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path: root/drivers/gdisp/ST7565/gdisp_lld_ST7565.c
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Diffstat (limited to 'drivers/gdisp/ST7565/gdisp_lld_ST7565.c')
-rw-r--r--drivers/gdisp/ST7565/gdisp_lld_ST7565.c32
1 files changed, 16 insertions, 16 deletions
diff --git a/drivers/gdisp/ST7565/gdisp_lld_ST7565.c b/drivers/gdisp/ST7565/gdisp_lld_ST7565.c
index 2b153230..a9200698 100644
--- a/drivers/gdisp/ST7565/gdisp_lld_ST7565.c
+++ b/drivers/gdisp/ST7565/gdisp_lld_ST7565.c
@@ -133,7 +133,7 @@ LLDSPEC gBool gdisp_lld_init(GDisplay *g) {
// Initialise the GDISP structure
g->g.Width = GDISP_SCREEN_WIDTH;
g->g.Height = GDISP_SCREEN_HEIGHT;
- g->g.Orientation = GDISP_ROTATE_0;
+ g->g.Orientation = gOrientation0;
g->g.Powermode = gPowerOn;
g->g.Backlight = GDISP_INITIAL_BACKLIGHT;
g->g.Contrast = GDISP_INITIAL_CONTRAST;
@@ -170,19 +170,19 @@ LLDSPEC gBool gdisp_lld_init(GDisplay *g) {
switch(g->g.Orientation) {
default:
- case GDISP_ROTATE_0:
+ case gOrientation0:
x = g->p.x;
y = g->p.y;
break;
- case GDISP_ROTATE_90:
+ case gOrientation90:
x = g->p.y;
y = GDISP_SCREEN_HEIGHT-1 - g->p.x;
break;
- case GDISP_ROTATE_180:
+ case gOrientation180:
x = GDISP_SCREEN_WIDTH-1 - g->p.x;
y = GDISP_SCREEN_HEIGHT-1 - g->p.y;
break;
- case GDISP_ROTATE_270:
+ case gOrientation270:
x = GDISP_SCREEN_HEIGHT-1 - g->p.y;
y = g->p.x;
break;
@@ -201,19 +201,19 @@ LLDSPEC gBool gdisp_lld_init(GDisplay *g) {
switch(g->g.Orientation) {
default:
- case GDISP_ROTATE_0:
+ case gOrientation0:
x = g->p.x;
y = g->p.y;
break;
- case GDISP_ROTATE_90:
+ case gOrientation90:
x = g->p.y;
y = GDISP_SCREEN_HEIGHT-1 - g->p.x;
break;
- case GDISP_ROTATE_180:
+ case gOrientation180:
x = GDISP_SCREEN_WIDTH-1 - g->p.x;
y = GDISP_SCREEN_HEIGHT-1 - g->p.y;
break;
- case GDISP_ROTATE_270:
+ case gOrientation270:
x = GDISP_SCREEN_HEIGHT-1 - g->p.y;
x = g->p.x;
break;
@@ -248,24 +248,24 @@ LLDSPEC gBool gdisp_lld_init(GDisplay *g) {
return;
case GDISP_CONTROL_ORIENTATION:
- if (g->g.Orientation == (orientation_t)g->p.ptr)
+ if (g->g.Orientation == (gOrientation)g->p.ptr)
return;
- switch((orientation_t)g->p.ptr) {
+ switch((gOrientation)g->p.ptr) {
// Rotation is handled by the drawing routines
- case GDISP_ROTATE_0:
- case GDISP_ROTATE_180:
+ case gOrientation0:
+ case gOrientation180:
g->g.Height = GDISP_SCREEN_HEIGHT;
g->g.Width = GDISP_SCREEN_WIDTH;
break;
- case GDISP_ROTATE_90:
- case GDISP_ROTATE_270:
+ case gOrientation90:
+ case gOrientation270:
g->g.Height = GDISP_SCREEN_WIDTH;
g->g.Width = GDISP_SCREEN_HEIGHT;
break;
default:
return;
}
- g->g.Orientation = (orientation_t)g->p.ptr;
+ g->g.Orientation = (gOrientation)g->p.ptr;
return;
case GDISP_CONTROL_CONTRAST: