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path: root/drivers/gdisp/SSD1306/gdisp_lld_SSD1306.c
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Diffstat (limited to 'drivers/gdisp/SSD1306/gdisp_lld_SSD1306.c')
-rw-r--r--drivers/gdisp/SSD1306/gdisp_lld_SSD1306.c280
1 files changed, 280 insertions, 0 deletions
diff --git a/drivers/gdisp/SSD1306/gdisp_lld_SSD1306.c b/drivers/gdisp/SSD1306/gdisp_lld_SSD1306.c
new file mode 100644
index 00000000..bd3e386d
--- /dev/null
+++ b/drivers/gdisp/SSD1306/gdisp_lld_SSD1306.c
@@ -0,0 +1,280 @@
+/*
+ * This file is subject to the terms of the GFX License. If a copy of
+ * the license was not distributed with this file, you can obtain one at:
+ *
+ * http://ugfx.org/license.html
+ */
+
+/**
+ * @file drivers/gdisp/SSD1306/gdisp_lld.c
+ * @brief GDISP Graphics Driver subsystem low level driver source for the SSD1306 display.
+ */
+
+#include "gfx.h"
+
+#if GFX_USE_GDISP
+
+#define GDISP_DRIVER_VMT GDISPVMT_SSD1306
+#include "../drivers/gdisp/SSD1306/gdisp_lld_config.h"
+#include "gdisp/lld/gdisp_lld.h"
+
+#include "board_SSD1306.h"
+
+/*===========================================================================*/
+/* Driver local definitions. */
+/*===========================================================================*/
+
+#ifndef GDISP_SCREEN_HEIGHT
+ #define GDISP_SCREEN_HEIGHT 64 // This controller should support 32 (untested) or 64
+#endif
+#ifndef GDISP_SCREEN_WIDTH
+ #define GDISP_SCREEN_WIDTH 128
+#endif
+#ifndef GDISP_INITIAL_CONTRAST
+ #define GDISP_INITIAL_CONTRAST 100
+#endif
+#ifndef GDISP_INITIAL_BACKLIGHT
+ #define GDISP_INITIAL_BACKLIGHT 100
+#endif
+#ifdef SSD1306_PAGE_PREFIX
+ #define SSD1306_PAGE_WIDTH (GDISP_SCREEN_WIDTH+1)
+ #define SSD1306_PAGE_OFFSET 1
+#else
+ #define SSD1306_PAGE_WIDTH GDISP_SCREEN_WIDTH
+ #define SSD1306_PAGE_OFFSET 0
+#endif
+
+#define GDISP_FLG_NEEDFLUSH (GDISP_FLG_DRIVER<<0)
+
+#include "SSD1306.h"
+
+/*===========================================================================*/
+/* Driver local functions. */
+/*===========================================================================*/
+
+// Some common routines and macros
+#define RAM(g) ((uint8_t *)g->priv)
+#define write_cmd2(g, cmd1, cmd2) { write_cmd(g, cmd1); write_cmd(g, cmd2); }
+#define write_cmd3(g, cmd1, cmd2, cmd3) { write_cmd(g, cmd1); write_cmd(g, cmd2); write_cmd(g, cmd3); }
+
+// Some common routines and macros
+#define delay(us) gfxSleepMicroseconds(us)
+#define delayms(ms) gfxSleepMilliseconds(ms)
+
+#define xyaddr(x, y) (SSD1306_PAGE_OFFSET + (x) + ((y)>>3)*SSD1306_PAGE_WIDTH)
+#define xybit(y) (1<<((y)&7))
+
+/*===========================================================================*/
+/* Driver exported functions. */
+/*===========================================================================*/
+
+/**
+ * As this controller can't update on a pixel boundary we need to maintain the
+ * the entire display surface in memory so that we can do the necessary bit
+ * operations. Fortunately it is a small display in monochrome.
+ * 64 * 128 / 8 = 1024 bytes.
+ */
+
+LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
+ // The private area is the display surface.
+ g->priv = gfxAlloc(GDISP_SCREEN_HEIGHT/8 * SSD1306_PAGE_WIDTH);
+
+ // Fill in the prefix command byte on each page line of the display buffer
+ // We can do it during initialisation as this byte is never overwritten.
+ #ifdef SSD1306_PAGE_PREFIX
+ {
+ unsigned i;
+
+ for(i=0; i < GDISP_SCREEN_HEIGHT/8 * SSD1306_PAGE_WIDTH; i+=SSD1306_PAGE_WIDTH)
+ RAM(g)[i] = SSD1306_PAGE_PREFIX;
+ }
+ #endif
+
+ // Initialise the board interface
+ init_board(g);
+
+ // Hardware reset
+ setpin_reset(g, TRUE);
+ gfxSleepMilliseconds(20);
+ setpin_reset(g, FALSE);
+ gfxSleepMilliseconds(20);
+
+ acquire_bus(g);
+
+ write_cmd(g, SSD1306_DISPLAYOFF);
+ write_cmd2(g, SSD1306_SETDISPLAYCLOCKDIV, 0x80);
+ write_cmd2(g, SSD1306_SETMULTIPLEX, GDISP_SCREEN_HEIGHT-1);
+ write_cmd2(g, SSD1306_SETPRECHARGE, 0x1F);
+ write_cmd2(g, SSD1306_SETDISPLAYOFFSET, 0);
+ write_cmd(g, SSD1306_SETSTARTLINE | 0);
+ write_cmd2(g, SSD1306_ENABLE_CHARGE_PUMP, 0x14);
+ write_cmd2(g, SSD1306_MEMORYMODE, 0);
+ write_cmd(g, SSD1306_SEGREMAP+1);
+ write_cmd(g, SSD1306_COMSCANDEC);
+ #if GDISP_SCREEN_HEIGHT == 64
+ write_cmd2(g, SSD1306_SETCOMPINS, 0x12);
+ #else
+ write_cmd2(g, SSD1306_SETCOMPINS, 0x22);
+ #endif
+ write_cmd2(g, SSD1306_SETCONTRAST, (uint8_t)(GDISP_INITIAL_CONTRAST*256/101)); // Set initial contrast.
+ write_cmd2(g, SSD1306_SETVCOMDETECT, 0x10);
+ write_cmd(g, SSD1306_DISPLAYON);
+ write_cmd(g, SSD1306_NORMALDISPLAY);
+ write_cmd3(g, SSD1306_HV_COLUMN_ADDRESS, 0, GDISP_SCREEN_WIDTH-1);
+ write_cmd3(g, SSD1306_HV_PAGE_ADDRESS, 0, GDISP_SCREEN_HEIGHT/8-1);
+
+ // Finish Init
+ post_init_board(g);
+
+ // Release the bus
+ release_bus(g);
+
+ /* Initialise the GDISP structure */
+ g->g.Width = GDISP_SCREEN_WIDTH;
+ g->g.Height = GDISP_SCREEN_HEIGHT;
+ g->g.Orientation = GDISP_ROTATE_0;
+ g->g.Powermode = powerOn;
+ g->g.Backlight = GDISP_INITIAL_BACKLIGHT;
+ g->g.Contrast = GDISP_INITIAL_CONTRAST;
+ return TRUE;
+}
+
+#if GDISP_HARDWARE_FLUSH
+ LLDSPEC void gdisp_lld_flush(GDisplay *g) {
+ unsigned i;
+
+ // Don't flush if we don't need it.
+ if (!(g->flags & GDISP_FLG_NEEDFLUSH))
+ return;
+
+ write_cmd(g, SSD1306_SETSTARTLINE | 0);
+
+ for(i=0; i < GDISP_SCREEN_HEIGHT/8 * SSD1306_PAGE_WIDTH; i+=SSD1306_PAGE_WIDTH)
+ write_data(g, RAM(g)+i, SSD1306_PAGE_WIDTH);
+ }
+#endif
+
+#if GDISP_HARDWARE_DRAWPIXEL
+ LLDSPEC void gdisp_lld_draw_pixel(GDisplay *g) {
+ coord_t x, y;
+
+ switch(g->g.Orientation) {
+ case GDISP_ROTATE_0:
+ x = g->p.x;
+ y = g->p.y;
+ break;
+ case GDISP_ROTATE_90:
+ x = g->p.y;
+ y = GDISP_SCREEN_HEIGHT-1 - g->p.x;
+ break;
+ case GDISP_ROTATE_180:
+ x = GDISP_SCREEN_WIDTH-1 - g->p.x;
+ y = GDISP_SCREEN_HEIGHT-1 - g->p.y;
+ break;
+ case GDISP_ROTATE_270:
+ x = GDISP_SCREEN_HEIGHT-1 - g->p.y;
+ x = g->p.x;
+ break;
+ }
+ if (g->p.color != Black)
+ RAM(g)[xyaddr(x, y)] |= xybit(y);
+ else
+ RAM(g)[xyaddr(x, y)] &= ~xybit(y);
+ g->flags |= GDISP_FLG_NEEDFLUSH;
+ }
+#endif
+
+#if GDISP_HARDWARE_PIXELREAD
+ LLDSPEC color_t gdisp_lld_get_pixel_color(GDisplay *g) {
+ coord_t x, y;
+
+ switch(g->g.Orientation) {
+ case GDISP_ROTATE_0:
+ x = g->p.x;
+ y = g->p.y;
+ break;
+ case GDISP_ROTATE_90:
+ x = g->p.y;
+ y = GDISP_SCREEN_HEIGHT-1 - g->p.x;
+ break;
+ case GDISP_ROTATE_180:
+ x = GDISP_SCREEN_WIDTH-1 - g->p.x;
+ y = GDISP_SCREEN_HEIGHT-1 - g->p.y;
+ break;
+ case GDISP_ROTATE_270:
+ x = GDISP_SCREEN_HEIGHT-1 - g->p.y;
+ y = g->p.x;
+ break;
+ }
+ return (RAM(g)[xyaddr(x, y)] & xybit(y)) ? White : Black;
+ }
+#endif
+
+#if GDISP_NEED_CONTROL && GDISP_HARDWARE_CONTROL
+ LLDSPEC void gdisp_lld_control(GDisplay *g) {
+ switch(g->p.x) {
+ case GDISP_CONTROL_POWER:
+ if (g->g.Powermode == (powermode_t)g->p.ptr)
+ return;
+ switch((powermode_t)g->p.ptr) {
+ case powerOff:
+ case powerSleep:
+ case powerDeepSleep:
+ acquire_bus(g);
+ write_cmd(g, SSD1306_DISPLAYOFF);
+ release_bus(g);
+ break;
+ case powerOn:
+ acquire_bus(g);
+ write_cmd(g, SSD1306_DISPLAYON);
+ release_bus(g);
+ break;
+ default:
+ return;
+ }
+ g->g.Powermode = (powermode_t)g->p.ptr;
+ return;
+
+ case GDISP_CONTROL_ORIENTATION:
+ if (g->g.Orientation == (orientation_t)g->p.ptr)
+ return;
+ switch((orientation_t)g->p.ptr) {
+ /* Rotation is handled by the drawing routines */
+ case GDISP_ROTATE_0:
+ case GDISP_ROTATE_180:
+ g->g.Height = GDISP_SCREEN_HEIGHT;
+ g->g.Width = GDISP_SCREEN_WIDTH;
+ break;
+ case GDISP_ROTATE_90:
+ case GDISP_ROTATE_270:
+ g->g.Height = GDISP_SCREEN_WIDTH;
+ g->g.Width = GDISP_SCREEN_HEIGHT;
+ break;
+ default:
+ return;
+ }
+ g->g.Orientation = (orientation_t)g->p.ptr;
+ return;
+
+ case GDISP_CONTROL_CONTRAST:
+ if ((unsigned)g->p.ptr > 100)
+ g->p.ptr = (void *)100;
+ acquire_bus(g);
+ write_cmd2(g, SSD1306_SETCONTRAST, (((unsigned)g->p.ptr)<<8)/101);
+ release_bus(g);
+ g->g.Contrast = (unsigned)g->p.ptr;
+ return;
+
+ // Our own special controller code to inverse the display
+ // 0 = normal, 1 = inverse
+ case GDISP_CONTROL_INVERSE:
+ acquire_bus(g);
+ write_cmd(g, g->p.ptr ? SSD1306_INVERTDISPLAY : SSD1306_NORMALDISPLAY);
+ release_bus(g);
+ return;
+ }
+ }
+#endif // GDISP_NEED_CONTROL
+
+#endif // GFX_USE_GDISP
+