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authorTectu <joel@unormal.org>2012-08-13 04:12:42 +0200
committerTectu <joel@unormal.org>2012-08-13 04:12:42 +0200
commite27d04d002a40f3b514eeeb60d374df6a8a1280c (patch)
tree7c20e6edd42cd4f20eda183a16ce66c5e8c7105e /templates/gdispXXXXX/gdisp_lld.c
parent54229cbdaaf585b5adf9b085229a22c9824c112c (diff)
downloaduGFX-e27d04d002a40f3b514eeeb60d374df6a8a1280c.tar.gz
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+/*
+ ChibiOS/RT - Copyright (C) 2012
+ Joel Bodenmann aka Tectu <joel@unormal.org>
+
+ This file is part of ChibiOS-LCD-Driver.
+
+ ChibiOS-LCD-Driver is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 3 of the License, or
+ (at your option) any later version.
+
+ ChibiOS-LCD-Driver is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+/**
+ * @file templates/gdisp_lld.c
+ * @brief GDISP Graphics Driver subsystem low level driver source template.
+ *
+ * @addtogroup GDISP
+ * @{
+ */
+
+#include "ch.h"
+#include "hal.h"
+#include "gdisp.h"
+
+#if HAL_USE_GDISP || defined(__DOXYGEN__)
+
+/* Include the emulation code for things we don't support */
+#include "gdisp_emulation.c"
+
+/*===========================================================================*/
+/* Driver local definitions. */
+/*===========================================================================*/
+
+/*===========================================================================*/
+/* Driver exported variables. */
+/*===========================================================================*/
+
+/*===========================================================================*/
+/* Driver local variables. */
+/*===========================================================================*/
+
+/*===========================================================================*/
+/* Driver local functions. */
+/*===========================================================================*/
+
+#if GDISP_NEED_TEXT
+ #include "gdisp_fonts.h"
+#endif
+
+/* All the board specific code should go in these include file so the driver
+ * can be ported to another board just by creating a suitable file.
+ */
+#if defined(BOARD_YOURBOARDNAME)
+ #include "gdisp_lld_board_yourboardname.h"
+#else
+ /* Include the user supplied board definitions */
+ #include "gdisp_lld_board.h"
+#endif
+
+/*===========================================================================*/
+/* Driver interrupt handlers. */
+/*===========================================================================*/
+
+/*===========================================================================*/
+/* Driver exported functions. */
+/*===========================================================================*/
+
+/* ---- Required Routines ---- */
+/*
+ The following 2 routines are required.
+ All other routines are optional.
+*/
+
+/**
+ * @brief Low level GDISP driver initialisation.
+ * @return TRUE if successful, FALSE on error.
+ *
+ * @notapi
+ */
+bool_t GDISP_LLD(init)(void) {
+ /* Initialise your display */
+
+ /* Initialise the GDISP structure to match */
+ GDISP.Width = SCREEN_WIDTH;
+ GDISP.Height = SCREEN_HEIGHT;
+ GDISP.Orientation = portrait;
+ GDISP.Powermode = powerOn;
+ GDISP.Backlight = 100;
+ GDISP.Contrast = 50;
+ return TRUE;
+}
+
+/**
+ * @brief Draws a pixel on the display.
+ *
+ * @param[in] x X location of the pixel
+ * @param[in] y Y location of the pixel
+ * @param[in] color The color of the pixel
+ *
+ * @notapi
+ */
+void GDISP_LLD(drawpixel)(coord_t x, coord_t y, color_t color) {
+ #if GDISP_NEED_VALIDATION
+ if (x >= GDISP.Width || y >= GDISP.Height) return;
+ #endif
+ /* Code here */
+}
+
+/* ---- Optional Routines ---- */
+/*
+ All the below routines are optional.
+ Defining them will increase speed but everything
+ will work if they are not defined.
+ If you are not using a routine - turn it off using
+ the appropriate GDISP_HARDWARE_XXXX macro.
+ Don't bother coding for obvious similar routines if
+ there is no performance penalty as the emulation software
+ makes a good job of using similar routines.
+ eg. If fillarea() is defined there is little
+ point in defining clear() unless the
+ performance bonus is significant.
+ For good performance it is suggested to implement
+ fillarea() and blitarea().
+*/
+
+#if GDISP_HARDWARE_CLEARS || defined(__DOXYGEN__)
+ /**
+ * @brief Clear the display.
+ * @note Optional - The high level driver can emulate using software.
+ *
+ * @param[in] color The color of the pixel
+ *
+ * @notapi
+ */
+ void GDISP_LLD(clear)(color_t color) {
+ /* Code here */
+ }
+#endif
+
+#if GDISP_HARDWARE_LINES || defined(__DOXYGEN__)
+ /**
+ * @brief Draw a line.
+ * @note Optional - The high level driver can emulate using software.
+ *
+ * @param[in] x0, y0 The start of the line
+ * @param[in] x1, y1 The end of the line
+ * @param[in] color The color of the line
+ *
+ * @notapi
+ */
+ void GDISP_LLD(drawline)(coord_t x0, coord_t y0, coord_t x1, coord_t y1, color_t color) {
+ #if GDISP_NEED_VALIDATION
+ /* Need to clip to screen */
+ #endif
+ /* Code here */
+ }
+#endif
+
+#if GDISP_HARDWARE_FILLS || defined(__DOXYGEN__)
+ /**
+ * @brief Fill an area with a color.
+ * @note Optional - The high level driver can emulate using software.
+ *
+ * @param[in] x, y The start filled area
+ * @param[in] cx, cy The width and height to be filled
+ * @param[in] color The color of the fill
+ *
+ * @notapi
+ */
+ void GDISP_LLD(fillarea)(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) {
+ #if GDISP_NEED_VALIDATION
+ if (cx < 1 || cy < 1 || x >= GDISP.Width || y >= GDISP.Height) return;
+ if (x+cx > GDISP.Width) cx = GDISP.Width - x;
+ if (y+cy > GDISP.Height) cy = GDISP.Height - y;
+ #endif
+ /* Code here */
+ }
+#endif
+
+#if GDISP_HARDWARE_BITFILLS || defined(__DOXYGEN__)
+ /**
+ * @brief Fill an area with a bitmap.
+ * @note Optional - The high level driver can emulate using software.
+ *
+ * @param[in] x, y The start filled area
+ * @param[in] cx, cy The width and height to be filled
+ * @param[in] buffer The pixels to use to fill the area.
+ *
+ * @notapi
+ */
+ void GDISP_LLD(blitarea)(coord_t x, coord_t y, coord_t cx, coord_t cy, const pixel_t *buffer) {
+ #if GDISP_NEED_VALIDATION
+ if (cx < 1 || cy < 1 || x >= GDISP.Width || y >= GDISP.Height) return;
+ if (x+cx > GDISP.Width) return;
+ if (y+cy > GDISP.Height) cy = GDISP.Height - y;
+ #endif
+ /* Code here */
+ }
+#endif
+
+/* Circular Drawing Functions */
+#if (GDISP_NEED_CIRCLE && GDISP_HARDWARE_CIRCLES) || defined(__DOXYGEN__)
+ /**
+ * @brief Draw a circle.
+ * @note Optional - The high level driver can emulate using software.
+ * @note If GDISP_NEED_CLIPPING is defined this routine MUST behave
+ * correctly if the circle is over the edges of the screen.
+ *
+ * @param[in] x, y The centre of the circle
+ * @param[in] radius The radius of the circle
+ * @param[in] color The color of the circle
+ *
+ * @notapi
+ */
+ void GDISP_LLD(drawcircle)(coord_t x, coord_t y, coord_t radius, color_t color) {
+ #if GDISP_NEED_VALIDATION
+ /* Code here */
+ #endif
+ /* Code here */
+ }
+#endif
+
+#if (GDISP_NEED_CIRCLE && GDISP_HARDWARE_CIRCLEFILLS) || defined(__DOXYGEN__)
+ /**
+ * @brief Create a filled circle.
+ * @note Optional - The high level driver can emulate using software.
+ * @note If GDISP_NEED_CLIPPING is defined this routine MUST behave
+ * correctly if the circle is over the edges of the screen.
+ *
+ * @param[in] x, y The centre of the circle
+ * @param[in] radius The radius of the circle
+ * @param[in] color The color of the circle
+ *
+ * @notapi
+ */
+ void GDISP_LLD(fillcircle)(coord_t x, coord_t y, coord_t radius, color_t color) {
+ #if GDISP_NEED_VALIDATION
+ /* Code here */
+ #endif
+ /* Code here */
+ }
+#endif
+
+#if (GDISP_NEED_ELLIPSE && GDISP_HARDWARE_ELLIPSES) || defined(__DOXYGEN__)
+ /**
+ * @brief Draw an ellipse.
+ * @note Optional - The high level driver can emulate using software.
+ * @note If GDISP_NEED_CLIPPING is defined this routine MUST behave
+ * correctly if the ellipse is over the edges of the screen.
+ *
+ * @param[in] x, y The centre of the ellipse
+ * @param[in] a, b The dimensions of the ellipse
+ * @param[in] color The color of the ellipse
+ *
+ * @notapi
+ */
+ void GDISP_LLD(drawellipse)(coord_t x, coord_t y, coord_t a, coord_t b, color_t color) {
+ #if GDISP_NEED_VALIDATION
+ /* Code here */
+ #endif
+ /* Code here */
+ }
+#endif
+
+#if (GDISP_NEED_ELLIPSE && GDISP_HARDWARE_ELLIPSEFILLS) || defined(__DOXYGEN__)
+ /**
+ * @brief Create a filled ellipse.
+ * @note Optional - The high level driver can emulate using software.
+ * @note If GDISP_NEED_CLIPPING is defined this routine MUST behave
+ * correctly if the ellipse is over the edges of the screen.
+ *
+ * @param[in] x, y The centre of the ellipse
+ * @param[in] a, b The dimensions of the ellipse
+ * @param[in] color The color of the ellipse
+ *
+ * @notapi
+ */
+ void GDISP_LLD(fillellipse)(coord_t x, coord_t y, coord_t a, coord_t b, color_t color) {
+ #if GDISP_NEED_VALIDATION
+ /* Code here */
+ #endif
+ /* Code here */
+ }
+#endif
+
+#if (GDISP_NEED_TEXT && GDISP_HARDWARE_TEXT) || defined(__DOXYGEN__)
+ /**
+ * @brief Draw a character using a transparent background.
+ * @note Optional - The high level driver can emulate using software.
+ *
+ * @param[in] x, y The top-left corner of the text
+ * @param[in] c The character to print
+ * @param[in] color The color of the character
+ *
+ * @notapi
+ */
+ void GDISP_LLD(drawchar)(coord_t x, coord_t y, char c, font_t font, color_t color) {
+ #if GDISP_NEED_VALIDATION
+ /* Code here */
+ #endif
+ /* Code here */
+ }
+#endif
+
+#if (GDISP_NEED_TEXT && GDISP_HARDWARE_TEXTFILLS) || defined(__DOXYGEN__)
+ /**
+ * @brief Draw a character using a filled background.
+ * @note Optional - The high level driver can emulate using software.
+ *
+ * @param[in] x, y The top-left corner of the text
+ * @param[in] c The character to print
+ * @param[in] color The color of the character
+ * @param[in] bgcolor The background color
+ *
+ * @notapi
+ */
+ void GDISP_LLD(fillchar)(coord_t x, coord_t y, char c, font_t font, color_t color, color_t bgcolor) {
+ #if GDISP_NEED_VALIDATION
+ /* Code here */
+ #endif
+ /* Code here */
+ }
+#endif
+
+#if (GDISP_NEED_PIXELREAD && GDISP_HARDWARE_PIXELREAD) || defined(__DOXYGEN__)
+ /**
+ * @brief Get the color of a particular pixel.
+ * @note Optional.
+ * @note If x,y is off the screen, the result is undefined.
+ * @return The color of the specified pixel.
+ *
+ * @param[in] x, y The start of the text
+ *
+ * @notapi
+ */
+ color_t GDISP_LLD(getpixelcolor)(coord_t x, coord_t y) {
+ #if GDISP_NEED_VALIDATION
+ if (x >= GDISP.Width || y >= GDISP.Height) return 0;
+ #endif
+ /* Code here */
+ }
+#endif
+
+#if (GDISP_NEED_SCROLL && GDISP_HARDWARE_SCROLL) || defined(__DOXYGEN__)
+ /**
+ * @brief Scroll vertically a section of the screen.
+ * @note Optional.
+ * @note If x,y + cx,cy is off the screen, the result is undefined.
+ * @note If lines is >= cy, it is equivelent to a area fill with bgcolor.
+ *
+ * @param[in] x, y The start of the area to be scrolled
+ * @param[in] cx, cy The size of the area to be scrolled
+ * @param[in] lines The number of lines to scroll (Can be positive or negative)
+ * @param[in] bgcolor The color to fill the newly exposed area.
+ *
+ * @notapi
+ */
+ void GDISP_LLD(verticalscroll)(coord_t x, coord_t y, coord_t cx, coord_t cy, int lines, color_t bgcolor) {
+ #if GDISP_NEED_VALIDATION
+ if (cx < 1 || cy < 1 || x >= GDISP.Width || y >= GDISP.Height) return;
+ if (x+cx > GDISP.Width) cx = GDISP.Width - x;
+ if (y+cy > GDISP.Height) cy = GDISP.Height - y;
+ #endif
+ /* Code here */
+ }
+#endif
+
+#if (GDISP_NEED_CONTROL && GDISP_HARDWARE_CONTROL) || defined(__DOXYGEN__)
+ /**
+ * @brief Driver Control
+ * @detail Unsupported control codes are ignored.
+ * @note The value parameter should always be typecast to (void *).
+ * @note There are some predefined and some specific to the low level driver.
+ * @note GDISP_CONTROL_POWER - Takes a gdisp_powermode_t
+ * GDISP_CONTROL_ORIENTATION - Takes a gdisp_orientation_t
+ * GDISP_CONTROL_BACKLIGHT - Takes an int from 0 to 100. For a driver
+ * that only supports off/on anything other
+ * than zero is on.
+ * GDISP_CONTROL_CONTRAST - Takes an int from 0 to 100.
+ * GDISP_CONTROL_LLD - Low level driver control constants start at
+ * this value.
+ *
+ * @param[in] what What to do.
+ * @param[in] value The value to use (always cast to a void *).
+ *
+ * @notapi
+ */
+ void GDISP_LLD(control)(unsigned what, void *value) {
+ switch(what) {
+ case GDISP_CONTROL_POWER:
+ if (GDISP.Powermode == (gdisp_powermode_t)value)
+ return;
+ switch((gdisp_powermode_t)value) {
+ case powerOff:
+ /* Code here */
+ break;
+ case powerOn:
+ /* Code here */
+ /* You may need this ---
+ if (GDISP.Powermode != powerSleep)
+ GDISP_LLD(init)();
+ */
+ break;
+ case powerSleep:
+ /* Code here */
+ break;
+ default:
+ return;
+ }
+ GDISP.Powermode = (gdisp_powermode_t)value;
+ return;
+ case GDISP_CONTROL_ORIENTATION:
+ if (GDISP.Orientation == (gdisp_orientation_t)value)
+ return;
+ switch((gdisp_orientation_t)value) {
+ case portrait:
+ /* Code here */
+ GDISP.Height = SCREEN_HEIGHT;
+ GDISP.Width = SCREEN_WIDTH;
+ break;
+ case landscape:
+ /* Code here */
+ GDISP.Height = SCREEN_WIDTH;
+ GDISP.Width = SCREEN_HEIGHT;
+ break;
+ case portraitInv:
+ /* Code here */
+ GDISP.Height = SCREEN_HEIGHT;
+ GDISP.Width = SCREEN_WIDTH;
+ break;
+ case landscapeInv:
+ /* Code here */
+ GDISP.Height = SCREEN_WIDTH;
+ GDISP.Width = SCREEN_HEIGHT;
+ break;
+ default:
+ return;
+ }
+ GDISP.Orientation = (gdisp_orientation_t)value;
+ return;
+/*
+ case GDISP_CONTROL_BACKLIGHT:
+ case GDISP_CONTROL_CONTRAST:
+*/
+ }
+ }
+#endif
+
+#if (GDISP_NEED_QUERY && GDISP_HARDWARE_QUERY) || defined(__DOXYGEN__)
+/**
+ * @brief Query a driver value.
+ * @detail Typecase the result to the type you want.
+ * @note GDISP_QUERY_WIDTH - (coord_t) Gets the width of the screen
+ * GDISP_QUERY_HEIGHT - (coord_t) Gets the height of the screen
+ * GDISP_QUERY_POWER - (gdisp_powermode_t) Get the current powermode
+ * GDISP_QUERY_ORIENTATION - (gdisp_orientation_t) Get the current screen orientation
+ * GDISP_QUERY_BACKLIGHT - (coord_t) Get the backlight state (0 to 100)
+ * GDISP_QUERY_CONTRAST - (coord_t) Get the contrast (0 to 100).
+ * GDISP_QUERY_LLD - Low level driver control constants start at
+ * this value.
+ *
+ * @param[in] what What to Query
+ *
+ * @notapi
+ */
+void *GDISP_LLD(query)(unsigned what) {
+ switch(what) {
+ case GDISP_QUERY_WIDTH: return (void *)(unsigned)GDISP.Width;
+ case GDISP_QUERY_HEIGHT: return (void *)(unsigned)GDISP.Height;
+ case GDISP_QUERY_POWER: return (void *)(unsigned)GDISP.Powermode;
+ case GDISP_QUERY_ORIENTATION: return (void *)(unsigned)GDISP.Orientation;
+ case GDISP_QUERY_BACKLIGHT: return (void *)(unsigned)GDISP.Backlight;
+ case GDISP_QUERY_CONTRAST: return (void *)(unsigned)GDISP.Contrast;
+ case GDISP_QUERY_LLD+0:
+ /* Code here */
+ default: return (void *)-1;
+ }
+}
+#endif
+
+#endif /* HAL_USE_GDISP */
+/** @} */