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-rw-r--r--demos/3rdparty/doom/m_random.h47
1 files changed, 0 insertions, 47 deletions
diff --git a/demos/3rdparty/doom/m_random.h b/demos/3rdparty/doom/m_random.h
deleted file mode 100644
index 40b86d58..00000000
--- a/demos/3rdparty/doom/m_random.h
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@@ -1,47 +0,0 @@
-// Emacs style mode select -*- C++ -*-
-//-----------------------------------------------------------------------------
-//
-// $Id:$
-//
-// Copyright (C) 1993-1996 by id Software, Inc.
-//
-// This source is available for distribution and/or modification
-// only under the terms of the DOOM Source Code License as
-// published by id Software. All rights reserved.
-//
-// The source is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
-// for more details.
-//
-// DESCRIPTION:
-//
-//
-//-----------------------------------------------------------------------------
-
-
-#ifndef __M_RANDOM__
-#define __M_RANDOM__
-
-
-#include "doomtype.h"
-
-
-
-// Returns a number from 0 to 255,
-// from a lookup table.
-int M_Random (void);
-
-// As M_Random, but used only by the play simulation.
-int P_Random (void);
-
-// Fix randoms for demos.
-void M_ClearRandom (void);
-
-
-#endif
-//-----------------------------------------------------------------------------
-//
-// $Log:$
-//
-//-----------------------------------------------------------------------------