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/*
ChibiOS/GFX - Copyright (C) 2012, 2013
Joel Bodenmann aka Tectu <joel@unormal.org>
This file is part of ChibiOS/GFX.
ChibiOS/GFX is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
ChibiOS/GFX is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* @file include/gwin/gwin.h
* @brief GWIN Graphic window subsystem header file.
*
* @defgroup Window Window
* @ingroup GWIN
*
* @details GWIN provides a basic window manager which allows it to easily
* create and destroy different windows on runtime. Each window
* will have it's own properties such as colors, brushes as well as
* it's own drawing origin.
* Moving the windows around is not supported yet.
*
* @pre GFX_USE_GWIN must be set to TRUE in your gfxconf.h
*
* @{
*/
#ifndef _GWIN_H
#define _GWIN_H
#include "gfx.h"
#if GFX_USE_GWIN || defined(__DOXYGEN__)
/*===========================================================================*/
/* Type definitions */
/*===========================================================================*/
typedef uint16_t GWindowType;
#define GW_WINDOW 0x0000
#define GW_FIRST_USER_WINDOW 0x8000
// A basic window
typedef struct GWindowObject_t {
GWindowType type; // What type of window is this
uint16_t flags; // Internal flags
coord_t x, y; // Screen relative position
coord_t width, height; // Dimensions of this window
color_t color, bgcolor; // Current drawing colors
#if GDISP_NEED_TEXT
font_t font; // Current font
#endif
} GWindowObject, * GHandle;
/*===========================================================================*/
/* External declarations. */
/*===========================================================================*/
#ifdef __cplusplus
extern "C" {
#endif
/* Base Functions */
/**
* @brief Create a basic window.
* @return NULL if there is no resultant drawing area, otherwise a window handle.
*
* @param[in] gw The window structure to initialize. If this is NULL the structure is dynamically allocated.
* @param[in] x,y The screen coordinates for the bottom left corner of the window
* @param[in] width The width of the window
* @param[in] height The height of the window
* @note The default drawing color gets set to White and the background drawing color to Black.
* @note No default font is set so make sure to set one before drawing any text.
* @note The dimensions and position may be changed to fit on the real screen.
* @note The window is not automatically cleared on creation. You must do that by calling gwinClear() (possibly after changing your background color)
*
* @api
*/
GHandle gwinCreateWindow(GWindowObject *gw, coord_t x, coord_t y, coord_t width, coord_t height);
/**
* @brief Destroy a window (of any type). Releases any dynamically allocated memory.
*
* @param[in] gh The window handle
*
* @api
*/
void gwinDestroyWindow(GHandle gh);
/**
* @brief Get the X coordinate of the window
* @details Returns the X coordinate of the origin of the window.
* The coordinate is relative to the physical screen zero point.
*
* @param[in] gh The window
*/
#define gwinGetScreenX(gh) ((gh)->x)
/**
* @brief Get the Y coordinate of the window
* @details Returns the Y coordinate of the origin of the window.
* The coordinate is relative to the physical screen zero point.
*
* @param[in] gh The window
*/
#define gwinGetScreenY(gh) ((gh)->y)
/**
* @brief Get the width of the window
*
* @param[in] gh The window
*/
#define gwinGetWidth(gh) ((gh)->width)
/**
* @brief Get the height of the window
*
* @param[in] gh The window
*/
#define gwinGetHeight(gh) ((gh)->height)
/**
* @brief Set foreground color
* @details Set the color which will be used to draw
*
* @param[in] gh The window
* @param[in] clr The color to be set
*/
#define gwinSetColor(gh, clr) (gh)->color = (clr)
/**
* @brief Set background color
* @details Set the color which will be used as background
* @note gwinClear() must be called to set the background color
*
* @param[in] gh The window
* @param[in] bgclr The background color
*/
#define gwinSetBgColor(gh, bgclr) (gh)->bgcolor = (bgclr)
/* Set up for text */
#if GDISP_NEED_TEXT || defined(__DOXYGEN__)
/**
* @brief Set the current font for this window.
*
* @param[in] gh The window handle
* @param[in] font The font to use for text functions
*
* @api
*/
void gwinSetFont(GHandle gh, font_t font);
#endif
/* Drawing Functions */
/**
* @brief Draw the window
* @note Redraws the Window if the GWIN object has a draw routine
*
* @param[in] gh The window handle
*
* @api
*/
void gwinDraw(GHandle gh);
/**
* @brief Clear the window
* @note Uses the current background color to clear the window
*
* @param[in] gh The window handle
*
* @api
*/
void gwinClear(GHandle gh);
/**
* @brief Set a pixel in the window
* @note Uses the current foreground color to set the pixel
* @note May leave GDISP clipping to this window's dimensions
*
* @param[in] gh The window handle
* @param[in] x,y The coordinates of the pixel
*
* @api
*/
void gwinDrawPixel(GHandle gh, coord_t x, coord_t y);
/**
* @brief Draw a line in the window
* @note Uses the current foreground color to draw the line
* @note May leave GDISP clipping to this window's dimensions
*
* @param[in] gh The window handle
* @param[in] x0,y0 The start position
* @param[in] x1,y1 The end position
*
* @api
*/
void gwinDrawLine(GHandle gh, coord_t x0, coord_t y0, coord_t x1, coord_t y1);
/**
* @brief Draw a box in the window
* @note Uses the current foreground color to draw the box
* @note May leave GDISP clipping to this window's dimensions
*
* @param[in] gh The window handle
* @param[in] x,y The start position
* @param[in] cx,cy The size of the box (outside dimensions)
*
* @api
*/
void gwinDrawBox(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy);
/**
* @brief Fill an rectangular area in the window
* @note Uses the current foreground color to fill the box
* @note May leave GDISP clipping to this window's dimensions
*
* @param[in] gh The window handle
* @param[in] x,y The start position
* @param[in] cx,cy The size of the box (outside dimensions)
*
* @api
*/
void gwinFillArea(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy);
/**
* @brief Fill an area in the window using the supplied bitmap.
* @details The bitmap is in the pixel format specified by the low level driver
* @note If GDISP_NEED_ASYNC is defined then the buffer must be static
* or at least retained until this call has finished the blit. You can
* tell when all graphics drawing is finished by @p gdispIsBusy() going FALSE.
* @note May leave GDISP clipping to this window's dimensions
*
* @param[in] gh The window handle
* @param[in] x, y The start filled area
* @param[in] cx, cy The width and height to be filled
* @param[in] srcx, srcy The bitmap position to start the fill from
* @param[in] srccx The width of a line in the bitmap.
* @param[in] buffer The pixels to use to fill the area.
*
* @api
*/
void gwinBlitArea(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t srcx, coord_t srcy, coord_t srccx, const pixel_t *buffer);
/* Circle Functions */
#if GDISP_NEED_CIRCLE || defined(__DOXYGEN__)
/**
* @brief Draw a circle in the window.
* @note Uses the current foreground color to draw the circle
* @note May leave GDISP clipping to this window's dimensions
*
* @param[in] gh The window handle
* @param[in] x, y The center of the circle
* @param[in] radius The radius of the circle
*
* @api
*/
void gwinDrawCircle(GHandle gh, coord_t x, coord_t y, coord_t radius);
/**
* @brief Draw a filled circle in the window.
* @note Uses the current foreground color to draw the filled circle
* @note May leave GDISP clipping to this window's dimensions
*
* @param[in] gh The window handle
* @param[in] x, y The center of the circle
* @param[in] radius The radius of the circle
*
* @api
*/
void gwinFillCircle(GHandle gh, coord_t x, coord_t y, coord_t radius);
#endif
/* Ellipse Functions */
#if GDISP_NEED_ELLIPSE || defined(__DOXYGEN__)
/**
* @brief Draw an ellipse.
* @note Uses the current foreground color to draw the ellipse
* @note May leave GDISP clipping to this window's dimensions
*
* @param[in] gh The window handle
* @param[in] x,y The center of the ellipse
* @param[in] a,b The dimensions of the ellipse
*
* @api
*/
void gwinDrawEllipse(GHandle gh, coord_t x, coord_t y, coord_t a, coord_t b);
/**
* @brief Draw an filled ellipse.
* @note Uses the current foreground color to draw the filled ellipse
* @note May leave GDISP clipping to this window's dimensions
*
* @param[in] gh The window handle
* @param[in] x,y The center of the ellipse
* @param[in] a,b The dimensions of the ellipse
*
* @api
*/
void gwinFillEllipse(GHandle gh, coord_t x, coord_t y, coord_t a, coord_t b);
#endif
/* Arc Functions */
#if GDISP_NEED_ARC || defined(__DOXYGEN__)
/*
* @brief Draw an arc in the window.
* @note Uses the current foreground color to draw the arc
* @note May leave GDISP clipping to this window's dimensions
*
* @param[in] gh The window handle
* @param[in] x,y The center point
* @param[in] radius The radius of the arc
* @param[in] start The start angle (0 to 360)
* @param[in] end The end angle (0 to 360)
*
* @api
*/
void gwinDrawArc(GHandle gh, coord_t x, coord_t y, coord_t radius, coord_t startangle, coord_t endangle);
/*
* @brief Draw a filled arc in the window.
* @note Uses the current foreground color to draw the filled arc
* @note May leave GDISP clipping to this window's dimensions
*
* @param[in] gh The window handle
* @param[in] x,y The center point
* @param[in] radius The radius of the arc
* @param[in] start The start angle (0 to 360)
* @param[in] end The end angle (0 to 360)
*
* @api
*/
void gwinFillArc(GHandle gh, coord_t x, coord_t y, coord_t radius, coord_t startangle, coord_t endangle);
#endif
/* Read a pixel Function */
#if GDISP_NEED_PIXELREAD || defined(__DOXYGEN__)
/**
* @brief Get the color of a pixel in the window.
* @return The color of the pixel.
* @note May leave GDISP clipping to this window's dimensions
*
* @param[in] gh The window handle
* @param[in] x,y The position in the window
*
* @api
*/
color_t gwinGetPixelColor(GHandle gh, coord_t x, coord_t y);
#endif
/* Extra Text Functions */
#if GDISP_NEED_TEXT || defined(__DOXYGEN__)
/**
* @brief Draw a text character at the specified position in the window.
* @pre The font must have been set.
* @note Uses the current foreground color to draw the character
* @note May leave GDISP clipping to this window's dimensions
*
* @param[in] gh The window handle
* @param[in] x,y The position for the text
* @param[in] c The character to draw
*
* @api
*/
void gwinDrawChar(GHandle gh, coord_t x, coord_t y, char c);
/**
* @brief Draw a text character with a filled background at the specified position in the window.
* @pre The font must have been set.
* @note Uses the current foreground color to draw the character and fills the background using the background drawing color
* @note May leave GDISP clipping to this window's dimensions
*
* @param[in] gh The window handle
* @param[in] x,y The position for the text
* @param[in] c The character to draw
*
* @api
*/
void gwinFillChar(GHandle gh, coord_t x, coord_t y, char c);
/**
* @brief Draw a text string in the window
* @pre The font must have been set.
* @note Uses the current foreground color to draw the character
* @note May leave GDISP clipping to this window's dimensions
*
* @param[in] gh The window handle
* @param[in] x,y The position for the text
* @param[in] str The string to draw
*
* @api
*/
void gwinDrawString(GHandle gh, coord_t x, coord_t y, const char *str);
/**
* @brief Draw a text string with a filled background in the window
* @pre The font must have been set.
* @note Uses the current foreground color to draw the character and fills the background using the background drawing color
* @note May leave GDISP clipping to this window's dimensions
*
* @param[in] gh The window handle
* @param[in] x,y The position for the text
* @param[in] str The string to draw
*
* @api
*/
void gwinFillString(GHandle gh, coord_t x, coord_t y, const char *str);
/**
* @brief Draw a text string verticly centered within the specified box.
* @pre The font must have been set.
* @note Uses the current foreground color to draw the character.
* @note The specified box does not need to align with the window box
* @note May leave GDISP clipping to this window's dimensions
*
* @param[in] gh The window handle
* @param[in] x,y The position for the text (need to define top-right or base-line - check code)
* @param[in] cx,cy The width and height of the box
* @param[in] str The string to draw
* @param[in] justify Justify the text left, center or right within the box
*
* @api
*/
void gwinDrawStringBox(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy, const char* str, justify_t justify);
/**
* @brief Draw a text string verticly centered within the specified filled box.
* @pre The font must have been set.
* @note Uses the current foreground color to draw the character and fills the background using the background drawing color
* @note The entire box is filled. Note this box does not need to align with the window box
* @note May leave GDISP clipping to this window's dimensions
*
* @param[in] gh The window handle
* @param[in] x,y The position for the text (need to define top-right or base-line - check code)
* @param[in] cx,cy The width and height of the box
* @param[in] str The string to draw
* @param[in] justify Justify the text left, center or right within the box
*
* @api
*/
void gwinFillStringBox(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy, const char* str, justify_t justify);
#endif
#if GDISP_NEED_CONVEX_POLYGON || defined(__DOXYGEN__)
/**
* @brief Draw an enclosed polygon (convex, non-convex or complex).
*
* @note Uses the current foreground color.
*
* @param[in] gh The window handle
* @param[in] tx, ty Transform all points in pntarray by tx, ty
* @param[in] pntarray An array of points
* @param[in] cnt The number of points in the array
*
* @api
*/
void gwinDrawPoly(GHandle gh, coord_t tx, coord_t ty, const point *pntarray, unsigned cnt);
/**
* @brief Fill a convex polygon
* @details Doesn't handle non-convex or complex polygons.
*
* @note Uses the current foreground color.
*
* @param[in] gh The window handle
* @param[in] tx, ty Transform all points in pntarray by tx, ty
* @param[in] pntarray An array of points
* @param[in] cnt The number of points in the array
*
* @note Convex polygons are those that have no internal angles. That is;
* you can draw a line from any point on the polygon to any other point
* on the polygon without it going outside the polygon. In our case we generalise
* this a little by saying that an infinite horizontal line (at any y value) will cross
* no more than two edges on the polygon. Some non-convex polygons do fit this criteria
* and can therefore be drawn.
* @note This routine is designed to be very efficient with even simple display hardware.
*
* @api
*/
void gwinFillConvexPoly(GHandle gh, coord_t tx, coord_t ty, const point *pntarray, unsigned cnt);
#endif
#if GDISP_NEED_IMAGE || defined(__DOXYGEN__)
/**
* @brief Draw the image
* @return GDISP_IMAGE_ERR_OK (0) on success or an error code.
*
* @param[in] gh The window handle
* @param[in] img The image structure
* @param[in] x,y The window location to draw the image
* @param[in] cx,cy The area on the screen to draw
* @param[in] sx,sy The image position to start drawing at
*
* @pre gdispImageOpen() must have returned successfully.
*
* @note If sx,sy + cx,cy is outside the image boundaries the area outside the image
* is simply not drawn.
* @note If @p gdispImageCache() has been called first for this frame, this routine will draw using a
* fast blit from the cached frame. If not, it reads the input and decodes it as it
* is drawing. This may be significantly slower than if the image has been cached (but
* uses a lot less RAM)
*/
gdispImageError gwinImageDraw(GHandle gh, gdispImage *img, coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t sx, coord_t sy);
#endif
#ifdef __cplusplus
}
#endif
/* Include extra window types */
#include "gwin/console.h"
#include "gwin/button.h"
#include "gwin/graph.h"
#include "gwin/slider.h"
#endif /* GFX_USE_GWIN */
#endif /* _GWIN_H */
/** @} */
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