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Diffstat (limited to 'drivers/gdisp/KS0108/gdisp_lld_KS0108.c')
-rw-r--r--drivers/gdisp/KS0108/gdisp_lld_KS0108.c327
1 files changed, 327 insertions, 0 deletions
diff --git a/drivers/gdisp/KS0108/gdisp_lld_KS0108.c b/drivers/gdisp/KS0108/gdisp_lld_KS0108.c
new file mode 100644
index 00000000..af058ebb
--- /dev/null
+++ b/drivers/gdisp/KS0108/gdisp_lld_KS0108.c
@@ -0,0 +1,327 @@
+/*
+ * This file is subject to the terms of the GFX License. If a copy of
+ * the license was not distributed with this file, you can obtain one at:
+ *
+ * http://ugfx.org/license.html
+ */
+
+#include "gfx.h"
+
+#if GFX_USE_GDISP
+
+/* Robert Offner 2017
+ * This is a driver for the KS0107 Displays.
+ * It should work with displays up to 240 pixel in width and 64 pixel in height
+ * ATTENTION some newer displays on ebay look like KS0107 Type but they're not!
+ * They use a new controller: ST7920. These are easy to identify: NO CS pin but
+ * a PSB Pin which switches from parallel to serial communication mode.
+ * If it cost less than 10.- it is probably a ST7920.
+ * Features: Well not much. For now write pixel to display and
+ * Read from Display / Buffer in RAM. Buffer in Ram is much faster than
+ * readback!
+ * I am trying to get the auto increment feature somehow implemented. It
+ * basically means if you start at x=0 and continue with x=1, x=2,... you don't
+ * have to write the address just data.
+ *
+ * Version: 0.3
+ *
+ * History:
+ * v0.4
+ * .) Cleanup by uGFX team. Code needs a lot of work.
+ *
+ * v0.3
+ * .) Removed initialization of g->priv because it is already done by uGFX.
+ *
+ * v0.2
+ * .) Cleanup,
+ * .) changed osalThreadSleep to gfxSleepMicroseconds(x)
+ * ATTENTION: for gfxSleepMicroseconds to work on chibios you have to
+ * increase CH_CFG_ST_FREQUENCY to 1000000 and probably CH_CFG_ST_RESOLUTION
+ * to 32 bit (not tested because STM32F103 doesn't have a 32 bit timer
+ * .) changed lcdbuf to g->priv
+ *
+ * v0.1 Initial Release
+ */
+
+#define GDISP_DRIVER_VMT GDISPVMT_KS0108
+#include "gdisp_lld_config.h"
+#include "../../../src/gdisp/gdisp_driver.h"
+
+#include "board_KS0108.h"
+
+/*===========================================================================*/
+/* Driver local definitions. */
+/*===========================================================================*/
+
+#ifndef GDISP_SCREEN_HEIGHT
+ #define GDISP_SCREEN_HEIGHT 64
+#endif
+#ifndef GDISP_SCREEN_WIDTH
+ #define GDISP_SCREEN_WIDTH 128
+#endif
+
+#define CHIPS (GDISP_SCREEN_WIDTH/64)
+
+#if !KS0108_NEED_READ
+ #define BUFFSZ (GDISP_SCREEN_HEIGHT/8 * GDISP_SCREEN_WIDTH)
+ #define RAM(g) ((uint8_t *)g->priv)
+#endif
+#ifndef GDISP_INITIAL_CONTRAST
+ #define GDISP_INITIAL_CONTRAST 50
+#endif
+#ifndef GDISP_INITIAL_BACKLIGHT
+ #define GDISP_INITIAL_BACKLIGHT 100
+#endif
+
+// KS0108 Commands
+#define KS0108_CHIP1_ON 0x003F
+#define KS0108_CHIP2_ON 0x013F
+#define KS0108_DISP1START 0x00C0
+#define KS0108_DISP2START 0x01C0
+#define KS0108_DISP1OFF 0x003E
+#define KS0108_DISP2OFF 0x013E
+#define KS0108_SET_ADDR 0x0040
+#define KS0108_SET_PAGE 0x00B8
+
+/*===========================================================================*/
+/* Driver local functions. */
+/*===========================================================================*/
+#ifndef write_data_repeat
+ #define write_data_repeat(g, data, count) { int i; for (i = 0; i < count; ++i) write_data (g, data); }
+#endif
+
+/*===========================================================================*/
+/* Driver exported functions. */
+/*===========================================================================*/
+
+LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
+ #if !KS0108_NEED_READ
+ // The private area is the display surface.
+ g->priv = gfxAlloc(BUFFSZ);
+ #else
+ g->priv = 0;
+ #endif
+ // Initialise the board interface
+ init_board(g);
+
+ #if KS0108_HAS_RESET //Make Hardware Reset
+ setpin_reset(g, TRUE);
+ gfxSleepMilliseconds(120);
+ setpin_reset(g, FALSE);
+ #endif
+ gfxSleepMilliseconds(120);
+ write_cmd(g, KS0108_DISP1OFF);
+ gfxSleepMilliseconds(1);
+ write_cmd(g, KS0108_DISP2OFF);
+ gfxSleepMilliseconds(1);
+ write_cmd(g, KS0108_CHIP1_ON); //0x3F Chip1
+ gfxSleepMilliseconds(1);
+ write_cmd(g, KS0108_CHIP2_ON); //0x3F Chip2
+ gfxSleepMilliseconds(1);
+ write_cmd(g, KS0108_DISP1START); //0xC0 Chip1
+ gfxSleepMilliseconds(1);
+ write_cmd(g, KS0108_DISP2START); //0xC0 Chip2
+ gfxSleepMilliseconds(1);
+
+ // Finish Init
+ post_init_board(g);
+
+ #if KS0108_NEED_BACKLIGHT
+ // Turn on the back-light
+ set_backlight(g, GDISP_INITIAL_BACKLIGHT);
+ #endif
+
+ // Initialise the GDISP structure
+ g->g.Width = GDISP_SCREEN_WIDTH;
+ g->g.Height = GDISP_SCREEN_HEIGHT;
+ g->g.Orientation = GDISP_ROTATE_0;
+ g->g.Powermode = powerOn;
+ g->g.Backlight = GDISP_INITIAL_BACKLIGHT;
+ g->g.Contrast = GDISP_INITIAL_CONTRAST;
+
+ return TRUE;
+}
+
+GFXINLINE void KS0108_goto(GDisplay* g, ) {
+}
+
+static void set_viewport(GDisplay *g) {
+ uint16_t pg;
+ uint16_t chip;
+
+ pg = g->p.y >> 3;
+ chip = (g->p.x >> 6) << 8;
+ write_cmd(g, KS0108_SET_PAGE | chip | pg); // (0xB8) - Set page
+ write_cmd(g, KS0108_SET_ADDR | chip | g->p.x); // (0x40) - Set x Address
+}
+
+LLDSPEC void gdisp_lld_write_color(GDisplay *g) {
+ uint16_t data;
+
+ data = (g->p.x >> 6) << 8; // Set the chip
+ if (g->p.color != White)
+ data |= 0x01; // set dot
+ write_data(g, data);
+}
+
+LLDSPEC void gdisp_lld_draw_pixel(GDisplay *g) {
+ set_viewport(g);
+ gdisp_lld_write_color(g);
+}
+
+#if GDISP_HARDWARE_STREAM_WRITE
+ LLDSPEC void gdisp_lld_write_start(GDisplay *g) {
+ acquire_bus(g);
+ set_viewport(g);
+ }
+
+ LLDSPEC void gdisp_lld_write_stop(GDisplay *g) {
+ release_bus(g);
+ }
+#endif
+
+#if GDISP_HARDWARE_STREAM_READ
+ LLDSPEC void gdisp_lld_read_start(GDisplay *g) {
+ acquire_bus(g);
+ set_viewport(g);
+ setreadmode(g);
+ dummy_read(g);
+ }
+
+ LLDSPEC color_t gdisp_lld_read_color(GDisplay *g) {
+ uint16_t data;
+
+ data = read_data(g);
+ return gdispNative2Color(data);
+ }
+
+ LLDSPEC void gdisp_lld_read_stop(GDisplay *g) {
+ setwritemode(g);
+ release_bus(g);
+ }
+#endif
+
+#if GDISP_HARDWARE_FILLS
+ LLDSPEC void gdisp_lld_fill_area(GDisplay *g) {
+ uint8_t data, j;
+ set_viewport(g);
+
+ if (g->p.color != White) {
+ data = 0xFF; // set dot
+ }
+ else {
+ data = 0; // clr dot
+ }
+ for (j=0; j < (g->p.cy)/8; j++) {
+ write_data_repeat(g, data, (g->p.cx));
+ (g->p.cy) +=8;
+ set_viewport(g);
+ }
+
+ }
+#endif // GDISP_HARDWARE_FILLS
+
+#if GDISP_NEED_CONTROL && GDISP_HARDWARE_CONTROL
+ LLDSPEC void gdisp_lld_control(GDisplay *g) {
+ switch(g->p.x) {
+ case GDISP_CONTROL_POWER:
+ if (g->g.Powermode == (powermode_t)g->p.ptr)
+ return;
+
+ switch((powermode_t)g->p.ptr) {
+ case powerOff:
+ acquire_bus(g);
+ write_index(g, 0x28);
+ gfxSleepMilliseconds(10);
+ write_index(g, 0x10);
+ release_bus(g);
+ break;
+
+ case powerOn:
+ acquire_bus(g);
+ write_index(g, 0x11);
+ gfxSleepMilliseconds(120);
+ write_index(g, 0x29);
+ release_bus(g);
+ if (g->g.Powermode != powerSleep)
+ gdisp_lld_init(g);
+ break;
+
+ case powerSleep:
+ acquire_bus(g);
+ write_index(g, 0x28);
+ gfxSleepMilliseconds(10);
+ write_index(g, 0x10);
+ release_bus(g);
+ break;
+
+ default:
+ return;
+ }
+
+ g->g.Powermode = (powermode_t)g->p.ptr;
+ return;
+
+ case GDISP_CONTROL_ORIENTATION:
+ if (g->g.Orientation == (orientation_t)g->p.ptr)
+ return;
+
+ switch((orientation_t)g->p.ptr) {
+ case GDISP_ROTATE_0:
+ acquire_bus(g);
+
+ write_index(g, 0x36);
+ write_data(g, 0x08);
+
+ release_bus(g);
+ g->g.Height = GDISP_SCREEN_HEIGHT;
+ g->g.Width = GDISP_SCREEN_WIDTH;
+ break;
+
+ case GDISP_ROTATE_90:
+ acquire_bus(g);
+
+ write_index(g, 0x36);
+ write_data(g, 0x68);
+
+ release_bus(g);
+ g->g.Height = GDISP_SCREEN_WIDTH;
+ g->g.Width = GDISP_SCREEN_HEIGHT;
+ break;
+
+ case GDISP_ROTATE_180:
+ acquire_bus(g);
+
+ write_index(g, 0x36);
+ write_data(g, 0xC8);
+
+ release_bus(g);
+ g->g.Height = GDISP_SCREEN_HEIGHT;
+ g->g.Width = GDISP_SCREEN_WIDTH;
+ break;
+
+ case GDISP_ROTATE_270:
+ acquire_bus(g);
+
+ write_index(g, 0x36);
+ write_data(g, 0xA8);
+
+ release_bus(g);
+ g->g.Height = GDISP_SCREEN_WIDTH;
+ g->g.Width = GDISP_SCREEN_HEIGHT;
+ break;
+
+ default:
+ return;
+ }
+
+ g->g.Orientation = (orientation_t)g->p.ptr;
+ return;
+
+ default:
+ return;
+ }
+ }
+#endif
+
+#endif /* GFX_USE_GDISP */