aboutsummaryrefslogtreecommitdiffstats
path: root/demos/3rdparty/doom/p_saveg.h
diff options
context:
space:
mode:
Diffstat (limited to 'demos/3rdparty/doom/p_saveg.h')
-rw-r--r--demos/3rdparty/doom/p_saveg.h51
1 files changed, 0 insertions, 51 deletions
diff --git a/demos/3rdparty/doom/p_saveg.h b/demos/3rdparty/doom/p_saveg.h
deleted file mode 100644
index 4caf6eda..00000000
--- a/demos/3rdparty/doom/p_saveg.h
+++ /dev/null
@@ -1,51 +0,0 @@
-// Emacs style mode select -*- C++ -*-
-//-----------------------------------------------------------------------------
-//
-// $Id:$
-//
-// Copyright (C) 1993-1996 by id Software, Inc.
-//
-// This source is available for distribution and/or modification
-// only under the terms of the DOOM Source Code License as
-// published by id Software. All rights reserved.
-//
-// The source is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
-// for more details.
-//
-// DESCRIPTION:
-// Savegame I/O, archiving, persistence.
-//
-//-----------------------------------------------------------------------------
-
-
-#ifndef __P_SAVEG__
-#define __P_SAVEG__
-
-
-#ifdef __GNUG__
-#pragma interface
-#endif
-
-
-// Persistent storage/archiving.
-// These are the load / save game routines.
-void P_ArchivePlayers (void);
-void P_UnArchivePlayers (void);
-void P_ArchiveWorld (void);
-void P_UnArchiveWorld (void);
-void P_ArchiveThinkers (void);
-void P_UnArchiveThinkers (void);
-void P_ArchiveSpecials (void);
-void P_UnArchiveSpecials (void);
-
-extern byte* save_p;
-
-
-#endif
-//-----------------------------------------------------------------------------
-//
-// $Log:$
-//
-//-----------------------------------------------------------------------------