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-rw-r--r--demos/3rdparty/doom/hu_stuff.c759
1 files changed, 0 insertions, 759 deletions
diff --git a/demos/3rdparty/doom/hu_stuff.c b/demos/3rdparty/doom/hu_stuff.c
deleted file mode 100644
index eed227dc..00000000
--- a/demos/3rdparty/doom/hu_stuff.c
+++ /dev/null
@@ -1,759 +0,0 @@
-// Emacs style mode select -*- C++ -*-
-//-----------------------------------------------------------------------------
-//
-// $Id:$
-//
-// Copyright (C) 1993-1996 by id Software, Inc.
-//
-// This source is available for distribution and/or modification
-// only under the terms of the DOOM Source Code License as
-// published by id Software. All rights reserved.
-//
-// The source is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
-// for more details.
-//
-// $Log:$
-//
-// DESCRIPTION: Heads-up displays
-//
-//-----------------------------------------------------------------------------
-
-static const char
-rcsid[] = "$Id: hu_stuff.c,v 1.4 1997/02/03 16:47:52 b1 Exp $";
-
-#include <ctype.h>
-
-#include "doomdef.h"
-
-#include "z_zone.h"
-
-#include "m_swap.h"
-
-#include "hu_stuff.h"
-#include "hu_lib.h"
-#include "w_wad.h"
-
-#include "s_sound.h"
-
-#include "doomstat.h"
-
-// Data.
-#include "dstrings.h"
-#include "sounds.h"
-
-//
-// Locally used constants, shortcuts.
-//
-#define HU_TITLE (mapnames[(gameepisode-1)*9+gamemap-1])
-#define HU_TITLE2 (mapnames2[gamemap-1])
-#define HU_TITLEP (mapnamesp[gamemap-1])
-#define HU_TITLET (mapnamest[gamemap-1])
-#define HU_TITLEHEIGHT 1
-#define HU_TITLEX 0
-#define HU_TITLEY (167 - SHORT(hu_font[0]->height))
-
-#define HU_INPUTTOGGLE 't'
-#define HU_INPUTX HU_MSGX
-#define HU_INPUTY (HU_MSGY + HU_MSGHEIGHT*(SHORT(hu_font[0]->height) +1))
-#define HU_INPUTWIDTH 64
-#define HU_INPUTHEIGHT 1
-
-
-
-char* chat_macros[] =
-{
- HUSTR_CHATMACRO0,
- HUSTR_CHATMACRO1,
- HUSTR_CHATMACRO2,
- HUSTR_CHATMACRO3,
- HUSTR_CHATMACRO4,
- HUSTR_CHATMACRO5,
- HUSTR_CHATMACRO6,
- HUSTR_CHATMACRO7,
- HUSTR_CHATMACRO8,
- HUSTR_CHATMACRO9
-};
-
-char* player_names[] =
-{
- HUSTR_PLRGREEN,
- HUSTR_PLRINDIGO,
- HUSTR_PLRBROWN,
- HUSTR_PLRRED
-};
-
-
-char chat_char; // remove later.
-static player_t* plr;
-patch_t* hu_font[HU_FONTSIZE];
-static hu_textline_t w_title;
-boolean chat_on;
-static hu_itext_t w_chat;
-static boolean always_off = false;
-static char chat_dest[MAXPLAYERS];
-static hu_itext_t w_inputbuffer[MAXPLAYERS];
-
-static boolean message_on;
-boolean message_dontfuckwithme;
-static boolean message_nottobefuckedwith;
-
-static hu_stext_t w_message;
-static int message_counter;
-
-extern int showMessages;
-extern boolean automapactive;
-
-static boolean headsupactive = false;
-
-//
-// Builtin map names.
-// The actual names can be found in DStrings.h.
-//
-
-char* mapnames[] = // DOOM shareware/registered/retail (Ultimate) names.
-{
-
- HUSTR_E1M1,
- HUSTR_E1M2,
- HUSTR_E1M3,
- HUSTR_E1M4,
- HUSTR_E1M5,
- HUSTR_E1M6,
- HUSTR_E1M7,
- HUSTR_E1M8,
- HUSTR_E1M9,
-
- HUSTR_E2M1,
- HUSTR_E2M2,
- HUSTR_E2M3,
- HUSTR_E2M4,
- HUSTR_E2M5,
- HUSTR_E2M6,
- HUSTR_E2M7,
- HUSTR_E2M8,
- HUSTR_E2M9,
-
- HUSTR_E3M1,
- HUSTR_E3M2,
- HUSTR_E3M3,
- HUSTR_E3M4,
- HUSTR_E3M5,
- HUSTR_E3M6,
- HUSTR_E3M7,
- HUSTR_E3M8,
- HUSTR_E3M9,
-
- HUSTR_E4M1,
- HUSTR_E4M2,
- HUSTR_E4M3,
- HUSTR_E4M4,
- HUSTR_E4M5,
- HUSTR_E4M6,
- HUSTR_E4M7,
- HUSTR_E4M8,
- HUSTR_E4M9,
-
- "NEWLEVEL",
- "NEWLEVEL",
- "NEWLEVEL",
- "NEWLEVEL",
- "NEWLEVEL",
- "NEWLEVEL",
- "NEWLEVEL",
- "NEWLEVEL",
- "NEWLEVEL"
-};
-
-char* mapnames2[] = // DOOM 2 map names.
-{
- HUSTR_1,
- HUSTR_2,
- HUSTR_3,
- HUSTR_4,
- HUSTR_5,
- HUSTR_6,
- HUSTR_7,
- HUSTR_8,
- HUSTR_9,
- HUSTR_10,
- HUSTR_11,
-
- HUSTR_12,
- HUSTR_13,
- HUSTR_14,
- HUSTR_15,
- HUSTR_16,
- HUSTR_17,
- HUSTR_18,
- HUSTR_19,
- HUSTR_20,
-
- HUSTR_21,
- HUSTR_22,
- HUSTR_23,
- HUSTR_24,
- HUSTR_25,
- HUSTR_26,
- HUSTR_27,
- HUSTR_28,
- HUSTR_29,
- HUSTR_30,
- HUSTR_31,
- HUSTR_32
-};
-
-
-char* mapnamesp[] = // Plutonia WAD map names.
-{
- PHUSTR_1,
- PHUSTR_2,
- PHUSTR_3,
- PHUSTR_4,
- PHUSTR_5,
- PHUSTR_6,
- PHUSTR_7,
- PHUSTR_8,
- PHUSTR_9,
- PHUSTR_10,
- PHUSTR_11,
-
- PHUSTR_12,
- PHUSTR_13,
- PHUSTR_14,
- PHUSTR_15,
- PHUSTR_16,
- PHUSTR_17,
- PHUSTR_18,
- PHUSTR_19,
- PHUSTR_20,
-
- PHUSTR_21,
- PHUSTR_22,
- PHUSTR_23,
- PHUSTR_24,
- PHUSTR_25,
- PHUSTR_26,
- PHUSTR_27,
- PHUSTR_28,
- PHUSTR_29,
- PHUSTR_30,
- PHUSTR_31,
- PHUSTR_32
-};
-
-
-char *mapnamest[] = // TNT WAD map names.
-{
- THUSTR_1,
- THUSTR_2,
- THUSTR_3,
- THUSTR_4,
- THUSTR_5,
- THUSTR_6,
- THUSTR_7,
- THUSTR_8,
- THUSTR_9,
- THUSTR_10,
- THUSTR_11,
-
- THUSTR_12,
- THUSTR_13,
- THUSTR_14,
- THUSTR_15,
- THUSTR_16,
- THUSTR_17,
- THUSTR_18,
- THUSTR_19,
- THUSTR_20,
-
- THUSTR_21,
- THUSTR_22,
- THUSTR_23,
- THUSTR_24,
- THUSTR_25,
- THUSTR_26,
- THUSTR_27,
- THUSTR_28,
- THUSTR_29,
- THUSTR_30,
- THUSTR_31,
- THUSTR_32
-};
-
-
-const char* shiftxform;
-
-const char french_shiftxform[] =
-{
- 0,
- 1, 2, 3, 4, 5, 6, 7, 8, 9, 10,
- 11, 12, 13, 14, 15, 16, 17, 18, 19, 20,
- 21, 22, 23, 24, 25, 26, 27, 28, 29, 30,
- 31,
- ' ', '!', '"', '#', '$', '%', '&',
- '"', // shift-'
- '(', ')', '*', '+',
- '?', // shift-,
- '_', // shift--
- '>', // shift-.
- '?', // shift-/
- '0', // shift-0
- '1', // shift-1
- '2', // shift-2
- '3', // shift-3
- '4', // shift-4
- '5', // shift-5
- '6', // shift-6
- '7', // shift-7
- '8', // shift-8
- '9', // shift-9
- '/',
- '.', // shift-;
- '<',
- '+', // shift-=
- '>', '?', '@',
- 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N',
- 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z',
- '[', // shift-[
- '!', // shift-backslash - OH MY GOD DOES WATCOM SUCK
- ']', // shift-]
- '"', '_',
- '\'', // shift-`
- 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N',
- 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z',
- '{', '|', '}', '~', 127
-
-};
-
-const char english_shiftxform[] =
-{
-
- 0,
- 1, 2, 3, 4, 5, 6, 7, 8, 9, 10,
- 11, 12, 13, 14, 15, 16, 17, 18, 19, 20,
- 21, 22, 23, 24, 25, 26, 27, 28, 29, 30,
- 31,
- ' ', '!', '"', '#', '$', '%', '&',
- '"', // shift-'
- '(', ')', '*', '+',
- '<', // shift-,
- '_', // shift--
- '>', // shift-.
- '?', // shift-/
- ')', // shift-0
- '!', // shift-1
- '@', // shift-2
- '#', // shift-3
- '$', // shift-4
- '%', // shift-5
- '^', // shift-6
- '&', // shift-7
- '*', // shift-8
- '(', // shift-9
- ':',
- ':', // shift-;
- '<',
- '+', // shift-=
- '>', '?', '@',
- 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N',
- 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z',
- '[', // shift-[
- '!', // shift-backslash - OH MY GOD DOES WATCOM SUCK
- ']', // shift-]
- '"', '_',
- '\'', // shift-`
- 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N',
- 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z',
- '{', '|', '}', '~', 127
-};
-
-char frenchKeyMap[128]=
-{
- 0,
- 1,2,3,4,5,6,7,8,9,10,
- 11,12,13,14,15,16,17,18,19,20,
- 21,22,23,24,25,26,27,28,29,30,
- 31,
- ' ','!','"','#','$','%','&','%','(',')','*','+',';','-',':','!',
- '0','1','2','3','4','5','6','7','8','9',':','M','<','=','>','?',
- '@','Q','B','C','D','E','F','G','H','I','J','K','L',',','N','O',
- 'P','A','R','S','T','U','V','Z','X','Y','W','^','\\','$','^','_',
- '@','Q','B','C','D','E','F','G','H','I','J','K','L',',','N','O',
- 'P','A','R','S','T','U','V','Z','X','Y','W','^','\\','$','^',127
-};
-
-char ForeignTranslation(unsigned char ch)
-{
- return ch < 128 ? frenchKeyMap[ch] : ch;
-}
-
-void HU_Init(void)
-{
-
- int i;
- int j;
- char buffer[9];
-
- if (french)
- shiftxform = french_shiftxform;
- else
- shiftxform = english_shiftxform;
-
- // load the heads-up font
- j = HU_FONTSTART;
- for (i=0;i<HU_FONTSIZE;i++)
- {
- I_sprintf(buffer, "STCFN%.3d", j++);
- hu_font[i] = (patch_t *) W_CacheLumpName(buffer, PU_STATIC);
- }
-
-}
-
-void HU_Stop(void)
-{
- headsupactive = false;
-}
-
-void HU_Start(void)
-{
-
- int i;
- char* s;
-
- if (headsupactive)
- HU_Stop();
-
- plr = &players[consoleplayer];
- message_on = false;
- message_dontfuckwithme = false;
- message_nottobefuckedwith = false;
- chat_on = false;
-
- // create the message widget
- HUlib_initSText(&w_message,
- HU_MSGX, HU_MSGY, HU_MSGHEIGHT,
- hu_font,
- HU_FONTSTART, &message_on);
-
- // create the map title widget
- HUlib_initTextLine(&w_title,
- HU_TITLEX, HU_TITLEY,
- hu_font,
- HU_FONTSTART);
-
- switch ( gamemode )
- {
- case shareware:
- case registered:
- case retail:
- s = HU_TITLE;
- break;
-
-/* FIXME
- case pack_plut:
- s = HU_TITLEP;
- break;
- case pack_tnt:
- s = HU_TITLET;
- break;
-*/
-
- case commercial:
- default:
- s = HU_TITLE2;
- break;
- }
-
- while (*s)
- HUlib_addCharToTextLine(&w_title, *(s++));
-
- // create the chat widget
- HUlib_initIText(&w_chat,
- HU_INPUTX, HU_INPUTY,
- hu_font,
- HU_FONTSTART, &chat_on);
-
- // create the inputbuffer widgets
- for (i=0 ; i<MAXPLAYERS ; i++)
- HUlib_initIText(&w_inputbuffer[i], 0, 0, 0, 0, &always_off);
-
- headsupactive = true;
-
-}
-
-void HU_Drawer(void)
-{
-
- HUlib_drawSText(&w_message);
- HUlib_drawIText(&w_chat);
- if (automapactive)
- HUlib_drawTextLine(&w_title, false);
-
-}
-
-void HU_Erase(void)
-{
-
- HUlib_eraseSText(&w_message);
- HUlib_eraseIText(&w_chat);
- HUlib_eraseTextLine(&w_title);
-
-}
-
-void HU_Ticker(void)
-{
-
- int i, rc;
- char c;
-
- // tick down message counter if message is up
- if (message_counter && !--message_counter)
- {
- message_on = false;
- message_nottobefuckedwith = false;
- }
-
- if (showMessages || message_dontfuckwithme)
- {
-
- // display message if necessary
- if ((plr->message && !message_nottobefuckedwith)
- || (plr->message && message_dontfuckwithme))
- {
- HUlib_addMessageToSText(&w_message, 0, plr->message);
- plr->message = 0;
- message_on = true;
- message_counter = HU_MSGTIMEOUT;
- message_nottobefuckedwith = message_dontfuckwithme;
- message_dontfuckwithme = 0;
- }
-
- } // else message_on = false;
-
- // check for incoming chat characters
- if (netgame)
- {
- for (i=0 ; i<MAXPLAYERS; i++)
- {
- if (!playeringame[i])
- continue;
- if (i != consoleplayer
- && (c = players[i].cmd.chatchar))
- {
- if (c <= HU_BROADCAST)
- chat_dest[i] = c;
- else
- {
- if (c >= 'a' && c <= 'z')
- c = (char) shiftxform[(unsigned char) c];
- rc = HUlib_keyInIText(&w_inputbuffer[i], c);
- if (rc && c == KEY_ENTER)
- {
- if (w_inputbuffer[i].l.len
- && (chat_dest[i] == consoleplayer+1
- || chat_dest[i] == HU_BROADCAST))
- {
- HUlib_addMessageToSText(&w_message,
- player_names[i],
- w_inputbuffer[i].l.l);
-
- message_nottobefuckedwith = true;
- message_on = true;
- message_counter = HU_MSGTIMEOUT;
- if ( gamemode == commercial )
- S_StartSound(0, sfx_radio);
- else
- S_StartSound(0, sfx_tink);
- }
- HUlib_resetIText(&w_inputbuffer[i]);
- }
- }
- players[i].cmd.chatchar = 0;
- }
- }
- }
-
-}
-
-#define QUEUESIZE 128
-
-static char chatchars[QUEUESIZE];
-static int head = 0;
-static int tail = 0;
-
-
-void HU_queueChatChar(char c)
-{
- if (((head + 1) & (QUEUESIZE-1)) == tail)
- {
- plr->message = HUSTR_MSGU;
- }
- else
- {
- chatchars[head] = c;
- head = (head + 1) & (QUEUESIZE-1);
- }
-}
-
-char HU_dequeueChatChar(void)
-{
- char c;
-
- if (head != tail)
- {
- c = chatchars[tail];
- tail = (tail + 1) & (QUEUESIZE-1);
- }
- else
- {
- c = 0;
- }
-
- return c;
-}
-
-boolean HU_Responder(event_t *ev)
-{
-
- static char lastmessage[HU_MAXLINELENGTH+1];
- char* macromessage;
- boolean eatkey = false;
- static boolean shiftdown = false;
- static boolean altdown = false;
- unsigned char c;
- int i;
- int numplayers;
-
- static char destination_keys[MAXPLAYERS] =
- {
- HUSTR_KEYGREEN,
- HUSTR_KEYINDIGO,
- HUSTR_KEYBROWN,
- HUSTR_KEYRED
- };
-
- static int num_nobrainers = 0;
-
- numplayers = 0;
- for (i=0 ; i<MAXPLAYERS ; i++)
- numplayers += playeringame[i];
-
- if (ev->data1 == KEY_RSHIFT)
- {
- shiftdown = ev->type == ev_keydown;
- return false;
- }
- else if (ev->data1 == KEY_RALT || ev->data1 == KEY_LALT)
- {
- altdown = ev->type == ev_keydown;
- return false;
- }
-
- if (ev->type != ev_keydown)
- return false;
-
- if (!chat_on)
- {
- if (ev->data1 == HU_MSGREFRESH)
- {
- message_on = true;
- message_counter = HU_MSGTIMEOUT;
- eatkey = true;
- }
- else if (netgame && ev->data1 == HU_INPUTTOGGLE)
- {
- eatkey = chat_on = true;
- HUlib_resetIText(&w_chat);
- HU_queueChatChar(HU_BROADCAST);
- }
- else if (netgame && numplayers > 2)
- {
- for (i=0; i<MAXPLAYERS ; i++)
- {
- if (ev->data1 == destination_keys[i])
- {
- if (playeringame[i] && i!=consoleplayer)
- {
- eatkey = chat_on = true;
- HUlib_resetIText(&w_chat);
- HU_queueChatChar(i+1);
- break;
- }
- else if (i == consoleplayer)
- {
- num_nobrainers++;
- if (num_nobrainers < 3)
- plr->message = HUSTR_TALKTOSELF1;
- else if (num_nobrainers < 6)
- plr->message = HUSTR_TALKTOSELF2;
- else if (num_nobrainers < 9)
- plr->message = HUSTR_TALKTOSELF3;
- else if (num_nobrainers < 32)
- plr->message = HUSTR_TALKTOSELF4;
- else
- plr->message = HUSTR_TALKTOSELF5;
- }
- }
- }
- }
- }
- else
- {
- c = ev->data1;
- // send a macro
- if (altdown)
- {
- c = c - '0';
- if (c > 9)
- return false;
- // I_DBGprintf("got here\n");
- macromessage = chat_macros[c];
-
- // kill last message with a '\n'
- HU_queueChatChar(KEY_ENTER); // DEBUG!!!
-
- // send the macro message
- while (*macromessage)
- HU_queueChatChar(*macromessage++);
- HU_queueChatChar(KEY_ENTER);
-
- // leave chat mode and notify that it was sent
- chat_on = false;
- strcpy(lastmessage, chat_macros[c]);
- plr->message = lastmessage;
- eatkey = true;
- }
- else
- {
- if (french)
- c = ForeignTranslation(c);
- if (shiftdown || (c >= 'a' && c <= 'z'))
- c = shiftxform[c];
- eatkey = HUlib_keyInIText(&w_chat, c);
- if (eatkey)
- {
- // static unsigned char buf[20]; // DEBUG
- HU_queueChatChar(c);
-
- // I_sprintf(buf, "KEY: %d => %d", ev->data1, c);
- // plr->message = buf;
- }
- if (c == KEY_ENTER)
- {
- chat_on = false;
- if (w_chat.l.len)
- {
- strcpy(lastmessage, w_chat.l.l);
- plr->message = lastmessage;
- }
- }
- else if (c == KEY_ESCAPE)
- chat_on = false;
- }
- }
-
- return eatkey;
-
-}