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-rw-r--r--src/gwin/gwin_gl3d.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gwin/gwin_gl3d.c b/src/gwin/gwin_gl3d.c
index c9db1a3b..4c3f0f7f 100644
--- a/src/gwin/gwin_gl3d.c
+++ b/src/gwin/gwin_gl3d.c
@@ -35,7 +35,7 @@ static const gwinVMT gl3dVMT = {
0, // The after-clear routine
};
-static bool_t haveGLwindow = FALSE;
+static gBool haveGLwindow = gFalse;
GHandle gwinGGL3DCreate(GDisplay *g, GGL3DObject *gl, const GWindowInit *pInit) {
ZBuffer * zb;
@@ -71,7 +71,7 @@ GHandle gwinGGL3DCreate(GDisplay *g, GGL3DObject *gl, const GWindowInit *pInit)
glViewport(0, 0, gl->g.width, gl->g.height);
- haveGLwindow = TRUE;
+ haveGLwindow = gTrue;
gwinSetVisible((GHandle)gl, pInit->show);
return (GHandle)gl;
}
@@ -79,7 +79,7 @@ GHandle gwinGGL3DCreate(GDisplay *g, GGL3DObject *gl, const GWindowInit *pInit)
static void gl3dDestroy(GWindowObject *gh) {
(void) gh;
glClose();
- haveGLwindow = FALSE;
+ haveGLwindow = gFalse;
}
static void gl3dRedraw(GWindowObject *gh) {