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-rw-r--r--src/gwin/gwin_checkbox.h18
1 files changed, 5 insertions, 13 deletions
diff --git a/src/gwin/gwin_checkbox.h b/src/gwin/gwin_checkbox.h
index 2fba95c1..ebab833d 100644
--- a/src/gwin/gwin_checkbox.h
+++ b/src/gwin/gwin_checkbox.h
@@ -42,7 +42,7 @@ typedef struct GEventGWinCheckbox {
#if GWIN_WIDGET_TAGS
WidgetTag tag; // The checkbox tag
#endif
- bool_t isChecked; // Is the checkbox currently checked or unchecked?
+ gBool isChecked; // Is the checkbox currently checked or unchecked?
} GEventGWinCheckbox;
/**
@@ -61,10 +61,6 @@ typedef struct GCheckboxObject {
#endif
} GCheckboxObject;
-#ifdef __cplusplus
-extern "C" {
-#endif
-
/**
* @brief Create a checkbox window.
* @return NULL if there is no resultant drawing area, otherwise a window handle.
@@ -92,21 +88,21 @@ GHandle gwinGCheckboxCreate(GDisplay *g, GCheckboxObject *gb, const GWidgetInit
* @brief Set the state of a checkbox
*
* @param[in] gh The window handle (must be a checkbox window)
- * @param[in] isChecked TRUE to set the check, FALSE to uncheck.
+ * @param[in] isChecked gTrue to set the check, gFalse to uncheck.
*
* @api
*/
-void gwinCheckboxCheck(GHandle gh, bool_t isChecked);
+void gwinCheckboxCheck(GHandle gh, gBool isChecked);
/**
* @brief Get the state of a checkbox
- * @return TRUE if the checkbox is currently checked
+ * @return gTrue if the checkbox is currently checked
*
* @param[in] gh The window handle (must be a checkbox window)
*
* @api
*/
-bool_t gwinCheckboxIsChecked(GHandle gh);
+gBool gwinCheckboxIsChecked(GHandle gh);
/**
* @defgroup Renderings_Checkbox Renderings
@@ -156,10 +152,6 @@ void gwinCheckboxDraw_CheckOnRight(GWidgetObject *gw, void *param);
void gwinCheckboxDraw_Button(GWidgetObject *gw, void *param);
/** @} */
-#ifdef __cplusplus
-}
-#endif
-
#endif /* _GWIN_CHECKBOX_H */
/** @} */