diff options
Diffstat (limited to 'demos/3rdparty/doom/r_main.h')
-rw-r--r-- | demos/3rdparty/doom/r_main.h | 172 |
1 files changed, 0 insertions, 172 deletions
diff --git a/demos/3rdparty/doom/r_main.h b/demos/3rdparty/doom/r_main.h deleted file mode 100644 index dff69d8a..00000000 --- a/demos/3rdparty/doom/r_main.h +++ /dev/null @@ -1,172 +0,0 @@ -// Emacs style mode select -*- C++ -*- -//----------------------------------------------------------------------------- -// -// $Id:$ -// -// Copyright (C) 1993-1996 by id Software, Inc. -// -// This source is available for distribution and/or modification -// only under the terms of the DOOM Source Code License as -// published by id Software. All rights reserved. -// -// The source is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License -// for more details. -// -// DESCRIPTION: -// System specific interface stuff. -// -//----------------------------------------------------------------------------- - - -#ifndef __R_MAIN__ -#define __R_MAIN__ - -#include "d_player.h" -#include "r_data.h" - - -#ifdef __GNUG__ -#pragma interface -#endif - - -// -// POV related. -// -extern fixed_t viewcos; -extern fixed_t viewsin; - -extern int viewwidth; -extern int viewheight; -extern int viewwindowx; -extern int viewwindowy; - - - -extern int centerx; -extern int centery; - -extern fixed_t centerxfrac; -extern fixed_t centeryfrac; -extern fixed_t projection; - -extern int validcount; - -extern int linecount; -extern int loopcount; - - -// -// Lighting LUT. -// Used for z-depth cuing per column/row, -// and other lighting effects (sector ambient, flash). -// - -// Lighting constants. -// Now why not 32 levels here? -#define LIGHTLEVELS 16 -#define LIGHTSEGSHIFT 4 - -#define MAXLIGHTSCALE 48 -#define LIGHTSCALESHIFT 12 -#define MAXLIGHTZ 128 -#define LIGHTZSHIFT 20 - -extern lighttable_t* scalelight[LIGHTLEVELS][MAXLIGHTSCALE]; -extern lighttable_t* scalelightfixed[MAXLIGHTSCALE]; -extern lighttable_t* zlight[LIGHTLEVELS][MAXLIGHTZ]; - -extern int extralight; -extern lighttable_t* fixedcolormap; - - -// Number of diminishing brightness levels. -// There a 0-31, i.e. 32 LUT in the COLORMAP lump. -#define NUMCOLORMAPS 32 - - -// Blocky/low detail mode. -//B remove this? -// 0 = high, 1 = low -extern int detailshift; - - -// -// Function pointers to switch refresh/drawing functions. -// Used to select shadow mode etc. -// -extern void (*colfunc) (void); -extern void (*basecolfunc) (void); -extern void (*fuzzcolfunc) (void); -// No shadow effects on floors. -extern void (*spanfunc) (void); - - -// -// Utility functions. -int -R_PointOnSide -( fixed_t x, - fixed_t y, - node_t* node ); - -int -R_PointOnSegSide -( fixed_t x, - fixed_t y, - seg_t* line ); - -angle_t -R_PointToAngle -( fixed_t x, - fixed_t y ); - -angle_t -R_PointToAngle2 -( fixed_t x1, - fixed_t y1, - fixed_t x2, - fixed_t y2 ); - -fixed_t -R_PointToDist -( fixed_t x, - fixed_t y ); - - -fixed_t R_ScaleFromGlobalAngle (angle_t visangle); - -subsector_t* -R_PointInSubsector -( fixed_t x, - fixed_t y ); - -void -R_AddPointToBox -( int x, - int y, - fixed_t* box ); - - - -// -// REFRESH - the actual rendering functions. -// - -// Called by G_Drawer. -void R_RenderPlayerView (player_t *player); - -// Called by startup code. -void R_Init (void); - -// Called by M_Responder. -void R_SetViewSize (int blocks, int detail); - -#endif -//----------------------------------------------------------------------------- -// -// $Log:$ -// -//----------------------------------------------------------------------------- |