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authorJoel Bodenmann <joel@unormal.org>2013-12-01 23:53:42 +0100
committerJoel Bodenmann <joel@unormal.org>2013-12-01 23:53:42 +0100
commit560f946cd9896b5126c2066058c63d8cbc3d0539 (patch)
treec1cd1613c7c69471f35c9648b68bfab48b749d32 /src
parent3c3b6967d15fee5414c45408a28475a8bf39c293 (diff)
downloaduGFX-560f946cd9896b5126c2066058c63d8cbc3d0539.tar.gz
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Added progressbar widget (demos still to do)
Diffstat (limited to 'src')
-rw-r--r--src/gwin/gwin.mk1
-rw-r--r--src/gwin/progressbar.c294
2 files changed, 295 insertions, 0 deletions
diff --git a/src/gwin/gwin.mk b/src/gwin/gwin.mk
index ec02f139..4c670ea2 100644
--- a/src/gwin/gwin.mk
+++ b/src/gwin/gwin.mk
@@ -10,4 +10,5 @@ GFXSRC += $(GFXLIB)/src/gwin/gwin.c \
$(GFXLIB)/src/gwin/label.c \
$(GFXLIB)/src/gwin/radio.c \
$(GFXLIB)/src/gwin/list.c \
+ $(GFXLIB)/src/gwin/progressbar.c \
diff --git a/src/gwin/progressbar.c b/src/gwin/progressbar.c
new file mode 100644
index 00000000..d0ad34d6
--- /dev/null
+++ b/src/gwin/progressbar.c
@@ -0,0 +1,294 @@
+/*
+ * This file is subject to the terms of the GFX License. If a copy of
+ * the license was not distributed with this file, you can obtain one at:
+ *
+ * http://ugfx.org/license.html
+ */
+
+/**
+ * @file src/gwin/progressbar.c
+ * @brief GWIN sub-system progressbar code.
+ *
+ * @defgroup Progressbar Progressbar
+ * @ingroup GWIN
+ *
+ * @{
+ */
+
+#include "gfx.h"
+
+#if (GFX_USE_GWIN && GWIN_NEED_PROGRESSBAR) || defined(__DOXYGEN__)
+
+#include "gwin/class_gwin.h"
+
+// Reset the display position back to the value predicted by the saved progressbar position
+static void ResetDisplayPos(GProgressbarObject *gsw) {
+ if (gsw->w.g.width < gsw->w.g.height)
+ gsw->dpos = gsw->w.g.height-1-((gsw->w.g.height-1)*(gsw->pos-gsw->min))/(gsw->max-gsw->min);
+ else
+ gsw->dpos = ((gsw->w.g.width-1)*(gsw->pos-gsw->min))/(gsw->max-gsw->min);
+}
+
+// The progressbar VMT table
+static const gwidgetVMT progressbarVMT = {
+ {
+ "Progressbar", // The classname
+ sizeof(GProgressbarObject), // The object size
+ _gwidgetDestroy, // The destroy routine
+ _gwidgetRedraw, // The redraw routine
+ 0, // The after-clear routine
+ },
+ gwinProgressbarDraw_Std, // The default drawing routine
+ #if GINPUT_NEED_MOUSE
+ {
+ 0, // Process mouse down events (NOT USED)
+ 0, // Process mouse up events
+ 0, // Process mouse move events
+ },
+ #endif
+ #if GINPUT_NEED_TOGGLE
+ {
+ 0, // 1 toggle role
+ 0, // Assign Toggles
+ 0, // Get Toggles
+ 0, // Process toggle off events (NOT USED)
+ 0, // Process toggle on events
+ },
+ #endif
+ #if GINPUT_NEED_DIAL
+ {
+ 0, // 1 dial roles
+ 0, // Assign Dials
+ 0, // Get Dials
+ 0, // Process dial move events
+ },
+ #endif
+};
+
+GHandle gwinGProgressbarCreate(GDisplay *g, GProgressbarObject *gs, const GWidgetInit *pInit) {
+ if (!(gs = (GProgressbarObject *)_gwidgetCreate(g, &gs->w, pInit, &progressbarVMT)))
+ return 0;
+
+ gs->min = 0;
+ gs->max = 100;
+ gs->res = 1;
+ gs->pos = 0;
+ gs->delay = 0;
+
+ ResetDisplayPos(gs);
+ gwinSetVisible((GHandle)gs, pInit->g.show);
+
+ return (GHandle)gs;
+}
+
+void gwinProgressbarSetRange(GHandle gh, int min, int max) {
+ #define gsw ((GProgressbarObject *)gh)
+
+ if (gh->vmt != (gwinVMT *)&progressbarVMT)
+ return;
+
+ if (min == max) // prevent divide by 0 errors.
+ max++;
+ gsw->min = min;
+ gsw->max = max;
+ gsw->pos = min;
+
+ ResetDisplayPos(gsw);
+
+ #undef gsw
+}
+
+void gwinProgressbarSetPosition(GHandle gh, int pos) {
+ #define gsw ((GProgressbarObject *)gh)
+
+ if (gh->vmt != (gwinVMT *)&progressbarVMT)
+ return;
+
+ if (gsw->min <= gsw->max) {
+ if (pos < gsw->min) gsw->pos = gsw->min;
+ else if (pos > gsw->max) gsw->pos = gsw->max;
+ else gsw->pos = pos;
+ } else {
+ if (pos > gsw->min) gsw->pos = gsw->min;
+ else if (pos < gsw->max) gsw->pos = gsw->max;
+ else gsw->pos = pos;
+ }
+
+ ResetDisplayPos(gsw);
+ _gwidgetRedraw(gh);
+
+ #undef gsw
+}
+
+void gwinProgressbarSetResolution(GHandle gh, int resolution) {
+ #define gsw ((GProgressbarObject *)gh)
+
+ if (gh->vmt != (gwinVMT *)&progressbarVMT)
+ return;
+
+ if (resolution <= 0)
+ resolution = 1;
+
+ gsw->res = resolution;
+
+ #undef gsw
+}
+
+void gwinProgressbarIncrement(GHandle gh) {
+ #define gsw ((GProgressbarObject *)gh)
+
+ if (gh->vmt != (gwinVMT *)&progressbarVMT)
+ return;
+
+ if (gsw->max - gsw->pos > gsw->res)
+ gsw->pos += gsw->res;
+ else
+ gsw->pos = gsw->max;
+
+ ResetDisplayPos(gsw);
+ _gwidgetRedraw(gh);
+
+ #undef gsw
+}
+
+void gwinProgressbarDecrement(GHandle gh) {
+ #define gsw ((GProgressbarObject *)gh)
+
+ if (gh->vmt != (gwinVMT *)&progressbarVMT)
+ return;
+
+ if (gsw->pos > gsw->res)
+ gsw->pos -= gsw->min;
+ else
+ gsw->pos = gsw->min;
+
+ gsw->pos -= gsw->res;
+
+ ResetDisplayPos(gsw);
+ _gwidgetRedraw(gh);
+
+ #undef gsw
+}
+
+// used by gwinProgressbarStart();
+static void _progressbarCallback(GHandle gh) {
+ #define gsw ((GProgressbarObject *)gh)
+
+ if (gh->vmt != (gwinVMT *)&progressbarVMT)
+ return;
+
+ gwinProgressbarIncrement(gh);
+
+ if (gsw->pos < gsw->max)
+ gtimerStart(&(gsw->gt), _progressbarCallback, gh, FALSE, gsw->delay);
+
+ #undef gsw
+}
+
+void gwinProgressbarStart(GHandle gh, delaytime_t delay) {
+ #define gsw ((GProgressbarObject *)gh)
+
+ if (gh->vmt != (gwinVMT *)&progressbarVMT)
+ return;
+
+ gsw->delay = delay;
+
+ gtimerInit(&(gsw->gt));
+ gtimerStart(&(gsw->gt), _progressbarCallback, gh, FALSE, gsw->delay);
+
+ #undef gsw
+}
+
+/*----------------------------------------------------------
+ * Custom Draw Routines
+ *----------------------------------------------------------*/
+
+void gwinProgressbarDraw_Std(GWidgetObject *gw, void *param) {
+ #define gsw ((GProgressbarObject *)gw)
+ const GColorSet * pcol;
+ (void) param;
+
+ if (gw->g.vmt != (gwinVMT *)&progressbarVMT)
+ return;
+
+ if ((gw->g.flags & GWIN_FLG_ENABLED))
+ pcol = &gw->pstyle->pressed;
+ else
+ pcol = &gw->pstyle->disabled;
+
+ if (gw->g.width < gw->g.height) { // Vertical progressbar
+ if (gsw->dpos != gw->g.height-1)
+ gdispGFillArea(gw->g.display, gw->g.x, gw->g.y+gsw->dpos, gw->g.width, gw->g.height - gsw->dpos, pcol->progress); // Active Area
+ if (gsw->dpos != 0)
+ gdispGFillArea(gw->g.display, gw->g.x, gw->g.y, gw->g.width, gsw->dpos, gw->pstyle->enabled.progress); // Inactive area
+ gdispGDrawBox(gw->g.display, gw->g.x, gw->g.y, gw->g.width, gw->g.height, pcol->edge); // Edge
+ gdispGDrawLine(gw->g.display, gw->g.x, gw->g.y+gsw->dpos, gw->g.x+gw->g.width-1, gw->g.y+gsw->dpos, pcol->edge); // Thumb
+
+ // Horizontal progressbar
+ } else {
+ if (gsw->dpos != gw->g.width-1)
+ gdispGFillArea(gw->g.display, gw->g.x+gsw->dpos, gw->g.y, gw->g.width-gsw->dpos, gw->g.height, gw->pstyle->enabled.progress); // Inactive area
+ if (gsw->dpos != 0)
+ gdispGFillArea(gw->g.display, gw->g.x, gw->g.y, gsw->dpos, gw->g.height, pcol->progress); // Active Area
+ gdispGDrawBox(gw->g.display, gw->g.x, gw->g.y, gw->g.width, gw->g.height, pcol->edge); // Edge
+ gdispGDrawLine(gw->g.display, gw->g.x+gsw->dpos, gw->g.y, gw->g.x+gsw->dpos, gw->g.y+gw->g.height-1, pcol->edge); // Thumb
+ }
+ gdispGDrawStringBox(gw->g.display, gw->g.x+1, gw->g.y+1, gw->g.width-2, gw->g.height-2, gw->text, gw->g.font, pcol->text, justifyCenter);
+
+ #undef gsw
+}
+
+#if GDISP_NEED_IMAGE
+void gwinProgressbarDraw_Image(GWidgetObject *gw, void *param) {
+ #define gsw ((GProgressbarObject *)gw)
+ #define gi ((gdispImage *)param)
+ const GColorSet * pcol;
+ coord_t z, v;
+
+ if (gw->g.vmt != (gwinVMT *)&progressbarVMT)
+ return;
+
+ if ((gw->g.flags & GWIN_FLG_ENABLED))
+ pcol = &gw->pstyle->pressed;
+ else
+ pcol = &gw->pstyle->disabled;
+
+ if (gw->g.width < gw->g.height) { // Vertical progressbar
+ if (gsw->dpos != 0) // The unfilled area
+ gdispGFillArea(gw->g.display, gw->g.x, gw->g.y, gw->g.width, gsw->dpos, gw->pstyle->enabled.progress); // Inactive area
+ if (gsw->dpos != gw->g.height-1) { // The filled area
+ for(z=gw->g.height, v=gi->height; z > gsw->dpos;) {
+ z -= v;
+ if (z < gsw->dpos) {
+ v -= gsw->dpos - z;
+ z = gsw->dpos;
+ }
+ gdispGImageDraw(gw->g.display, gi, gw->g.x, gw->g.y+z, gw->g.width, v, 0, gi->height-v);
+ }
+ }
+ gdispGDrawBox(gw->g.display, gw->g.x, gw->g.y, gw->g.width, gw->g.height, pcol->edge); // Edge
+ gdispGDrawLine(gw->g.display, gw->g.x, gw->g.y+gsw->dpos, gw->g.x+gw->g.width-1, gw->g.y+gsw->dpos, pcol->edge); // Thumb
+
+ // Horizontal progressbar
+ } else {
+ if (gsw->dpos != gw->g.width-1) // The unfilled area
+ gdispGFillArea(gw->g.display, gw->g.x+gsw->dpos, gw->g.y, gw->g.width-gsw->dpos, gw->g.height, gw->pstyle->enabled.progress); // Inactive area
+ if (gsw->dpos != 0) { // The filled area
+ for(z=0, v=gi->width; z < gsw->dpos; z += v) {
+ if (z+v > gsw->dpos)
+ v -= z+v - gsw->dpos;
+ gdispGImageDraw(gw->g.display, gi, gw->g.x+z, gw->g.y, v, gw->g.height, 0, 0);
+ }
+ }
+ gdispGDrawBox(gw->g.display, gw->g.x, gw->g.y, gw->g.width, gw->g.height, pcol->edge); // Edge
+ gdispGDrawLine(gw->g.display, gw->g.x+gsw->dpos, gw->g.y, gw->g.x+gsw->dpos, gw->g.y+gw->g.height-1, pcol->edge); // Thumb
+ }
+ gdispGDrawStringBox(gw->g.display, gw->g.x+1, gw->g.y+1, gw->g.width-2, gw->g.height-2, gw->text, gw->g.font, pcol->text, justifyCenter);
+
+ #undef gsw
+}
+#endif /* GDISP_NEED_IMAGE */
+
+#endif /* GFX_USE_GWIN && GWIN_NEED_BUTTON */
+/** @} */
+