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/*
    ChibiOS/RT - Copyright (C) 2012
                 Joel Bodenmann aka Tectu <joel@unormal.org>

    This file is part of ChibiOS/GFX.

    ChibiOS/GFX is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 3 of the License, or
    (at your option) any later version.

    ChibiOS/GFX is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

/**
 * @file    gdispS6d1121/gdisp_lld.c
 * @brief   GDISP Graphics Driver subsystem low level driver source for the S6d1121 display.
 *
 * @addtogroup GDISP
 * @{
 */

#include "ch.h"
#include "hal.h"
#include "gdisp.h"

#if GFX_USE_GDISP || defined(__DOXYGEN__)

/* Include the emulation code for things we don't support */
#include "gdisp_emulation.c"

#include "s6d1121_lld.c.h"

/*===========================================================================*/
/* Driver interrupt handlers.                                                */
/*===========================================================================*/

/*===========================================================================*/
/* Driver exported functions.                                                */
/*===========================================================================*/

/* ---- Required Routines ---- */
/*
	The following 2 routines are required.
	All other routines are optional.
*/

/**
 * @brief   Low level GDISP driver initialization.
 *
 * @notapi
 */
bool_t GDISP_LLD(init)(void) {
	palSetPadMode(GDISP_RST_GPIO, GDISP_RST_PIN, PAL_MODE_OUTPUT_PUSHPULL | PAL_STM32_OSPEED_HIGHEST);
	// A Good idea to reset the module before using
	GDISP_RST_LOW;
	s6d1121_delay(2);
	GDISP_RST_HIGH;         // Hardware Reset
	s6d1121_delay(2);

	#ifdef GDISP_USE_GPIO
		// IO Default Configurations
		palSetPadMode(GDISP_CS_GPIO, GDISP_CS_PIN, PAL_MODE_OUTPUT_PUSHPULL | PAL_STM32_OSPEED_HIGHEST);
		palSetPadMode(GDISP_WR_GPIO, GDISP_WR_PIN, PAL_MODE_OUTPUT_PUSHPULL | PAL_STM32_OSPEED_HIGHEST);
		palSetPadMode(GDISP_RD_GPIO, GDISP_RD_PIN, PAL_MODE_OUTPUT_PUSHPULL | PAL_STM32_OSPEED_HIGHEST);
		palSetPadMode(GDISP_RS_GPIO, GDISP_RS_PIN, PAL_MODE_OUTPUT_PUSHPULL | PAL_STM32_OSPEED_HIGHEST);
		palSetPadMode(GDISP_BL_GPIO, GDISP_BL_PIN, PAL_MODE_OUTPUT_PUSHPULL | PAL_STM32_OSPEED_HIGHEST);

		palSetGroupMode(GDISP_D0_GPIO, 0x0000000F, 0, PAL_MODE_OUTPUT_PUSHPULL | PAL_STM32_OSPEED_HIGHEST);
		palSetGroupMode(GDISP_D4_GPIO, 0x0000FFF0, 0, PAL_MODE_OUTPUT_PUSHPULL | PAL_STM32_OSPEED_HIGHEST);

		GDISP_CS_HIGH;
		GDISP_RD_HIGH;
		GDISP_WR_HIGH;
		GDISP_BL_LOW;

	#elif defined(GDISP_USE_FSMC)
		#if defined(STM32F1XX)
			/* FSMC setup. TODO: this only works for STM32F1 */
			rccEnableAHB(RCC_AHBENR_FSMCEN, 0);

			/* TODO: pin setup */
		#elif defined(STM32F4XX)
			/* STM32F4 FSMC init */
			rccEnableAHB3(RCC_AHB3ENR_FSMCEN, 0);

			/* set pins to FSMC mode */
			IOBus busD = {GPIOD, (1 << 0) | (1 << 1) | (1 << 4) | (1 << 5) | (1 << 7) | (1 << 8) |
									(1 << 9) | (1 << 10) | (1 << 11) | (1 << 14) | (1 << 15), 0};

			IOBus busE = {GPIOE, (1 << 7) | (1 << 8) | (1 << 9) | (1 << 10) | (1 << 11) | (1 << 12) |
								(1 << 13) | (1 << 14) | (1 << 15), 0};

			palSetBusMode(&busD, PAL_MODE_ALTERNATE(12));
			palSetBusMode(&busE, PAL_MODE_ALTERNATE(12));
		#else
			#error "FSMC not implemented for this device"
		#endif

		int FSMC_Bank = 0;
		/* FSMC timing */
		FSMC_Bank1->BTCR[FSMC_Bank+1] = (10) | (10 << 8) | (10 << 16);

		/* Bank1 NOR/SRAM control register configuration */
		FSMC_Bank1->BTCR[FSMC_Bank] = FSMC_BCR1_MWID_0 | FSMC_BCR1_WREN | FSMC_BCR1_MBKEN;
	#endif

	lld_lcdWriteReg(0x11,0x2004);
	lld_lcdWriteReg(0x13,0xCC00);
	lld_lcdWriteReg(0x15,0x2600);
	lld_lcdWriteReg(0x14,0x252A);
	lld_lcdWriteReg(0x12,0x0033);
	lld_lcdWriteReg(0x13,0xCC04);

	s6d1121_delay(1);

	lld_lcdWriteReg(0x13,0xCC06);

	s6d1121_delay(1);

	lld_lcdWriteReg(0x13,0xCC4F);

	s6d1121_delay(1);

	lld_lcdWriteReg(0x13,0x674F);
	lld_lcdWriteReg(0x11,0x2003);

	s6d1121_delay(1);

	// Gamma Setting
	lld_lcdWriteReg(0x30,0x2609);
	lld_lcdWriteReg(0x31,0x242C);
	lld_lcdWriteReg(0x32,0x1F23);
	lld_lcdWriteReg(0x33,0x2425);
	lld_lcdWriteReg(0x34,0x2226);
	lld_lcdWriteReg(0x35,0x2523);
	lld_lcdWriteReg(0x36,0x1C1A);
	lld_lcdWriteReg(0x37,0x131D);
	lld_lcdWriteReg(0x38,0x0B11);
	lld_lcdWriteReg(0x39,0x1210);
	lld_lcdWriteReg(0x3A,0x1315);
	lld_lcdWriteReg(0x3B,0x3619);
	lld_lcdWriteReg(0x3C,0x0D00);
	lld_lcdWriteReg(0x3D,0x000D);

	lld_lcdWriteReg(0x16,0x0007);
	lld_lcdWriteReg(0x02,0x0013);
	lld_lcdWriteReg(0x03,0x0003);
	lld_lcdWriteReg(0x01,0x0127);

	s6d1121_delay(1);

	lld_lcdWriteReg(0x08,0x0303);
	lld_lcdWriteReg(0x0A,0x000B);
	lld_lcdWriteReg(0x0B,0x0003);
	lld_lcdWriteReg(0x0C,0x0000);
	lld_lcdWriteReg(0x41,0x0000);
	lld_lcdWriteReg(0x50,0x0000);
	lld_lcdWriteReg(0x60,0x0005);
	lld_lcdWriteReg(0x70,0x000B);
	lld_lcdWriteReg(0x71,0x0000);
	lld_lcdWriteReg(0x78,0x0000);
	lld_lcdWriteReg(0x7A,0x0000);
	lld_lcdWriteReg(0x79,0x0007);
	lld_lcdWriteReg(0x07,0x0051);

	s6d1121_delay(1);

	lld_lcdWriteReg(0x07,0x0053);
	lld_lcdWriteReg(0x79,0x0000);

	lld_lcdResetViewPort();

	/* Now initialise the GDISP structure */
	GDISP.Width = GDISP_SCREEN_WIDTH;
	GDISP.Height = GDISP_SCREEN_HEIGHT;
	GDISP.Orientation = GDISP_ROTATE_0;
	GDISP.Powermode = powerOn;
	GDISP.Backlight = 100;
	GDISP.Contrast = 50;
	#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
		GDISP.clipx0 = 0;
		GDISP.clipy0 = 0;
		GDISP.clipx1 = GDISP.Width;
		GDISP.clipy1 = GDISP.Height;
	#endif
	return TRUE;
}

/**
 * @brief   Draws a pixel on the display.
 *
 * @param[in] x        X location of the pixel
 * @param[in] y        Y location of the pixel
 * @param[in] color    The color of the pixel
 *
 * @notapi
 */
void GDISP_LLD(drawpixel)(coord_t x, coord_t y, color_t color) {
	#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
		if (x < GDISP.clipx0 || y < GDISP.clipy0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return;
	#endif
	lld_lcdSetCursor(x, y);
	lld_lcdWriteReg(0x0022, color);
}

/* ---- Optional Routines ---- */

#if GDISP_HARDWARE_CLEARS || defined(__DOXYGEN__)
	/**
	 * @brief   Clear the display.
	 * @note    Optional - The high level driver can emulate using software.
	 *
	 * @param[in] color    The color of the pixel
	 *
	 * @notapi
	 */
	void GDISP_LLD(clear)(color_t color) {
	    unsigned i;

	    lld_lcdSetCursor(0, 0);
	    lld_lcdWriteStreamStart();

	    for(i = 0; i < GDISP_SCREEN_WIDTH * GDISP_SCREEN_HEIGHT; i++)
	    	lld_lcdWriteData(color);

	    lld_lcdWriteStreamStop();
	}
#endif

#if GDISP_HARDWARE_FILLS || defined(__DOXYGEN__)
	/**
	 * @brief   Fill an area with a color.
	 * @note    Optional - The high level driver can emulate using software.
	 *
	 * @param[in] x, y     The start filled area
	 * @param[in] cx, cy   The width and height to be filled
	 * @param[in] color    The color of the fill
	 *
	 * @notapi
	 */
	void GDISP_LLD(fillarea)(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) {
		unsigned i, area;

		#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
			if (x < GDISP.clipx0) { cx -= GDISP.clipx0 - x; x = GDISP.clipx0; }
			if (y < GDISP.clipy0) { cy -= GDISP.clipy0 - y; y = GDISP.clipy0; }
			if (cx <= 0 || cy <= 0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return;
			if (x+cx > GDISP.clipx1)	cx = GDISP.clipx1 - x;
			if (y+cy > GDISP.clipy1)	cy = GDISP.clipy1 - y;
		#endif

		area = cx*cy;
		lld_lcdSetViewPort(x, y, cx, cy);
		lld_lcdWriteStreamStart();
		for(i = 0; i < area; i++)
			lld_lcdWriteData(color);
		lld_lcdWriteStreamStop();
		lld_lcdResetViewPort();
	}
#endif

#if GDISP_HARDWARE_BITFILLS || defined(__DOXYGEN__)
	/**
	 * @brief   Fill an area with a bitmap.
	 * @note    Optional - The high level driver can emulate using software.
	 *
	 * @param[in] x, y     The start filled area
	 * @param[in] cx, cy   The width and height to be filled
	 * @param[in] srcx, srcy   The bitmap position to start the fill from
	 * @param[in] srccx    The width of a line in the bitmap.
	 * @param[in] buffer   The pixels to use to fill the area.
	 *
	 * @notapi
	 */
	void GDISP_LLD(blitareaex)(coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t srcx, coord_t srcy, coord_t srccx, const pixel_t *buffer) {
		coord_t endx, endy;
		unsigned lg;

		#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
			if (x < GDISP.clipx0) { cx -= GDISP.clipx0 - x; srcx += GDISP.clipx0 - x; x = GDISP.clipx0; }
			if (y < GDISP.clipy0) { cy -= GDISP.clipy0 - y; srcy += GDISP.clipy0 - y; y = GDISP.clipy0; }
			if (srcx+cx > srccx)		cx = srccx - srcx;
			if (cx <= 0 || cy <= 0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return;
			if (x+cx > GDISP.clipx1)	cx = GDISP.clipx1 - x;
			if (y+cy > GDISP.clipy1)	cy = GDISP.clipy1 - y;
		#endif

		lld_lcdSetViewPort(x, y, cx, cy);
		lld_lcdWriteStreamStart();

		endx = srcx + cx;
		endy = y + cy;
		lg = srccx - cx;
		buffer += srcx + srcy * srccx;
		for(; y < endy; y++, buffer += lg)
			for(x=srcx; x < endx; x++)
				lld_lcdWriteData(*buffer++);
		lld_lcdWriteStreamStop();
		lld_lcdResetViewPort();
	}
#endif

#if (GDISP_NEED_PIXELREAD && GDISP_HARDWARE_PIXELREAD) || defined(__DOXYGEN__)
	/**
	 * @brief   Get the color of a particular pixel.
	 * @note    Optional.
	 * @note    If x,y is off the screen, the result is undefined.
	 *
	 * @param[in] x, y     The start of the text
	 *
	 * @notapi
	 */
	color_t GDISP_LLD(getpixelcolor)(coord_t x, coord_t y) {
		/* This routine is marked "DO NOT USE" in the original
		 *  GLCD driver. We just keep our GDISP_HARDWARE_READPIXEL
		 *  turned off for now.
		 */
		color_t color;

		#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
			if (x < 0 || x >= GDISP.Width || y < 0 || y >= GDISP.Height) return 0;
		#endif

		lld_lcdSetCursor(x, y);
		lld_lcdWriteStreamStart();

		color = lld_lcdReadData();
		color = lld_lcdReadData();

		lld_lcdWriteStreamStop();

		return color;
	}
#endif

#if (GDISP_NEED_SCROLL && GDISP_HARDWARE_SCROLL) || defined(__DOXYGEN__)
	/**
	 * @brief   Scroll vertically a section of the screen.
	 * @note    Optional.
	 * @note    If x,y + cx,cy is off the screen, the result is undefined.
	 * @note    If lines is >= cy, it is equivelent to a area fill with bgcolor.
	 *
	 * @param[in] x, y     The start of the area to be scrolled
	 * @param[in] cx, cy   The size of the area to be scrolled
	 * @param[in] lines    The number of lines to scroll (Can be positive or negative)
	 * @param[in] bgcolor  The color to fill the newly exposed area.
	 *
	 * @notapi
	 */
	void GDISP_LLD(verticalscroll)(coord_t x, coord_t y, coord_t cx, coord_t cy, int lines, color_t bgcolor) {
		/* This is marked as "TODO: Test this" in the original GLCD driver.
		 * For now we just leave the GDISP_HARDWARE_SCROLL off.
		 */
		static color_t buf[((GDISP_SCREEN_HEIGHT > GDISP_SCREEN_WIDTH ) ? GDISP_SCREEN_HEIGHT : GDISP_SCREEN_WIDTH)];
		coord_t row0, row1;
		unsigned i, gap, abslines;

		#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
			if (x < GDISP.clipx0) { cx -= GDISP.clipx0 - x; x = GDISP.clipx0; }
			if (y < GDISP.clipy0) { cy -= GDISP.clipy0 - y; y = GDISP.clipy0; }
			if (!lines || cx <= 0 || cy <= 0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return;
			if (x+cx > GDISP.clipx1)	cx = GDISP.clipx1 - x;
			if (y+cy > GDISP.clipy1)	cy = GDISP.clipy1 - y;
		#endif

		abslines = lines < 0 ? -lines : lines;
		if (abslines >= cy) {
			abslines = cy;
			gap = 0;
		} else {
			gap = cy - abslines;
			for(i = 0; i < gap; i++) {
				if(lines > 0) {
					row0 = y + i + lines;
					row1 = y + i;
				} else {
					row0 = (y - i - 1) + lines;
					row1 = (y - i - 1);
				}

				/* read row0 into the buffer and then write at row1*/
				lld_lcdSetViewPort(x, row0, cx, 1);
				lld_lcdReadStreamStart();
				lld_lcdReadStream(buf, cx);
				lld_lcdReadStreamStop();

				lld_lcdSetViewPort(x, row1, cx, 1);
				lld_lcdWriteStreamStart();
				lld_lcdWriteStream(buf, cx);
				lld_lcdWriteStreamStop();
			}
		}

		/* fill the remaining gap */
		lld_lcdSetViewPort(x, lines > 0 ? (y+gap) : y, cx, abslines);
		lld_lcdWriteStreamStart();
		gap = cx*abslines;
		for(i = 0; i < gap; i++) lld_lcdWriteData(bgcolor);
		lld_lcdWriteStreamStop();
		lld_lcdResetViewPort();
	}
#endif

#if GDISP_HARDWARE_CONTROL || defined(__DOXYGEN__)
	/**
	 * @brief   Driver Control
	 * @detail	Unsupported control codes are ignored.
	 * @note	The value parameter should always be typecast to (void *).
	 * @note	There are some predefined and some specific to the low level driver.
	 * @note	GDISP_CONTROL_POWER			- Takes a gdisp_powermode_t
	 * 			GDISP_CONTROL_ORIENTATION	- Takes a gdisp_orientation_t
	 * 			GDISP_CONTROL_BACKLIGHT -	 Takes an int from 0 to 100. For a driver
	 * 											that only supports off/on anything other
	 * 											than zero is on.
	 * 			GDISP_CONTROL_CONTRAST		- Takes an int from 0 to 100.
	 * 			GDISP_CONTROL_LLD			- Low level driver control constants start at
	 * 											this value.
	 *
	 * @param[in] what		What to do.
	 * @param[in] value		The value to use (always cast to a void *).
	 *
	 * @notapi
	 */
	void GDISP_LLD(control)(unsigned what, void *value) {
		switch(what) {
		case GDISP_CONTROL_POWER:
			if (GDISP.Powermode == (gdisp_powermode_t)value)
				return;
			switch((gdisp_powermode_t)value) {
				case powerOff:
					/* 	Code here */
					/* break; */
				case powerOn:
					/* 	Code here */
					/* You may need this ---
						if (GDISP.Powermode != powerSleep)
							GDISP_LLD(init();
					*/
					/* break; */
				case powerSleep:
					/* 	Code here */
					/* break; */
				default:
					return;
			}
			GDISP.Powermode = (gdisp_powermode_t)value;
			return;
		case GDISP_CONTROL_ORIENTATION:
			if (GDISP.Orientation == (gdisp_orientation_t)value)
				return;
			switch((gdisp_orientation_t)value) {
			case GDISP_ROTATE_0:
				lld_lcdWriteReg(0x0001,0x0127);
				lld_lcdWriteReg(0x03, 0b0011);
				GDISP.Height = GDISP_SCREEN_HEIGHT;
				GDISP.Width = GDISP_SCREEN_WIDTH;
				break;
			case GDISP_ROTATE_90:
				lld_lcdWriteReg(0x0001,0x0027);
				lld_lcdWriteReg(0x0003, 0b1011);
				GDISP.Height = GDISP_SCREEN_WIDTH;
				GDISP.Width = GDISP_SCREEN_HEIGHT;
				break;
			case GDISP_ROTATE_180:
				lld_lcdWriteReg(0x0001,0x0127);
				lld_lcdWriteReg(0x0003, 0b0000);
				GDISP.Height = GDISP_SCREEN_HEIGHT;
				GDISP.Width = GDISP_SCREEN_WIDTH;
				break;
			case GDISP_ROTATE_270:
				lld_lcdWriteReg(0x0001,0x0027);
				lld_lcdWriteReg(0x0003, 0b1000);
				GDISP.Height = GDISP_SCREEN_WIDTH;
				GDISP.Width = GDISP_SCREEN_HEIGHT;
				break;
			default:
				return;
			}
			#if GDISP_NEED_CLIP || GDISP_NEED_VALIDATION
				GDISP.clipx0 = 0;
				GDISP.clipy0 = 0;
				GDISP.clipx1 = GDISP.Width;
				GDISP.clipy1 = GDISP.Height;
			#endif
			GDISP.Orientation = (gdisp_orientation_t)value;
			return;
/*
		case GDISP_CONTROL_BACKLIGHT:
		case GDISP_CONTROL_CONTRAST:
*/
		}
	}
#endif

#endif /* GFX_USE_GDISP */
/** @} */