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Diffstat (limited to 'demos/modules/gwin/button/main.c')
-rw-r--r-- | demos/modules/gwin/button/main.c | 64 |
1 files changed, 64 insertions, 0 deletions
diff --git a/demos/modules/gwin/button/main.c b/demos/modules/gwin/button/main.c new file mode 100644 index 00000000..204a0148 --- /dev/null +++ b/demos/modules/gwin/button/main.c @@ -0,0 +1,64 @@ +#include "gfx.h" + +static GListener gl; +static GHandle ghButton1; + +static void createWidgets(void) { + GWidgetInit wi; + + // Apply some default values for GWIN + wi.customDraw = 0; + wi.customParam = 0; + wi.customStyle = 0; + wi.g.show = TRUE; + + // Apply the button parameters + wi.g.width = 100; + wi.g.height = 30; + wi.g.y = 10; + wi.g.x = 10; + wi.text = "Push Button"; + + // Create the actual button + ghButton1 = gwinButtonCreate(NULL, &wi); +} + +int main(void) { + GEvent* pe; + + // Initialize the display + gfxInit(); + + // Set the widget defaults + gwinSetDefaultFont(gdispOpenFont("UI2")); + gwinSetDefaultStyle(&WhiteWidgetStyle, FALSE); + gdispClear(White); + + // Attach the mouse input + gwinAttachMouse(0); + + createWidgets(); + + // We want to listen for widget events + geventListenerInit(&gl); + gwinAttachListener(&gl); + + while(1) { + // Get an Event + pe = geventEventWait(&gl, TIME_INFINITE); + + switch(pe->type) { + case GEVENT_GWIN_BUTTON: + if (((GEventGWinButton*)pe)->button == ghButton1) { + // Our button has been pressed + } + break; + + default: + break; + } + } + + return 0; +} + |