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Diffstat (limited to 'demos/modules/gaudin/main.c')
-rw-r--r-- | demos/modules/gaudin/main.c | 67 |
1 files changed, 67 insertions, 0 deletions
diff --git a/demos/modules/gaudin/main.c b/demos/modules/gaudin/main.c new file mode 100644 index 00000000..7ca8d228 --- /dev/null +++ b/demos/modules/gaudin/main.c @@ -0,0 +1,67 @@ +/* + ChibiOS/GFX - Copyright (C) 2012, 2013 + Joel Bodenmann aka Tectu <joel@unormal.org> + + This file is part of ChibiOS/GFX. + + ChibiOS/GFX is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 3 of the License, or + (at your option) any later version. + + ChibiOS/GFX is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +/** + * This demo demonstrates the use of the GAUDIN module to read audio channel 0. + * The audio channel gets read to display a very simple oscilloscope. + * + * It also demonstrates how to write your own custom GWIN window type. + */ +#include "ch.h" +#include "hal.h" +#include "gfx.h" + +/* Include our custom gwin audio oscilloscope */ +#include "gwinosc.h" + +/* Specify our timing parameters */ +#define MY_AUDIO_FREQUENCY 4000 /* 4khz */ +#define MY_AUDIO_CHANNEL 0 /* Use channel 0 */ + +/* Data */ +static GScopeObject gScopeWindow; + +/* + * Application entry point. + */ +int main(void) { + GHandle ghScope; + coord_t swidth, sheight; + + halInit(); + chSysInit(); + gdispInit(); + gdispClear(Black); + + /* Get the screen dimensions */ + swidth = gdispGetWidth(); + sheight = gdispGetHeight(); + + /* Set up the scope window to fill the screen */ + ghScope = gwinCreateScope(&gScopeWindow, 0, 0, swidth, sheight, MY_AUDIO_CHANNEL, MY_AUDIO_FREQUENCY); + gwinSetBgColor(ghScope, White); + gwinSetColor(ghScope, Red); + gwinClear(ghScope); + + /* Just keep displaying the scope traces */ + while (TRUE) { + gwinWaitForScopeTrace(ghScope); + } +} |