aboutsummaryrefslogtreecommitdiffstats
path: root/include/gdisp/lld/emulation.c
blob: ac97b5159ce5391930666625e22aa9a0d8920467 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
/*
 * This file is subject to the terms of the GFX License, v1.0. If a copy of
 * the license was not distributed with this file, you can obtain one at:
 *
 *              http://chibios-gfx.com/license.html
 */

/**
 * @file	include/gdisp/lld/emulation.c
 * @brief	GDISP emulation routines for stuff the driver dosen't support
 *
 * @addtogroup GDISP
 *
 * @details	Even though this is a software emulation of a low level driver
 *			most validation doesn't need to happen here as eventually
 *			we call a real low level driver routine and if validation is
 *			required - it will do it.
 *
 * @{
 */
#ifndef GDISP_EMULATION_C
#define GDISP_EMULATION_C

#if GFX_USE_GDISP

/* Include the low level driver information */
#include "gdisp/lld/gdisp_lld.h"

/* Declare the GDISP structure */
GDISPDriver	GDISP;

#if !GDISP_HARDWARE_CLEARS 
	void gdisp_lld_clear(color_t color) {
		gdisp_lld_fill_area(0, 0, GDISP.Width, GDISP.Height, color);
	}
#endif

#if !GDISP_HARDWARE_LINES 
	void gdisp_lld_draw_line(coord_t x0, coord_t y0, coord_t x1, coord_t y1, color_t color) {
		int16_t dy, dx;
		int16_t addx, addy;
		int16_t P, diff, i;

		#if GDISP_HARDWARE_FILLS || GDISP_HARDWARE_SCROLL
		// speed improvement if vertical or horizontal
		if (x0 == x1) {
			if (y1 > y0)
				gdisp_lld_fill_area(x0, y0, 1, y1-y0+1, color);
			else
				gdisp_lld_fill_area(x0, y1, 1, y0-y1+1, color);
			return;
		}
		if (y0 == y1) {
			if (x1 > x0)
				gdisp_lld_fill_area(x0, y0, x1-x0+1, 1, color);
			else
				gdisp_lld_fill_area(x0, y1, x0-x1+1, 1, color);
			return;
		}
		#endif

		if (x1 >= x0) {
			dx = x1 - x0;
			addx = 1;
		} else {
			dx = x0 - x1;
			addx = -1;
		}
		if (y1 >= y0) {
			dy = y1 - y0;
			addy = 1;
		} else {
			dy = y0 - y1;
			addy = -1;
		}

		if (dx >= dy) {
			dy *= 2;
			P = dy - dx;
			diff = P - dx;

			for(i=0; i<=dx; ++i) {
				gdisp_lld_draw_pixel(x0, y0, color);
				if (P < 0) {
					P  += dy;
					x0 += addx;
				} else {
					P  += diff;
					x0 += addx;
					y0 += addy;
				}
			}
		} else {
			dx *= 2;
			P = dx - dy;
			diff = P - dy;

			for(i=0; i<=dy; ++i) {
				gdisp_lld_draw_pixel(x0, y0, color);
				if (P < 0) {
					P  += dx;
					y0 += addy;
				} else {
					P  += diff;
					x0 += addx;
					y0 += addy;
				}
			}
		}
	}
#endif

#if !GDISP_HARDWARE_FILLS
	void gdisp_lld_fill_area(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) {
		#if GDISP_HARDWARE_SCROLL
			gdisp_lld_vertical_scroll(x, y, cx, cy, cy, color);
		#elif GDISP_HARDWARE_LINES
			coord_t x1, y1;
			
			x1 = x + cx - 1;
			y1 = y + cy;
			for(; y < y1; y++)
				gdisp_lld_draw_line(x, y, x1, y, color);
		#else
			coord_t x0, x1, y1;
			
			x0 = x;
			x1 = x + cx;
			y1 = y + cy;
			for(; y < y1; y++)
				for(x = x0; x < x1; x++)
					gdisp_lld_draw_pixel(x, y, color);
		#endif
	}
#endif

#if !GDISP_HARDWARE_BITFILLS
	void gdisp_lld_blit_area_ex(coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t srcx, coord_t srcy, coord_t srccx, const pixel_t *buffer) {
			coord_t x0, x1, y1;
			
			x0 = x;
			x1 = x + cx;
			y1 = y + cy;
			buffer += srcy*srccx+srcx;
			srccx -= cx;
			for(; y < y1; y++, buffer += srccx)
				for(x=x0; x < x1; x++)
					gdisp_lld_draw_pixel(x, y, *buffer++);
	}
#endif

#if GDISP_NEED_CLIP && !GDISP_HARDWARE_CLIP
	void gdisp_lld_set_clip(coord_t x, coord_t y, coord_t cx, coord_t cy) {
		#if GDISP_NEED_VALIDATION
			if (x >= GDISP.Width || y >= GDISP.Height || cx < 0 || cy < 0)
				return;
			if (x < 0) x = 0;
			if (y < 0) y = 0;
			if (x+cx > GDISP.Width) cx = GDISP.Width - x;
			if (y+cy > GDISP.Height) cy = GDISP.Height - y;
		#endif
		GDISP.clipx0 = x;
		GDISP.clipy0 = y;
		GDISP.clipx1 = x+cx;
		GDISP.clipy1 = y+cy;
	}
#endif

#if GDISP_NEED_CIRCLE && !GDISP_HARDWARE_CIRCLES
	void gdisp_lld_draw_circle(coord_t x, coord_t y, coord_t radius, color_t color) {
		coord_t a, b, P;

		a = 0;
		b = radius;
		P = 1 - radius;

		do {
			gdisp_lld_draw_pixel(x+a, y+b, color);
			gdisp_lld_draw_pixel(x+b, y+a, color);
			gdisp_lld_draw_pixel(x-a, y+b, color);
			gdisp_lld_draw_pixel(x-b, y+a, color);
			gdisp_lld_draw_pixel(x+b, y-a, color);
			gdisp_lld_draw_pixel(x+a, y-b, color);
			gdisp_lld_draw_pixel(x-a, y-b, color);
			gdisp_lld_draw_pixel(x-b, y-a, color);
			if (P < 0)
				P += 3 + 2*a++;
			else
				P += 5 + 2*(a++ - b--);
		} while(a <= b);
	}
#endif

#if GDISP_NEED_CIRCLE && !GDISP_HARDWARE_CIRCLEFILLS
	void gdisp_lld_fill_circle(coord_t x, coord_t y, coord_t radius, color_t color) {
		coord_t a, b, P;
		
		a = 0;
		b = radius;
		P = 1 - radius;

		do {
			gdisp_lld_draw_line(x-a, y+b, x+a, y+b, color);
			gdisp_lld_draw_line(x-a, y-b, x+a, y-b, color);
			gdisp_lld_draw_line(x-b, y+a, x+b, y+a, color);
			gdisp_lld_draw_line(x-b, y-a, x+b, y-a, color);
			if (P < 0)
				P += 3 + 2*a++;
			else
				P += 5 + 2*(a++ - b--);
		} while(a <= b);
	}
#endif

#if GDISP_NEED_ELLIPSE && !GDISP_HARDWARE_ELLIPSES
	void gdisp_lld_draw_ellipse(coord_t x, coord_t y, coord_t a, coord_t b, color_t color) {
		int  dx = 0, dy = b; /* im I. Quadranten von links oben nach rechts unten */
		long a2 = a*a, b2 = b*b;
		long err = b2-(2*b-1)*a2, e2; /* Fehler im 1. Schritt */

		do {
			gdisp_lld_draw_pixel(x+dx, y+dy, color); /* I. Quadrant */
			gdisp_lld_draw_pixel(x-dx, y+dy, color); /* II. Quadrant */
			gdisp_lld_draw_pixel(x-dx, y-dy, color); /* III. Quadrant */
			gdisp_lld_draw_pixel(x+dx, y-dy, color); /* IV. Quadrant */

			e2 = 2*err;
			if(e2 <  (2*dx+1)*b2) {
				dx++;
				err += (2*dx+1)*b2;
			}
			if(e2 > -(2*dy-1)*a2) {
				dy--;
				err -= (2*dy-1)*a2;
			}
		} while(dy >= 0); 

		while(dx++ < a) { /* fehlerhafter Abbruch bei flachen Ellipsen (b=1) */
			gdisp_lld_draw_pixel(x+dx, y, color); /* -> Spitze der Ellipse vollenden */
			gdisp_lld_draw_pixel(x-dx, y, color);
	   }   
	}
#endif

#if GDISP_NEED_ELLIPSE && !GDISP_HARDWARE_ELLIPSEFILLS
	void gdisp_lld_fill_ellipse(coord_t x, coord_t y, coord_t a, coord_t b, color_t color) {
		int  dx = 0, dy = b; /* im I. Quadranten von links oben nach rechts unten */
		long a2 = a*a, b2 = b*b;
		long err = b2-(2*b-1)*a2, e2; /* Fehler im 1. Schritt */

		do {
			gdisp_lld_draw_line(x-dx,y+dy,x+dx,y+dy, color);
			gdisp_lld_draw_line(x-dx,y-dy,x+dx,y-dy, color);

			e2 = 2*err;
			if(e2 <  (2*dx+1)*b2) {
				dx++;
				err += (2*dx+1)*b2;
			}
			if(e2 > -(2*dy-1)*a2) {
				dy--;
				err -= (2*dy-1)*a2;
			}
		} while(dy >= 0); 

		while(dx++ < a) { /* fehlerhafter Abbruch bei flachen Ellipsen (b=1) */
			gdisp_lld_draw_pixel(x+dx, y, color); /* -> Spitze der Ellipse vollenden */
			gdisp_lld_draw_pixel(x-dx, y, color);
	   }   
	}
#endif

#if GDISP_NEED_ARC && !GDISP_HARDWARE_ARCS

	#include <math.h>

	/*
	 * @brief				Internal helper function for gdispDrawArc()
	 *
	 * @note				DO NOT USE DIRECTLY!
	 *
	 * @param[in] x, y		The middle point of the arc
	 * @param[in] start		The start angle of the arc
	 * @param[in] end		The end angle of the arc
	 * @param[in] radius	The radius of the arc
	 * @param[in] color		The color in which the arc will be drawn
	 *
	 * @notapi
	 */
	static void _draw_arc(coord_t x, coord_t y, uint16_t start, uint16_t end, uint16_t radius, color_t color) {
	    if (/*start >= 0 && */start <= 180) {
	        float x_maxI = x + radius*cos(start*M_PI/180);
	        float x_minI;

	        if (end > 180)
	            x_minI = x - radius;
	        else
	            x_minI = x + radius*cos(end*M_PI/180);

	        int a = 0;
	        int b = radius;
	        int P = 1 - radius;

	        do {
	            if(x-a <= x_maxI && x-a >= x_minI)
	            	gdisp_lld_draw_pixel(x-a, y-b, color);
	            if(x+a <= x_maxI && x+a >= x_minI)
	            	gdisp_lld_draw_pixel(x+a, y-b, color);
	            if(x-b <= x_maxI && x-b >= x_minI)
	            	gdisp_lld_draw_pixel(x-b, y-a, color);
	            if(x+b <= x_maxI && x+b >= x_minI)
	            	gdisp_lld_draw_pixel(x+b, y-a, color);

	            if (P < 0) {
	                P = P + 3 + 2*a;
	                a = a + 1;
	            } else {
	                P = P + 5 + 2*(a - b);
	                a = a + 1;
	                b = b - 1;
	            }
	        } while(a <= b);
	    }

	    if (end > 180 && end <= 360) {
	        float x_maxII = x+radius*cos(end*M_PI/180);
	        float x_minII;

	        if(start <= 180)
	            x_minII = x - radius;
	        else
	            x_minII = x+radius*cos(start*M_PI/180);

	        int a = 0;
	        int b = radius;
	        int P = 1 - radius;

	        do {
	            if(x-a <= x_maxII && x-a >= x_minII)
	            	gdisp_lld_draw_pixel(x-a, y+b, color);
	            if(x+a <= x_maxII && x+a >= x_minII)
	            	gdisp_lld_draw_pixel(x+a, y+b, color);
	            if(x-b <= x_maxII && x-b >= x_minII)
	            	gdisp_lld_draw_pixel(x-b, y+a, color);
	            if(x+b <= x_maxII && x+b >= x_minII)
	            	gdisp_lld_draw_pixel(x+b, y+a, color);

	            if (P < 0) {
	                P = P + 3 + 2*a;
	                a = a + 1;
	            } else {
	                P = P + 5 + 2*(a - b);
	                a = a + 1;
	                b = b - 1;
	            }
	        } while (a <= b);
	    }
	}

	void gdisp_lld_draw_arc(coord_t x, coord_t y, coord_t radius, coord_t startangle, coord_t endangle, color_t color) {
		if(endangle < startangle) {
	        _draw_arc(x, y, startangle, 360, radius, color);
	        _draw_arc(x, y, 0, endangle, radius, color);
	    } else {
	        _draw_arc(x, y, startangle, endangle, radius, color);
		}
	}
#endif

#if GDISP_NEED_ARC && !GDISP_HARDWARE_ARCFILLS
	/*
	 * @brief				Internal helper function for gdispDrawArc()
	 *
	 * @note				DO NOT USE DIRECTLY!
	 *
	 * @param[in] x, y		The middle point of the arc
	 * @param[in] start		The start angle of the arc
	 * @param[in] end		The end angle of the arc
	 * @param[in] radius	The radius of the arc
	 * @param[in] color		The color in which the arc will be drawn
	 *
	 * @notapi
	 */
	static void _fill_arc(coord_t x, coord_t y, uint16_t start, uint16_t end, uint16_t radius, color_t color) {
	    if (/*start >= 0 && */start <= 180) {
	        float x_maxI = x + radius*cos(start*M_PI/180);
	        float x_minI;

	        if (end > 180)
	            x_minI = x - radius;
	        else
	            x_minI = x + radius*cos(end*M_PI/180);

	        int a = 0;
	        int b = radius;
	        int P = 1 - radius;

	        do {
	            if(x-a <= x_maxI && x-a >= x_minI)
	            	gdisp_lld_draw_line(x, y, x-a, y-b, color);
	            if(x+a <= x_maxI && x+a >= x_minI)
	            	gdisp_lld_draw_line(x, y, x+a, y-b, color);
	            if(x-b <= x_maxI && x-b >= x_minI)
	            	gdisp_lld_draw_line(x, y, x-b, y-a, color);
	            if(x+b <= x_maxI && x+b >= x_minI)
	            	gdisp_lld_draw_line(x, y, x+b, y-a, color);

	            if (P < 0) {
	                P = P + 3 + 2*a;
	                a = a + 1;
	            } else {
	                P = P + 5 + 2*(a - b);
	                a = a + 1;
	                b = b - 1;
	            }
	        } while(a <= b);
	    }

	    if (end > 180 && end <= 360) {
	        float x_maxII = x+radius*cos(end*M_PI/180);
	        float x_minII;

	        if(start <= 180)
	            x_minII = x - radius;
	        else
	            x_minII = x+radius*cos(start*M_PI/180);

	        int a = 0;
	        int b = radius;
	        int P = 1 - radius;

	        do {
	            if(x-a <= x_maxII && x-a >= x_minII)
	            	gdisp_lld_draw_line(x, y, x-a, y+b, color);
	            if(x+a <= x_maxII && x+a >= x_minII)
	            	gdisp_lld_draw_line(x, y, x+a, y+b, color);
	            if(x-b <= x_maxII && x-b >= x_minII)
	            	gdisp_lld_draw_line(x, y, x-b, y+a, color);
	            if(x+b <= x_maxII && x+b >= x_minII)
	            	gdisp_lld_draw_line(x, y, x+b, y+a, color);

	            if (P < 0) {
	                P = P + 3 + 2*a;
	                a = a + 1;
	            } else {
	                P = P + 5 + 2*(a - b);
	                a = a + 1;
	                b = b - 1;
	            }
	        } while (a <= b);
	    }
	}

	void gdisp_lld_fill_arc(coord_t x, coord_t y, coord_t radius, coord_t startangle, coord_t endangle, color_t color) {
		if(endangle < startangle) {
	        _fill_arc(x, y, startangle, 360, radius, color);
	        _fill_arc(x, y, 0, endangle, radius, color);
	    } else {
	        _fill_arc(x, y, startangle, endangle, radius, color);
		}
	}
#endif

#if GDISP_NEED_TEXT && !GDISP_HARDWARE_TEXT
	#include "gdisp/fonts.h"
#endif

#if GDISP_NEED_TEXT && !GDISP_HARDWARE_TEXT
	void gdisp_lld_draw_char(coord_t x, coord_t y, char c, font_t font, color_t color) {
		const fontcolumn_t	*ptr;
		fontcolumn_t		column;
		coord_t				width, height, xscale, yscale;
		coord_t				i, j, xs, ys;

		/* Check we actually have something to print */
		width = _getCharWidth(font, c);
		if (!width) return;
		
		xscale = font->xscale;
		yscale = font->yscale;
		height = font->height * yscale;
		width *= xscale;

		ptr = _getCharData(font, c);

		/* Loop through the data and display. The font data is LSBit first, down the column */
		for(i=0; i < width; i+=xscale) {
			/* Get the font bitmap data for the column */
			column = *ptr++;
			
			/* Draw each pixel */
			for(j=0; j < height; j+=yscale, column >>= 1) {
				if (column & 0x01) {
					for(xs=0; xs < xscale; xs++)
						for(ys=0; ys < yscale; ys++)
							gdisp_lld_draw_pixel(x+i+xs, y+j+ys, color);
				}
			}
		}
	}
#endif

#if GDISP_NEED_TEXT && !GDISP_HARDWARE_TEXTFILLS
	void gdisp_lld_fill_char(coord_t x, coord_t y, char c, font_t font, color_t color, color_t bgcolor) {
		coord_t			width, height;
		coord_t			xscale, yscale;
		
		/* Check we actually have something to print */
		width = _getCharWidth(font, c);
		if (!width) return;

		xscale = font->xscale;
		yscale = font->yscale;
		height = font->height * yscale;
		width *= xscale;

		/* Method 1: Use background fill and then draw the text */
		#if GDISP_HARDWARE_TEXT || GDISP_SOFTWARE_TEXTFILLDRAW
			
			/* Fill the area */
			gdisp_lld_fill_area(x, y, width, height, bgcolor);
			
			/* Draw the text */
			gdisp_lld_draw_char(x, y, c, font, color);

		/* Method 2: Create a single column bitmap and then blit it */
		#elif GDISP_HARDWARE_BITFILLS && GDISP_SOFTWARE_TEXTBLITCOLUMN
		{
			const fontcolumn_t	*ptr;
			fontcolumn_t		column;
			coord_t				i, j, xs, ys;

			/* Working buffer for fast non-transparent text rendering [patch by Badger]
				This needs to be larger than the largest character we can print.
				Assume the max is double sized by one column.
			*/
			static pixel_t		buf[sizeof(fontcolumn_t)*8*2];

			#if GDISP_NEED_VALIDATION
				/* Check our buffer is big enough */
				if ((unsigned)height > sizeof(buf)/sizeof(buf[0]))	return;
			#endif

			ptr = _getCharData(font, c);

			/* Loop through the data and display. The font data is LSBit first, down the column */
			for(i = 0; i < width; i+=xscale) {
				/* Get the font bitmap data for the column */
				column = *ptr++;
				
				/* Draw each pixel */
				for(j = 0; j < height; j+=yscale, column >>= 1) {
					if (column & 0x01) {
						for(ys=0; ys < yscale; ys++)
							gdispPackPixels(buf, 1, j+ys, 0, color);
					} else {
						for(ys=0; ys < yscale; ys++)
							gdispPackPixels(buf, 1, j+ys, 0, bgcolor);
					}
				}

				for(xs=0; xs < xscale; xs++)
					gdisp_lld_blit_area_ex(x+i+xs, y, 1, height, 0, 0, 1, buf);
			}
		}

		/* Method 3: Create a character bitmap and then blit it */
		#elif GDISP_HARDWARE_BITFILLS
		{
			const fontcolumn_t	*ptr;
			fontcolumn_t		column;
			coord_t				i, j, xs, ys;
			
			/* Working buffer for fast non-transparent text rendering [patch by Badger]
				This needs to be larger than the largest character we can print.
				Assume the max is double sized.
			*/
			static pixel_t		buf[20*(sizeof(fontcolumn_t)*8)*2];

			#if GDISP_NEED_VALIDATION
				/* Check our buffer is big enough */
				if ((unsigned)(width * height) > sizeof(buf)/sizeof(buf[0]))	return;
			#endif

			ptr = _getCharData(font, c);

			/* Loop through the data and display. The font data is LSBit first, down the column */
			for(i = 0; i < width; i+=xscale) {
				/* Get the font bitmap data for the column */
				column = *ptr++;
				
				/* Draw each pixel */
				for(j = 0; j < height; j+=yscale, column >>= 1) {
					if (column & 0x01) {
						for(xs=0; xs < xscale; xs++)
							for(ys=0; ys < yscale; ys++)
								gdispPackPixels(buf, width, i+xs, j+ys, color);
					} else {
						for(xs=0; xs < xscale; xs++)
							for(ys=0; ys < yscale; ys++)
								gdispPackPixels(buf, width, i+xs, j+ys, bgcolor);
					}
				}
			}

			/* [Patch by Badger] Write all in one stroke */
			gdisp_lld_blit_area_ex(x, y, width, height, 0, 0, width, buf);
		}

		/* Method 4: Draw pixel by pixel */
		#else
		{
			const fontcolumn_t	*ptr;
			fontcolumn_t		column;
			coord_t				i, j, xs, ys;

			ptr = _getCharData(font, c);

			/* Loop through the data and display. The font data is LSBit first, down the column */
			for(i = 0; i < width; i+=xscale) {
				/* Get the font bitmap data for the column */
				column = *ptr++;
				
				/* Draw each pixel */
				for(j = 0; j < height; j+=yscale, column >>= 1) {
					if (column & 0x01) {
						for(xs=0; xs < xscale; xs++)
							for(ys=0; ys < yscale; ys++)
								gdisp_lld_draw_pixel(x+i+xs, y+j+ys, color);
					} else {
						for(xs=0; xs < xscale; xs++)
							for(ys=0; ys < yscale; ys++)
								gdisp_lld_draw_pixel(x+i+xs, y+j+ys, bgcolor);
					}
				}
			}
		}
		#endif
	}
#endif


#if GDISP_NEED_CONTROL && !GDISP_HARDWARE_CONTROL
	void gdisp_lld_control(unsigned what, void *value) {
		(void)what;
		(void)value;
		/* Ignore everything */
	}
#endif

#if GDISP_NEED_QUERY && !GDISP_HARDWARE_QUERY
void *gdisp_lld_query(unsigned what) {
	(void) what;
	return (void *)-1;
}
#endif

#if GDISP_NEED_MSGAPI
	void gdisp_lld_msg_dispatch(gdisp_lld_msg_t *msg) {
		switch(msg->action) {
		case GDISP_LLD_MSG_NOP:
			break;
		case GDISP_LLD_MSG_INIT:
			gdisp_lld_init();
			break;
		case GDISP_LLD_MSG_CLEAR:
			gdisp_lld_clear(msg->clear.color);
			break;
		case GDISP_LLD_MSG_DRAWPIXEL:
			gdisp_lld_draw_pixel(msg->drawpixel.x, msg->drawpixel.y, msg->drawpixel.color);
			break;
		case GDISP_LLD_MSG_FILLAREA:
			gdisp_lld_fill_area(msg->fillarea.x, msg->fillarea.y, msg->fillarea.cx, msg->fillarea.cy, msg->fillarea.color);
			break;
		case GDISP_LLD_MSG_BLITAREA:
			gdisp_lld_blit_area_ex(msg->blitarea.x, msg->blitarea.y, msg->blitarea.cx, msg->blitarea.cy, msg->blitarea.srcx, msg->blitarea.srcy, msg->blitarea.srccx, msg->blitarea.buffer);
			break;
		case GDISP_LLD_MSG_DRAWLINE:
			gdisp_lld_draw_line(msg->drawline.x0, msg->drawline.y0, msg->drawline.x1, msg->drawline.y1, msg->drawline.color);
			break;
		#if GDISP_NEED_CLIP
			case GDISP_LLD_MSG_SETCLIP:
				gdisp_lld_set_clip(msg->setclip.x, msg->setclip.y, msg->setclip.cx, msg->setclip.cy);
				break;
		#endif
		#if GDISP_NEED_CIRCLE
			case GDISP_LLD_MSG_DRAWCIRCLE:
				gdisp_lld_draw_circle(msg->drawcircle.x, msg->drawcircle.y, msg->drawcircle.radius, msg->drawcircle.color);
				break;
			case GDISP_LLD_MSG_FILLCIRCLE:
				gdisp_lld_fill_circle(msg->fillcircle.x, msg->fillcircle.y, msg->fillcircle.radius, msg->fillcircle.color);
				break;
		#endif
		#if GDISP_NEED_ELLIPSE
			case GDISP_LLD_MSG_DRAWELLIPSE:
				gdisp_lld_draw_ellipse(msg->drawellipse.x, msg->drawellipse.y, msg->drawellipse.a, msg->drawellipse.b, msg->drawellipse.color);
				break;
			case GDISP_LLD_MSG_FILLELLIPSE:
				gdisp_lld_fill_ellipse(msg->fillellipse.x, msg->fillellipse.y, msg->fillellipse.a, msg->fillellipse.b, msg->fillellipse.color);
				break;
		#endif
		#if GDISP_NEED_ARC
			case GDISP_LLD_MSG_DRAWARC:
				gdisp_lld_draw_circle(msg->drawarc.x, msg->drawarc.y, msg->drawarc.radius, msg->drawarc.startangle, msg->drawarc.endangle, msg->drawarc.color);
				break;
			case GDISP_LLD_MSG_FILLARC:
				gdisp_lld_fill_circle(msg->fillarc.x, msg->fillarc.y, msg->fillarc.radius, msg->fillarc.startangle, msg->fillarc.endangle, msg->fillarc.color);
				break;
		#endif
		#if GDISP_NEED_TEXT
			case GDISP_LLD_MSG_DRAWCHAR:
				gdisp_lld_draw_char(msg->drawchar.x, msg->drawchar.y, msg->drawchar.c, msg->drawchar.font, msg->drawchar.color);
				break;
			case GDISP_LLD_MSG_FILLCHAR:
				gdisp_lld_fill_char(msg->fillchar.x, msg->fillchar.y, msg->fillchar.c, msg->fillchar.font, msg->fillchar.color, msg->fillchar.bgcolor);
				break;
		#endif
		#if GDISP_NEED_PIXELREAD
			case GDISP_LLD_MSG_GETPIXELCOLOR:
				msg->getpixelcolor.result = gdisp_lld_get_pixel_color(msg->getpixelcolor.x, msg->getpixelcolor.y);
				break;
		#endif
		#if GDISP_NEED_SCROLL
			case GDISP_LLD_MSG_VERTICALSCROLL:
				gdisp_lld_vertical_scroll(msg->verticalscroll.x, msg->verticalscroll.y, msg->verticalscroll.cx, msg->verticalscroll.cy, msg->verticalscroll.lines, msg->verticalscroll.bgcolor);
				break;
		#endif
		#if GDISP_NEED_CONTROL
			case GDISP_LLD_MSG_CONTROL:
				gdisp_lld_control(msg->control.what, msg->control.value);
				break;
		#endif
		#if GDISP_NEED_QUERY
			case GDISP_LLD_MSG_QUERY:
				msg->query.result = gdisp_lld_query(msg->query.what);
				break;
		#endif
		}
	}
#endif

#endif  /* GFX_USE_GDISP */
#endif	/* GDISP_EMULATION_C */
/** @} */