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/*
ChibiOS/RT - Copyright (C) 2012
Joel Bodenmann aka Tectu <joel@unormal.org>
This file is part of ChibiOS-LCD-Driver.
ChibiOS-LCD-Driver is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
ChibiOS-LCD-Driver is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
This file is an emulation of the GLCD interface using the
new GDISP interface. It is probably not a perfect replica,
some code changes may be necessary.
Note it does not replicate the GLCD low level driver, just
the high level interface.
*/
#ifndef GLCD_H
#define GLCD_H
#include "ch.h"
#include "hal.h"
#include "gdisp.h"
#define PORTRAIT (lcdGetOrientation() == portrait || lcdGetOrientation() == portraitInv)
#define LANDSCAPE (lcdGetOrientation() == landscape || lcdGetOrientation() == landscapeInv)
#define RGB565CONVERT(r, g, b) RGB2COLOR(r,g,b)
enum orientation {portrait, landscape, portraitInv, landscapeInv};
enum filled {frame, filled};
enum transparency {solid, transparent};
enum powermode {powerOff, powerOn, sleepOn, sleepOff};
#define sleepOn powerSleep
#define sleepOff powerOn
#define font_Small (&fontSmall)
#define font_Larger (&fontLarger)
#define font_MediumBold (&fontUI1)
#define font_LargeNumbers (&fontLargeNumbers)
#define GLCDDriver GDISPDriver
#define GLCDD1 GDISP1
enum glcd_result { GLCD_DONE,
GLCD_FAILED,
GLCD_PROGRESS,
};
typedef enum glcd_result glcd_result_t;
/* Core functions */
#define lcdInit(dvr) gdispInit(dvr)
#define lcdClear(color) (gdispClear(color), GLCD_DONE)
#define lcdSetOrientation(newO) (gdispSetOrientation(newO), (GDISP1.Orientation == (newO) ? GLCD_DONE : GLCD_FAILED))
#define lcdFillArea(x0,y0,x1,y1,c) (gdispFillArea((x0),(y0),(x1)-(x0)+1,(y1)-(y0)+1,(c)), GLCD_DONE)
#define lcdWriteArea(x0,y0,x1,y1,b,n) (gdispBlitArea((x0),(y0),(x1)-(x0)+1,(y1)-(y0)+1,(b)), GLCD_DONE)
#define lcdSetPowerMode(pm) (gdispSetPowerMode(pm), (GDISP1.Powermode == (pm) ? GLCD_DONE : GLCD_FAILED))
/* Drawing functions */
#define lcdDrawPixel(x,y,c) (gdispDrawPixel((x),(y),(c)), GLCD_DONE)
#define lcdDrawLine(x0,y0,x1,y1,c) gdispDrawLine((x0),(y0),(x1),(y1),(c))
#define lcdDrawRect(x0,y0,x1,y1,f,c) {if(f) gdispFillArea((x0),(y0),(x1)-(x0)+1,(y1)-(y0)+1,(c)); else gdispDrawBox((x0),(y0),(x1)-(x0)+1,(y1)-(y0)+1,(c));}
#define lcdDrawRectString(x0,y0,x1,y1,s,f,c,b) gdispFillStringBox((x0),(y0),(x1)-(x0)+1,(y1)-(y0)+1,(s),(f),(c),(b),justifyLeft)
#define lcdDrawCircle(x,y,r,f,c) {if(f) gdispFillCircle((x),(y),(r),(c)); else gdispDrawCircle((x),(y),(r),(c));}
#define lcdDrawEllipse(x,y,a,b,f,c) {if(f) gdispFillEllipse((x),(y),(a),(b),(c)); else gdispDrawEllipse((x),(y),(a),(b),(c));}
/* Text Rendering Functions */
#define lcdDrawChar(x,y,h,f,c,b,t) ({if(t) gdispDrawChar((x),(y),(h),(f),(c)); else gdispFillChar((x),(y),(h),(f),(c),(b));}, (gdispGetCharWidth((h),(f))+(f)->charPadding))
#define lcdDrawString(x,y,s,f,c,b,t) ({if(t) gdispDrawString((x),(y),(s),(f),(c)); else gdispFillString((x),(y),(s),(f),(c),(b));}, (gdispGetStringWidth((s),(f))+(f)->charPadding))
/* Character measuring functions */
#define lcdMeasureChar(h,f) (gdispGetCharWidth((h),(f))+(f)->charPadding)
#define lcdMeasureString(s,f) (gdispGetStringWidth((s),(f))+(f)->charPadding)
#define lcdGetFontHeight(font) gdispGetFontMetric(font, fontHeight)
/* Size and orientation related */
#define lcdGetHeight() (GDISP1.Height)
#define lcdGetWidth() (GDISP1.Width)
#define lcdGetOrientation() (GDISP1.Orientation)
/* BGR->RGB and pixel readback */
#define lcdBGR2RGB(c) RGB2COLOR(BLUE_OF(c),GREEN_OF(c),RED_OF(c))
#define lcdGetPixelColor(x,y) gdispGetPixelColor((x),(y))
/* Scrolling function */
#define lcdVerticalScroll(x0,y0,x1,y1,l) gdispVerticalScroll((x0),(y0),(x1)-(x0)+1,(y1)-(y0)+1,l,Black)
#endif
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