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+version 0.4:
+ - added 24/32 bit rendering support (Olivier Landemarre - F. Bellard)
+ - fixed GL_TRIANGLE_STRIP (Olivier Landemarre)
+ - added gl_malloc, gl_free, gl_zalloc wrappers (Olivier Landemarre)
+
+version 0.3:
+ - added NanoX API (nglx) (F. Bellard)
+ - added gears example and unified GUI in examples (F. Bellard)
+ - added TGL_FEATURE_RENDER_BITS so that it will be possible to render
+ natively in 15/16/24 or 32 bits. (F. Bellard)
+ - interpolated lines (Olivier Landemarre)
+ - fast no shading case (Olivier Landemarre)
+ - fast no projection case (Olivier Landemarre)
+
+version 0.2: Fabrice Bellard
+ - added 24/32 bpp support. Added some features.h ifdefs.
+ - fixed some error reporting cases in the examples
+ - endianness is deduced from the glibc (BYTE_ORDER macro)
+
+version 0.19: Peder Blekken
+ - new files BeOS/* src/msghandling.*, src/arrays.*, src/oscontext.c
+ include/GL/oscontext.h src/features.h
+ - added support for BeOS, see README.BEOS
+ - added support for drawing convex polygons with unlimited # of vertices
+ - added support for GL_LIGHT_MODEL_TWO_SIDE
+ - added generic rotation code for glopRotate
+ - added support for opengl 1.1 arrays
+ - added support for glPolygonOffset, not implemented.
+ - added glGetFloatv, limited support.
+ - added some pnames for glGetIntegerv
+ - added some empty functions in include/GL/gl.h to compile VRMLView
+ - added GL_VERSION_1_1 define in include/GL/gl.h
+ - fixed "bug" when context->gl_resize_viewport is not set.
+ - fixed bug in glBindTexture (didn't accept texture object 0)
+
+version 0.1:
+ - Initial revision, Fabrice Bellard
+