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-rw-r--r--3rdparty/bubbles/main.c194
1 files changed, 0 insertions, 194 deletions
diff --git a/3rdparty/bubbles/main.c b/3rdparty/bubbles/main.c
deleted file mode 100644
index 81c5dbe3..00000000
--- a/3rdparty/bubbles/main.c
+++ /dev/null
@@ -1,194 +0,0 @@
-/* Microcontroller graphic demo by Pascal Piazzalunga
- * admin@serveurperso.com http://www.serveurperso.com
- * https://www.youtube.com/watch?v=wyuJ-dqS2to
- * Ported to stm32/ChibiOS/glx by Chris Baird.
- * It's spinnin' bubbles, man.
- * --
- * Licencing? Ask Pascal. Let's assume it is freely-distributable and
- * modifiable, provided his name is kept in the source.
- * --
- * Chris Baird,, <cjb@brushtail.apana.org.au> April 2013
- */
-
-#include <math.h>
-#include "ch.h"
-#include "hal.h"
-#include "gfx.h"
-
-
-/* ---------------------------------------------------------------------- */
-
-#define N 1024 /* Number of dots */
-#define SCALE 8192
-#define INCREMENT 512 /* INCREMENT = SCALE / sqrt(N) * 2 */
-#define PI2 6.283185307179586476925286766559
-
-#define background RGB2COLOR(0,0,0)
-
-uint16_t width, height;
-int16_t sine[SCALE+(SCALE/4)];
-int16_t *cosi = &sine[SCALE/4]; /* cos(x) = sin(x+90d)... */
-
-
-void initialize (void)
-{
- uint16_t i;
-
- /* if you change the SCALE*1.25 back to SCALE, the program will
- * occassionally overrun the cosi array -- however this actually
- * produces some interesting effects as the BUBBLES LOSE CONTROL!!!!
- */
- for (i = 0; i < SCALE+(SCALE/4); i++)
- //sine[i] = (-SCALE/2) + (int)(sinf(PI2 * i / SCALE) * sinf(PI2 * i / SCALE) * SCALE);
- sine[i] = (int)(sinf(PI2 * i / SCALE) * SCALE);
-}
-
-
-void matrix (int16_t xyz[3][N], color_t col[N])
-{
- static uint32_t t = 0;
- int16_t x = -SCALE, y = -SCALE;
- uint16_t i, s, d;
- uint8_t red,grn,blu;
-
-#define RED_COLORS (32)
-#define GREEN_COLORS (64)
-#define BLUE_COLORS (32)
-
- for (i = 0; i < N; i++)
- {
- xyz[0][i] = x;
- xyz[1][i] = y;
-
- d = sqrtf(x * x + y * y); /* originally a fastsqrt() call */
- s = sine[(t * 30) % SCALE] + SCALE;
-
- xyz[2][i] = sine[(d + s) % SCALE] * sine[(t * 10) % SCALE] / SCALE / 2;
-
- red = (cosi[xyz[2][i] + SCALE / 2] + SCALE) *
- (RED_COLORS - 1) / SCALE / 2;
- grn = (cosi[(xyz[2][i] + SCALE / 2 + 2 * SCALE / 3) % SCALE] + SCALE) *
- (GREEN_COLORS - 1) / SCALE / 2;
- blu = (cosi[(xyz[2][i] + SCALE / 2 + SCALE / 3) % SCALE] + SCALE) *
- (BLUE_COLORS - 1) / SCALE / 2;
- col[i] = ((red << 11) + (grn << 5) + blu);
-
- x += INCREMENT;
-
- if (x >= SCALE) x = -SCALE, y += INCREMENT;
- }
- t++;
-}
-
-
-void rotate (int16_t xyz[3][N], uint16_t angleX, uint16_t angleY, uint16_t angleZ)
-{
- uint16_t i;
- int16_t tmpX, tmpY;
- int16_t sinx = sine[angleX], cosx = cosi[angleX];
- int16_t siny = sine[angleY], cosy = cosi[angleY];
- int16_t sinz = sine[angleZ], cosz = cosi[angleZ];
-
- for (i = 0; i < N; i++)
- {
- tmpX = (xyz[0][i] * cosx - xyz[2][i] * sinx) / SCALE;
- xyz[2][i] = (xyz[0][i] * sinx + xyz[2][i] * cosx) / SCALE;
- xyz[0][i] = tmpX;
-
- tmpY = (xyz[1][i] * cosy - xyz[2][i] * siny) / SCALE;
- xyz[2][i] = (xyz[1][i] * siny + xyz[2][i] * cosy) / SCALE;
- xyz[1][i] = tmpY;
-
- tmpX = (xyz[0][i] * cosz - xyz[1][i] * sinz) / SCALE;
- xyz[1][i] = (xyz[0][i] * sinz + xyz[1][i] * cosz) / SCALE;
- xyz[0][i] = tmpX;
- }
-}
-
-
-void draw(int16_t xyz[3][N], color_t col[N])
-{
- static uint16_t oldProjX[N] = {0};
- static uint16_t oldProjY[N] = {0};
- static uint8_t oldDotSize[N] = {0};
- uint16_t i, projX, projY, projZ, dotSize;
-
- for (i = 0; i < N; i++)
- {
- projZ = SCALE - (xyz[2][i] + SCALE) / 4;
- projX = width / 2 + (xyz[0][i] * projZ / SCALE) / 25;
- projY = height / 2 + (xyz[1][i] * projZ / SCALE) / 25;
- dotSize = 3 - (xyz[2][i] + SCALE) * 2 / SCALE;
-
- gdispDrawCircle (oldProjX[i], oldProjY[i], oldDotSize[i], background);
-
- if (projX > dotSize &&
- projY > dotSize &&
- projX < width - dotSize &&
- projY < height - dotSize)
- {
- gdispDrawCircle (projX, projY, dotSize, col[i]);
- oldProjX[i] = projX;
- oldProjY[i] = projY;
- oldDotSize[i] = dotSize;
- }
- }
-}
-
-
-/* ---------------------------------------------------------------------- */
-
-int16_t angleX = 0, angleY = 0, angleZ = 0;
-int16_t speedX = 0, speedY = 0, speedZ = 0;
-
-int16_t xyz[3][N];
-color_t col[N];
-
-
-int main (void)
-{
- int pass = 0;
-
- halInit();
- chSysInit();
- gdispInit();
-
- chThdSleepMilliseconds (10);
- gdispClear (background); /* glitches.. */
- chThdSleepMilliseconds (10);
- gdispClear (background); /* glitches.. */
- chThdSleepMilliseconds (10);
- gdispClear (background); /* glitches.. */
-
- width = (uint16_t)gdispGetWidth();
- height = (uint16_t)gdispGetHeight();
-
- initialize();
-
- for (;;)
- {
- matrix(xyz, col);
- rotate(xyz, angleX, angleY, angleZ);
- draw(xyz, col);
-
- angleX += speedX;
- angleY += speedY;
- angleZ += speedZ;
-
- if (pass > 400) speedY = 1;
- if (pass > 800) speedX = 1;
- if (pass > 1200) speedZ = 1;
- pass++;
-
- if (angleX >= SCALE) angleX -= SCALE;
- else if (angleX < 0) angleX += SCALE;
-
- if (angleY >= SCALE) angleY -= SCALE;
- else if (angleY < 0) angleY += SCALE;
-
- if (angleZ >= SCALE) angleZ -= SCALE;
- else if (angleZ < 0) angleZ += SCALE;
- }
-}
-
-/* ---------------------------------------------------------------------- */