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+/*
+ ChibiOS/GFX - Copyright (C) 2012
+ Joel Bodenmann aka Tectu <joel@unormal.org>
+
+ This file is part of ChibiOS/GFX.
+
+ ChibiOS/GFX is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 3 of the License, or
+ (at your option) any later version.
+
+ ChibiOS/GFX is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+/**
+ * @file include/gwin/console.h
+ * @brief GWIN Graphic window subsystem header file.
+ *
+ * @defgroup Console Console
+ * @ingroup GWIN
+ *
+ * @details GWIN allows it to create a console/terminal like window.
+ * You can simply use chprintf() to print to the terminal.
+ *
+ * @pre GFX_USE_GWIN must be set to TRUE in your gfxconf.h
+ * @pre GWIN_NEED_CONSOLE must be set to TRUE in your gfxconf.h
+ *
+ * @{
+ */
+
+#ifndef _GWIN_CONSOLE_H
+#define _GWIN_CONSOLE_H
+
+#if GWIN_NEED_CONSOLE || defined(__DOXYGEN__)
+
+/*===========================================================================*/
+/* Driver constants. */
+/*===========================================================================*/
+
+#define GW_CONSOLE 0x0001
+
+/*===========================================================================*/
+/* Type definitions */
+/*===========================================================================*/
+
+// A console window. Supports wrapped text writing and a cursor.
+typedef struct GConsoleObject_t {
+ GWindowObject gwin;
+
+ struct GConsoleWindowStream_t {
+ const struct GConsoleWindowVMT_t *vmt;
+ _base_asynchronous_channel_data
+ } stream;
+
+ coord_t cx,cy; // Cursor position
+ uint8_t fy; // Current font height
+ uint8_t fp; // Current font inter-character spacing
+ } GConsoleObject;
+
+/*===========================================================================*/
+/* External declarations. */
+/*===========================================================================*/
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ * @brief Create a console window.
+ * @details A console window allows text to be written using chprintf() (and the console functions defined here).
+ * @brief Text in a console window supports newlines and will wrap text as required.
+ * @return NULL if there is no resultant drawing area, otherwise a window handle.
+ *
+ * @param[in] gc The GConsoleObject structure to initialise. If this is NULL the structure is dynamically allocated.
+ * @param[in] x,y The screen co-ordinates for the bottom left corner of the window
+ * @param[in] width The width of the window
+ * @param[in] height The height of the window
+ * @param[in] font The font to use
+ * @note The console is not automatically cleared on creation. You must do that by calling gwinClear() (possibly after changing your background color)
+ * @note If the dispay does not support scrolling, the window will be cleared when the bottom line is reached.
+ * @note The default drawing color gets set to White and the background drawing color to Black.
+ * @note The dimensions and position may be changed to fit on the real screen.
+ *
+ * @api
+ */
+GHandle gwinCreateConsole(GConsoleObject *gc, coord_t x, coord_t y, coord_t width, coord_t height, font_t font);
+
+/**
+ * @brief Get a stream from a console window suitable for use with chprintf().
+ * @return The stream handle or NULL if this is not a console window.
+ *
+ * @param[in] gh The window handle (must be a console window)
+ *
+ * @api
+ */
+BaseSequentialStream *gwinGetConsoleStream(GHandle gh);
+
+/**
+ * @brief Put a character at the cursor position in the window.
+ * @note Uses the current foreground color to draw the character and fills the background using the background drawing color
+ *
+ * @param[in] gh The window handle (must be a console window)
+ * @param[in] c The character to draw
+ *
+ * @api
+ */
+void gwinPutChar(GHandle gh, char c);
+
+/**
+ * @brief Put a string at the cursor position in the window. It will wrap lines as required.
+ * @note Uses the current foreground color to draw the string and fills the background using the background drawing color
+ *
+ * @param[in] gh The window handle (must be a console window)
+ * @param[in] str The string to draw
+ *
+ * @api
+ */
+void gwinPutString(GHandle gh, const char *str);
+
+/**
+ * @brief Put the character array at the cursor position in the window. It will wrap lines as required.
+ * @note Uses the current foreground color to draw the string and fills the background using the background drawing color
+ *
+ * @param[in] gh The window handle (must be a console window)
+ * @param[in] str The string to draw
+ * @param[in] n The number of characters to draw
+ *
+ * @api
+ */
+void gwinPutCharArray(GHandle gh, const char *str, size_t n);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* GWIN_NEED_CONSOLE */
+
+#endif /* _GWIN_CONSOLE_H */
+/** @} */