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+/*
+ * This file is subject to the terms of the GFX License. If a copy of
+ * the license was not distributed with this file, you can obtain one at:
+ *
+ * http://ugfx.org/license.html
+ */
+
+/**
+ * @file include/gdisp/image.h
+ * @brief GDISP image header file.
+ *
+ * @defgroup Image Image
+ * @ingroup GDISP
+ * @{
+ */
+
+#ifndef _GDISP_IMAGE_H
+#define _GDISP_IMAGE_H
+#if (GFX_USE_GDISP && GDISP_NEED_IMAGE) || defined(__DOXYGEN__)
+
+/**
+ * @brief The type of image
+ */
+typedef uint16_t gdispImageType;
+ #define GDISP_IMAGE_TYPE_UNKNOWN 0
+ #define GDISP_IMAGE_TYPE_NATIVE 1
+ #define GDISP_IMAGE_TYPE_GIF 2
+ #define GDISP_IMAGE_TYPE_BMP 3
+ #define GDISP_IMAGE_TYPE_JPG 4
+ #define GDISP_IMAGE_TYPE_PNG 5
+
+/**
+ * @brief An image error code
+ */
+typedef uint16_t gdispImageError;
+ #define GDISP_IMAGE_ERR_OK 0
+ #define GDISP_IMAGE_ERR_UNRECOVERABLE 0x8000
+ #define GDISP_IMAGE_ERR_BADFORMAT (GDISP_IMAGE_ERR_UNRECOVERABLE+1)
+ #define GDISP_IMAGE_ERR_BADDATA (GDISP_IMAGE_ERR_UNRECOVERABLE+2)
+ #define GDISP_IMAGE_ERR_UNSUPPORTED (GDISP_IMAGE_ERR_UNRECOVERABLE+3)
+ #define GDISP_IMAGE_ERR_UNSUPPORTED_OK 3
+ #define GDISP_IMAGE_ERR_NOMEMORY (GDISP_IMAGE_ERR_UNRECOVERABLE+4)
+ #define GDISP_IMAGE_ERR_NOSUCHFILE (GDISP_IMAGE_ERR_UNRECOVERABLE+5)
+
+/**
+ * @brief Image flags
+ */
+typedef uint16_t gdispImageFlags;
+ #define GDISP_IMAGE_FLG_TRANSPARENT 0x0001 /* The image has transparency */
+ #define GDISP_IMAGE_FLG_ANIMATED 0x0002 /* The image has animation */
+ #define GDISP_IMAGE_FLG_MULTIPAGE 0x0004 /* The image has multiple pages */
+
+struct gdispImageIO;
+
+/**
+ * @brief An image IO close function
+ *
+ * @param[in] pio Pointer to the io structure
+ * @param[in] desc The descriptor. A filename or an image structure pointer.
+ *
+ */
+typedef void (*gdispImageIOCloseFn)(struct gdispImageIO *pio);
+
+/**
+ * @brief An image IO read function
+ * @returns The number of bytes actually read or 0 on error
+ *
+ * @param[in] pio Pointer to the io structure
+ * @param[in] buf Where the results should be placed
+ * @param[in] len The number of bytes to read
+ *
+ */
+typedef size_t (*gdispImageIOReadFn)(struct gdispImageIO *pio, void *buf, size_t len);
+
+/**
+ * @brief An image IO seek function
+ *
+ * @param[in] pio Pointer to the io structure
+ * @param[in] pos Which byte to seek to relative to the start of the "file".
+ *
+ */
+typedef void (*gdispImageIOSeekFn)(struct gdispImageIO *pio, size_t pos);
+
+typedef struct gdispImageIOFunctions {
+ gdispImageIOReadFn read; /* @< The function to read input */
+ gdispImageIOSeekFn seek; /* @< The function to seek input */
+ gdispImageIOCloseFn close; /* @< The function to close input */
+ } gdispImageIOFunctions;
+
+/**
+ * @brief The structure defining the IO routines for image handling
+ */
+typedef struct gdispImageIO {
+ const void * fd; /* @< The "file" descriptor */
+ size_t pos; /* @< The current "file" position */
+ const gdispImageIOFunctions *fns; /* @< The current "file" functions */
+} gdispImageIO;
+
+/**
+ * @brief The structure for an image
+ */
+typedef struct gdispImage {
+ gdispImageType type; /* @< The image type */
+ gdispImageFlags flags; /* @< The image flags */
+ color_t bgcolor; /* @< The default background color */
+ coord_t width, height; /* @< The image dimensions */
+ GFILE * f; /* @< The underlying GFILE */
+ #if GDISP_NEED_IMAGE_ACCOUNTING
+ uint32_t memused; /* @< How much RAM is currently allocated */
+ uint32_t maxmemused; /* @< How much RAM has been allocated (maximum) */
+ #endif
+ const struct gdispImageHandlers * fns; /* @< Don't mess with this! */
+ struct gdispImagePrivate * priv; /* @< Don't mess with this! */
+} gdispImage;
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+ /*
+ * Deprecated Functions.
+ */
+ gdispImageError DEPRECATED("Use gdispImageOpenGFile() instead") gdispImageOpen(gdispImage *img);
+ bool_t DEPRECATED("Use gdispImageOpenMemory() instead") gdispImageSetMemoryReader(gdispImage *img, const void *memimage);
+ #if GFX_USE_OS_CHIBIOS
+ bool_t DEPRECATED("Use gdispImageOpenBaseFileStream() instead") gdispImageSetBaseFileStreamReader(gdispImage *img, void *BaseFileStreamPtr);
+ #endif
+ #if defined(WIN32) || GFX_USE_OS_WIN32 || GFX_USE_OS_LINUX || GFX_USE_OS_OSX
+ bool_t DEPRECATED("Please use gdispImageOpenFile() instead") gdispImageSetFileReader(gdispImage *img, const char *filename);
+ #define gdispImageSetSimulFileReader(img, fname) gdispImageSetFileReader(img, fname)
+ #endif
+
+ /**
+ * @brief Open an image using an open GFILE and get it ready for drawing
+ * @details Determine the image format and get ready to decode the first image frame
+ * @return GDISP_IMAGE_ERR_OK (0) on success or an error code.
+ *
+ * @param[in] img The image structure
+ * @param[in] f The open GFILE stream.
+ *
+ * @pre The GFILE must be open for reading.
+ *
+ * @note This determines which decoder to use and then initialises all other fields
+ * in the gdispImage structure.
+ * @note The image background color is set to White.
+ * @note There are three types of return - everything OK, partial success and unrecoverable
+ * failures. For everything OK it returns GDISP_IMAGE_ERR_OK. A partial success can
+ * be distinguished from a unrecoverable failure by testing the GDISP_IMAGE_ERR_UNRECOVERABLE
+ * bit in the error code.
+ * A partial success return code means an image can still be drawn but perhaps with
+ * reduced functionality eg only the first page of a multi-page image.
+ * @note @p gdispImageClose() should be called when finished with the image. This will close
+ * the image and its underlying GFILE file. Note that images opened with partial success
+ * (eg GDISP_IMAGE_ERR_UNSUPPORTED_OK)
+ * still need to be closed when you are finished with them.
+ */
+ gdispImageError gdispImageOpenGFile(gdispImage *img, GFILE *f);
+
+ /**
+ * @brief Open an image in a file and get it ready for drawing
+ * @details Determine the image format and get ready to decode the first image frame
+ * @return GDISP_IMAGE_ERR_OK (0) on success or an error code.
+ *
+ * @pre You must have included the file-system support into GFILE that you want to use.
+ *
+ * @param[in] img The image structure
+ * @param[in] filename The filename to open
+ *
+ * @note This function just opens the GFILE using the filename and passes it to @p gdispImageOpenGFile().
+ */
+ #define gdispImageOpenFile(img, filename) gdispImageOpenGFile((img), gfileOpen((filename), "rb"))
+
+ /**
+ * @brief Open an image in a ChibiOS basefilestream and get it ready for drawing
+ * @details Determine the image format and get ready to decode the first image frame
+ * @return GDISP_IMAGE_ERR_OK (0) on success or an error code.
+ *
+ * @pre GFILE_NEED_CHIBIOSFS and GFX_USE_OS_CHIBIOS must be TRUE. This only makes sense on the ChibiOS
+ * operating system.
+ *
+ * @param[in] img The image structure
+ * @param[in] BaseFileStreamPtr A pointer to an open BaseFileStream
+ *
+ * @note This function just opens the GFILE using the basefilestream and passes it to @p gdispImageOpenGFile().
+ */
+ #define gdispImageOpenBaseFileStream(img, BaseFileStreamPtr) gdispImageOpenGFile((img), gfileOpenBaseFileStream((BaseFileStreamPtr), "rb"))
+
+ /**
+ * @brief Open an image in memory and get it ready for drawing
+ * @details Determine the image format and get ready to decode the first image frame
+ * @return GDISP_IMAGE_ERR_OK (0) on success or an error code.
+ *
+ * @pre GFILE_NEED_MEMFS must be TRUE
+ *
+ * @param[in] img The image structure
+ * @param[in] ptr A pointer to the image bytes in memory
+ *
+ * @note This function just opens the GFILE using the basefilestream and passes it to @p gdispImageOpenGFile().
+ */
+ #define gdispImageOpenMemory(img, ptr) gdispImageOpenGFile((img), gfileOpenMemory((void *)(ptr), "rb"))
+
+ /**
+ * @brief Close an image and release any dynamically allocated working storage.
+ *
+ * @param[in] img The image structure
+ *
+ * @pre gdispImageOpenFile() must have returned successfully.
+ *
+ * @note Also calls the IO close function (if it hasn't already been called).
+ */
+ void gdispImageClose(gdispImage *img);
+
+ /**
+ * @brief Is an image open.
+ * @return TRUE if the image is currently open.
+ *
+ * @param[in] img The image structure
+ *
+ * @note Be careful with calling this on an uninitialized image structure as the image
+ * will contain random data which may be interpreted as meaning the image
+ * is open. Clearing the Image structure to 0's will guarantee the image
+ * is seen as being closed.
+ */
+ bool_t gdispImageIsOpen(gdispImage *img);
+
+ /**
+ * @brief Set the background color of the image.
+ *
+ * @param[in] img The image structure
+ * @param[in] bgcolor The background color to use
+ *
+ * @pre gdispImageOpen() must have returned successfully.
+ *
+ * @note This color is only used when an image has to restore part of the background before
+ * continuing with drawing that includes transparency eg some GIF animations.
+ */
+ void gdispImageSetBgColor(gdispImage *img, color_t bgcolor);
+
+ /**
+ * @brief Cache the image
+ * @details Decodes and caches the current frame into RAM.
+ * @return GDISP_IMAGE_ERR_OK (0) on success or an error code.
+ *
+ * @param[in] img The image structure
+ *
+ * @pre gdispImageOpen() must have returned successfully.
+ *
+ * @note This can use a LOT of RAM!
+ * @note The decoder may choose to ignore the request for caching. If it does so it will
+ * return GDISP_IMAGE_ERR_UNSUPPORTED_OK.
+ * @note A fatal error here does not necessarily mean that drawing the image will fail. For
+ * example, a GDISP_IMAGE_ERR_NOMEMORY error simply means there isn't enough RAM to
+ * cache the image.
+ */
+ gdispImageError gdispImageCache(gdispImage *img);
+
+ /**
+ * @brief Draw the image
+ * @return GDISP_IMAGE_ERR_OK (0) on success or an error code.
+ *
+ * @param[in] g The display to draw on
+ * @param[in] img The image structure
+ * @param[in] x,y The screen location to draw the image
+ * @param[in] cx,cy The area on the screen to draw
+ * @param[in] sx,sy The image position to start drawing at
+ *
+ * @pre gdispImageOpen() must have returned successfully.
+ *
+ * @note If sx,sy + cx,cy is outside the image boundaries the area outside the image
+ * is simply not drawn.
+ * @note If @p gdispImageCache() has been called first for this frame, this routine will draw using a
+ * fast blit from the cached frame. If not, it reads the input and decodes it as it
+ * is drawing. This may be significantly slower than if the image has been cached (but
+ * uses a lot less RAM)
+ */
+ gdispImageError gdispGImageDraw(GDisplay *g, gdispImage *img, coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t sx, coord_t sy);
+ #define gdispImageDraw(img,x,y,cx,cy,sx,sy) gdispGImageDraw(GDISP,img,x,y,cx,cy,sx,sy)
+
+ /**
+ * @brief Prepare for the next frame/page in the image file.
+ * @return A time in milliseconds to keep displaying the current frame before trying to draw
+ * the next frame. Watch out for the special values TIME_IMMEDIATE and TIME_INFINITE.
+ *
+ * @param[in] img The image structure
+ *
+ * @pre gdispImageOpen() must have returned successfully.
+ *
+ * @note It will return TIME_IMMEDIATE if the first frame/page hasn't been drawn or if the next frame
+ * should be drawn immediately.
+ * @note It will return TIME_INFINITE if another image frame doesn't exist or an error has occurred.
+ * @note Images that support multiple pages (eg TIFF files) will return TIME_IMMEDIATE between pages
+ * and then TIME_INFINITE when there are no more pages.
+ * @note An image that displays a looped animation will never return TIME_INFINITE unless it
+ * gets an error.
+ * @note Calling gdispImageDraw() after getting a TIME_INFINITE will go back to drawing the first
+ * frame/page.
+ */
+ delaytime_t gdispImageNext(gdispImage *img);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* GFX_USE_GDISP && GDISP_NEED_IMAGE */
+#endif /* _GDISP_IMAGE_H */
+/** @} */
+