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#include <stdarg.h>
#include <assert.h>
#include "zgl.h"
void gl_fatal_error(char *format, ...)
{
va_list ap;
va_start(ap,format);
fprintf(stderr,"TinyGL: fatal error: ");
vfprintf(stderr,format,ap);
fprintf(stderr,"\n");
exit(1);
va_end(ap);
}
void gl_assert(int test)
{
assert(test);
}
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