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Diffstat (limited to 'demos/3rdparty/doom/d_ticcmd.h')
-rw-r--r-- | demos/3rdparty/doom/d_ticcmd.h | 53 |
1 files changed, 0 insertions, 53 deletions
diff --git a/demos/3rdparty/doom/d_ticcmd.h b/demos/3rdparty/doom/d_ticcmd.h deleted file mode 100644 index 58179896..00000000 --- a/demos/3rdparty/doom/d_ticcmd.h +++ /dev/null @@ -1,53 +0,0 @@ -// Emacs style mode select -*- C++ -*- -//----------------------------------------------------------------------------- -// -// $Id:$ -// -// Copyright (C) 1993-1996 by id Software, Inc. -// -// This source is available for distribution and/or modification -// only under the terms of the DOOM Source Code License as -// published by id Software. All rights reserved. -// -// The source is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License -// for more details. -// -// DESCRIPTION: -// System specific interface stuff. -// -//----------------------------------------------------------------------------- - - -#ifndef __D_TICCMD__ -#define __D_TICCMD__ - -#include "doomtype.h" - -#ifdef __GNUG__ -#pragma interface -#endif - -// The data sampled per tick (single player) -// and transmitted to other peers (multiplayer). -// Mainly movements/button commands per game tick, -// plus a checksum for internal state consistency. -typedef struct -{ - char forwardmove; // *2048 for move - char sidemove; // *2048 for move - short angleturn; // <<16 for angle delta - short consistancy; // checks for net game - byte chatchar; - byte buttons; -} ticcmd_t; - - - -#endif -//----------------------------------------------------------------------------- -// -// $Log:$ -// -//----------------------------------------------------------------------------- |