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Diffstat (limited to 'drivers/gdisp/ILI9481/gdisp_lld.c')
-rw-r--r--drivers/gdisp/ILI9481/gdisp_lld.c608
1 files changed, 608 insertions, 0 deletions
diff --git a/drivers/gdisp/ILI9481/gdisp_lld.c b/drivers/gdisp/ILI9481/gdisp_lld.c
new file mode 100644
index 00000000..2534dcbd
--- /dev/null
+++ b/drivers/gdisp/ILI9481/gdisp_lld.c
@@ -0,0 +1,608 @@
+/*
+ * This file is subject to the terms of the GFX License, v1.0. If a copy of
+ * the license was not distributed with this file, you can obtain one at:
+ *
+ * http://chibios-gfx.com/license.html
+ */
+
+/**
+ * @file drivers/gdisp/ILI9481/gdisp_lld.c
+ * @brief GDISP Graphics Driver subsystem low level driver source for
+ * the ILI9481 and compatible HVGA display
+ *
+ * @addtogroup GDISP
+ * @{
+ */
+
+#include "ch.h"
+#include "hal.h"
+#include "gfx.h"
+
+#if GFX_USE_GDISP /*|| defined(__DOXYGEN__)*/
+
+/* Include the emulation code for things we don't support */
+#include "gdisp/lld/emulation.c"
+
+/*===========================================================================*/
+/* Driver local definitions. */
+/*===========================================================================*/
+
+#if defined(GDISP_SCREEN_HEIGHT)
+ #warning "GDISP: This low level driver does not support setting a screen size. It is being ignored."
+ #undef GISP_SCREEN_HEIGHT
+#endif
+#if defined(GDISP_SCREEN_WIDTH)
+ #warning "GDISP: This low level driver does not support setting a screen size. It is being ignored."
+ #undef GDISP_SCREEN_WIDTH
+#endif
+
+#define GDISP_SCREEN_HEIGHT 480
+#define GDISP_SCREEN_WIDTH 320
+
+#define GDISP_INITIAL_CONTRAST 50
+#define GDISP_INITIAL_BACKLIGHT 100
+
+/*===========================================================================*/
+/* Driver local functions. */
+/*===========================================================================*/
+
+#if defined(GDISP_USE_CUSTOM_BOARD) && GDISP_USE_CUSTOM_BOARD
+ /* Include the user supplied board definitions */
+ #include "gdisp_lld_board.h"
+#elif defined(BOARD_FIREBULL_STM32_F103)
+ #include "gdisp_lld_board_firebullstm32f103.h"
+#else
+ /* Include the user supplied board definitions */
+ #include "gdisp_lld_board.h"
+#endif
+
+// Some common routines and macros
+#define write_reg(reg, data) { write_index(reg); write_data(data); }
+#define stream_start() write_index(0x2C);
+#define stream_stop()
+#define delay(us) chThdSleepMicroseconds(us)
+#define delayms(ms) chThdSleepMilliseconds(ms)
+
+static inline void set_cursor(coord_t x, coord_t y) {
+ write_index(0x2A);
+ write_data((x >> 8));
+ write_data((uint8_t) x);
+ write_data((x) >> 8);
+ write_data((uint8_t) (x));
+
+ write_index(0x2B);
+ write_data((y >> 8));
+ write_data((uint8_t) y);
+ write_data((y) >> 8);
+ write_data((uint8_t) (y));
+}
+
+static void set_viewport(coord_t x, coord_t y, coord_t cx, coord_t cy) {
+ write_index(0x2A);
+ write_data((x >> 8));
+ write_data((uint8_t) x);
+ write_data((x + cx - 1) >> 8);
+ write_data((uint8_t) (x + cx - 1));
+
+ write_index(0x2B);
+ write_data((y >> 8));
+ write_data((uint8_t) y);
+ write_data((y + cy - 1) >> 8);
+ write_data((uint8_t) (y + cy - 1));
+}
+
+static inline void reset_viewport(void) {
+ set_viewport(0, 0, GDISP.Width, GDISP.Height);
+}
+
+/*===========================================================================*/
+/* Driver interrupt handlers. */
+/*===========================================================================*/
+
+/*===========================================================================*/
+/* Driver exported functions. */
+/*===========================================================================*/
+
+/* ---- Required Routines ---- */
+/*
+ The following 2 routines are required.
+ All other routines are optional.
+*/
+
+/**
+ * @brief Low level GDISP driver initialization.
+ *
+ * @notapi
+ */
+bool_t gdisp_lld_init(void) {
+ /* Initialise your display */
+ init_board();
+
+ /* Hardware reset */
+ setpin_reset(TRUE);
+ delayms(20);
+ setpin_reset(FALSE);
+ delayms(20);
+
+ /* Get the bus for the following initialisation commands */
+ acquire_bus();
+
+ /* Enable Access to all Manufacturer commands (0xB0 and higher opcodes) */
+ write_index(0xB0);
+ write_data(0x00);
+
+ /* Frame Memory Access and Interface Setting */
+ write_index(0xB3);
+ write_data(0x02);
+ write_data(0x00);
+ write_data(0x00);
+ write_data(0x10);
+
+ /* Display Mode and Frame Memory Write Mode Setting (B4h) */
+ /* Use internal clock for synchronization */
+ /* Use DBI interface (only DB0-17, no HSYNC, VSYNC or CLK) */
+ write_index(0xB4);
+ write_data(0x00);
+
+ /* Internal Backlight Control */
+/* write_index(0xB9); /*PWM Settings for Brightness Control */
+/* write_data(0x01); /* Disabled by default. */
+/* write_data(0xFF); /*0xFF = Max brightness */
+/* write_data(0xFF);
+/* write_data(0x18);
+
+ /* Panel Driving settings */
+ write_index(0xC0);
+ write_data(0x03);
+ write_data(0x3B);
+ write_data(0x00);
+ write_data(0x00);
+ write_data(0x00);
+ write_data(0x01);
+ write_data(0x00); /* NW */
+ write_data(0x43);
+
+ /* Display timings in Operating Mode */
+ write_index(0xC1);
+ write_data(0x08);
+ write_data(0x15); /* CLOCK */
+ write_data(0x08);
+ write_data(0x08);
+
+ /* S/VCOM/Gate Driving timing setting */
+ write_index(0xC4);
+ write_data(0x15);
+ write_data(0x03);
+ write_data(0x03);
+ write_data(0x01);
+
+ /* Interface Setting */
+ write_index(0xC6);
+ write_data(0x02);
+
+ /* Gamma Setting - should be changed if using a different panel */
+ write_index(0xC8);
+ write_data(0x0C);
+ write_data(0x05);
+ write_data(0x0A); /*0X12 */
+ write_data(0x6B); /*0x7D */
+ write_data(0x04);
+ write_data(0x06); /*0x08 */
+ write_data(0x15); /*0x0A */
+ write_data(0x10);
+ write_data(0x00);
+ write_data(0x60); /*0x23 */
+
+ /* Address Mode setting */
+ write_index(0x36);
+ write_data(0x00);
+
+ /* Set Pixel Format = 16 bits per pixel */
+ /* The driver supports upto 24 bits per pixel, with dither */
+ write_index(0x3A);
+ write_data(0x55);
+
+ /* Exit Idle Mode */
+ write_index(0x38);
+
+ /* Power Setting */
+ write_index(0xD0);
+ write_data(0x07);
+ write_data(0x07); /* VCI = VCI1 */
+ write_data(0x14); /* VRH 0x1D */
+ write_data(0xA2); /* BT 0x06 */
+
+ /* VCOM Setting */
+ write_index(0xD1);
+ write_data(0x03);
+ write_data(0x5A); /* VCM 0x5A */
+ write_data(0x10); /* VDV */
+
+ /* Power Setting for Normal Mode */
+ write_index(0xD2);
+ write_data(0x03);
+ write_data(0x04); /* 0x24 */
+ write_data(0x04);
+
+ /* Exit Sleep Mode */
+ write_index(0x11);
+ delay(150);
+
+ /* Display ON */
+ write_index(0x29);
+ delay(30);
+
+ /* Release the bus */
+ release_bus();
+
+ /* Turn on the back-light */
+ set_backlight(GDISP_INITIAL_BACKLIGHT);
+
+ /* Initialise the GDISP structure */
+ GDISP.Width = GDISP_SCREEN_WIDTH;
+ GDISP.Height = GDISP_SCREEN_HEIGHT;
+ GDISP.Orientation = GDISP_ROTATE_0;
+ GDISP.Powermode = powerOn;
+ GDISP.Backlight = GDISP_INITIAL_BACKLIGHT;
+ GDISP.Contrast = GDISP_INITIAL_CONTRAST;
+ #if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
+ GDISP.clipx0 = 0;
+ GDISP.clipy0 = 0;
+ GDISP.clipx1 = GDISP.Width;
+ GDISP.clipy1 = GDISP.Height;
+ #endif
+ return TRUE;
+}
+
+/**
+ * @brief Draws a pixel on the display.
+ *
+ * @param[in] x X location of the pixel
+ * @param[in] y Y location of the pixel
+ * @param[in] color The color of the pixel
+ *
+ * @notapi
+ */
+void gdisp_lld_draw_pixel(coord_t x, coord_t y, color_t color) {
+ #if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
+ if (x < GDISP.clipx0 || y < GDISP.clipy0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return;
+ #endif
+
+ acquire_bus();
+
+ set_cursor(x, y);
+ write_reg(0x002c, color);
+
+ release_bus();
+}
+
+/* ---- Optional Routines ---- */
+/*
+ All the below routines are optional.
+ Defining them will increase speed but everything
+ will work if they are not defined.
+ If you are not using a routine - turn it off using
+ the appropriate GDISP_HARDWARE_XXXX macro.
+ Don't bother coding for obvious similar routines if
+ there is no performance penalty as the emulation software
+ makes a good job of using similar routines.
+ eg. If gfillarea() is defined there is little
+ point in defining clear() unless the
+ performance bonus is significant.
+ For good performance it is suggested to implement
+ fillarea() and blitarea().
+*/
+
+#if GDISP_HARDWARE_CLEARS || defined(__DOXYGEN__)
+ /**
+ * @brief Clear the display.
+ * @note Optional - The high level driver can emulate using software.
+ *
+ * @param[in] color The color of the pixel
+ *
+ * @notapi
+ */
+ void gdisp_lld_clear(color_t color) {
+ unsigned i;
+
+ acquire_bus();
+ reset_viewport();
+ stream_start();
+ for(i = 0; i < GDISP_SCREEN_WIDTH * GDISP_SCREEN_HEIGHT; i++)
+ write_data(color);
+ stream_stop();
+ release_bus();
+ }
+#endif
+
+#if GDISP_HARDWARE_FILLS || defined(__DOXYGEN__)
+ /**
+ * @brief Fill an area with a color.
+ * @note Optional - The high level driver can emulate using software.
+ *
+ * @param[in] x, y The start filled area
+ * @param[in] cx, cy The width and height to be filled
+ * @param[in] color The color of the fill
+ *
+ * @notapi
+ */
+ void gdisp_lld_fill_area(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) {
+ unsigned i, area;
+
+ #if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
+ if (x < GDISP.clipx0) { cx -= GDISP.clipx0 - x; x = GDISP.clipx0; }
+ if (y < GDISP.clipy0) { cy -= GDISP.clipy0 - y; y = GDISP.clipy0; }
+ if (cx <= 0 || cy <= 0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return;
+ if (x+cx > GDISP.clipx1) cx = GDISP.clipx1 - x;
+ if (y+cy > GDISP.clipy1) cy = GDISP.clipy1 - y;
+ #endif
+
+ area = cx*cy;
+
+ acquire_bus();
+
+ set_viewport(x, y, cx, cy);
+
+ stream_start();
+ for(i = 0; i < area; i++)
+ write_data(color);
+ stream_stop();
+
+ release_bus();
+ }
+#endif
+
+#if GDISP_HARDWARE_BITFILLS || defined(__DOXYGEN__)
+ /**
+ * @brief Fill an area with a bitmap.
+ * @note Optional - The high level driver can emulate using software.
+ *
+ * @param[in] x, y The start filled area
+ * @param[in] cx, cy The width and height to be filled
+ * @param[in] srcx, srcy The bitmap position to start the fill from
+ * @param[in] srccx The width of a line in the bitmap.
+ * @param[in] buffer The pixels to use to fill the area.
+ *
+ * @notapi
+ */
+ void gdisp_lld_blit_area_ex(coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t srcx, coord_t srcy, coord_t srccx, const pixel_t *buffer) {
+ coord_t endx, endy;
+ unsigned lg;
+
+ #if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
+ if (x < GDISP.clipx0) { cx -= GDISP.clipx0 - x; srcx += GDISP.clipx0 - x; x = GDISP.clipx0; }
+ if (y < GDISP.clipy0) { cy -= GDISP.clipy0 - y; srcy += GDISP.clipy0 - y; y = GDISP.clipy0; }
+ if (srcx+cx > srccx) cx = srccx - srcx;
+ if (cx <= 0 || cy <= 0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return;
+ if (x+cx > GDISP.clipx1) cx = GDISP.clipx1 - x;
+ if (y+cy > GDISP.clipy1) cy = GDISP.clipy1 - y;
+ #endif
+
+ acquire_bus();
+ set_viewport(x, y, cx, cy);
+ stream_start();
+
+ endx = srcx + cx;
+ endy = y + cy;
+ lg = srccx - cx;
+ buffer += srcx + srcy * srccx;
+ for(; y < endy; y++, buffer += lg)
+ for(x=srcx; x < endx; x++)
+ write_data(*buffer++);
+ stream_stop();
+ release_bus();
+ }
+#endif
+
+#if (GDISP_NEED_PIXELREAD && GDISP_HARDWARE_PIXELREAD) || defined(__DOXYGEN__)
+ /**
+ * @brief Get the color of a particular pixel.
+ * @note Optional.
+ * @note If x,y is off the screen, the result is undefined.
+ *
+ * @param[in] x, y The pixel to be read
+ *
+ * @notapi
+ */
+ color_t gdisp_lld_get_pixel_color(coord_t x, coord_t y) {
+ color_t color;
+
+ #if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
+ if (x < 0 || x >= GDISP.Width || y < 0 || y >= GDISP.Height) return 0;
+ #endif
+
+ acquire_bus();
+ set_cursor(x, y);
+ stream_start();
+ color = read_data(); // dummy read
+ color = read_data();
+ stream_stop();
+ release_bus();
+
+ return color;
+ }
+#endif
+
+#if (GDISP_NEED_SCROLL && GDISP_HARDWARE_SCROLL) || defined(__DOXYGEN__)
+ /**
+ * @brief Scroll vertically a section of the screen.
+ * @note Optional.
+ * @note If x,y + cx,cy is off the screen, the result is undefined.
+ * @note If lines is >= cy, it is equivelent to a area fill with bgcolor.
+ *
+ * @param[in] x, y The start of the area to be scrolled
+ * @param[in] cx, cy The size of the area to be scrolled
+ * @param[in] lines The number of lines to scroll (Can be positive or negative)
+ * @param[in] bgcolor The color to fill the newly exposed area.
+ *
+ * @notapi
+ */
+ void gdisp_lld_vertical_scroll(coord_t x, coord_t y, coord_t cx, coord_t cy, int lines, color_t bgcolor) {
+ static color_t buf[((GDISP_SCREEN_HEIGHT > GDISP_SCREEN_WIDTH ) ? GDISP_SCREEN_HEIGHT : GDISP_SCREEN_WIDTH)];
+ coord_t row0, row1;
+ unsigned i, gap, abslines, j;
+
+ #if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
+ if (x < GDISP.clipx0) { cx -= GDISP.clipx0 - x; x = GDISP.clipx0; }
+ if (y < GDISP.clipy0) { cy -= GDISP.clipy0 - y; y = GDISP.clipy0; }
+ if (!lines || cx <= 0 || cy <= 0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return;
+ if (x+cx > GDISP.clipx1) cx = GDISP.clipx1 - x;
+ if (y+cy > GDISP.clipy1) cy = GDISP.clipy1 - y;
+ #endif
+
+ abslines = lines < 0 ? -lines : lines;
+
+ acquire_bus();
+ if ((coord_t)abslines >= cy) {
+ abslines = cy;
+ gap = 0;
+ } else {
+ gap = cy - abslines;
+ for(i = 0; i < gap; i++) {
+ if(lines > 0) {
+ row0 = y + i + lines;
+ row1 = y + i;
+ } else {
+ row0 = (y - i - 1) + lines;
+ row1 = (y - i - 1);
+ }
+
+ /* read row0 into the buffer and then write at row1*/
+ set_viewport(x, row0, cx, 1);
+ stream_start();
+ j = read_data(); // dummy read
+ for (j = 0; (coord_t)j < cx; j++)
+ buf[j] = read_data();
+ stream_stop();
+
+ set_viewport(x, row1, cx, 1);
+ stream_start();
+ for (j = 0; (coord_t)j < cx; j++)
+ write_data(buf[j]);
+ stream_stop();
+ }
+ }
+
+ /* fill the remaining gap */
+ set_viewport(x, lines > 0 ? (y+(coord_t)gap) : y, cx, abslines);
+ stream_start();
+ gap = cx*abslines;
+ for(i = 0; i < gap; i++) write_data(bgcolor);
+ stream_stop();
+ release_bus();
+ }
+#endif
+
+#if (GDISP_NEED_CONTROL && GDISP_HARDWARE_CONTROL) || defined(__DOXYGEN__)
+ /**
+ * @brief Driver Control
+ * @details Unsupported control codes are ignored.
+ * @note The value parameter should always be typecast to (void *).
+ * @note There are some predefined and some specific to the low level driver.
+ * @note GDISP_CONTROL_POWER - Takes a gdisp_powermode_t
+ * GDISP_CONTROL_ORIENTATION - Takes a gdisp_orientation_t
+ * GDISP_CONTROL_BACKLIGHT - Takes an int from 0 to 100. For a driver
+ * that only supports off/on anything other
+ * than zero is on.
+ * GDISP_CONTROL_CONTRAST - Takes an int from 0 to 100.
+ * GDISP_CONTROL_LLD - Low level driver control constants start at
+ * this value.
+ *
+ * @param[in] what What to do.
+ * @param[in] value The value to use (always cast to a void *).
+ *
+ * @notapi
+ */
+ void gdisp_lld_control(unsigned what, void *value) {
+ switch(what) {
+ case GDISP_CONTROL_POWER:
+ if (GDISP.Powermode == (gdisp_powermode_t)value)
+ return;
+ switch((gdisp_powermode_t)value) {
+ case powerOff:
+ acquire_bus();
+ write_reg(0x0010, 0x0001); /* enter sleep mode */
+ release_bus();
+ break;
+ case powerOn:
+ acquire_bus();
+ write_reg(0x0010, 0x0000); /* leave sleep mode */
+ release_bus();
+ if (GDISP.Powermode != powerSleep)
+ gdisp_lld_init();
+ break;
+ case powerSleep:
+ acquire_bus();
+ write_reg(0x0010, 0x0001); /* enter sleep mode */
+ release_bus();
+ break;
+ default:
+ return;
+ }
+ GDISP.Powermode = (gdisp_powermode_t)value;
+ return;
+ case GDISP_CONTROL_ORIENTATION:
+ if (GDISP.Orientation == (gdisp_orientation_t)value)
+ return;
+ switch((gdisp_orientation_t)value) {
+ case GDISP_ROTATE_0:
+ acquire_bus();
+
+ write_reg(0xC0, 0x03);
+ write_reg(0x36, 0x00); /* X and Y axes non-inverted */
+
+ release_bus();
+ GDISP.Height = GDISP_SCREEN_HEIGHT;
+ GDISP.Width = GDISP_SCREEN_WIDTH;
+ break;
+ case GDISP_ROTATE_90:
+ acquire_bus();
+
+ write_reg(0xC0, 0x02);
+ write_reg(0x36, 0x20); /* Invert X and Y axes */
+
+ release_bus();
+ GDISP.Height = GDISP_SCREEN_WIDTH;
+ GDISP.Width = GDISP_SCREEN_HEIGHT;
+ break;
+ case GDISP_ROTATE_180:
+ acquire_bus();
+
+ write_reg(0xC0, 0x06);
+ write_reg(0x36, 0x00); /* X and Y axes non-inverted */
+
+ release_bus();
+ GDISP.Height = GDISP_SCREEN_HEIGHT;
+ GDISP.Width = GDISP_SCREEN_WIDTH;
+ break;
+ case GDISP_ROTATE_270:
+ acquire_bus();
+
+ write_reg(0xC0, 0x07);
+ write_reg(0x36, 0x20); /* Invert X and Y axes */
+
+ release_bus();
+ GDISP.Height = GDISP_SCREEN_WIDTH;
+ GDISP.Width = GDISP_SCREEN_HEIGHT;
+ break;
+ default:
+ return;
+ }
+ #if GDISP_NEED_CLIP || GDISP_NEED_VALIDATION
+ GDISP.clipx0 = 0;
+ GDISP.clipy0 = 0;
+ GDISP.clipx1 = GDISP.Width;
+ GDISP.clipy1 = GDISP.Height;
+ #endif
+ GDISP.Orientation = (gdisp_orientation_t)value;
+ return;
+/*
+ case GDISP_CONTROL_BACKLIGHT:
+ case GDISP_CONTROL_CONTRAST:
+*/
+ }
+ }
+#endif
+
+#endif /* GFX_USE_GDISP */
+/** @} */