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-rw-r--r--src/ginput/driver_mouse.h219
-rw-r--r--src/ginput/ginput_ginput.c14
-rw-r--r--src/ginput/ginput_mouse.c1245
-rw-r--r--src/ginput/ginput_mouse.h154
-rw-r--r--src/ginput/sys_options.h99
-rw-r--r--src/ginput/sys_rules.h15
6 files changed, 989 insertions, 757 deletions
diff --git a/src/ginput/driver_mouse.h b/src/ginput/driver_mouse.h
index 21d87dac..836ae1de 100644
--- a/src/ginput/driver_mouse.h
+++ b/src/ginput/driver_mouse.h
@@ -17,162 +17,159 @@
#ifndef _LLD_GINPUT_MOUSE_H
#define _LLD_GINPUT_MOUSE_H
-#if GINPUT_NEED_MOUSE || defined(__DOXYGEN__)
+#if GINPUT_NEED_MOUSE //|| defined(__DOXYGEN__)
-#include "ginput_lld_mouse_config.h"
+// Include the GDRIVER infrastructure
+#include "src/gdriver/sys_defs.h"
-// GEVENT_MOUSE or GEVENT_TOUCH - What type of device is this.
-#ifndef GINPUT_MOUSE_EVENT_TYPE
- #define GINPUT_MOUSE_EVENT_TYPE GEVENT_MOUSE
-#endif
-
-// TRUE/FALSE - Does the mouse/touch driver require calibration?
-#ifndef GINPUT_MOUSE_NEED_CALIBRATION
- #define GINPUT_MOUSE_NEED_CALIBRATION FALSE
-#endif
-
-// TRUE/FALSE - Should the calibration happen at the extremes of the panel?
-#ifndef GINPUT_MOUSE_CALIBRATE_EXTREMES
- #define GINPUT_MOUSE_CALIBRATE_EXTREMES FALSE
-#endif
-
-// TRUE/FALSE - Can the mouse/touch driver itself save calibration data?
-#ifndef GINPUT_MOUSE_LLD_CALIBRATION_LOADSAVE
- #define GINPUT_MOUSE_LLD_CALIBRATION_LOADSAVE FALSE
-#endif
-
-// n or -1 - n means to test calibration result (+/- pixels), -1 means not to.
-#ifndef GINPUT_MOUSE_MAX_CALIBRATION_ERROR
- #define GINPUT_MOUSE_MAX_CALIBRATION_ERROR -1
-#endif
-
-// n - How many times to read (and average) per poll
-#ifndef GINPUT_MOUSE_READ_CYCLES
- #define GINPUT_MOUSE_READ_CYCLES 1
-#endif
-
-// n - Millisecs between poll's
-#ifndef GINPUT_MOUSE_POLL_PERIOD
- #define GINPUT_MOUSE_POLL_PERIOD 25
-#endif
-
-// n - Movement allowed without discarding the CLICK or CLICKCXT event (+/- pixels)
-#ifndef GINPUT_MOUSE_MAX_CLICK_JITTER
- #define GINPUT_MOUSE_MAX_CLICK_JITTER 1
-#endif
-
-// n - Movement allowed without discarding the MOVE event (+/- pixels)
-#ifndef GINPUT_MOUSE_MAX_MOVE_JITTER
- #define GINPUT_MOUSE_MAX_MOVE_JITTER 0
-#endif
-
-// ms - Millisecs seperating a CLICK from a CXTCLICK
-#ifndef GINPUT_MOUSE_CLICK_TIME
- #define GINPUT_MOUSE_CLICK_TIME 700
-#endif
-
-// true/false - Whether the mouse driver internally handles screen rotation
-#ifndef GINPUT_MOUSE_NO_ROTATION
- #define GINPUT_MOUSE_NO_ROTATION FALSE
-#endif
-
-typedef struct MouseReading_t {
+typedef struct GMouseReading {
coord_t x, y, z;
uint16_t buttons;
- } MouseReading;
+ } GMouseReading;
+
+#if !GINPUT_TOUCH_NOCALIBRATE
+ typedef struct GMouseCalibration {
+ float ax;
+ float bx;
+ float cx;
+ float ay;
+ float by;
+ float cy;
+ } GMouseCalibration;
+#endif
+
+typedef struct GMouse {
+ GDriver d; // The driver overheads and vmt
+ GMouseReading r; // The current position and state
+ uint16_t flags; // Flags
+ #define GMOUSE_FLG_CLICK_TIMER 0x0001 // Currently timing a click
+ #define GMOUSE_FLG_INDELTA 0x0002 // Currently in a up/down transition test
+ #define GMOUSE_FLG_CLIP 0x0004 // Clip reading to the display
+ #define GMOUSE_FLG_CALIBRATE 0x0008 // Calibrate readings
+ #define GMOUSE_FLG_IN_CAL 0x0010 // Currently in calibration routine
+ #define GMOUSE_FLG_FINGERMODE 0x0020 // Mouse is currently in finger mode
+ #define GMOUSE_FLG_NEEDREAD 0x0040 // The mouse needs reading
+ #define GMOUSE_FLG_DRIVER_FIRST 0x0100 // The first flag available for the driver
+ point clickpos; // The position of the last click event
+ systemticks_t clicktime; // The time of the last click event
+ GDisplay * display; // The display the mouse is associated with
+ #if !GINPUT_TOUCH_NOCALIBRATE
+ GMouseCalibration caldata; // The calibration data
+ #endif
+ // Other driver specific fields may follow.
+} GMouse;
+
+typedef struct GMouseJitter {
+ coord_t calibrate; // Maximum error for a calibration to succeed
+ coord_t click; // Movement allowed without discarding the CLICK or CLICKCXT event
+ coord_t move; // Movement allowed without discarding the MOVE event
+} GMouseJitter;
+
+typedef struct GMouseVMT {
+ GDriverVMT d; // Device flags are part of the general vmt
+ #define GMOUSE_VFLG_TOUCH 0x0001 // This is a touch device (rather than a mouse). Button 1 is calculated from z value.
+ #define GMOUSE_VFLG_NOPOLL 0x0002 // Do not poll this device - it is purely interrupt driven
+ #define GMOUSE_VFLG_SELFROTATION 0x0004 // This device returns readings that are aligned with the display orientation
+ #define GMOUSE_VFLG_DEFAULTFINGER 0x0008 // Default to finger mode
+ #define GMOUSE_VFLG_CALIBRATE 0x0010 // This device requires calibration
+ #define GMOUSE_VFLG_CAL_EXTREMES 0x0020 // Use edge to edge calibration
+ #define GMOUSE_VFLG_CAL_TEST 0x0040 // Test the results of the calibration
+ #define GMOUSE_VFLG_CAL_LOADFREE 0x0080 // Call gfxFree on the buffer returned by the VMT calload() routine.
+ #define GMOUSE_VFLG_ONLY_DOWN 0x0100 // This device returns a valid position only when the mouse is down
+ #define GMOUSE_VFLG_POORUPDOWN 0x0200 // Position readings during up/down are unreliable
+ #define GMOUSE_VFLG_DYNAMICONLY 0x8000 // This mouse driver should not be statically initialized eg Win32
+ coord_t z_max; // TOUCH: Maximum possible z value (fully touched)
+ coord_t z_min; // TOUCH: Minimum possible z value (touch off screen). Note may also be > z_max
+ coord_t z_touchon; // TOUCH: z values between z_max and this are a solid touch on
+ coord_t z_touchoff; // TOUCH: z values between z_min and this are a solid touch off
+
+ GMouseJitter pen_jitter; // PEN MODE: Jitter settings
+ GMouseJitter finger_jitter; // FINGER MODE: Jitter settings
+
+ bool_t (*init)(GMouse *m, unsigned driverinstance); // Required
+ void (*deinit)(GMouse *m); // Optional
+ bool_t (*get)(GMouse *m, GMouseReading *prd); // Required
+ void (*calsave)(GMouse *m, void *buf, size_t sz); // Optional
+ const char *(*calload)(GMouse *m, size_t sz); // Optional: Can return NULL if no data is saved.
+} GMouseVMT;
+
+#define gmvmt(m) ((const GMouseVMT const *)((m)->d.vmt))
/*===========================================================================*/
/* External declarations. */
/*===========================================================================*/
+// If we are not using multiple mice then hard-code the VMT name
+#if !defined(GINPUT_MOUSE_DRIVER_LIST)
+ #undef GMOUSE_DRIVER_VMT
+ #define GMOUSE_DRIVER_VMT GMOUSEVMT_OnlyOne
+#endif
+
#ifdef __cplusplus
extern "C" {
#endif
-
/**
- * @brief Initialise the mouse/touch.
+ * @brief Initialize a mouse driver
+ *
+ * @param[in] g The mouse driver
+ * @param[in] display The display to which the mouse shall be assigned
+ * @param[in] driverinstance The driver instance ToDo: Add some more details
+ * @param[in] systeminstance The mouse instance ToDo: Add some more details
+ *
+ * @return TRUE on success, FALSE otherwise
+ * @note This routine is provided by the high level code for
+ * use in the driver VMT's GMouseVMT.d structure.
*
* @notapi
*/
- void ginput_lld_mouse_init(void);
+ bool_t _gmouseInitDriver(GDriver *g, void *display, unsigned driverinstance, unsigned systeminstance);
/**
- * @brief Read the mouse/touch position.
+ * @brief Routine that is called after initialization
*
- * @param[in] pt A pointer to the structure to fill
+ * @param[in] g The mouse driver
+ * @note This routine is provided by the high level code for
+ * use in the driver VMT's GMouseVMT.d structure.
*
- * @note For drivers that don't support returning a position
- * when the touch is up (most touch devices), it should
- * return the previous position with the new Z value.
- * The z value is the pressure for those touch devices
- * that support it (-100 to 100 where > 0 is touched)
- * or, 0 or 100 for those drivers that don't.
+ * @notapi
+ */
+ void _gmousePostInitDriver(GDriver *g);
+
+ /**
+ * @brief Deinitialize a mouse driver
+ *
+ * @param[in] g The mouse driver
+ * @note This routine is provided by the high level code for
+ * use in the driver VMT's GMouseVMT.d structure.
*
* @notapi
*/
- void ginput_lld_mouse_get_reading(MouseReading *pt);
-
- #if GINPUT_MOUSE_LLD_CALIBRATION_LOADSAVE
- /**
- * @brief Load calibration data from a storage area on the touch controller.
- *
- * @param[in] instance The mouse instance number
- *
- * @note The instance parameter is currently always 0 as we only support
- * one mouse/touch device at a time.
- * @note This routine should only be provided if the driver has its own
- * storage area where calibration data can be stored. The drivers
- * option.h file should define GINPUT_MOUSE_LLD_CALIBRATION_LOADSAVE = TRUE
- * if it supports this.
- *
- * @notapi
- */
- const char *ginput_lld_mouse_calibration_load(uint16_t instance);
- /**
- * @brief Save calibration data to a storage area on the touch controller.
- *
- * @param[in] instance The mouse instance number
- * @param[in] calbuf The calibration data to be saved
- * @param[in] sz The size of the calibration data
- *
- * @note The instance parameter is currently always 0 as we only support
- * one mouse/touch device at a time.
- * @note This routine should only be provided if the driver has its own
- * storage area where calibration data can be stored. The drivers
- * option.h file should define GINPUT_MOUSE_LLD_CALIBRATION_LOADSAVE = TRUE
- * if it supports this.
- *
- * @notapi
- */
- void ginput_lld_mouse_calibration_save(uint16_t instance, const uint8_t *calbuf, size_t sz);
- #endif
+ void _gmouseDeInitDriver(GDriver *g);
/**
* @brief Wakeup the high level code so that it attempts another read
*
* @note This routine is provided to low level drivers by the high level code
- * @note Particularly useful if GINPUT_MOUSE_POLL_PERIOD = TIME_INFINITE
*
* @notapi
*/
- void ginputMouseWakeup(void);
+ void _gmouseWakeup(GMouse *m);
/**
* @brief Wakeup the high level code so that it attempts another read
*
* @note This routine is provided to low level drivers by the high level code
- * @note Particularly useful if GINPUT_MOUSE_POLL_PERIOD = TIME_INFINITE
*
* @iclass
* @notapi
*/
- void ginputMouseWakeupI(void);
+ void _gmouseWakeupI(GMouse *m);
#ifdef __cplusplus
}
#endif
-#endif /* GINPUT_NEED_MOUSE || GINPUT_NEED_TOUCH */
+#endif /* GINPUT_NEED_MOUSE */
#endif /* _LLD_GINPUT_MOUSE_H */
/** @} */
diff --git a/src/ginput/ginput_ginput.c b/src/ginput/ginput_ginput.c
index 4197fa25..191ae025 100644
--- a/src/ginput/ginput_ginput.c
+++ b/src/ginput/ginput_ginput.c
@@ -16,10 +16,16 @@
#if GFX_USE_GINPUT
+#if GINPUT_NEED_MOUSE
+ extern void _gmouseInit(void);
+ extern void _gmouseDeinit(void);
+#endif
+
void _ginputInit(void)
{
- /* ToDo */
-
+ #if GINPUT_NEED_MOUSE
+ _gmouseInit();
+ #endif
/**
* This should really call an init routine for each ginput sub-system.
* Maybe we'll do this later.
@@ -28,7 +34,9 @@ void _ginputInit(void)
void _ginputDeinit(void)
{
-
+ #if GINPUT_NEED_MOUSE
+ _gmouseDeinit();
+ #endif
}
#endif /* GFX_USE_GINPUT */
diff --git a/src/ginput/ginput_mouse.c b/src/ginput/ginput_mouse.c
index a0daba98..570839a2 100644
--- a/src/ginput/ginput_mouse.c
+++ b/src/ginput/ginput_mouse.c
@@ -8,670 +8,815 @@
/**
* @file src/ginput/ginput_mouse.c
* @brief GINPUT mouse/touch code.
- *
- * @defgroup Mouse Mouse
- * @ingroup GINPUT
- * @{
*/
#include "gfx.h"
-#if (GFX_USE_GINPUT && GINPUT_NEED_MOUSE) || defined(__DOXYGEN__)
+#if GFX_USE_GINPUT && GINPUT_NEED_MOUSE
+
+// Just to make code easier
+#if !GFX_USE_GDISP
+ #define GDISP 0
+#endif
+// Local Settings
+#define CALIBRATION_POLL_PERIOD 20 // milliseconds
+#define CALIBRATION_MINPRESS_PERIOD 300 // milliseconds
+#define CALIBRATION_MAXPRESS_PERIOD 5000 // milliseconds
+
+#define CALIBRATION_FONT "* Double"
+#define CALIBRATION_FONT2 "* Narrow"
+#define CALIBRATION_BACKGROUND Blue
+
+#define CALIBRATION_CROSS_COLOR1 White
+#define CALIBRATION_CROSS_COLOR2 RGB2COLOR(184,158,131)
+#define CALIBRATION_CROSS_INNERGAP 2
+#define CALIBRATION_CROSS_RADIUS 15
+
+#define CALIBRATION_TITLE "Calibration"
+#define CALIBRATION_TITLE_Y 5
+#define CALIBRATION_TITLE_HEIGHT 30
+#define CALIBRATION_TITLE_COLOR White
+#define CALIBRATION_TITLE_BACKGROUND Blue
+
+#define CALIBRATION_ERROR_TEXT "Calibration Failed!"
+#define CALIBRATION_ERROR_DELAY 3000
+#define CALIBRATION_ERROR_COLOR Red
+#define CALIBRATION_ERROR_BACKGROUND Yellow
+#define CALIBRATION_ERROR_Y 35
+#define CALIBRATION_ERROR_HEIGHT 40
+
+// Get the mouse driver interface
#include "driver_mouse.h"
-#if GINPUT_MOUSE_NEED_CALIBRATION
- #if !defined(GFX_USE_GDISP) || !GFX_USE_GDISP
- #error "GINPUT: GFX_USE_GDISP must be defined when mouse or touch calibration is required"
- #endif
+// The mouse poll timer
+static GTIMER_DECL(MouseTimer);
+// Calibration application
+#if !GINPUT_TOUCH_NOCALIBRATE
#include <string.h> // Required for memcpy
- #define GINPUT_MOUSE_CALIBRATION_FONT "* Double"
- #define GINPUT_MOUSE_CALIBRATION_FONT2 "* Narrow"
- #define GINPUT_MOUSE_CALIBRATION_TEXT "Calibration"
- #define GINPUT_MOUSE_CALIBRATION_ERROR_TEXT "Failed - Please try again!"
- #define GINPUT_MOUSE_CALIBRATION_SAME_TEXT "Error: Same Reading - Check Driver!"
+ static inline void CalibrationTransform(GMouseReading *pt, const GMouseCalibration *c) {
+ pt->x = (coord_t) (c->ax * pt->x + c->bx * pt->y + c->cx);
+ pt->y = (coord_t) (c->ay * pt->x + c->by * pt->y + c->cy);
+ }
+#endif
+
+static void SendMouseEvent(GSourceListener *psl, GMouse *m, GMouseReading *r) {
+ GEventMouse *pe;
- #if GINPUT_MOUSE_MAX_CALIBRATION_ERROR < 0
- #define GINPUT_MOUSE_CALIBRATION_POINTS 3
+ // If there is no event buffer just mark a missed event
+ if (!(pe = (GEventMouse *)geventGetEventBuffer(psl))) {
+ // This listener is missing - save the meta events that have happened
+ psl->srcflags |= ((r->buttons & GMETA_MASK)|GINPUT_MISSED_MOUSE_EVENT);
+ return;
+ }
+
+ // If we haven't really moved (and there are no meta events) don't bother sending the event
+ if (!(r->buttons & GMETA_MASK) && !psl->srcflags && !(psl->listenflags & GLISTEN_MOUSENOFILTER)
+ && r->x == m->r.x && r->y == m->r.y && (r->buttons & GINPUT_MOUSE_BTN_MASK) == (m->r.buttons & GINPUT_MOUSE_BTN_MASK))
+ return;
+
+ // Send the event only if we are listening for it
+ if (!((r->buttons & GINPUT_MOUSE_BTN_LEFT) && (psl->listenflags & GLISTEN_MOUSEDOWNMOVES))
+ && !(!(r->buttons & GINPUT_MOUSE_BTN_LEFT) && (psl->listenflags & GLISTEN_MOUSEUPMOVES))
+ && !((r->buttons & GMETA_MASK) && (psl->listenflags & GLISTEN_MOUSEMETA)))
+ return;
+
+ #if !GINPUT_TOUCH_NOTOUCH
+ pe->type = (gmvmt(m)->d.flags & GMOUSE_VFLG_TOUCH) ? GEVENT_TOUCH : GEVENT_MOUSE;
#else
- #define GINPUT_MOUSE_CALIBRATION_POINTS 4
+ pe->type = GEVENT_MOUSE;
#endif
+ pe->x = r->x;
+ pe->y = r->y;
+ pe->z = r->z;
+ pe->buttons = r->buttons | psl->srcflags;
+ psl->srcflags = 0;
+ pe->display = m->display;
+ geventSendEvent(psl);
+}
- typedef struct Calibration_t {
- float ax;
- float bx;
- float cx;
- float ay;
- float by;
- float cy;
- } Calibration;
-#endif
+static void GetMouseReading(GMouse *m) {
+ GMouseReading r;
-typedef struct MousePoint_t {
- coord_t x, y;
-} MousePoint;
+ // Step 1 - Get the Raw Reading
+ {
+ m->flags &= ~GMOUSE_FLG_NEEDREAD;
+ if (!gmvmt(m)->get(m, &r))
+ return;
+ }
-static GTIMER_DECL(MouseTimer);
+ // Step 2 - Handle touch and button 0 debouncing
+ {
+ // Clean off button garbage
+ r.buttons &= GINPUT_MOUSE_BTN_MASK;
+
+ #if !GINPUT_TOUCH_NOTOUCH
+ // If touch then calculate button 0 from z
+ if ((gmvmt(m)->d.flags & GMOUSE_VFLG_TOUCH)) {
+ if (gmvmt(m)->z_min <= gmvmt(m)->z_max) {
+ if (r.z >= gmvmt(m)->z_touchon) r.buttons |= GINPUT_MOUSE_BTN_LEFT;
+ else if (r.z <= gmvmt(m)->z_touchoff) r.buttons &= ~GINPUT_MOUSE_BTN_LEFT;
+ else return; // bad transitional reading
+ } else {
+ if (r.z <= gmvmt(m)->z_touchon) r.buttons |= GINPUT_MOUSE_BTN_LEFT;
+ else if (r.z >= gmvmt(m)->z_touchoff) r.buttons &= ~GINPUT_MOUSE_BTN_LEFT;
+ else return; // bad transitional reading
+ }
+ }
-static struct MouseConfig_t {
- MouseReading t;
- MousePoint movepos;
- MousePoint clickpos;
- systemticks_t clicktime;
- uint16_t last_buttons;
- uint16_t flags;
- #define FLG_INIT_DONE 0x8000
- #define FLG_CLICK_TIMER 0x0001
- #define FLG_IN_CAL 0x0010
- #define FLG_CAL_OK 0x0020
- #define FLG_CAL_SAVED 0x0040
- #define FLG_CAL_FREE 0x0080
- #define FLG_CAL_RAW 0x0100
- #if GINPUT_MOUSE_NEED_CALIBRATION
- GMouseCalibrationSaveRoutine fnsavecal;
- GMouseCalibrationLoadRoutine fnloadcal;
- Calibration caldata;
- #endif
- GDisplay * display;
-} MouseConfig;
-
-void _tsOrientClip(MouseReading *pt, GDisplay *g, bool_t doClip) {
- coord_t w, h;
-
- w = gdispGGetWidth(g);
- h = gdispGGetHeight(g);
-
- #if GDISP_NEED_CONTROL && !GINPUT_MOUSE_NO_ROTATION
- switch(gdispGGetOrientation(g)) {
- case GDISP_ROTATE_0:
- break;
- case GDISP_ROTATE_90:
- {
- coord_t t = pt->x;
- pt->x = w - 1 - pt->y;
- pt->y = t;
+ // Devices with poor button 0 transitioning need debouncing
+ if ((gmvmt(m)->d.flags & GMOUSE_VFLG_POORUPDOWN)) {
+ // Are we in a transition test
+ if ((m->flags & GMOUSE_FLG_INDELTA)) {
+ if (!((r.buttons ^ m->r.buttons) & GINPUT_MOUSE_BTN_LEFT)) {
+ // Transition failed
+ m->flags &= ~GMOUSE_FLG_INDELTA;
+ return;
+ }
+ // Transition succeeded
+ m->flags &= ~GMOUSE_FLG_INDELTA;
+
+ // Should we start a transition test
+ } else if (((r.buttons ^ m->r.buttons) & GINPUT_MOUSE_BTN_LEFT)) {
+ m->flags |= GMOUSE_FLG_INDELTA;
+ return;
}
- break;
- case GDISP_ROTATE_180:
- pt->x = w - 1 - pt->x;
- pt->y = h - 1 - pt->y;
- break;
- case GDISP_ROTATE_270:
- {
- coord_t t = pt->y;
- pt->y = h - 1 - pt->x;
- pt->x = t;
+ }
+ #endif
+
+ #if !GINPUT_TOUCH_NOCALIBRATE_GUI
+ // Stop here with just the raw x,y reading during calibration
+ if ((m->flags & GMOUSE_FLG_IN_CAL)) {
+ if ((r.buttons & GINPUT_MOUSE_BTN_LEFT)) {
+ m->r.x = r.x;
+ m->r.y = r.y;
}
- break;
- default:
- break;
+ m->r.buttons = r.buttons;
+ return;
+ }
+ #endif
+ }
+
+ // Step 3 - Apply calibration, rotation and display clipping
+ {
+ // If the mouse is up we may need to keep our previous position
+ if ((gmvmt(m)->d.flags & GMOUSE_VFLG_ONLY_DOWN) && !(r.buttons & GINPUT_MOUSE_BTN_LEFT)) {
+ r.x = m->r.x;
+ r.y = m->r.y;
+
+ } else {
+
+ #if !GINPUT_TOUCH_NOCALIBRATE
+ // Do we need to calibrate the reading?
+ if ((m->flags & GMOUSE_FLG_CALIBRATE))
+ CalibrationTransform(&r, &m->caldata);
+ #endif
+
+ // We can't clip or rotate if we don't have a display
+ if (m->display) {
+ coord_t w, h;
+
+ // We now need display information
+ w = gdispGGetWidth(m->display);
+ h = gdispGGetHeight(m->display);
+
+ #if GDISP_NEED_CONTROL
+ // Do we need to rotate the reading to match the display
+ if (!(gmvmt(m)->d.flags & GMOUSE_VFLG_SELFROTATION)) {
+ coord_t t;
+
+ switch(gdispGGetOrientation(m->display)) {
+ case GDISP_ROTATE_0:
+ break;
+ case GDISP_ROTATE_90:
+ t = r.x;
+ r.x = w - 1 - r.y;
+ r.y = t;
+ break;
+ case GDISP_ROTATE_180:
+ r.x = w - 1 - r.x;
+ r.y = h - 1 - r.y;
+ break;
+ case GDISP_ROTATE_270:
+ t = r.y;
+ r.y = h - 1 - r.x;
+ r.x = t;
+ break;
+ default:
+ break;
+ }
+ }
+ #endif
+
+ // Do we need to clip the reading to the display
+ if ((m->flags & GMOUSE_FLG_CLIP)) {
+ if (r.x < 0) r.x = 0;
+ else if (r.x >= w) r.x = w-1;
+ if (r.y < 0) r.y = 0;
+ else if (r.y >= h) r.y = h-1;
+ }
+ }
}
- #endif
+ }
- if (doClip) {
- if (pt->x < 0) pt->x = 0;
- else if (pt->x >= w) pt->x = w-1;
- if (pt->y < 0) pt->y = 0;
- else if (pt->y >= h) pt->y = h-1;
+ // Step 4 - Apply jitter detection
+ #if !GINPUT_TOUCH_NOTOUCH
+ {
+ const GMouseJitter *pj;
+ uint32_t diff;
+
+ // Are we in pen or finger mode
+ pj = (m->flags & GMOUSE_FLG_FINGERMODE) ? &gmvmt(m)->finger_jitter : &gmvmt(m)->pen_jitter;
+
+ // Is this just movement jitter
+ if (pj->move > 0) {
+ diff = (uint32_t)(r.x - m->r.x) * (uint32_t)(r.x - m->r.x) + (uint32_t)(r.y - m->r.y) * (uint32_t)(r.y - m->r.y);
+ if (diff < (uint32_t)pj->move * (uint32_t)pj->move) {
+ r.x = m->r.x;
+ r.y = m->r.y;
+ }
+ }
+
+ // Check if the click has moved outside the click area and if so cancel the click
+ if (pj->click > 0 && (m->flags & GMOUSE_FLG_CLICK_TIMER)) {
+ diff = (uint32_t)(r.x - m->clickpos.x) * (uint32_t)(r.x - m->clickpos.x) + (uint32_t)(r.y - m->clickpos.y) * (uint32_t)(r.y - m->clickpos.y);
+ if (diff > (uint32_t)pj->click * (uint32_t)pj->click)
+ m->flags &= ~GMOUSE_FLG_CLICK_TIMER;
+ }
}
-}
+ #endif
+
+ // Step 5 - Click, context-click and other meta event detection
+ {
+ uint16_t upbtns, dnbtns;
+
+ // Calculate button transitions
+ dnbtns = r.buttons & ~m->r.buttons;
+ upbtns = ~r.buttons & m->r.buttons;
-#if GINPUT_MOUSE_NEED_CALIBRATION
- static inline void _tsSetIdentity(Calibration *c) {
- c->ax = 1;
- c->bx = 0;
- c->cx = 0;
- c->ay = 0;
- c->by = 1;
- c->cy = 0;
+ // Left mouse down generates the Mouse-down meta event
+ if ((dnbtns & GINPUT_MOUSE_BTN_LEFT))
+ r.buttons |= GMETA_MOUSE_DOWN;
+
+ // Left mouse up generates the Mouse-up meta event
+ if ((upbtns & GINPUT_MOUSE_BTN_LEFT))
+ r.buttons |= GMETA_MOUSE_UP;
+
+ // Left/Right mouse down starts the click timer
+ if ((dnbtns & (GINPUT_MOUSE_BTN_LEFT|GINPUT_MOUSE_BTN_RIGHT))) {
+ m->clickpos.x = r.x;
+ m->clickpos.y = r.y;
+ m->clicktime = gfxSystemTicks();
+ m->flags |= GMOUSE_FLG_CLICK_TIMER;
+ }
+
+ // Left/Right mouse up with the click timer still running may generate a click or context click
+ if ((upbtns & (GINPUT_MOUSE_BTN_LEFT|GINPUT_MOUSE_BTN_RIGHT)) && (m->flags & GMOUSE_FLG_CLICK_TIMER)) {
+ m->flags &= ~GMOUSE_FLG_CLICK_TIMER;
+ m->clicktime = gfxSystemTicks() - m->clicktime;
+
+ // Was this a short click?
+ if (m->clicktime <= gfxMillisecondsToTicks(GINPUT_MOUSE_CLICK_TIME)) {
+ if ((upbtns & GINPUT_MOUSE_BTN_RIGHT))
+ r.buttons |= GMETA_MOUSE_CXTCLICK;
+ if ((upbtns & GINPUT_MOUSE_BTN_LEFT))
+ r.buttons |= GMETA_MOUSE_CLICK;
+ }
+
+ #if !GINPUT_TOUCH_NOTOUCH
+ // Was this a long click on a touch device?
+ if ((gmvmt(m)->d.flags & GMOUSE_VFLG_TOUCH) && m->clicktime >= gfxMillisecondsToTicks(GINPUT_TOUCH_CXTCLICK_TIME))
+ r.buttons |= GMETA_MOUSE_CXTCLICK;
+ #endif
+ }
}
- static inline void _tsDrawCross(const MousePoint *pp) {
- gdispGDrawLine(MouseConfig.display, pp->x-15, pp->y, pp->x-2, pp->y, White);
- gdispGDrawLine(MouseConfig.display, pp->x+2, pp->y, pp->x+15, pp->y, White);
- gdispGDrawLine(MouseConfig.display, pp->x, pp->y-15, pp->x, pp->y-2, White);
- gdispGDrawLine(MouseConfig.display, pp->x, pp->y+2, pp->x, pp->y+15, White);
+ // Step 6 - Send the event to the listeners that are interested.
+ {
+ GSourceListener *psl;
- gdispGDrawLine(MouseConfig.display, pp->x-15, pp->y+15, pp->x-7, pp->y+15, RGB2COLOR(184,158,131));
- gdispGDrawLine(MouseConfig.display, pp->x-15, pp->y+7, pp->x-15, pp->y+15, RGB2COLOR(184,158,131));
+ // Send to the "All Mice" source listeners
+ psl = 0;
+ while ((psl = geventGetSourceListener((GSourceHandle)&MouseTimer, psl)))
+ SendMouseEvent(psl, m, &r);
- gdispGDrawLine(MouseConfig.display, pp->x-15, pp->y-15, pp->x-7, pp->y-15, RGB2COLOR(184,158,131));
- gdispGDrawLine(MouseConfig.display, pp->x-15, pp->y-7, pp->x-15, pp->y-15, RGB2COLOR(184,158,131));
+ // Send to the mouse specific source listeners
+ psl = 0;
+ while ((psl = geventGetSourceListener((GSourceHandle)m, psl)))
+ SendMouseEvent(psl, m, &r);
+ }
- gdispGDrawLine(MouseConfig.display, pp->x+7, pp->y+15, pp->x+15, pp->y+15, RGB2COLOR(184,158,131));
- gdispGDrawLine(MouseConfig.display, pp->x+15, pp->y+7, pp->x+15, pp->y+15, RGB2COLOR(184,158,131));
+ // Step 7 - Finally save the results
+ m->r.x = r.x;
+ m->r.y = r.y;
+ m->r.z = r.z;
+ m->r.buttons = r.buttons;
+}
- gdispGDrawLine(MouseConfig.display, pp->x+7, pp->y-15, pp->x+15, pp->y-15, RGB2COLOR(184,158,131));
- gdispGDrawLine(MouseConfig.display, pp->x+15, pp->y-15, pp->x+15, pp->y-7, RGB2COLOR(184,158,131));
+static void MousePoll(void *param) {
+ GMouse * m;
+ (void) param;
+
+ for(m = (GMouse *)gdriverGetNext(GDRIVER_TYPE_MOUSE, 0); m; m = (GMouse *)gdriverGetNext(GDRIVER_TYPE_MOUSE, (GDriver *)m)) {
+ if (!(gmvmt(m)->d.flags & GMOUSE_VFLG_NOPOLL) || (m->flags & GMOUSE_FLG_NEEDREAD))
+ GetMouseReading(m);
}
+}
- static inline void _tsClearCross(const MousePoint *pp) {
- gdispGFillArea(MouseConfig.display, pp->x - 15, pp->y - 15, 42, 42, Blue);
+// Calibration user interface
+#if !GINPUT_TOUCH_NOCALIBRATE_GUI
+ #if !defined(GFX_USE_GDISP) || !GFX_USE_GDISP
+ #error "GINPUT: GFX_USE_GDISP must be defined when calibration is required"
+ #endif
+
+ static inline void CalibrationCrossDraw(GMouse *m, const point *pp) {
+ gdispGDrawLine(m->display, pp->x-CALIBRATION_CROSS_RADIUS, pp->y, pp->x-CALIBRATION_CROSS_INNERGAP, pp->y, CALIBRATION_CROSS_COLOR1);
+ gdispGDrawLine(m->display, pp->x+CALIBRATION_CROSS_INNERGAP, pp->y, pp->x+CALIBRATION_CROSS_RADIUS, pp->y, CALIBRATION_CROSS_COLOR1);
+ gdispGDrawLine(m->display, pp->x, pp->y-CALIBRATION_CROSS_RADIUS, pp->x, pp->y-CALIBRATION_CROSS_INNERGAP, CALIBRATION_CROSS_COLOR1);
+ gdispGDrawLine(m->display, pp->x, pp->y+CALIBRATION_CROSS_INNERGAP, pp->x, pp->y+CALIBRATION_CROSS_RADIUS, CALIBRATION_CROSS_COLOR1);
+ gdispGDrawLine(m->display, pp->x-CALIBRATION_CROSS_RADIUS, pp->y+CALIBRATION_CROSS_RADIUS, pp->x-CALIBRATION_CROSS_RADIUS/2, pp->y+CALIBRATION_CROSS_RADIUS, CALIBRATION_CROSS_COLOR2);
+ gdispGDrawLine(m->display, pp->x-CALIBRATION_CROSS_RADIUS, pp->y+CALIBRATION_CROSS_RADIUS/2, pp->x-CALIBRATION_CROSS_RADIUS, pp->y+CALIBRATION_CROSS_RADIUS, CALIBRATION_CROSS_COLOR2);
+ gdispGDrawLine(m->display, pp->x-CALIBRATION_CROSS_RADIUS, pp->y-CALIBRATION_CROSS_RADIUS, pp->x-CALIBRATION_CROSS_RADIUS/2, pp->y-CALIBRATION_CROSS_RADIUS, CALIBRATION_CROSS_COLOR2);
+ gdispGDrawLine(m->display, pp->x-CALIBRATION_CROSS_RADIUS, pp->y-CALIBRATION_CROSS_RADIUS/2, pp->x-CALIBRATION_CROSS_RADIUS, pp->y-CALIBRATION_CROSS_RADIUS, CALIBRATION_CROSS_COLOR2);
+ gdispGDrawLine(m->display, pp->x+CALIBRATION_CROSS_RADIUS/2, pp->y+CALIBRATION_CROSS_RADIUS, pp->x+CALIBRATION_CROSS_RADIUS, pp->y+CALIBRATION_CROSS_RADIUS, CALIBRATION_CROSS_COLOR2);
+ gdispGDrawLine(m->display, pp->x+CALIBRATION_CROSS_RADIUS, pp->y+CALIBRATION_CROSS_RADIUS/2, pp->x+CALIBRATION_CROSS_RADIUS, pp->y+CALIBRATION_CROSS_RADIUS, CALIBRATION_CROSS_COLOR2);
+ gdispGDrawLine(m->display, pp->x+CALIBRATION_CROSS_RADIUS/2, pp->y-CALIBRATION_CROSS_RADIUS, pp->x+CALIBRATION_CROSS_RADIUS, pp->y-CALIBRATION_CROSS_RADIUS, CALIBRATION_CROSS_COLOR2);
+ gdispGDrawLine(m->display, pp->x+CALIBRATION_CROSS_RADIUS, pp->y-CALIBRATION_CROSS_RADIUS, pp->x+CALIBRATION_CROSS_RADIUS, pp->y-CALIBRATION_CROSS_RADIUS/2, CALIBRATION_CROSS_COLOR2);
}
- static inline void _tsTransform(MouseReading *pt, const Calibration *c) {
- pt->x = (coord_t) (c->ax * pt->x + c->bx * pt->y + c->cx);
- pt->y = (coord_t) (c->ay * pt->x + c->by * pt->y + c->cy);
+ static inline void CalibrationCrossClear(GMouse *m, const point *pp) {
+ gdispGFillArea(m->display, pp->x - CALIBRATION_CROSS_RADIUS, pp->y - CALIBRATION_CROSS_RADIUS, CALIBRATION_CROSS_RADIUS*2+1, CALIBRATION_CROSS_RADIUS*2+1, CALIBRATION_BACKGROUND);
}
- static inline void _tsDo3PointCalibration(const MousePoint *cross, const MousePoint *points, GDisplay *g, Calibration *c) {
+ static inline void CalibrationCalculate(GMouse *m, const point *cross, const point *points) {
float dx;
coord_t c0, c1, c2;
+ (void) m;
+
+ // Work on x values
+ c0 = cross[0].x;
+ c1 = cross[1].x;
+ c2 = cross[2].x;
#if GDISP_NEED_CONTROL
- /* Convert all cross points back to GDISP_ROTATE_0 convention
- * before calculating the calibration matrix.
- */
- switch(gdispGGetOrientation(g)) {
- case GDISP_ROTATE_90:
- c0 = cross[0].y;
- c1 = cross[1].y;
- c2 = cross[2].y;
- break;
- case GDISP_ROTATE_180:
- c0 = c1 = c2 = gdispGGetWidth(g) - 1;
- c0 -= cross[0].x;
- c1 -= cross[1].x;
- c2 -= cross[2].x;
- break;
- case GDISP_ROTATE_270:
- c0 = c1 = c2 = gdispGGetHeight(g) - 1;
- c0 -= cross[0].y;
- c1 -= cross[1].y;
- c2 -= cross[2].y;
- break;
- case GDISP_ROTATE_0:
- default:
- c0 = cross[0].x;
- c1 = cross[1].x;
- c2 = cross[2].x;
- break;
+ if (!(gmvmt(m)->d.flags & GMOUSE_VFLG_SELFROTATION)) {
+ /* Convert all cross points back to GDISP_ROTATE_0 convention
+ * before calculating the calibration matrix.
+ */
+ switch(gdispGGetOrientation(m->display)) {
+ case GDISP_ROTATE_90:
+ c0 = cross[0].y;
+ c1 = cross[1].y;
+ c2 = cross[2].y;
+ break;
+ case GDISP_ROTATE_180:
+ c0 = c1 = c2 = gdispGGetWidth(m->display) - 1;
+ c0 -= cross[0].x;
+ c1 -= cross[1].x;
+ c2 -= cross[2].x;
+ break;
+ case GDISP_ROTATE_270:
+ c0 = c1 = c2 = gdispGGetHeight(m->display) - 1;
+ c0 -= cross[0].y;
+ c1 -= cross[1].y;
+ c2 -= cross[2].y;
+ break;
+ default:
+ break;
+ }
}
- #else
- (void) g;
-
- c0 = cross[0].x;
- c1 = cross[1].x;
- c2 = cross[2].x;
#endif
/* Compute all the required determinants */
dx = (float)(points[0].x - points[2].x) * (float)(points[1].y - points[2].y)
- (float)(points[1].x - points[2].x) * (float)(points[0].y - points[2].y);
- c->ax = ((float)(c0 - c2) * (float)(points[1].y - points[2].y)
- - (float)(c1 - c2) * (float)(points[0].y - points[2].y)) / dx;
- c->bx = ((float)(c1 - c2) * (float)(points[0].x - points[2].x)
- - (float)(c0 - c2) * (float)(points[1].x - points[2].x)) / dx;
- c->cx = (c0 * ((float)points[1].x * (float)points[2].y - (float)points[2].x * (float)points[1].y)
- - c1 * ((float)points[0].x * (float)points[2].y - (float)points[2].x * (float)points[0].y)
- + c2 * ((float)points[0].x * (float)points[1].y - (float)points[1].x * (float)points[0].y)) / dx;
+ m->caldata.ax = ((float)(c0 - c2) * (float)(points[1].y - points[2].y)
+ - (float)(c1 - c2) * (float)(points[0].y - points[2].y)) / dx;
+ m->caldata.bx = ((float)(c1 - c2) * (float)(points[0].x - points[2].x)
+ - (float)(c0 - c2) * (float)(points[1].x - points[2].x)) / dx;
+ m->caldata.cx = (c0 * ((float)points[1].x * (float)points[2].y - (float)points[2].x * (float)points[1].y)
+ - c1 * ((float)points[0].x * (float)points[2].y - (float)points[2].x * (float)points[0].y)
+ + c2 * ((float)points[0].x * (float)points[1].y - (float)points[1].x * (float)points[0].y)) / dx;
+
+ // Work on y values
+ c0 = cross[0].y;
+ c1 = cross[1].y;
+ c2 = cross[2].y;
#if GDISP_NEED_CONTROL
- switch(gdispGGetOrientation(g)) {
- case GDISP_ROTATE_90:
- c0 = c1 = c2 = gdispGGetWidth(g) - 1;
- c0 -= cross[0].x;
- c1 -= cross[1].x;
- c2 -= cross[2].x;
- break;
- case GDISP_ROTATE_180:
- c0 = c1 = c2 = gdispGGetHeight(g) - 1;
- c0 -= cross[0].y;
- c1 -= cross[1].y;
- c2 -= cross[2].y;
- break;
- case GDISP_ROTATE_270:
- c0 = cross[0].x;
- c1 = cross[1].x;
- c2 = cross[2].x;
- break;
- case GDISP_ROTATE_0:
- default:
- c0 = cross[0].y;
- c1 = cross[1].y;
- c2 = cross[2].y;
- break;
+ if (!(gmvmt(m)->d.flags & GMOUSE_VFLG_SELFROTATION)) {
+ switch(gdispGGetOrientation(m->display)) {
+ case GDISP_ROTATE_90:
+ c0 = c1 = c2 = gdispGGetWidth(m->display) - 1;
+ c0 -= cross[0].x;
+ c1 -= cross[1].x;
+ c2 -= cross[2].x;
+ break;
+ case GDISP_ROTATE_180:
+ c0 = c1 = c2 = gdispGGetHeight(m->display) - 1;
+ c0 -= cross[0].y;
+ c1 -= cross[1].y;
+ c2 -= cross[2].y;
+ break;
+ case GDISP_ROTATE_270:
+ c0 = cross[0].x;
+ c1 = cross[1].x;
+ c2 = cross[2].x;
+ break;
+ default:
+ break;
+ }
}
- #else
- c0 = cross[0].y;
- c1 = cross[1].y;
- c2 = cross[2].y;
#endif
- c->ay = ((float)(c0 - c2) * (float)(points[1].y - points[2].y)
- - (float)(c1 - c2) * (float)(points[0].y - points[2].y)) / dx;
- c->by = ((float)(c1 - c2) * (float)(points[0].x - points[2].x)
- - (float)(c0 - c2) * (float)(points[1].x - points[2].x)) / dx;
- c->cy = (c0 * ((float)points[1].x * (float)points[2].y - (float)points[2].x * (float)points[1].y)
- - c1 * ((float)points[0].x * (float)points[2].y - (float)points[2].x * (float)points[0].y)
- + c2 * ((float)points[0].x * (float)points[1].y - (float)points[1].x * (float)points[0].y)) / dx;
- }
-#endif
-
-#if GINPUT_MOUSE_READ_CYCLES > 1
- static void get_raw_reading(MouseReading *pt) {
- int32_t x, y, z;
- unsigned i;
-
- x = y = z = 0;
- for(i = 0; i < GINPUT_MOUSE_READ_CYCLES; i++) {
- ginput_lld_mouse_get_reading(pt);
- x += pt->x;
- y += pt->y;
- z += pt->z;
- }
-
- /* Take the average of the readings */
- pt->x = x / GINPUT_MOUSE_READ_CYCLES;
- pt->y = y / GINPUT_MOUSE_READ_CYCLES;
- pt->z = z / GINPUT_MOUSE_READ_CYCLES;
+ m->caldata.ay = ((float)(c0 - c2) * (float)(points[1].y - points[2].y)
+ - (float)(c1 - c2) * (float)(points[0].y - points[2].y)) / dx;
+ m->caldata.by = ((float)(c1 - c2) * (float)(points[0].x - points[2].x)
+ - (float)(c0 - c2) * (float)(points[1].x - points[2].x)) / dx;
+ m->caldata.cy = (c0 * ((float)points[1].x * (float)points[2].y - (float)points[2].x * (float)points[1].y)
+ - c1 * ((float)points[0].x * (float)points[2].y - (float)points[2].x * (float)points[0].y)
+ + c2 * ((float)points[0].x * (float)points[1].y - (float)points[1].x * (float)points[0].y)) / dx;
}
-#else
- #define get_raw_reading(pt) ginput_lld_mouse_get_reading(pt)
-#endif
-
-static void get_calibrated_reading(MouseReading *pt) {
- get_raw_reading(pt);
- #if GINPUT_MOUSE_NEED_CALIBRATION
- _tsTransform(pt, &MouseConfig.caldata);
- #endif
+ static uint32_t CalibrateMouse(GMouse *m) {
+ coord_t w, h;
+ point cross[4]; // The locations of the test points on the display
+ point points[4]; // The x, y readings obtained from the mouse for each test point
+ uint32_t err;
+ #if GDISP_NEED_TEXT
+ font_t font1, font2;
+ #endif
- _tsOrientClip(pt, MouseConfig.display, !(MouseConfig.flags & FLG_CAL_RAW));
-}
+ #if GDISP_NEED_TEXT
+ font1 = gdispOpenFont(CALIBRATION_FONT);
+ if (!font1) font1 = gdispOpenFont("*");
+ font2 = gdispOpenFont(CALIBRATION_FONT2);
+ if (!font2) font2 = gdispOpenFont("*");
+ #endif
+ err = 0;
+ w = gdispGGetWidth(m->display);
+ h = gdispGGetHeight(m->display);
+ #if GDISP_NEED_CLIP
+ gdispGSetClip(m->display, 0, 0, w, h);
+ #endif
-static void MousePoll(void *param) {
- (void) param;
- GSourceListener *psl;
- GEventMouse *pe;
- unsigned meta;
- uint16_t upbtns, dnbtns;
- uint32_t cdiff;
- uint32_t mdiff;
-
- // Save the last mouse state
- MouseConfig.last_buttons = MouseConfig.t.buttons;
-
- // Get the new mouse reading
- get_calibrated_reading(&MouseConfig.t);
-
- // Calculate out new event meta value and handle CLICK and CXTCLICK
- dnbtns = MouseConfig.t.buttons & ~MouseConfig.last_buttons;
- upbtns = ~MouseConfig.t.buttons & MouseConfig.last_buttons;
- meta = GMETA_NONE;
-
- // As the touch moves up we need to return a point at the old position because some
- // controllers return garbage with the mouse up
- if ((upbtns & GINPUT_MOUSE_BTN_LEFT)) {
- MouseConfig.t.x = MouseConfig.movepos.x;
- MouseConfig.t.y = MouseConfig.movepos.y;
- }
+ // Ensure we get minimaly processed readings for the calibration
+ m->flags |= GMOUSE_FLG_IN_CAL;
+
+ // Set up our calibration locations
+ if ((gmvmt(m)->d.flags & GMOUSE_VFLG_CAL_EXTREMES)) {
+ cross[0].x = 0; cross[0].y = 0;
+ cross[1].x = w-1; cross[1].y = 0;
+ cross[2].x = w-1; cross[2].y = h-1;
+ cross[3].x = w/2; cross[3].y = h/2;
+ } else {
+ cross[0].x = w/4; cross[0].y = h/4;
+ cross[1].x = w-w/4; cross[1].y = h/4;
+ cross[2].x = w-w/4; cross[2].y = h-h/4;
+ cross[3].x = w/2; cross[3].y = h/2;
+ }
+
+ // Set up the calibration display
+ gdispGClear(m->display, Blue);
+ #if GDISP_NEED_TEXT
+ gdispGFillStringBox(m->display,
+ 0, CALIBRATION_TITLE_Y, w, CALIBRATION_TITLE_HEIGHT,
+ CALIBRATION_TITLE, font1, CALIBRATION_TITLE_COLOR, CALIBRATION_TITLE_BACKGROUND,
+ justifyCenter);
+ #endif
- // Calculate the position difference from our movement reference (update the reference if out of range)
- mdiff = (MouseConfig.t.x - MouseConfig.movepos.x) * (MouseConfig.t.x - MouseConfig.movepos.x) +
- (MouseConfig.t.y - MouseConfig.movepos.y) * (MouseConfig.t.y - MouseConfig.movepos.y);
- if (mdiff > GINPUT_MOUSE_MAX_MOVE_JITTER * GINPUT_MOUSE_MAX_MOVE_JITTER) {
- MouseConfig.movepos.x = MouseConfig.t.x;
- MouseConfig.movepos.y = MouseConfig.t.y;
- }
-
- // Check if the click has moved outside the click area and if so cancel the click
- if ((MouseConfig.flags & FLG_CLICK_TIMER)) {
- cdiff = (MouseConfig.t.x - MouseConfig.clickpos.x) * (MouseConfig.t.x - MouseConfig.clickpos.x) +
- (MouseConfig.t.y - MouseConfig.clickpos.y) * (MouseConfig.t.y - MouseConfig.clickpos.y);
- if (cdiff > GINPUT_MOUSE_MAX_CLICK_JITTER * GINPUT_MOUSE_MAX_CLICK_JITTER)
- MouseConfig.flags &= ~FLG_CLICK_TIMER;
- }
+ // Calculate the calibration
+ {
+ unsigned i, maxpoints;
+
+ maxpoints = (gmvmt(m)->d.flags & GMOUSE_VFLG_CAL_TEST) ? 4 : 3;
+
+ // Loop through the calibration points
+ for(i = 0; i < maxpoints; i++) {
+ int32_t px, py;
+ unsigned j;
+
+ // Draw the current calibration point
+ CalibrationCrossDraw(m, &cross[i]);
+
+ // Get a valid "point pressed" average reading
+ do {
+ // Wait for the mouse to be pressed
+ while(!(m->r.buttons & GINPUT_MOUSE_BTN_LEFT))
+ gfxSleepMilliseconds(CALIBRATION_POLL_PERIOD);
+
+ // Sum samples taken every CALIBRATION_POLL_PERIOD milliseconds while the mouse is down
+ px = py = j = 0;
+ while((m->r.buttons & GINPUT_MOUSE_BTN_LEFT)) {
+ // Limit sampling period to prevent overflow
+ if (j < CALIBRATION_MAXPRESS_PERIOD/CALIBRATION_POLL_PERIOD) {
+ px += m->r.x;
+ py += m->r.y;
+ j++;
+ }
+ gfxSleepMilliseconds(CALIBRATION_POLL_PERIOD);
+ }
- // Mouse down
- if ((dnbtns & (GINPUT_MOUSE_BTN_LEFT|GINPUT_MOUSE_BTN_RIGHT))) {
- MouseConfig.clickpos.x = MouseConfig.t.x;
- MouseConfig.clickpos.y = MouseConfig.t.y;
- MouseConfig.clicktime = gfxSystemTicks();
- MouseConfig.flags |= FLG_CLICK_TIMER;
- if ((dnbtns & GINPUT_MOUSE_BTN_LEFT))
- meta |= GMETA_MOUSE_DOWN;
- }
+ // Ignore presses less than CALIBRATION_MAXPRESS_PERIOD milliseconds
+ } while(j < CALIBRATION_MINPRESS_PERIOD/CALIBRATION_POLL_PERIOD);
+ points[i].x = px / j;
+ points[i].y = py / j;
- // Mouse up
- if ((upbtns & (GINPUT_MOUSE_BTN_LEFT|GINPUT_MOUSE_BTN_RIGHT))) {
- if ((upbtns & GINPUT_MOUSE_BTN_LEFT))
- meta |= GMETA_MOUSE_UP;
- if ((MouseConfig.flags & FLG_CLICK_TIMER)) {
- if ((upbtns & GINPUT_MOUSE_BTN_LEFT)
- #if GINPUT_MOUSE_CLICK_TIME != TIME_INFINITE
- && gfxSystemTicks() - MouseConfig.clicktime < gfxMillisecondsToTicks(GINPUT_MOUSE_CLICK_TIME)
- #endif
- )
- meta |= GMETA_MOUSE_CLICK;
- else
- meta |= GMETA_MOUSE_CXTCLICK;
- MouseConfig.flags &= ~FLG_CLICK_TIMER;
+ // Clear the current calibration point
+ CalibrationCrossClear(m, &cross[i]);
+ }
}
- }
- // Send the event to the listeners that are interested.
- psl = 0;
- while ((psl = geventGetSourceListener((GSourceHandle)(&MouseConfig), psl))) {
- if (!(pe = (GEventMouse *)geventGetEventBuffer(psl))) {
- // This listener is missing - save the meta events that have happened
- psl->srcflags |= meta;
- continue;
- }
+ // Apply 3 point calibration algorithm
+ CalibrationCalculate(m, cross, points);
+
+ /* Verification of correctness of calibration (optional) :
+ * See if the 4th point (Middle of the screen) coincides with the calibrated
+ * result. If point is within +/- Squareroot(ERROR) pixel margin, then successful calibration
+ * Else return the error.
+ */
+ if ((gmvmt(m)->d.flags & GMOUSE_VFLG_CAL_TEST)) {
+ const GMouseJitter *pj;
+
+ // Are we in pen or finger mode
+ pj = (m->flags & GMOUSE_FLG_FINGERMODE) ? &gmvmt(m)->finger_jitter : &gmvmt(m)->pen_jitter;
+
+ // Transform the co-ordinates
+ CalibrationTransform((GMouseReading *)&points[3], &m->caldata);
+
+ // Do we need to rotate the reading to match the display
+ #if GDISP_NEED_CONTROL
+ if (!(gmvmt(m)->d.flags & GMOUSE_VFLG_SELFROTATION)) {
+ coord_t t;
+
+ switch(gdispGGetOrientation(m->display)) {
+ case GDISP_ROTATE_0:
+ break;
+ case GDISP_ROTATE_90:
+ t = points[3].x;
+ points[3].x = w - 1 - points[3].y;
+ points[3].y = t;
+ break;
+ case GDISP_ROTATE_180:
+ points[3].x = w - 1 - points[3].x;
+ points[3].y = h - 1 - points[3].y;
+ break;
+ case GDISP_ROTATE_270:
+ t = points[3].y;
+ points[3].y = h - 1 - points[3].x;
+ points[3].x = t;
+ break;
+ default:
+ break;
+ }
+ }
+ #endif
- // If we haven't really moved (and there are no meta events) don't bother sending the event
- if (mdiff <= GINPUT_MOUSE_MAX_MOVE_JITTER * GINPUT_MOUSE_MAX_MOVE_JITTER && !psl->srcflags
- && !meta && MouseConfig.last_buttons == MouseConfig.t.buttons && !(psl->listenflags & GLISTEN_MOUSENOFILTER))
- continue;
-
- // Send the event if we are listening for it
- if (((MouseConfig.t.buttons & GINPUT_MOUSE_BTN_LEFT) && (psl->listenflags & GLISTEN_MOUSEDOWNMOVES))
- || (!(MouseConfig.t.buttons & GINPUT_MOUSE_BTN_LEFT) && (psl->listenflags & GLISTEN_MOUSEUPMOVES))
- || (meta && (psl->listenflags & GLISTEN_MOUSEMETA))) {
- pe->type = GINPUT_MOUSE_EVENT_TYPE;
- pe->instance = 0;
- pe->x = MouseConfig.t.x;
- pe->y = MouseConfig.t.y;
- pe->z = MouseConfig.t.z;
- pe->current_buttons = MouseConfig.t.buttons;
- pe->last_buttons = MouseConfig.last_buttons;
- pe->meta = meta;
- if (psl->srcflags) {
- pe->current_buttons |= GINPUT_MISSED_MOUSE_EVENT;
- pe->meta |= psl->srcflags;
- psl->srcflags = 0;
- }
- pe->display = MouseConfig.display;
- geventSendEvent(psl);
+ // Is this accurate enough?
+ err = (points[3].x - cross[3].x) * (points[3].x - cross[3].x) + (points[3].y - cross[3].y) * (points[3].y - cross[3].y);
+ if (err > (uint32_t)pj->calibrate * (uint32_t)pj->calibrate) {
+ #if GDISP_NEED_TEXT
+ // No - Display error and return
+ gdispGFillStringBox(m->display,
+ 0, CALIBRATION_ERROR_Y, w, CALIBRATION_ERROR_HEIGHT,
+ CALIBRATION_ERROR_TEXT, font2, CALIBRATION_ERROR_COLOR, CALIBRATION_ERROR_BACKGROUND,
+ justifyCenter);
+ gfxSleepMilliseconds(CALIBRATION_ERROR_DELAY);
+ #endif
+ } else
+ err = 0;
}
- }
-}
-GSourceHandle ginputGetMouse(uint16_t instance) {
- #if GINPUT_MOUSE_NEED_CALIBRATION
- Calibration *pc;
- #endif
+ // We are done calibrating
+ #if GDISP_NEED_TEXT
+ gdispCloseFont(font1);
+ gdispCloseFont(font2);
+ #endif
+ m->flags &= ~GMOUSE_FLG_IN_CAL;
+ m->flags |= GMOUSE_FLG_CLIP;
- // We only support a single mouse instance currently
- // Instance 9999 is the same as instance 0 except that it installs
- // a special "raw" calibration if there isn't one we can load.
- if (instance && instance != 9999)
- return 0;
+ // Save the calibration data (if possible)
+ if (!err) {
+ m->flags |= GMOUSE_FLG_CALIBRATE;
- // Make sure we have a valid mouse display
- if (!MouseConfig.display)
- MouseConfig.display = GDISP;
+ #if GINPUT_TOUCH_USER_CALIBRATION_SAVE
+ SaveMouseCalibration(gdriverGetDriverInstanceNumber((GDriver *)m), &m->caldata, sizeof(GMouseCalibration));
+ #endif
+ if (gmvmt(m)->calsave)
+ gmvmt(m)->calsave(m, &m->caldata, sizeof(GMouseCalibration));
+ }
- // Do we need to initialise the mouse subsystem?
- if (!(MouseConfig.flags & FLG_INIT_DONE)) {
- ginput_lld_mouse_init();
+ // Force an initial reading
+ m->r.buttons = 0;
+ GetMouseReading(m);
- #if GINPUT_MOUSE_NEED_CALIBRATION
- #if GINPUT_MOUSE_LLD_CALIBRATION_LOADSAVE
- if (!MouseConfig.fnloadcal) {
- MouseConfig.fnloadcal = ginput_lld_mouse_calibration_load;
- MouseConfig.flags &= ~FLG_CAL_FREE;
- }
- if (!MouseConfig.fnsavecal)
- MouseConfig.fnsavecal = ginput_lld_mouse_calibration_save;
- #endif
- if (MouseConfig.fnloadcal && (pc = (Calibration *)MouseConfig.fnloadcal(instance))) {
- memcpy(&MouseConfig.caldata, pc, sizeof(MouseConfig.caldata));
- MouseConfig.flags |= (FLG_CAL_OK|FLG_CAL_SAVED);
- if ((MouseConfig.flags & FLG_CAL_FREE))
- gfxFree((void *)pc);
- } else if (instance == 9999) {
- _tsSetIdentity(&MouseConfig.caldata);
- MouseConfig.flags |= (FLG_CAL_OK|FLG_CAL_SAVED|FLG_CAL_RAW);
- } else
- ginputCalibrateMouse(instance);
+ // Clear the screen using the GWIN default background color
+ #if GFX_USE_GWIN
+ gdispGClear(m->display, gwinGetDefaultBgColor());
+ #else
+ gdispGClear(m->display, GDISP_STARTUP_COLOR);
#endif
- // Get the first reading
- MouseConfig.last_buttons = 0;
- get_calibrated_reading(&MouseConfig.t);
-
- // Mark init as done and start the Poll timer
- MouseConfig.flags |= FLG_INIT_DONE;
- gtimerStart(&MouseTimer, MousePoll, 0, TRUE, GINPUT_MOUSE_POLL_PERIOD);
+ return err;
}
+#endif
- // Return our structure as the handle
- return (GSourceHandle)&MouseConfig;
-}
+void _gmouseInit(void) {
+ // GINPUT_MOUSE_DRIVER_LIST is defined - create each driver instance
+ #if defined(GINPUT_MOUSE_DRIVER_LIST)
+ {
+ int i;
-void ginputSetMouseDisplay(uint16_t instance, GDisplay *g) {
- if (instance)
- return;
+ extern GDriverVMTList GINPUT_MOUSE_DRIVER_LIST;
+ static const struct GDriverVMT const * dclist[] = {GINPUT_MOUSE_DRIVER_LIST};
- MouseConfig.display = g ? g : GDISP;
-}
+ for(i = 0; i < sizeof(dclist)/sizeof(dclist[0]); i++) {
+ if (!(dclist[i]->flags & GMOUSE_VFLG_DYNAMICONLY))
+ gdriverRegister(dclist[i], GDISP);
+ }
+ }
-GDisplay *ginputGetMouseDisplay(uint16_t instance) {
- if (instance)
- return 0;
+ // One and only one mouse
+ #else
+ {
+ extern GDriverVMTList GMOUSEVMT_OnlyOne;
+
+ if (!(GMOUSEVMT_OnlyOne->flags & GMOUSE_VFLG_DYNAMICONLY))
+ gdriverRegister(GMOUSEVMT_OnlyOne, GDISP);
+ }
+ #endif
- return MouseConfig.display;
}
-bool_t ginputGetMouseStatus(uint16_t instance, GEventMouse *pe) {
- // Win32 threads don't seem to recognise priority and/or pre-emption
- // so we add a sleep here to prevent 100% polled applications from locking up.
- gfxSleepMilliseconds(1);
+void _gmouseDeinit(void) {
+ gtimerDeinit(&MouseTimer);
+}
- if (instance || (MouseConfig.flags & (FLG_INIT_DONE|FLG_IN_CAL)) != FLG_INIT_DONE)
- return FALSE;
+bool_t _gmouseInitDriver(GDriver *g, void *display, unsigned driverinstance, unsigned systeminstance) {
+ #define m ((GMouse *)g)
+ (void) systeminstance;
- pe->type = GINPUT_MOUSE_EVENT_TYPE;
- pe->instance = instance;
- pe->x = MouseConfig.t.x;
- pe->y = MouseConfig.t.y;
- pe->z = MouseConfig.t.z;
- pe->current_buttons = MouseConfig.t.buttons;
- pe->last_buttons = MouseConfig.last_buttons;
- if (pe->current_buttons & ~pe->last_buttons & GINPUT_MOUSE_BTN_LEFT)
- pe->meta = GMETA_MOUSE_DOWN;
- else if (~pe->current_buttons & pe->last_buttons & GINPUT_MOUSE_BTN_LEFT)
- pe->meta = GMETA_MOUSE_UP;
- else
- pe->meta = GMETA_NONE;
- return TRUE;
-}
+ // The initial display is passed in the parameter for mice
+ m->display = display;
-bool_t ginputCalibrateMouse(uint16_t instance) {
- #if !GINPUT_MOUSE_NEED_CALIBRATION
- (void) instance;
-
- return FALSE;
- #else
+ #if !GINPUT_TOUCH_NOTOUCH
+ // Should this mouse start in finger mode? (according to the VMT)
+ if ((gmvmt(m)->d.flags & GMOUSE_VFLG_DEFAULTFINGER))
+ m->flags |= GMOUSE_FLG_FINGERMODE;
+ #endif
- const coord_t height = gdispGGetHeight(MouseConfig.display);
- const coord_t width = gdispGGetWidth(MouseConfig.display);
- #if GINPUT_MOUSE_CALIBRATE_EXTREMES
- const MousePoint cross[] = {{0, 0},
- {(width - 1) , 0},
- {(width - 1) , (height - 1)},
- {(width / 2), (height / 2)}}; /* Check point */
- #else
- const MousePoint cross[] = {{(width / 4), (height / 4)},
- {(width - (width / 4)) , (height / 4)},
- {(width - (width / 4)) , (height - (height / 4))},
- {(width / 2), (height / 2)}}; /* Check point */
- #endif
- MousePoint points[GINPUT_MOUSE_CALIBRATION_POINTS];
- const MousePoint *pc;
- MousePoint *pt;
- int32_t px, py;
- unsigned i, j;
- font_t font1, font2;
- #if GINPUT_MOUSE_MAX_CALIBRATION_ERROR >= 0
- unsigned err;
- #endif
+ // Init the mouse
+ if (!gmvmt(m)->init((GMouse *)g, driverinstance))
+ return FALSE;
- if (instance || (MouseConfig.flags & FLG_IN_CAL))
- return FALSE;
+ // Ensure the Poll timer is started
+ if (!gtimerIsActive(&MouseTimer))
+ gtimerStart(&MouseTimer, MousePoll, 0, TRUE, GINPUT_MOUSE_POLL_PERIOD);
+
+ return TRUE;
- font1 = gdispOpenFont(GINPUT_MOUSE_CALIBRATION_FONT);
- font2 = gdispOpenFont(GINPUT_MOUSE_CALIBRATION_FONT2);
+ #undef m
+}
- MouseConfig.flags |= FLG_IN_CAL;
- gtimerStop(&MouseTimer);
- MouseConfig.flags &= ~(FLG_CAL_OK|FLG_CAL_SAVED|FLG_CAL_RAW);
+void _gmousePostInitDriver(GDriver *g) {
+ #define m ((GMouse *)g)
- #if GDISP_NEED_CLIP
- gdispGSetClip(MouseConfig.display, 0, 0, width, height);
- #endif
+ #if !GINPUT_TOUCH_STARTRAW
+ m->flags |= GMOUSE_FLG_CLIP;
+ #endif
- #if GINPUT_MOUSE_MAX_CALIBRATION_ERROR >= 0
- while(1) {
- #endif
- gdispGClear(MouseConfig.display, Blue);
+ #if !GINPUT_TOUCH_NOCALIBRATE && !GINPUT_TOUCH_STARTRAW
+ if ((gmvmt(m)->d.flags & GMOUSE_VFLG_CALIBRATE)) {
+ GMouseCalibration *pc;
+
+ #if GINPUT_TOUCH_USER_CALIBRATION_LOAD
+ if ((pc = (GMouseCalibration *)LoadMouseCalibration(gdriverGetDriverInstanceNumber((GDriver *)m), sizeof(GMouseCalibration)))) {
+ memcpy(&m->caldata, pc, sizeof(GMouseCalibration));
+ #if GINPUT_TOUCH_USER_CALIBRATION_FREE
+ gfxFree(pc);
+ #endif
+ m->flags |= GMOUSE_FLG_CALIBRATE;
+ } else
+ #endif
+ if (gmvmt(m)->calload && (pc = (GMouseCalibration *)gmvmt(m)->calload(m, sizeof(GMouseCalibration)))) {
+ memcpy(&m->caldata, pc, sizeof(GMouseCalibration));
+ if ((gmvmt(m)->d.flags & GMOUSE_VFLG_CAL_LOADFREE))
+ gfxFree(pc);
+ m->flags |= GMOUSE_FLG_CALIBRATE;
+ }
+ #if !GINPUT_TOUCH_NOCALIBRATE_GUI
+ else
+ while (CalibrateMouse(m));
+ #endif
+ }
+ #endif
- gdispGFillStringBox(MouseConfig.display, 0, 5, width, 30, GINPUT_MOUSE_CALIBRATION_TEXT, font1, White, Blue, justifyCenter);
+ // Get the first reading
+ GetMouseReading(m);
- for(i = 0, pt = points, pc = cross; i < GINPUT_MOUSE_CALIBRATION_POINTS; i++, pt++, pc++) {
- _tsDrawCross(pc);
+ #undef m
+}
- do {
+void _gmouseDeInitDriver(GDriver *g) {
+ (void) g;
+}
- /* Wait for the mouse to be pressed */
- while(get_raw_reading(&MouseConfig.t), !(MouseConfig.t.buttons & GINPUT_MOUSE_BTN_LEFT))
- gfxSleepMilliseconds(20);
+GSourceHandle ginputGetMouse(unsigned instance) {
+ if (instance == GMOUSE_ALL_INSTANCES)
+ return (GSourceHandle)&MouseTimer;
+ return (GSourceHandle)gdriverGetInstance(GDRIVER_TYPE_MOUSE, instance);
+}
- /* Average all the samples while the mouse is down */
- for(px = py = 0, j = 0;
- gfxSleepMilliseconds(20), /* Settling time between readings */
- get_raw_reading(&MouseConfig.t),
- (MouseConfig.t.buttons & GINPUT_MOUSE_BTN_LEFT);
- j++) {
- px += MouseConfig.t.x;
- py += MouseConfig.t.y;
- }
+void ginputSetMouseDisplay(unsigned instance, GDisplay *g) {
+ GMouse *m;
- } while(!j);
+ if (!(m = (GMouse *)gdriverGetInstance(GDRIVER_TYPE_MOUSE, instance)))
+ return;
- pt->x = px / j;
- pt->y = py / j;
+ m->display = g ? g : GDISP;
+}
- _tsClearCross(pc);
+GDisplay *ginputGetMouseDisplay(unsigned instance) {
+ GMouse *m;
- if (i >= 1 && pt->x == (pt-1)->x && pt->y == (pt-1)->y) {
- gdispGFillStringBox(MouseConfig.display, 0, 35, width, 40, GINPUT_MOUSE_CALIBRATION_SAME_TEXT, font2, Red, Yellow, justifyCenter);
- gfxSleepMilliseconds(5000);
- gdispGFillArea(MouseConfig.display, 0, 35, width, 40, Blue);
- }
+ if (!(m = (GMouse *)gdriverGetInstance(GDRIVER_TYPE_MOUSE, instance)))
+ return 0;
- }
+ return m->display;
+}
- /* Apply 3 point calibration algorithm */
- _tsDo3PointCalibration(cross, points, MouseConfig.display, &MouseConfig.caldata);
+bool_t ginputGetMouseStatus(unsigned instance, GEventMouse *pe) {
+ GMouse *m;
- /* Verification of correctness of calibration (optional) :
- * See if the 4th point (Middle of the screen) coincides with the calibrated
- * result. If point is within +/- Squareroot(ERROR) pixel margin, then successful calibration
- * Else, start from the beginning.
- */
- #if GINPUT_MOUSE_MAX_CALIBRATION_ERROR >= 0
- /* Transform the co-ordinates */
- MouseConfig.t.x = points[3].x;
- MouseConfig.t.y = points[3].y;
- _tsTransform(&MouseConfig.t, &MouseConfig.caldata);
- _tsOrientClip(&MouseConfig.t, MouseConfig.display, FALSE);
-
- /* Calculate the delta */
- err = (MouseConfig.t.x - cross[3].x) * (MouseConfig.t.x - cross[3].x) +
- (MouseConfig.t.y - cross[3].y) * (MouseConfig.t.y - cross[3].y);
-
- if (err <= GINPUT_MOUSE_MAX_CALIBRATION_ERROR * GINPUT_MOUSE_MAX_CALIBRATION_ERROR)
- break;
+ // Win32 threads don't seem to recognise priority and/or pre-emption
+ // so we add a sleep here to prevent 100% polled applications from locking up.
+ gfxSleepMilliseconds(1);
- gdispGFillStringBox(MouseConfig.display, 0, 35, width, 40, GINPUT_MOUSE_CALIBRATION_ERROR_TEXT, font2, Red, Yellow, justifyCenter);
- gfxSleepMilliseconds(5000);
- }
- #endif
+ if (!(m = (GMouse *)gdriverGetInstance(GDRIVER_TYPE_MOUSE, instance)))
+ return FALSE;
- // Restart everything
- gdispCloseFont(font1);
- gdispCloseFont(font2);
- MouseConfig.flags |= FLG_CAL_OK;
- MouseConfig.last_buttons = 0;
- get_calibrated_reading(&MouseConfig.t);
- MouseConfig.flags &= ~FLG_IN_CAL;
- if ((MouseConfig.flags & FLG_INIT_DONE))
- gtimerStart(&MouseTimer, MousePoll, 0, TRUE, GINPUT_MOUSE_POLL_PERIOD);
-
- // Save the calibration data (if possible)
- if (MouseConfig.fnsavecal) {
- MouseConfig.fnsavecal(instance, (const uint8_t *)&MouseConfig.caldata, sizeof(MouseConfig.caldata));
- MouseConfig.flags |= FLG_CAL_SAVED;
- }
+ #if !GINPUT_TOUCH_NOCALIBRATE_GUI
+ if ((m->flags & GMOUSE_FLG_IN_CAL))
+ return FALSE;
+ #endif
- // Clear the screen using the GWIN default background color
- #if GFX_USE_GWIN
- gdispGClear(MouseConfig.display, gwinGetDefaultBgColor());
- #else
- gdispGClear(MouseConfig.display, Black);
- #endif
-
- return TRUE;
+ #if !GINPUT_TOUCH_NOTOUCH
+ pe->type = (gmvmt(m)->d.flags & GMOUSE_VFLG_TOUCH) ? GEVENT_TOUCH : GEVENT_MOUSE;
+ #else
+ pe->type = GEVENT_MOUSE;
#endif
+ pe->x = m->r.x;
+ pe->y = m->r.y;
+ pe->z = m->r.z;
+ pe->buttons = m->r.buttons;
+ pe->display = m->display;
+ return TRUE;
}
-/* Set the routines to save and fetch calibration data.
- * This function should be called before first calling ginputGetMouse() for a particular instance
- * as the ginputGetMouse() routine may attempt to fetch calibration data and perform a startup calibration if there is no way to get it.
- * If this is called after ginputGetMouse() has been called and the driver requires calibration storage, it will immediately save the data is has already obtained.
- * The 'requireFree' parameter indicates if the fetch buffer must be free()'d to deallocate the buffer provided by the Fetch routine.
- */
-void ginputSetMouseCalibrationRoutines(uint16_t instance, GMouseCalibrationSaveRoutine fnsave, GMouseCalibrationLoadRoutine fnload, bool_t requireFree) {
- #if GINPUT_MOUSE_NEED_CALIBRATION
- if (instance)
+#if !GINPUT_TOUCH_NOTOUCH
+ void ginputSetFingerMode(unsigned instance, bool_t on) {
+ GMouse *m;
+
+ if (!(m = (GMouse *)gdriverGetInstance(GDRIVER_TYPE_MOUSE, instance)))
return;
- MouseConfig.fnloadcal = fnload;
- MouseConfig.fnsavecal = fnsave;
- if (requireFree)
- MouseConfig.flags |= FLG_CAL_FREE;
+ if (on)
+ m->flags |= GMOUSE_FLG_FINGERMODE;
else
- MouseConfig.flags &= ~FLG_CAL_FREE;
- #if GINPUT_MOUSE_LLD_CALIBRATION_LOADSAVE
- if (!MouseConfig.fnloadcal) {
- MouseConfig.fnloadcal = ginput_lld_mouse_calibration_load;
- MouseConfig.flags &= ~FLG_CAL_FREE;
- }
- if (!MouseConfig.fnsavecal)
- MouseConfig.fnsavecal = ginput_lld_mouse_calibration_save;
- #endif
- if (MouseConfig.fnsavecal && (MouseConfig.flags & (FLG_CAL_OK|FLG_CAL_SAVED)) == FLG_CAL_OK) {
- MouseConfig.fnsavecal(instance, (const uint8_t *)&MouseConfig.caldata, sizeof(MouseConfig.caldata));
- MouseConfig.flags |= FLG_CAL_SAVED;
- }
- #else
- (void)instance, (void)fnsave, (void)fnload, (void)requireFree;
- #endif
-}
+ m->flags &= ~GMOUSE_FLG_FINGERMODE;
-/* Test if a particular mouse instance requires routines to save its calibration data. */
-bool_t ginputRequireMouseCalibrationStorage(uint16_t instance) {
- if (instance)
- return FALSE;
+ }
+#endif
- #if GINPUT_MOUSE_NEED_CALIBRATION && !GINPUT_MOUSE_LLD_CALIBRATION_LOADSAVE
- return TRUE;
- #else
- return FALSE;
- #endif
-}
+#if !GINPUT_TOUCH_NOCALIBRATE_GUI
+ uint32_t ginputCalibrateMouse(unsigned instance) {
+ GMouse *m;
+
+ // Find the instance
+ if (!(m = (GMouse *)gdriverGetInstance(GDRIVER_TYPE_MOUSE, instance)))
+ return 0;
+
+ // Check it needs calibration
+ if (!(gmvmt(m)->d.flags & GMOUSE_VFLG_CALIBRATE))
+ return 0;
+
+ return CalibrateMouse(m);
+ }
+#endif
/* Wake up the mouse driver from an interrupt service routine (there may be new readings available) */
-void ginputMouseWakeup(void) {
+void _gmouseWakeup(GMouse *m) {
+ if (m)
+ m->flags |= GMOUSE_FLG_NEEDREAD;
gtimerJab(&MouseTimer);
}
/* Wake up the mouse driver from an interrupt service routine (there may be new readings available) */
-void ginputMouseWakeupI(void) {
+void _gmouseWakeupI(GMouse *m) {
+ if (m)
+ m->flags |= GMOUSE_FLG_NEEDREAD;
gtimerJabI(&MouseTimer);
}
diff --git a/src/ginput/ginput_mouse.h b/src/ginput/ginput_mouse.h
index 61ad35e0..29405e50 100644
--- a/src/ginput/ginput_mouse.h
+++ b/src/ginput/ginput_mouse.h
@@ -17,7 +17,7 @@
*
* @pre GFX_USE_GINPUT must be set to TRUE in your gfxconf.h
* @pre GINPUT_NEED_MOUSE must be set to TRUE in your gfxconf.h
- *
+ *
* @{
*/
@@ -32,32 +32,29 @@
/* This type definition is also used by touch */
typedef struct GEventMouse_t {
- GEventType type; // The type of this event (GEVENT_MOUSE or GEVENT_TOUCH)
- uint16_t instance; // The mouse/touch instance
- coord_t x, y, z; // The position of the mouse.
- // - For touch devices, Z is the current pressure if supported (otherwise 0)
- // - For mice, Z is the 3rd dimension if supported (otherwise 0)
- uint16_t current_buttons; // A bit is set if the button is down.
- // - For touch only bit 0 is relevant
- // - For mice the order of the buttons is (from 0 to n) left, right, middle, any other buttons
- // - Bit 15 being set indicates that an important mouse event has been missed.
- #define GINPUT_MOUSE_BTN_LEFT 0x0001
- #define GINPUT_MOUSE_BTN_RIGHT 0x0002
- #define GINPUT_MOUSE_BTN_MIDDLE 0x0004
- #define GINPUT_MOUSE_BTN_4 0x0008
- #define GINPUT_MISSED_MOUSE_EVENT 0x8000
- #define GINPUT_TOUCH_PRESSED GINPUT_MOUSE_BTN_LEFT
- uint16_t last_buttons; // The value of current_buttons on the last event
- enum GMouseMeta_e {
- GMETA_NONE = 0, // There is no meta event currently happening
- GMETA_MOUSE_DOWN = 1, // Button 0 has just gone down
- GMETA_MOUSE_UP = 2, // Button 0 has just gone up
- GMETA_MOUSE_CLICK = 4, // Button 0 has just gone through a short down - up cycle
- GMETA_MOUSE_CXTCLICK = 8 // For mice - The right button has just been depressed
- // For touch - a long press has just occurred
- } meta;
+ GEventType type; // The type of this event (GEVENT_MOUSE or GEVENT_TOUCH)
+ coord_t x, y, z; // The position of the mouse.
+ // - For touch devices, Z is the current pressure if supported (values are device specific)
+ // - For mice, Z is the 3rd dimension if supported (values are device specific)
+ uint16_t buttons; // A bit is set if the button is down or a meta event has occurred.
+ #define GINPUT_MOUSE_BTN_MASK 0x000F // The "button is down" mask
+ #define GINPUT_MOUSE_BTN_LEFT 0x0001 // The left mouse button is currently down
+ #define GINPUT_MOUSE_BTN_RIGHT 0x0002 // The right mouse button is currently down
+ #define GINPUT_MOUSE_BTN_MIDDLE 0x0004 // The middle mouse button is currently down
+ #define GINPUT_MOUSE_BTN_4 0x0008 // The 4th mouse button is currently down
+ #define GINPUT_TOUCH_PRESSED 0x0001 // The touch surface is currently touched
+
+ #define GMETA_MASK 0x00F0 // The "button transition" mask
+ #define GMETA_NONE 0x0000 // No "button transition" events
+ #define GMETA_MOUSE_DOWN 0x0010 // Left mouse/touch has just gone down
+ #define GMETA_MOUSE_UP 0x0020 // Left mouse/touch has just gone up
+ #define GMETA_MOUSE_CLICK 0x0040 // Left mouse/touch has just gone through a click (short down - up cycle)
+ #define GMETA_MOUSE_CXTCLICK 0x0080 // Right mouse has just been depressed or touch has gone through a long click
+
+ #define GINPUT_MISSED_MOUSE_EVENT 0x8000 // Oops - a mouse event has previously been missed
+
GDisplay * display; // The display this mouse is currently associated with.
- } GEventMouse;
+} GEventMouse;
// Mouse/Touch Listen Flags - passed to geventAddSourceToListener()
#define GLISTEN_MOUSEMETA 0x0001 // Create events for meta events such as CLICK and CXTCLICK
@@ -69,12 +66,13 @@ typedef struct GEventMouse_t {
#define GLISTEN_TOUCHUPMOVES GLISTEN_MOUSEUPMOVES
#define GLISTEN_TOUCHNOFILTER GLISTEN_MOUSENOFILTER
-#define GINPUT_MOUSE_NUM_PORTS 1 // The total number of mouse/touch inputs supported
-
// Event types for the mouse ginput source
#define GEVENT_MOUSE (GEVENT_GINPUT_FIRST+0)
#define GEVENT_TOUCH (GEVENT_GINPUT_FIRST+1)
+// All mice
+#define GMOUSE_ALL_INSTANCES ((unsigned)-1)
+
/*===========================================================================*/
/* External declarations. */
/*===========================================================================*/
@@ -84,16 +82,32 @@ extern "C" {
#endif
/**
- * @brief Creates an instance of a mouse and returns the Source handler
- * @note HACK: if the instance is 9999, it is treated as instance 0 except
- * that no calibration will be performed!
+ * @brief Get the Source handler for a mouse using the instance number
+ *
+ * @param[in] instance The mouse instance number
*
- * @param[in] instance The ID of the mouse input instance (from 0 to 9999)
+ * @return The source handle of the mouse or NULL
+ * @note You can use the special value of GMOUSE_ALL_INSTANCES to
+ * get a source handle that returns events for all mice rather
+ * than a specific mouse. Using GMOUSE_ALL_INSTANCES will always
+ * return a valid spurce handle even if there are currently no mice
+ * in the system.
+ */
+ GSourceHandle ginputGetMouse(unsigned instance);
+
+ /**
+ * @brief Should this device be in Pen mode or Finger mode
+ * @note A touch device (and even theoritically a mouse) can operate
+ * in either pen or finger mode. In finger mode typically a
+ * touch device will be far more tolerant of movement and other
+ * inaccuracies. Each driver specifies its own tolerances for
+ * pen versus finger mode.
*
- * @return The source handle of the created instance
+ * @param[in] instance The ID of the mouse input instance
+ * @param[in] on If true then finger mode is turned on.
*/
- GSourceHandle ginputGetMouse(uint16_t instance);
-
+ void ginputSetFingerMode(unsigned instance, bool_t on);
+
/**
* @brief Assign the display associated with the mouse
* @note This only needs to be called if the mouse is associated with a display
@@ -105,7 +119,7 @@ extern "C" {
* @param[in] instance The ID of the mouse input instance
* @param[in] g The GDisplay to which this mouse belongs
*/
- void ginputSetMouseDisplay(uint16_t instance, GDisplay *g);
+ void ginputSetMouseDisplay(unsigned instance, GDisplay *g);
/**
* @brief Get the display currently associated with the mouse
@@ -113,7 +127,7 @@ extern "C" {
*
* @param[in] instance The ID of the mouse input instance
*/
- GDisplay *ginputGetMouseDisplay(uint16_t instance);
+ GDisplay *ginputGetMouseDisplay(unsigned instance);
/**
* @brief Get the current mouse position and button status
@@ -125,51 +139,47 @@ extern "C" {
*
* @return FALSE on an error (eg. invalid instance)
*/
- bool_t ginputGetMouseStatus(uint16_t instance, GEventMouse *pmouse);
+ bool_t ginputGetMouseStatus(unsigned instance, GEventMouse *pmouse);
/**
* @brief Performs a calibration
*
* @param[in] instance The ID of the mouse input instance
*
- * @return FALSE if the driver dosen't support a calibration of if the handle is invalid
+ * @return The calibration error squared if calibration fails, or 0 on success or if the driver dosen't need calibration.
+ * @note An invalid instance will also return 0.
*/
- bool_t ginputCalibrateMouse(uint16_t instance);
-
- /* Set the routines to save and fetch calibration data.
- * This function should be called before first calling ginputGetMouse() for a particular instance
- * as the gdispGetMouse() routine may attempt to fetch calibration data and perform a startup calibration if there is no way to get it.
- * If this is called after gdispGetMouse() has been called and the driver requires calibration storage, it will immediately save the data is has already obtained.
- * The 'requireFree' parameter indicates if the fetch buffer must be free()'d to deallocate the buffer provided by the Fetch routine.
- */
- typedef void (*GMouseCalibrationSaveRoutine)(uint16_t instance, const uint8_t *calbuf, size_t sz); // Save calibration data
- typedef const char * (*GMouseCalibrationLoadRoutine)(uint16_t instance); // Load calibration data (returns NULL if not data saved)
-
- /**
- * @brief Set the routines to store and restore calibration data
+ uint32_t ginputCalibrateMouse(unsigned instance);
+
+ /**
+ * @brief Load a set of mouse calibration data
+ * @return A pointer to the data or NULL on failure
+ *
+ * @param[in] instance The mouse input instance number
+ * @param[in] sz The size in bytes of the data to retrieve.
*
- * @details This function should be called before first calling ginputGetMouse() for a particular instance
- * as the gdispGetMouse() routine may attempt to fetch calibration data and perform a startup calibration if there is no way to get it.
- * If this is called after gdispGetMouse() has been called and the driver requires calibration storage, it will immediately save the
- * data is has already obtained.
+ * @note This routine is provided by the user application. It is only
+ * called if GINPUT_TOUCH_USER_CALIBRATION_LOAD has been set to TRUE in the
+ * users gfxconf.h file.
+ * @note If GINPUT_TOUCH_USER_CALIBRATION_FREE has been set to TRUE in the users
+ * gfxconf.h file then the buffer returned will be free'd using gfxFree().
+ */
+ void *LoadMouseCalibration(unsigned instance, size_t sz);
+
+ /**
+ * @brief Save a set of mouse calibration data
+ * @return TRUE if the save operation was successful.
+ *
+ * @param[in] instance The mouse input instance number
+ * @param[in] data The data to save
+ * @param[in] sz The size in bytes of the data to retrieve.
*
- * @param[in] instance The ID of the mouse input instance
- * @param[in] fnsave The routine to save the data
- * @param[in] fnload The routine to restore the data
- * @param[in] requireFree TRUE if the buffer returned by the load function must be freed by the mouse code.
- */
- void ginputSetMouseCalibrationRoutines(uint16_t instance, GMouseCalibrationSaveRoutine fnsave, GMouseCalibrationLoadRoutine fnload, bool_t requireFree);
+ * @note This routine is provided by the user application. It is only
+ * called if GINPUT_TOUCH_USER_CALIBRATION_SAVE has been set to TRUE in the
+ * users gfxconf.h file.
+ */
+ bool_t SaveMouseCalibration(unsigned instance, const void *data, size_t sz);
- /**
- * @brief Test if a particular mouse/touch instance requires routines to save it's alibration data
- * @note Not implemented yet
- *
- * @param[in] instance The ID of the mouse input instance
- *
- * @return TRUE if needed
- */
- bool_t ginputRequireMouseCalibrationStorage(uint16_t instance);
-
#ifdef __cplusplus
}
#endif
diff --git a/src/ginput/sys_options.h b/src/ginput/sys_options.h
index c606262b..e67a03ce 100644
--- a/src/ginput/sys_options.h
+++ b/src/ginput/sys_options.h
@@ -73,40 +73,97 @@
* @{
*/
/**
- * @brief Use a custom board definition for the mouse/touch driver even if a board definition exists.
+ * @brief Start touch devices without loading or running calibration.
* @details Defaults to FALSE
- * @details If TRUE, add ginput_lld_mouse_board.h to your project directory and customise it.
- * @note Not all GINPUT mouse/touch low level drivers use board definition files.
+ * @note This is used if you want to manually control the initial calibration
+ * process. In practice this is only useful for a touch driver test program.
*/
- #ifndef GINPUT_MOUSE_USE_CUSTOM_BOARD
- #define GINPUT_MOUSE_USE_CUSTOM_BOARD FALSE
+ #ifndef GINPUT_TOUCH_STARTRAW
+ #define GINPUT_TOUCH_STARTRAW FALSE
#endif
- /**
- * @brief Use a custom board definition for the keyboard driver even if a board definition exists.
+ /**
+ * @brief Turn off the touch calibration GUI.
* @details Defaults to FALSE
- * @details If TRUE, add ginput_lld_keyboard_board.h to your project directory and customise it.
- * @note Not all GINPUT keyboard low level drivers use board definition files.
+ * @note Turning off the calibration GUI just turns off the manual calibration
+ * process. Readings may still be calibrated if calibration data
+ * can be loaded.
+ * @note Calibration requires a lot of code. If your device doesn't require it
+ * using this option can save a lot of space.
*/
- #ifndef GINPUT_KEYBOARD_USE_CUSTOM_BOARD
- #define GINPUT_KEYBOARD_USE_CUSTOM_BOARD FALSE
+ #ifndef GINPUT_TOUCH_NOCALIBRATE_GUI
+ #define GINPUT_TOUCH_NOCALIBRATE_GUI FALSE
#endif
/**
- * @brief Use a custom board definition for the toggle driver even if a board definition exists.
+ * @brief Turn off all touch calibration support.
* @details Defaults to FALSE
- * @details If TRUE, add ginput_lld_toggle_board.h to your project directory and customise it.
- * @note Not all GINPUT toggle low level drivers use board definition files.
+ * @note With this set to TRUE touch readings will not be calibrated.
+ * @note This automatically turns off the calibration GUI too!
+ * @note Calibration requires a lot of code. If your device doesn't require it
+ * using this option can save a lot of space.
*/
- #ifndef GINPUT_TOGGLE_USE_CUSTOM_BOARD
- #define GINPUT_TOGGLE_USE_CUSTOM_BOARD FALSE
+ #ifndef GINPUT_TOUCH_NOCALIBRATE
+ #define GINPUT_TOUCH_NOCALIBRATE FALSE
#endif
/**
- * @brief Use a custom board definition for the dial driver even if a board definition exists.
+ * @brief Turn off all touch support.
* @details Defaults to FALSE
- * @details If TRUE, add ginput_lld_dial_board.h to your project directory and customise it.
- * @note Not all GINPUT dial low level drivers use board definition files.
+ * @note This automatically turns off all calibration and the calibration GUI too!
+ * @note Touch device handling requires a lot of code. If your device doesn't require it
+ * using this option can save a lot of space.
*/
- #ifndef GINPUT_DIAL_USE_CUSTOM_BOARD
- #define GINPUT_DIAL_USE_CUSTOM_BOARD FALSE
+ #ifndef GINPUT_TOUCH_NOTOUCH
+ #define GINPUT_TOUCH_NOTOUCH FALSE
+ #endif
+ /**
+ * @brief Milliseconds between mouse polls.
+ * @details Defaults to 25 millseconds
+ * @note How often mice should be polled. More often leads to smoother mouse movement
+ * but increases CPU usage.
+ */
+ #ifndef GINPUT_MOUSE_POLL_PERIOD
+ #define GINPUT_MOUSE_POLL_PERIOD 25
+ #endif
+
+ /**
+ * @brief Maximum length of CLICK in milliseconds
+ * @details Defaults to 300 millseconds
+ * @note Mouse down to Mouse up times greater than this are not clicks.
+ */
+ #ifndef GINPUT_MOUSE_CLICK_TIME
+ #define GINPUT_MOUSE_CLICK_TIME 300
+ #endif
+ /**
+ * @brief Milliseconds to generate a CXTCLICK on a touch device.
+ * @details Defaults to 700 millseconds
+ * @note If you hold the touch down for longer than this a CXTCLICK is generated
+ * but only on a touch device.
+ */
+ #ifndef GINPUT_TOUCH_CXTCLICK_TIME
+ #define GINPUT_TOUCH_CXTCLICK_TIME 700
+ #endif
+ /**
+ * @brief There is a user supplied routine to load mouse calibration data
+ * @details Defaults to FALSE
+ * @note If TRUE the user must supply the @p LoadMouseCalibration() routine.
+ */
+ #ifndef GINPUT_TOUCH_USER_CALIBRATION_LOAD
+ #define GINPUT_TOUCH_USER_CALIBRATION_LOAD FALSE
+ #endif
+ /**
+ * @brief The buffer returned by the users @p LoadMouseCalibration() routine must be gfxFree()'d
+ * by the mouse code.
+ * @details Defaults to FALSE
+ */
+ #ifndef GINPUT_TOUCH_USER_CALIBRATION_FREE
+ #define GINPUT_TOUCH_USER_CALIBRATION_FREE FALSE
+ #endif
+ /**
+ * @brief There is a user supplied routine to save mouse calibration data
+ * @details Defaults to FALSE
+ * @note If TRUE the user must supply the @p SaveMouseCalibration() routine.
+ */
+ #ifndef GINPUT_TOUCH_USER_CALIBRATION_SAVE
+ #define GINPUT_TOUCH_USER_CALIBRATION_SAVE FALSE
#endif
/** @} */
diff --git a/src/ginput/sys_rules.h b/src/ginput/sys_rules.h
index f98cc469..d9a367ce 100644
--- a/src/ginput/sys_rules.h
+++ b/src/ginput/sys_rules.h
@@ -31,6 +31,21 @@
#undef GFX_USE_GTIMER
#define GFX_USE_GTIMER TRUE
#endif
+ #if GINPUT_NEED_MOUSE
+ #if GINPUT_TOUCH_NOTOUCH
+ // No warning needed for this
+ #undef GINPUT_TOUCH_NOCALIBRATE
+ #define GINPUT_TOUCH_NOCALIBRATE TRUE
+ #endif
+ #if GINPUT_TOUCH_NOCALIBRATE
+ // No warning needed for this
+ #undef GINPUT_TOUCH_NOCALIBRATE_GUI
+ #define GINPUT_TOUCH_NOCALIBRATE_GUI TRUE
+ #endif
+ #if !GINPUT_TOUCH_NOTOUCH && GINPUT_MOUSE_CLICK_TIME > GINPUT_TOUCH_CXTCLICK_TIME
+ #error "GINPUT MOUSE: The GINPUT_MOUSE_CLICK_TIME must be <= GINPUT_TOUCH_CXTCLICK_TIME"
+ #endif
+ #endif
#endif
#endif /* _GINPUT_RULES_H */