diff options
Diffstat (limited to 'drivers/gdisp/KS0108/gdisp_lld_KS0108.c')
-rw-r--r-- | drivers/gdisp/KS0108/gdisp_lld_KS0108.c | 327 |
1 files changed, 327 insertions, 0 deletions
diff --git a/drivers/gdisp/KS0108/gdisp_lld_KS0108.c b/drivers/gdisp/KS0108/gdisp_lld_KS0108.c new file mode 100644 index 00000000..af058ebb --- /dev/null +++ b/drivers/gdisp/KS0108/gdisp_lld_KS0108.c @@ -0,0 +1,327 @@ +/* + * This file is subject to the terms of the GFX License. If a copy of + * the license was not distributed with this file, you can obtain one at: + * + * http://ugfx.org/license.html + */ + +#include "gfx.h" + +#if GFX_USE_GDISP + +/* Robert Offner 2017 + * This is a driver for the KS0107 Displays. + * It should work with displays up to 240 pixel in width and 64 pixel in height + * ATTENTION some newer displays on ebay look like KS0107 Type but they're not! + * They use a new controller: ST7920. These are easy to identify: NO CS pin but + * a PSB Pin which switches from parallel to serial communication mode. + * If it cost less than 10.- it is probably a ST7920. + * Features: Well not much. For now write pixel to display and + * Read from Display / Buffer in RAM. Buffer in Ram is much faster than + * readback! + * I am trying to get the auto increment feature somehow implemented. It + * basically means if you start at x=0 and continue with x=1, x=2,... you don't + * have to write the address just data. + * + * Version: 0.3 + * + * History: + * v0.4 + * .) Cleanup by uGFX team. Code needs a lot of work. + * + * v0.3 + * .) Removed initialization of g->priv because it is already done by uGFX. + * + * v0.2 + * .) Cleanup, + * .) changed osalThreadSleep to gfxSleepMicroseconds(x) + * ATTENTION: for gfxSleepMicroseconds to work on chibios you have to + * increase CH_CFG_ST_FREQUENCY to 1000000 and probably CH_CFG_ST_RESOLUTION + * to 32 bit (not tested because STM32F103 doesn't have a 32 bit timer + * .) changed lcdbuf to g->priv + * + * v0.1 Initial Release + */ + +#define GDISP_DRIVER_VMT GDISPVMT_KS0108 +#include "gdisp_lld_config.h" +#include "../../../src/gdisp/gdisp_driver.h" + +#include "board_KS0108.h" + +/*===========================================================================*/ +/* Driver local definitions. */ +/*===========================================================================*/ + +#ifndef GDISP_SCREEN_HEIGHT + #define GDISP_SCREEN_HEIGHT 64 +#endif +#ifndef GDISP_SCREEN_WIDTH + #define GDISP_SCREEN_WIDTH 128 +#endif + +#define CHIPS (GDISP_SCREEN_WIDTH/64) + +#if !KS0108_NEED_READ + #define BUFFSZ (GDISP_SCREEN_HEIGHT/8 * GDISP_SCREEN_WIDTH) + #define RAM(g) ((uint8_t *)g->priv) +#endif +#ifndef GDISP_INITIAL_CONTRAST + #define GDISP_INITIAL_CONTRAST 50 +#endif +#ifndef GDISP_INITIAL_BACKLIGHT + #define GDISP_INITIAL_BACKLIGHT 100 +#endif + +// KS0108 Commands +#define KS0108_CHIP1_ON 0x003F +#define KS0108_CHIP2_ON 0x013F +#define KS0108_DISP1START 0x00C0 +#define KS0108_DISP2START 0x01C0 +#define KS0108_DISP1OFF 0x003E +#define KS0108_DISP2OFF 0x013E +#define KS0108_SET_ADDR 0x0040 +#define KS0108_SET_PAGE 0x00B8 + +/*===========================================================================*/ +/* Driver local functions. */ +/*===========================================================================*/ +#ifndef write_data_repeat + #define write_data_repeat(g, data, count) { int i; for (i = 0; i < count; ++i) write_data (g, data); } +#endif + +/*===========================================================================*/ +/* Driver exported functions. */ +/*===========================================================================*/ + +LLDSPEC bool_t gdisp_lld_init(GDisplay *g) { + #if !KS0108_NEED_READ + // The private area is the display surface. + g->priv = gfxAlloc(BUFFSZ); + #else + g->priv = 0; + #endif + // Initialise the board interface + init_board(g); + + #if KS0108_HAS_RESET //Make Hardware Reset + setpin_reset(g, TRUE); + gfxSleepMilliseconds(120); + setpin_reset(g, FALSE); + #endif + gfxSleepMilliseconds(120); + write_cmd(g, KS0108_DISP1OFF); + gfxSleepMilliseconds(1); + write_cmd(g, KS0108_DISP2OFF); + gfxSleepMilliseconds(1); + write_cmd(g, KS0108_CHIP1_ON); //0x3F Chip1 + gfxSleepMilliseconds(1); + write_cmd(g, KS0108_CHIP2_ON); //0x3F Chip2 + gfxSleepMilliseconds(1); + write_cmd(g, KS0108_DISP1START); //0xC0 Chip1 + gfxSleepMilliseconds(1); + write_cmd(g, KS0108_DISP2START); //0xC0 Chip2 + gfxSleepMilliseconds(1); + + // Finish Init + post_init_board(g); + + #if KS0108_NEED_BACKLIGHT + // Turn on the back-light + set_backlight(g, GDISP_INITIAL_BACKLIGHT); + #endif + + // Initialise the GDISP structure + g->g.Width = GDISP_SCREEN_WIDTH; + g->g.Height = GDISP_SCREEN_HEIGHT; + g->g.Orientation = GDISP_ROTATE_0; + g->g.Powermode = powerOn; + g->g.Backlight = GDISP_INITIAL_BACKLIGHT; + g->g.Contrast = GDISP_INITIAL_CONTRAST; + + return TRUE; +} + +GFXINLINE void KS0108_goto(GDisplay* g, ) { +} + +static void set_viewport(GDisplay *g) { + uint16_t pg; + uint16_t chip; + + pg = g->p.y >> 3; + chip = (g->p.x >> 6) << 8; + write_cmd(g, KS0108_SET_PAGE | chip | pg); // (0xB8) - Set page + write_cmd(g, KS0108_SET_ADDR | chip | g->p.x); // (0x40) - Set x Address +} + +LLDSPEC void gdisp_lld_write_color(GDisplay *g) { + uint16_t data; + + data = (g->p.x >> 6) << 8; // Set the chip + if (g->p.color != White) + data |= 0x01; // set dot + write_data(g, data); +} + +LLDSPEC void gdisp_lld_draw_pixel(GDisplay *g) { + set_viewport(g); + gdisp_lld_write_color(g); +} + +#if GDISP_HARDWARE_STREAM_WRITE + LLDSPEC void gdisp_lld_write_start(GDisplay *g) { + acquire_bus(g); + set_viewport(g); + } + + LLDSPEC void gdisp_lld_write_stop(GDisplay *g) { + release_bus(g); + } +#endif + +#if GDISP_HARDWARE_STREAM_READ + LLDSPEC void gdisp_lld_read_start(GDisplay *g) { + acquire_bus(g); + set_viewport(g); + setreadmode(g); + dummy_read(g); + } + + LLDSPEC color_t gdisp_lld_read_color(GDisplay *g) { + uint16_t data; + + data = read_data(g); + return gdispNative2Color(data); + } + + LLDSPEC void gdisp_lld_read_stop(GDisplay *g) { + setwritemode(g); + release_bus(g); + } +#endif + +#if GDISP_HARDWARE_FILLS + LLDSPEC void gdisp_lld_fill_area(GDisplay *g) { + uint8_t data, j; + set_viewport(g); + + if (g->p.color != White) { + data = 0xFF; // set dot + } + else { + data = 0; // clr dot + } + for (j=0; j < (g->p.cy)/8; j++) { + write_data_repeat(g, data, (g->p.cx)); + (g->p.cy) +=8; + set_viewport(g); + } + + } +#endif // GDISP_HARDWARE_FILLS + +#if GDISP_NEED_CONTROL && GDISP_HARDWARE_CONTROL + LLDSPEC void gdisp_lld_control(GDisplay *g) { + switch(g->p.x) { + case GDISP_CONTROL_POWER: + if (g->g.Powermode == (powermode_t)g->p.ptr) + return; + + switch((powermode_t)g->p.ptr) { + case powerOff: + acquire_bus(g); + write_index(g, 0x28); + gfxSleepMilliseconds(10); + write_index(g, 0x10); + release_bus(g); + break; + + case powerOn: + acquire_bus(g); + write_index(g, 0x11); + gfxSleepMilliseconds(120); + write_index(g, 0x29); + release_bus(g); + if (g->g.Powermode != powerSleep) + gdisp_lld_init(g); + break; + + case powerSleep: + acquire_bus(g); + write_index(g, 0x28); + gfxSleepMilliseconds(10); + write_index(g, 0x10); + release_bus(g); + break; + + default: + return; + } + + g->g.Powermode = (powermode_t)g->p.ptr; + return; + + case GDISP_CONTROL_ORIENTATION: + if (g->g.Orientation == (orientation_t)g->p.ptr) + return; + + switch((orientation_t)g->p.ptr) { + case GDISP_ROTATE_0: + acquire_bus(g); + + write_index(g, 0x36); + write_data(g, 0x08); + + release_bus(g); + g->g.Height = GDISP_SCREEN_HEIGHT; + g->g.Width = GDISP_SCREEN_WIDTH; + break; + + case GDISP_ROTATE_90: + acquire_bus(g); + + write_index(g, 0x36); + write_data(g, 0x68); + + release_bus(g); + g->g.Height = GDISP_SCREEN_WIDTH; + g->g.Width = GDISP_SCREEN_HEIGHT; + break; + + case GDISP_ROTATE_180: + acquire_bus(g); + + write_index(g, 0x36); + write_data(g, 0xC8); + + release_bus(g); + g->g.Height = GDISP_SCREEN_HEIGHT; + g->g.Width = GDISP_SCREEN_WIDTH; + break; + + case GDISP_ROTATE_270: + acquire_bus(g); + + write_index(g, 0x36); + write_data(g, 0xA8); + + release_bus(g); + g->g.Height = GDISP_SCREEN_WIDTH; + g->g.Width = GDISP_SCREEN_HEIGHT; + break; + + default: + return; + } + + g->g.Orientation = (orientation_t)g->p.ptr; + return; + + default: + return; + } + } +#endif + +#endif /* GFX_USE_GDISP */ |