diff options
Diffstat (limited to 'src/gwin')
-rw-r--r-- | src/gwin/gwin.mk | 1 | ||||
-rw-r--r-- | src/gwin/progressbar.c | 294 |
2 files changed, 295 insertions, 0 deletions
diff --git a/src/gwin/gwin.mk b/src/gwin/gwin.mk index ec02f139..4c670ea2 100644 --- a/src/gwin/gwin.mk +++ b/src/gwin/gwin.mk @@ -10,4 +10,5 @@ GFXSRC += $(GFXLIB)/src/gwin/gwin.c \ $(GFXLIB)/src/gwin/label.c \ $(GFXLIB)/src/gwin/radio.c \ $(GFXLIB)/src/gwin/list.c \ + $(GFXLIB)/src/gwin/progressbar.c \ diff --git a/src/gwin/progressbar.c b/src/gwin/progressbar.c new file mode 100644 index 00000000..d0ad34d6 --- /dev/null +++ b/src/gwin/progressbar.c @@ -0,0 +1,294 @@ +/* + * This file is subject to the terms of the GFX License. If a copy of + * the license was not distributed with this file, you can obtain one at: + * + * http://ugfx.org/license.html + */ + +/** + * @file src/gwin/progressbar.c + * @brief GWIN sub-system progressbar code. + * + * @defgroup Progressbar Progressbar + * @ingroup GWIN + * + * @{ + */ + +#include "gfx.h" + +#if (GFX_USE_GWIN && GWIN_NEED_PROGRESSBAR) || defined(__DOXYGEN__) + +#include "gwin/class_gwin.h" + +// Reset the display position back to the value predicted by the saved progressbar position +static void ResetDisplayPos(GProgressbarObject *gsw) { + if (gsw->w.g.width < gsw->w.g.height) + gsw->dpos = gsw->w.g.height-1-((gsw->w.g.height-1)*(gsw->pos-gsw->min))/(gsw->max-gsw->min); + else + gsw->dpos = ((gsw->w.g.width-1)*(gsw->pos-gsw->min))/(gsw->max-gsw->min); +} + +// The progressbar VMT table +static const gwidgetVMT progressbarVMT = { + { + "Progressbar", // The classname + sizeof(GProgressbarObject), // The object size + _gwidgetDestroy, // The destroy routine + _gwidgetRedraw, // The redraw routine + 0, // The after-clear routine + }, + gwinProgressbarDraw_Std, // The default drawing routine + #if GINPUT_NEED_MOUSE + { + 0, // Process mouse down events (NOT USED) + 0, // Process mouse up events + 0, // Process mouse move events + }, + #endif + #if GINPUT_NEED_TOGGLE + { + 0, // 1 toggle role + 0, // Assign Toggles + 0, // Get Toggles + 0, // Process toggle off events (NOT USED) + 0, // Process toggle on events + }, + #endif + #if GINPUT_NEED_DIAL + { + 0, // 1 dial roles + 0, // Assign Dials + 0, // Get Dials + 0, // Process dial move events + }, + #endif +}; + +GHandle gwinGProgressbarCreate(GDisplay *g, GProgressbarObject *gs, const GWidgetInit *pInit) { + if (!(gs = (GProgressbarObject *)_gwidgetCreate(g, &gs->w, pInit, &progressbarVMT))) + return 0; + + gs->min = 0; + gs->max = 100; + gs->res = 1; + gs->pos = 0; + gs->delay = 0; + + ResetDisplayPos(gs); + gwinSetVisible((GHandle)gs, pInit->g.show); + + return (GHandle)gs; +} + +void gwinProgressbarSetRange(GHandle gh, int min, int max) { + #define gsw ((GProgressbarObject *)gh) + + if (gh->vmt != (gwinVMT *)&progressbarVMT) + return; + + if (min == max) // prevent divide by 0 errors. + max++; + gsw->min = min; + gsw->max = max; + gsw->pos = min; + + ResetDisplayPos(gsw); + + #undef gsw +} + +void gwinProgressbarSetPosition(GHandle gh, int pos) { + #define gsw ((GProgressbarObject *)gh) + + if (gh->vmt != (gwinVMT *)&progressbarVMT) + return; + + if (gsw->min <= gsw->max) { + if (pos < gsw->min) gsw->pos = gsw->min; + else if (pos > gsw->max) gsw->pos = gsw->max; + else gsw->pos = pos; + } else { + if (pos > gsw->min) gsw->pos = gsw->min; + else if (pos < gsw->max) gsw->pos = gsw->max; + else gsw->pos = pos; + } + + ResetDisplayPos(gsw); + _gwidgetRedraw(gh); + + #undef gsw +} + +void gwinProgressbarSetResolution(GHandle gh, int resolution) { + #define gsw ((GProgressbarObject *)gh) + + if (gh->vmt != (gwinVMT *)&progressbarVMT) + return; + + if (resolution <= 0) + resolution = 1; + + gsw->res = resolution; + + #undef gsw +} + +void gwinProgressbarIncrement(GHandle gh) { + #define gsw ((GProgressbarObject *)gh) + + if (gh->vmt != (gwinVMT *)&progressbarVMT) + return; + + if (gsw->max - gsw->pos > gsw->res) + gsw->pos += gsw->res; + else + gsw->pos = gsw->max; + + ResetDisplayPos(gsw); + _gwidgetRedraw(gh); + + #undef gsw +} + +void gwinProgressbarDecrement(GHandle gh) { + #define gsw ((GProgressbarObject *)gh) + + if (gh->vmt != (gwinVMT *)&progressbarVMT) + return; + + if (gsw->pos > gsw->res) + gsw->pos -= gsw->min; + else + gsw->pos = gsw->min; + + gsw->pos -= gsw->res; + + ResetDisplayPos(gsw); + _gwidgetRedraw(gh); + + #undef gsw +} + +// used by gwinProgressbarStart(); +static void _progressbarCallback(GHandle gh) { + #define gsw ((GProgressbarObject *)gh) + + if (gh->vmt != (gwinVMT *)&progressbarVMT) + return; + + gwinProgressbarIncrement(gh); + + if (gsw->pos < gsw->max) + gtimerStart(&(gsw->gt), _progressbarCallback, gh, FALSE, gsw->delay); + + #undef gsw +} + +void gwinProgressbarStart(GHandle gh, delaytime_t delay) { + #define gsw ((GProgressbarObject *)gh) + + if (gh->vmt != (gwinVMT *)&progressbarVMT) + return; + + gsw->delay = delay; + + gtimerInit(&(gsw->gt)); + gtimerStart(&(gsw->gt), _progressbarCallback, gh, FALSE, gsw->delay); + + #undef gsw +} + +/*---------------------------------------------------------- + * Custom Draw Routines + *----------------------------------------------------------*/ + +void gwinProgressbarDraw_Std(GWidgetObject *gw, void *param) { + #define gsw ((GProgressbarObject *)gw) + const GColorSet * pcol; + (void) param; + + if (gw->g.vmt != (gwinVMT *)&progressbarVMT) + return; + + if ((gw->g.flags & GWIN_FLG_ENABLED)) + pcol = &gw->pstyle->pressed; + else + pcol = &gw->pstyle->disabled; + + if (gw->g.width < gw->g.height) { // Vertical progressbar + if (gsw->dpos != gw->g.height-1) + gdispGFillArea(gw->g.display, gw->g.x, gw->g.y+gsw->dpos, gw->g.width, gw->g.height - gsw->dpos, pcol->progress); // Active Area + if (gsw->dpos != 0) + gdispGFillArea(gw->g.display, gw->g.x, gw->g.y, gw->g.width, gsw->dpos, gw->pstyle->enabled.progress); // Inactive area + gdispGDrawBox(gw->g.display, gw->g.x, gw->g.y, gw->g.width, gw->g.height, pcol->edge); // Edge + gdispGDrawLine(gw->g.display, gw->g.x, gw->g.y+gsw->dpos, gw->g.x+gw->g.width-1, gw->g.y+gsw->dpos, pcol->edge); // Thumb + + // Horizontal progressbar + } else { + if (gsw->dpos != gw->g.width-1) + gdispGFillArea(gw->g.display, gw->g.x+gsw->dpos, gw->g.y, gw->g.width-gsw->dpos, gw->g.height, gw->pstyle->enabled.progress); // Inactive area + if (gsw->dpos != 0) + gdispGFillArea(gw->g.display, gw->g.x, gw->g.y, gsw->dpos, gw->g.height, pcol->progress); // Active Area + gdispGDrawBox(gw->g.display, gw->g.x, gw->g.y, gw->g.width, gw->g.height, pcol->edge); // Edge + gdispGDrawLine(gw->g.display, gw->g.x+gsw->dpos, gw->g.y, gw->g.x+gsw->dpos, gw->g.y+gw->g.height-1, pcol->edge); // Thumb + } + gdispGDrawStringBox(gw->g.display, gw->g.x+1, gw->g.y+1, gw->g.width-2, gw->g.height-2, gw->text, gw->g.font, pcol->text, justifyCenter); + + #undef gsw +} + +#if GDISP_NEED_IMAGE +void gwinProgressbarDraw_Image(GWidgetObject *gw, void *param) { + #define gsw ((GProgressbarObject *)gw) + #define gi ((gdispImage *)param) + const GColorSet * pcol; + coord_t z, v; + + if (gw->g.vmt != (gwinVMT *)&progressbarVMT) + return; + + if ((gw->g.flags & GWIN_FLG_ENABLED)) + pcol = &gw->pstyle->pressed; + else + pcol = &gw->pstyle->disabled; + + if (gw->g.width < gw->g.height) { // Vertical progressbar + if (gsw->dpos != 0) // The unfilled area + gdispGFillArea(gw->g.display, gw->g.x, gw->g.y, gw->g.width, gsw->dpos, gw->pstyle->enabled.progress); // Inactive area + if (gsw->dpos != gw->g.height-1) { // The filled area + for(z=gw->g.height, v=gi->height; z > gsw->dpos;) { + z -= v; + if (z < gsw->dpos) { + v -= gsw->dpos - z; + z = gsw->dpos; + } + gdispGImageDraw(gw->g.display, gi, gw->g.x, gw->g.y+z, gw->g.width, v, 0, gi->height-v); + } + } + gdispGDrawBox(gw->g.display, gw->g.x, gw->g.y, gw->g.width, gw->g.height, pcol->edge); // Edge + gdispGDrawLine(gw->g.display, gw->g.x, gw->g.y+gsw->dpos, gw->g.x+gw->g.width-1, gw->g.y+gsw->dpos, pcol->edge); // Thumb + + // Horizontal progressbar + } else { + if (gsw->dpos != gw->g.width-1) // The unfilled area + gdispGFillArea(gw->g.display, gw->g.x+gsw->dpos, gw->g.y, gw->g.width-gsw->dpos, gw->g.height, gw->pstyle->enabled.progress); // Inactive area + if (gsw->dpos != 0) { // The filled area + for(z=0, v=gi->width; z < gsw->dpos; z += v) { + if (z+v > gsw->dpos) + v -= z+v - gsw->dpos; + gdispGImageDraw(gw->g.display, gi, gw->g.x+z, gw->g.y, v, gw->g.height, 0, 0); + } + } + gdispGDrawBox(gw->g.display, gw->g.x, gw->g.y, gw->g.width, gw->g.height, pcol->edge); // Edge + gdispGDrawLine(gw->g.display, gw->g.x+gsw->dpos, gw->g.y, gw->g.x+gsw->dpos, gw->g.y+gw->g.height-1, pcol->edge); // Thumb + } + gdispGDrawStringBox(gw->g.display, gw->g.x+1, gw->g.y+1, gw->g.width-2, gw->g.height-2, gw->text, gw->g.font, pcol->text, justifyCenter); + + #undef gsw +} +#endif /* GDISP_NEED_IMAGE */ + +#endif /* GFX_USE_GWIN && GWIN_NEED_BUTTON */ +/** @} */ + |