop(g) gvmt(g)->readstop(g)
#define gdisp_lld_draw_pixel(g) gvmt(g)->pixel(g)
#define gdisp_lld_clear(g) gvmt(g)->clear(g)
#define gdisp_lld_fill_area(g) gvmt(g)->fill(g)
#define gdisp_lld_blit_area(g) gvmt(g)->blit(g)
#define gdisp_lld_get_pixel_color(g) gvmt(g)->get(g)
#define gdisp_lld_vertical_scroll(g) gvmt(g)->vscroll(g)
#define gdisp_lld_control(g) gvmt(g)->control(g)
#define gdisp_lld_query(g) gvmt(g)->query(g)
#define gdisp_lld_set_clip(g) gvmt(g)->setclip(g)
#endif
// If compiling the driver then build the VMT and set the low level driver color macros.
#ifdef GDISP_DRIVER_VMT
// Make sure the driver has a valid model
#if !GDISP_HARDWARE_STREAM_WRITE && !GDISP_HARDWARE_DRAWPIXEL
#error "GDISP Driver: Either GDISP_HARDWARE_STREAM_WRITE or GDISP_HARDWARE_DRAWPIXEL must be TRUE"
#endif
// If we are not using multiple displays then hard-code the VMT name
#if !defined(GDISP_DRIVER_LIST)
#undef GDISP_DRIVER_VMT
#define GDISP_DRIVER_VMT GDISPVMT_OnlyOne
#endif
// Routines needed by the general driver VMT
#ifdef __cplusplus
extern "C" {
#endif
bool_t _gdispInitDriver(GDriver *g, void *param, unsigned driverinstance, unsigned systeminstance);
void _gdispPostInitDriver(GDriver *g);
void _gdispDeInitDriver(GDriver *g);
#ifdef __cplusplus
}
#endif
// Build the VMT
const GDISPVMT const GDISP_DRIVER_VMT[1] = {{
{ GDRIVER_TYPE_DISPLAY, 0, sizeof(GDisplay), _gdispInitDriver, _gdispPostInitDriver, _gdispDeInitDriver },
gdisp_lld_init,
#if GDISP_HARDWARE_DEINIT
gdisp_lld_deinit,
#else
0,
#endif
#if GDISP_HARDWARE_STREAM_WRITE
gdisp_lld_write_start,
#if GDISP_HARDWARE_STREAM_POS
gdisp_lld_write_pos,
#else
0,
#endif
gdisp_lld_write_color,
gdisp_lld_write_stop,
#else
0, 0, 0, 0,
#endif
#if GDISP_HARDWARE_STREAM_READ
gdisp_lld_read_start,
gdisp_lld_read_color,
gdisp_lld_read_stop,
#else
0, 0, 0,
#endif
#if GDISP_HARDWARE_DRAWPIXEL
gdisp_lld_draw_pixel,
#else
0,
#endif
#if GDISP_HARDWARE_CLEARS
gdisp_lld_clear,
#else
0,
#endif
#if GDISP_HARDWARE_FILLS
gdisp_lld_fill_area,
#else
0,
#endif
#if GDISP_HARDWARE_BITFILLS
gdisp_lld_blit_area,
#else
0,
#endif
#if GDISP_HARDWARE_PIXELREAD
gdisp_lld_get_pixel_color,
#else
0,
#endif
#if GDISP_HARDWARE_SCROLL && GDISP_NEED_SCROLL
gdisp_lld_vertical_scroll,
#else
0,
#endif
#if GDISP_HARDWARE_CONTROL && GDISP_NEED_CONTROL
gdisp_lld_control,
#else
0,
#endif
#if GDISP_HARDWARE_QUERY && GDISP_NEED_QUERY
gdisp_lld_query,
#else
0,
#endif
#if GDISP_HARDWARE_CLIP && (GDISP_NEED_CLIP || GDISP_NEED_VALIDATION)
gdisp_lld_set_clip,
#else
0,
#endif
#if GDISP_HARDWARE_FLUSH
gdisp_lld_flush,
#else
0,
#endif
}};
/* Low level driver pixel format information */
//-------------------------
// True-Color color system
//-------------------------
#if GDISP_LLD_PIXELFORMAT & GDISP_COLORSYSTEM_TRUECOLOR
#define LLDCOLOR_SYSTEM GDISP_COLORSYSTEM_TRUECOLOR
// Calculate the number of bits
#define LLDCOLOR_BITS_R ((GDISP_LLD_PIXELFORMAT>>8) & 0x0F)
#define LLDCOLOR_BITS_G ((GDISP_LLD_PIXELFORMAT>>4) & 0x0F)
#define LLDCOLOR_BITS_B ((GDISP_LLD_PIXELFORMAT>>0) & 0x0F)
#define LLDCOLOR_BITS (LLDCOLOR_BITS_R + LLDCOLOR_BITS_G + LLDCOLOR_BITS_B)
// From the number of bits determine COLOR_TYPE, COLOR_TYPE_BITS and masking
#if LLDCOLOR_BITS <= 8
#define LLDCOLOR_TYPE uint8_t
#define LLDCOLOR_TYPE_BITS 8
#elif LLDCOLOR_BITS <= 16
#define LLDCOLOR_TYPE uint16_t
#define LLDCOLOR_TYPE_BITS 16
#elif LLDCOLOR_BITS <= 32
#define LLDCOLOR_TYPE uint32_t
#define LLDCOLOR_TYPE_BITS 32
#else
#error "GDISP: Cannot define low level driver color types with more than 32 bits"
#endif
#if LLDCOLOR_TYPE_BITS == LLDCOLOR_BITS
#define LLDCOLOR_NEEDS_MASK FALSE
#else
#define LLDCOLOR_NEEDS_MASK TRUE
#endif
#define LLDCOLOR_MASK() ((1 << LLDCOLOR_BITS)-1)
// Calculate the component bit shifts
#if (GDISP_LLD_PIXELFORMAT & GDISP_COLORSYSTEM_MASK) == GDISP_COLORSYSTEM_RGB
#define LLDCOLOR_SHIFT_R (LLDCOLOR_BITS_B+LLDCOLOR_BITS_G)
#define LLDCOLOR_SHIFT_G LLDCOLOR_BITS_B
#define LLDCOLOR_SHIFT_B 0
#else
#define LLDCOLOR_SHIFT_B (LLDCOLOR_BITS_R+LLDCOLOR_BITS_G)
#define LLDCOLOR_SHIFT_G LLDCOLOR_BITS_R
#define LLDCOLOR_SHIFT_R 0
#endif
// Calculate LLDRED_OF, LLDGREEN_OF, LLDBLUE_OF and LLDRGB2COLOR
#if LLDCOLOR_BITS_R + LLDCOLOR_SHIFT_R == 8
#define LLDRED_OF(c) ((c) & (((1<<LLDCOLOR_BITS_R)-1) << LLDCOLOR_SHIFT_R))
#define LLDRGB2COLOR_R(r) ((LLDCOLOR_TYPE)((r) & (0xFF & ~((1<<(8-LLDCOLOR_BITS_R))-1))))
#elif LLDCOLOR_BITS_R + LLDCOLOR_SHIFT_R > 8
#define LLDRED_OF(c) (((c) & (((1<<LLDCOLOR_BITS_R)-1) << LLDCOLOR_SHIFT_R)) >> (LLDCOLOR_BITS_R+LLDCOLOR_SHIFT_R-8))
#define LLDRGB2COLOR_R(r) (((LLDCOLOR_TYPE)((r) & (0xFF & ~((1<<(8-LLDCOLOR_BITS_R))-1)))) << (LLDCOLOR_BITS_R+LLDCOLOR_SHIFT_R-8))
#else // LLDCOLOR_BITS_R + LLDCOLOR_SHIFT_R < 8
#define LLDRED_OF(c) (((c) & (((1<<LLDCOLOR_BITS_R)-1) << LLDCOLOR_SHIFT_R)) << (8-(LLDCOLOR_BITS_R+LLDCOLOR_SHIFT_R)))
#define LLDRGB2COLOR_R(r) (((LLDCOLOR_TYPE)((r) & (0xFF & ~((1<<(8-LLDCOLOR_BITS_R))-1)))) >> (8-(LLDCOLOR_BITS_R+LLDCOLOR_SHIFT_R)))
#endif
#if LLDCOLOR_BITS_G + LLDCOLOR_SHIFT_G == 8
#define LLDGREEN_OF(c) ((c) & (((1<<LLDCOLOR_BITS_G)-1) << LLDCOLOR_SHIFT_G))
#define LLDRGB2COLOR_G(g) ((LLDCOLOR_TYPE)((g) & (0xFF & ~((1<<(8-LLDCOLOR_BITS_G))-1))))
#elif LLDCOLOR_BITS_G + LLDCOLOR_SHIFT_G > 8
#define LLDGREEN_OF(c) (((c) & (((1<<LLDCOLOR_BITS_G)-1) << LLDCOLOR_SHIFT_G)) >> (LLDCOLOR_BITS_G+LLDCOLOR_SHIFT_G-8))
#define LLDRGB2COLOR_G(g) (((LLDCOLOR_TYPE)((g) & (0xFF & ~((1<<(8-LLDCOLOR_BITS_G))-1)))) << (LLDCOLOR_BITS_G+LLDCOLOR_SHIFT_G-8))
#else // LLDCOLOR_BITS_G + LLDCOLOR_SHIFT_G < 8
#define LLDGREEN_OF(c) (((c) & (((1<<LLDCOLOR_BITS_G)-1) << LLDCOLOR_SHIFT_G)) << (8-(LLDCOLOR_BITS_G+LLDCOLOR_SHIFT_G)))
#define LLDRGB2COLOR_G(g) (((LLDCOLOR_TYPE)((g) & (0xFF & ~((1<<(8-LLDCOLOR_BITS_G))-1)))) >> (8-(LLDCOLOR_BITS_LLDG+COLOR_SHIFT_G)))
#endif
#if LLDCOLOR_BITS_B + LLDCOLOR_SHIFT_B == 8
#define LLDBLUE_OF(c) ((c) & (((1<<LLDCOLOR_BITS_B)-1) << LLDCOLOR_SHIFT_B))
#define LLDRGB2COLOR_B(b) ((LLDCOLOR_TYPE)((b) & (0xFF & ~((1<<(8-LLDCOLOR_BITS_B))-1))))
#elif LLDCOLOR_BITS_B + LLDCOLOR_SHIFT_B > 8
#define LLDBLUE_OF(c) (((c) & (((1<<LLDCOLOR_BITS_B)-1) << LLDCOLOR_SHIFT_B)) >> (LLDCOLOR_BITS_B+LLDCOLOR_SHIFT_B-8))
#define LLDRGB2COLOR_B(b) (((LLDCOLOR_TYPE)((b) & (0xFF & ~((1<<(8-LLDCOLOR_BITS_B))-1)))) << (LLDCOLOR_BITS_B+LLDCOLOR_SHIFT_B-8))
#else // LLDCOLOR_BITS_B + LLDCOLOR_SHIFT_B < 8
#define LLDBLUE_OF(c) (((c) & (((1<<LLDCOLOR_BITS_B)-1) << LLDCOLOR_SHIFT_B)) << (8-(LLDCOLOR_BITS_B+LLDCOLOR_SHIFT_B)))
#define LLDRGB2COLOR_B(b) (((COLOR_TYPE)((b) & (0xFF & ~((1<<(8-LLDCOLOR_BITS_B))-1)))) >> (8-(LLDCOLOR_BITS_B+LLDCOLOR_SHIFT_B)))
#endif
#define LLDLUMA_OF(c) ((LLDRED_OF(c)+((uint16_t)LLDGREEN_OF(c)<<1)+LLDBLUE_OF(c))>>2)
#define LLDEXACT_RED_OF(c) (((uint16_t)(((c)>>LLDCOLOR_SHIFT_R)&((1<<LLDCOLOR_BITS_R)-1))*255)/((1<<LLDCOLOR_BITS_R)-1))
#define LLDEXACT_GREEN_OF(c) (((uint16_t)(((c)>>LLDCOLOR_SHIFT_G)&((1<<LLDCOLOR_BITS_G)-1))*255)/((1<<LLDCOLOR_BITS_G)-1))
#define LLDEXACT_BLUE_OF(c) (((uint16_t)(((c)>>LLDCOLOR_SHIFT_B)&((1<<LLDCOLOR_BITS_B)-1))*255)/((1<<LLDCOLOR_BITS_B)-1))
#define LLDEXACT_LUMA_OF(c) ((LLDEXACT_RED_OF(c)+((uint16_t)LLDEXACT_GREEN_OF(c)<<1)+LLDEXACT_BLUE_OF(c))>>2)
#define LLDLUMA2COLOR(l) (LLDRGB2COLOR_R(l) | LLDRGB2COLOR_G(l) | LLDRGB2COLOR_B(l))
#define LLDRGB2COLOR(r,g,b) (LLDRGB2COLOR_R(r) | LLDRGB2COLOR_G(g) | LLDRGB2COLOR_B(b))
// Calculate LLDHTML2COLOR
#if LLDCOLOR_BITS_R + LLDCOLOR_SHIFT_R == 24
#define LLDHTML2COLOR_R(h) ((h) & ((0xFF & ~((1<<(8-LLDCOLOR_BITS_R))-1))<<16))
#elif COLOR_BITS_R + COLOR_SHIFT_R > 24
#define LLDHTML2COLOR_R(h) (((h) & ((0xFF & ~((1<<(8-LLDCOLOR_BITS_R))-1))<<16)) << (LLDCOLOR_BITS_R+LLDCOLOR_SHIFT_R-24))
#else // COLOR_BITS_R + COLOR_SHIFT_R < 24
#define LLDHTML2COLOR_R(h) (((h) & ((0xFF & ~((1<<(8-LLDCOLOR_BITS_R))-1))<<16)) >> (24-(LLDCOLOR_BITS_R+LLDCOLOR_SHIFT_R)))
#endif
#if LLDCOLOR_BITS_G + LLDCOLOR_SHIFT_G == 16
#define LLDHTML2COLOR_G(h) ((h) & ((0xFF & ~((1<<(8-LLDCOLOR_BITS_G))-1))<<8))
#elif LLDCOLOR_BITS_G + LLDCOLOR_SHIFT_G > 16
#define LLDHTML2COLOR_G(h) (((h) & ((0xFF & ~((1<<(8-LLDCOLOR_BITS_G))-1))<<8)) << (LLDCOLOR_BITS_G+LLDCOLOR_SHIFT_G-16))
#else // LLDCOLOR_BITS_G + LLDCOLOR_SHIFT_G < 16
#define LLDHTML2COLOR_G(h) (((h) & ((0xFF & ~((1<<(8-LLDCOLOR_BITS_G))-1))<<8)) >> (16-(LLDCOLOR_BITS_G+LLDCOLOR_SHIFT_G)))
#endif
#if LLDCOLOR_BITS_B + LLDCOLOR_SHIFT_B == 8
#define LLDHTML2COLOR_B(h) ((h) & (0xFF & ~((1<<(8-LLDCOLOR_BITS_B))-1)))
#elif LLDCOLOR_BITS_B + LLDCOLOR_SHIFT_B > 8
#define LLDHTML2COLOR_B(h) (((h) & (0xFF & ~((1<<(8-LLDCOLOR_BITS_B))-1))) << (LLDCOLOR_BITS_B+LLDCOLOR_SHIFT_B-8))
#else // LLDCOLOR_BITS_B + LLDCOLOR_SHIFT_B < 8
#define LLDHTML2COLOR_B(h) (((h) & (0xFF & ~((1<<(8-LLDCOLOR_BITS_B))-1))) >> (8-(LLDCOLOR_BITS_B+LLDCOLOR_SHIFT_B)))
#endif
#define LLDHTML2COLOR(h) ((LLDCOLOR_TYPE)(LLDHTML2COLOR_R(h) | LLDHTML2COLOR_G(h) | LLDHTML2COLOR_B(h)))
//-------------------------
// Gray-scale color system
//-------------------------
#elif (GDISP_LLD_PIXELFORMAT & GDISP_COLORSYSTEM_MASK) == GDISP_COLORSYSTEM_GRAYSCALE
#define LLDCOLOR_SYSTEM GDISP_COLORSYSTEM_GRAYSCALE
// Calculate the number of bits and shifts
#define LLDCOLOR_BITS (GDISP_LLD_PIXELFORMAT & 0xFF)
#define LLDCOLOR_BITS_R LLDCOLOR_BITS
#define LLDCOLOR_BITS_G LLDCOLOR_BITS
#define LLDCOLOR_BITS_B LLDCOLOR_BITS
#define LLDCOLOR_SHIFT_R 0
#define LLDCOLOR_SHIFT_G 0
#define LLDCOLOR_SHIFT_B 0
// From the number of bits determine COLOR_TYPE, COLOR_TYPE_BITS and masking
#if LLDCOLOR_BITS <= 8
#define LLDCOLOR_TYPE uint8_t
#define LLDCOLOR_TYPE_BITS 8
#else
#error "GDISP: Cannot define gray-scale low level driver color types with more than 8 bits"
#endif
#if LLDCOLOR_TYPE_BITS == LLDCOLOR_BITS
#define LLDCOLOR_NEEDS_MASK FALSE
#else
#define LLDCOLOR_NEEDS_MASK TRUE
#endif
#define LLDCOLOR_MASK() ((1 << LLDCOLOR_BITS)-1)
#if COLOR_BITS == 1
#define LLDRGB2COLOR(r,g,b) (((r)|(g)|(b)) ? 1 : 0)
#define LLDLUMA2COLOR(l) ((l) ? 1 : 0)
#define LLDHTML2COLOR(h) ((h) ? 1 : 0)
#define LLDLUMA_OF(c) ((c) ? 255 : 0)
#define LLDEXACT_LUMA_OF(c) LLDLUMA_OF(c)
#else
// They eye is more sensitive to green
#define LLDRGB2COLOR(r,g,b) ((LLDCOLOR_TYPE)(((uint16_t)(r)+(g)+(g)+(b)) >> (10-LLDCOLOR_BITS)))
#define LLDLUMA2COLOR(l) ((LLDCOLOR_TYPE)((l)>>(8-LLDCOLOR_BITS)))
#define LLDHTML2COLOR(h) ((LLDCOLOR_TYPE)(((((h)&0xFF0000)>>16)+(((h)&0x00FF00)>>7)+((h)&0x0000FF)) >> (10-LLDCOLOR_BITS)))
#define LLDLUMA_OF(c) (((c) & ((1<<LLDCOLOR_BITS)-1)) << (8-LLDCOLOR_BITS))
#define LLDEXACT_LUMA_OF(c) ((((uint16_t)(c) & ((1<<LLDCOLOR_BITS)-1))*255)/((1<<LLDCOLOR_BITS)-1))
#endif
#define LLDRED_OF(c) LLDLUMA_OF(c)
#define LLDGREEN_OF(c) LLDLUMA_OF(c)
#define LLDBLUE_OF(c) LLDLUMA_OF(c)
#define LLDEXACT_RED_OF(c) LLDEXACT_LUMA_OF(c)
#define LLDEXACT_GREEN_OF(c) LLDEXACT_LUMA_OF(c)
#define LLDEXACT_BLUE_OF(c) LLDEXACT_LUMA_OF(c)
//-------------------------
// Palette color system
//-------------------------
#elif (GDISP_LLD_PIXELFORMAT & GDISP_COLORSYSTEM_MASK) == GDISP_COLORSYSTEM_PALETTE
#define LLDCOLOR_SYSTEM GDISP_COLORSYSTEM_PALETTE
#error "GDISP: A palette color system for low level drivers is not currently supported"
//-------------------------
// Some other color system
//-------------------------
#else
#error "GDISP: Unsupported color system for low level drivers"
#endif
/* Which is the larger color type */
#if COLOR_BITS > LLDCOLOR_BITS
#define LARGER_COLOR_BITS COLOR_BITS
#define LARGER_COLOR_TYPE COLOR_TYPE
#else
#define LARGER_COLOR_BITS LLDCOLOR_BITS
#define LARGER_COLOR_TYPE LLDCOLOR_TYPE
#endif
/**
* @brief Controls color conversion accuracy for a low level driver
* @details Should higher precision be used when converting colors.
* @note Color conversion is only necessary if GDISP_PIXELFORMAT != GDISP_LLD_PIXELFORMAT
* @note It only makes sense to turn this on if you have a high bit depth display but
* are running the application in low bit depths.
* @note To achieve higher color accuracy bit shifting is replaced with multiplies and divides.
*/
#ifndef GDISP_HARDWARE_USE_EXACT_COLOR
#if LLDCOLOR_BITS_R - COLOR_BITS_R >= LLDCOLOR_BITS_R/2 || LLDCOLOR_BITS_G - COLOR_BITS_G >= LLDCOLOR_BITS_G/2 || LLDCOLOR_BITS_B - COLOR_BITS_B >= LLDCOLOR_BITS_B/2
#define GDISP_HARDWARE_USE_EXACT_COLOR TRUE
#else
#define GDISP_HARDWARE_USE_EXACT_COLOR FALSE
#endif
#endif
/* Low level driver pixel format conversion functions */
#if GDISP_PIXELFORMAT == GDISP_LLD_PIXELFORMAT || defined(__DOXYGEN__)
/**
* @brief Convert from a standard color format to the low level driver pixel format
* @note For use only by low level drivers
*/
#define gdispColor2Native(c) (c)
/**
* @brief Convert from a low level driver pixel format to the standard color format
* @note For use only by low level drivers
*/
#define gdispNative2Color(c) (c)
#else
static LLDCOLOR_TYPE gdispColor2Native(color_t c) {
#if COLOR_SYSTEM == GDISP_COLORSYSTEM_GRAYSCALE || LLDCOLOR_SYSTEM == GDISP_COLORSYSTEM_GRAYSCALE
#if GDISP_HARDWARE_USE_EXACT_COLOR
return LLDLUMA2COLOR(EXACT_LUMA_OF(c));
#else
return LLDLUMA2COLOR(LUMA_OF(c));
#endif
#elif COLOR_SYSTEM == GDISP_COLORSYSTEM_TRUECOLOR && LLDCOLOR_SYSTEM == GDISP_COLORSYSTEM_TRUECOLOR
#if GDISP_HARDWARE_USE_EXACT_COLOR
return LLDRGB2COLOR(EXACT_RED_OF(c), EXACT_GREEN_OF(c), EXACT_BLUE_OF(c));
#else
return LLDRGB2COLOR(RED_OF(c), GREEN_OF(c), BLUE_OF(c));
#endif
#else
#error "GDISP: This pixel format conversion is not supported yet"
#endif
}
static color_t gdispNative2Color(LLDCOLOR_TYPE c) {
#if COLOR_SYSTEM == GDISP_COLORSYSTEM_GRAYSCALE || LLDCOLOR_SYSTEM == GDISP_COLORSYSTEM_GRAYSCALE
#if GDISP_HARDWARE_USE_EXACT_COLOR
return LUMA2COLOR(LLDEXACT_LUMA_OF(c));
#else
return LUMA2COLOR(LLDLUMA_OF(c));
#endif
#elif COLOR_SYSTEM == GDISP_COLORSYSTEM_TRUECOLOR && LLDCOLOR_SYSTEM == GDISP_COLORSYSTEM_TRUECOLOR
#if GDISP_HARDWARE_USE_EXACT_COLOR
return RGB2COLOR(LLDEXACT_RED_OF(c), LLDEXACT_GREEN_OF(c), LLDEXACT_BLUE_OF(c));
#else
return RGB2COLOR(LLDRED_OF(c), LLDGREEN_OF(c), LLDBLUE_OF(c));
#endif
#else
#error "GDISP: This pixel format conversion is not supported yet"
#endif
}
#endif
#endif
#endif /* GFX_USE_GDISP */
#endif /* _GDISP_LLD_H */
/** @} */
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