aboutsummaryrefslogtreecommitdiffstats
path: root/drivers/multiple/X/gdisp_lld.c
blob: ee4369937fd4761476b1fb83bbd8c34352c6fd6a (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
/*
 * This file is subject to the terms of the GFX License, v1.0. If a copy of
 * the license was not distributed with this file, you can obtain one at:
 *
 *              http://chibios-gfx.com/license.html
 */

/**
 * @file    drivers/multiple/X/gdisp_lld.c
 * @brief   GDISP Graphics Driver subsystem low level driver source for X.
 */

#include "gfx.h"

#if GFX_USE_GDISP

/* Our threading model - ChibiOS or POSIX */
#ifndef GDISP_THREAD_CHIBIOS	
	#define GDISP_THREAD_CHIBIOS	TRUE
#endif

/**
 * Our color model - Default or 24 bit only.
 *
 * At present we don't define this as we don't need to.
 * It may however be useful later if we implement bitblits.
 * As this may be dead code we don't include it in gdisp/options.h
 */
#ifndef GDISP_FORCE_24BIT	
	#define GDISP_FORCE_24BIT	FALSE
#endif

#if GINPUT_NEED_MOUSE
	/* Include mouse support code */
	#include "ginput/lld/mouse.h"
#endif

/* Include the emulation code for things we don't support */
#include "gdisp/lld/emulation.c"

#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <stdio.h>
#include <stdlib.h>
#if !GDISP_THREAD_CHIBIOS
	#include <pthread.h>
#endif

#ifndef GDISP_SCREEN_HEIGHT
	#define GDISP_SCREEN_HEIGHT		480
#endif
#ifndef GDISP_SCREEN_WIDTH
	#define GDISP_SCREEN_WIDTH		640
#endif

Display			*dis;
int				scr;
Window			win;
Pixmap			pix;
XEvent			evt;
GC 				gc;
Colormap		cmap;
XVisualInfo		vis;
int				depth;
#if GINPUT_NEED_MOUSE
	coord_t			mousex, mousey;
	uint16_t		mousebuttons;
#endif

static void ProcessEvent(void) {
	XColor	col;

	switch(evt.type) {
	case Expose:
		XCopyArea(dis, pix, win, gc,
			evt.xexpose.x, evt.xexpose.y,
			evt.xexpose.width, evt.xexpose.height,   
			evt.xexpose.x, evt.xexpose.y);
		break;
#if GINPUT_NEED_MOUSE
	case ButtonPress:
		mousex = evt.xbutton.x;
		mousey = evt.xbutton.y;
		switch(evt.xbutton.button){
		case 1:	mousebuttons |= GINPUT_MOUSE_BTN_LEFT;		break;
		case 2:	mousebuttons |= GINPUT_MOUSE_BTN_MIDDLE;	break;
		case 3:	mousebuttons |= GINPUT_MOUSE_BTN_RIGHT;		break;
		case 4:	mousebuttons |= GINPUT_MOUSE_BTN_4;			break;
		}
		#if GINPUT_MOUSE_POLL_PERIOD == TIME_INFINITE
			ginputMouseWakeup();
		#endif
		break;
	case ButtonRelease:
		mousex = evt.xbutton.x;
		mousey = evt.xbutton.y;
		switch(evt.xbutton.button){
		case 1:	mousebuttons &= ~GINPUT_MOUSE_BTN_LEFT;		break;
		case 2:	mousebuttons &= ~GINPUT_MOUSE_BTN_MIDDLE;	break;
		case 3:	mousebuttons &= ~GINPUT_MOUSE_BTN_RIGHT;	break;
		case 4:	mousebuttons &= ~GINPUT_MOUSE_BTN_4;		break;
		}
		#if GINPUT_MOUSE_POLL_PERIOD == TIME_INFINITE
			ginputMouseWakeup();
		#endif
		break;
	case MotionNotify:
		mousex = evt.xmotion.x;
		mousey = evt.xmotion.y;
		#if GINPUT_MOUSE_POLL_PERIOD == TIME_INFINITE
			ginputMouseWakeup();
		#endif
		break;
#endif
	}
}

/* this is the X11 thread which keeps track of all events */
#if GDISP_THREAD_CHIBIOS
	static DECLARE_THREAD_STACK(waXThread, 1024);
	static DECLARE_THREAD_FUNCTION(ThreadX, arg) {
		(void)arg;

		while(1) {
			gfxSleepMilliseconds(100);
			while(XPending(dis)) {
				XNextEvent(dis, &evt);
				ProcessEvent();
			}
		}
		return 0;
	}
#else
	static void * ThreadX(void *arg) {
		(void)arg;

		while(1) {
			pthread_yield();		// This could be a 100ms delay
			while(XPending(dis)) {
				XNextEvent(dis, &evt);
				ProcessEvent();
			}
		}
		return 0;
	}
#endif
 
static int FatalXIOError(Display *d) {
	(void) d;

	/* The window has closed */
	fprintf(stderr, "GFX Window closed!\n");
	exit(0);
}

bool_t gdisp_lld_init(void)
{
	XSizeHints				*pSH;
	XSetWindowAttributes	xa;
	XTextProperty			WindowTitle;
	char *					WindowTitleText;
	#if GDISP_THREAD_CHIBIOS
		gfxThreadHandle			hth;
	#else
		pthread_attr_t			thattr;
		pthread_t				thid;

		XInitThreads();
	#endif

	dis = XOpenDisplay(NULL);
	scr = DefaultScreen(dis);

	#if GDISP_FORCE_24BIT	
		if (!XMatchVisualInfo(dis, scr, 24, TrueColor, &vis)) {
			fprintf(stderr, "Your display has no TrueColor mode\n");
			XCloseDisplay(dis);
			return FALSE;
		}
		cmap = XCreateColormap(dis, RootWindow(dis, scr),
				vis.visual, AllocNone);
	#else
		vis.visual = CopyFromParent;
		vis.depth = DefaultDepth(dis, scr);
		cmap = DefaultColormap(dis, scr);
	#endif
	fprintf(stderr, "Running GFX Window in %d bit color\n", vis.depth);

	xa.colormap = cmap;
	xa.border_pixel = 0xFFFFFF;
	xa.background_pixel = 0x000000;
	
	win = XCreateWindow(dis, RootWindow(dis, scr), 16, 16,
			GDISP_SCREEN_WIDTH, GDISP_SCREEN_HEIGHT,
			0, vis.depth, InputOutput, vis.visual,
			CWBackPixel|CWColormap|CWBorderPixel, &xa);
	XSync(dis, TRUE);
	
	WindowTitleText = "GFX";
	XStringListToTextProperty(&WindowTitleText, 1, &WindowTitle);
	XSetWMName(dis, win, &WindowTitle);
	XSetWMIconName(dis, win, &WindowTitle);
	XSync(dis, TRUE);
			
	pSH = XAllocSizeHints();
	pSH->flags = PSize | PMinSize | PMaxSize;
	pSH->min_width = pSH->max_width = pSH->base_width = GDISP_SCREEN_WIDTH;
	pSH->min_height = pSH->max_height = pSH->base_height = GDISP_SCREEN_HEIGHT;
	XSetWMNormalHints(dis, win, pSH);
	XFree(pSH);
	XSync(dis, TRUE);
	
	pix = XCreatePixmap(dis, win, 
				GDISP_SCREEN_WIDTH, GDISP_SCREEN_HEIGHT, vis.depth);
	XSync(dis, TRUE);

	gc = XCreateGC(dis, win, 0, 0);
	XSetBackground(dis, gc, BlackPixel(dis, scr));
	XSync(dis, TRUE);

	XSelectInput(dis, win, StructureNotifyMask);
	XMapWindow(dis, win);
	do { XNextEvent(dis, &evt); } while (evt.type != MapNotify);

	/* start the X11 thread */
	XSetIOErrorHandler(FatalXIOError);
	XSelectInput(dis, win,
		ExposureMask | ButtonPressMask | ButtonReleaseMask | PointerMotionMask);

	#if GDISP_THREAD_CHIBIOS
		if (!(hth = gfxThreadCreate(waXThread, sizeof(waXThread), HIGH_PRIORITY, ThreadX, 0))) {
			fprintf(stderr, "Cannot start X Thread\n");
			XCloseDisplay(dis);
			exit(0);
		}
		gfxThreadClose(hth);
	#else
		if (pthread_attr_init(&thattr)
				|| pthread_attr_setdetachstate(&thattr, PTHREAD_CREATE_DETACHED)
				|| pthread_create(&thid, &thattr, ThreadX, 0)) {
			fprintf(stderr, "Cannot start X Thread\n");
			XCloseDisplay(dis);
			exit(0);
		}
	#endif
	
    /* Initialise the GDISP structure to match */
    GDISP.Orientation = GDISP_ROTATE_0;
    GDISP.Powermode = powerOn;
    GDISP.Backlight = 100;
    GDISP.Contrast = 50;
    GDISP.Width = GDISP_SCREEN_WIDTH;
    GDISP.Height = GDISP_SCREEN_HEIGHT;
    #if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
            GDISP.clipx0 = 0;
            GDISP.clipy0 = 0;
            GDISP.clipx1 = GDISP.Width;
            GDISP.clipy1 = GDISP.Height;
    #endif
    return TRUE;
}

void gdisp_lld_draw_pixel(coord_t x, coord_t y, color_t color)
{
	XColor	col;

   #if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
        // Clip pre orientation change
        if (x < GDISP.clipx0 || y < GDISP.clipy0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return;
    #endif

	col.red = RED_OF(color) << 8;
	col.green = GREEN_OF(color) << 8;
	col.blue = BLUE_OF(color) << 8;
	XAllocColor(dis, cmap, &col);
	XSetForeground(dis, gc, col.pixel);
	XDrawPoint(dis, pix, gc, (int)x, (int)y );
	XDrawPoint(dis, win, gc, (int)x, (int)y );
	XFlush(dis);
}

void gdisp_lld_fill_area(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) {
	XColor	col;
	
    #if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
        // Clip pre orientation change
        if (x < GDISP.clipx0) { cx -= GDISP.clipx0 - x; x = GDISP.clipx0; }
        if (y < GDISP.clipy0) { cy -= GDISP.clipy0 - y; y = GDISP.clipy0; }
        if (cx <= 0 || cy <= 0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return;
        if (x+cx > GDISP.clipx1)	cx = GDISP.clipx1 - x;
        if (y+cy > GDISP.clipy1)	cy = GDISP.clipy1 - y;
    #endif

	col.red = RED_OF(color) << 8;
	col.green = GREEN_OF(color) << 8;
	col.blue = BLUE_OF(color) << 8;
	XAllocColor(dis, cmap, &col);
	XSetForeground(dis, gc, col.pixel);
	XFillRectangle(dis, pix, gc, x, y, cx, cy);
	XFillRectangle(dis, win, gc, x, y, cx, cy);
	XFlush(dis);
}

// Start of Bitblit code
//XImage			bitmap;
//pixel_t			*bits;
//	bits = malloc(vis.depth * GDISP_SCREEN_WIDTH * GDISP_SCREEN_HEIGHT);
//	bitmap = XCreateImage(dis, vis, vis.depth, ZPixmap,
//				0, bits, GDISP_SCREEN_WIDTH, GDISP_SCREEN_HEIGHT,
//				0, 0);

#if GINPUT_NEED_MOUSE

	void ginput_lld_mouse_init(void) {}

	void ginput_lld_mouse_get_reading(MouseReading *pt) {
		pt->x = mousex;
		pt->y = mousey;
		pt->z = (mousebuttons & GINPUT_MOUSE_BTN_LEFT) ? 100 : 0;
		pt->buttons = mousebuttons;
	}

#endif /* GINPUT_NEED_MOUSE */

#endif /* GFX_USE_GDISP */
/** @} */