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+/*
+ * Copyright (c) Joel Bodenmann aka Tectu <joel@embedded.pro>
+ * Copyright (c) Andrew Hannam aka inmarket
+ *
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the <organization> nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+/*
+ * This program was originally contributed by community member "Fleck".
+ *
+ * Some minor changes have been made by the uGFX maintainers.
+ */
+
+#include "gfx.h"
+#include "mines.h"
+
+int main(void)
+{
+ GEventMouse ev;
+#if !MINES_SHOW_SPLASH
+ font_t font;
+#endif
+
+ gfxInit();
+ ginputGetMouse(0);
+ minesInit();
+
+#if MINES_SHOW_SPLASH
+ minesShowSplash();
+#else
+ font = gdispOpenFont("DejaVuSans16");
+ gdispDrawString((gdispGetWidth()-gdispGetStringWidth("Touch to start!", font))/2, gdispGetHeight()-25, "Touch to start!", font, White);
+ gdispCloseFont(font);
+#endif
+
+ while (TRUE) {
+ ginputGetMouseStatus(0, &ev);
+ if (ev.buttons & GINPUT_MOUSE_BTN_LEFT) {
+ while (ev.buttons & GINPUT_MOUSE_BTN_LEFT) { // Wait until release
+ ginputGetMouseStatus(0, &ev);
+ }
+
+ minesStart();
+ }
+ }
+}