diff options
author | Andrew Hannam <andrewh@inmarket.com.au> | 2013-03-02 22:20:57 +1000 |
---|---|---|
committer | Andrew Hannam <andrewh@inmarket.com.au> | 2013-03-02 22:20:57 +1000 |
commit | dddbb25930447375564855492cba0115de349b86 (patch) | |
tree | 6196987e808ff0c263b43d6746376508657b33d9 /src/gwin | |
parent | 57435fb4c2dc7bbb0c87edbaca8979aa49678e11 (diff) | |
download | uGFX-dddbb25930447375564855492cba0115de349b86.tar.gz uGFX-dddbb25930447375564855492cba0115de349b86.tar.bz2 uGFX-dddbb25930447375564855492cba0115de349b86.zip |
Add option GWIN_BUTTON_LAZY_RELEASE
Add option GWIN_BUTTON_LAZY_RELEASE. When set to true in gfxconf.h it
changes gwin button behaviour to not require the mouse/touch be over the
button when it is released.
Diffstat (limited to 'src/gwin')
-rw-r--r-- | src/gwin/button.c | 554 |
1 files changed, 279 insertions, 275 deletions
diff --git a/src/gwin/button.c b/src/gwin/button.c index 8a904d95..a558dec0 100644 --- a/src/gwin/button.c +++ b/src/gwin/button.c @@ -1,275 +1,279 @@ -/*
- ChibiOS/GFX - Copyright (C) 2012
- Joel Bodenmann aka Tectu <joel@unormal.org>
-
- This file is part of ChibiOS/GFX.
-
- ChibiOS/GFX is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 3 of the License, or
- (at your option) any later version.
-
- ChibiOS/GFX is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-/**
- * @file src/gwin/button.c
- * @brief GWIN sub-system button code.
- *
- * @defgroup Button Button
- * @ingroup GWIN
- *
- * @{
- */
-
-#include "ch.h"
-#include "hal.h"
-#include "gfx.h"
-
-#if (GFX_USE_GWIN && GWIN_NEED_BUTTON) || defined(__DOXYGEN__)
-
-#include <string.h>
-
-#include "gwin/internal.h"
-
-static const GButtonStyle GButtonDefaultStyle = {
- GBTN_3D,
- HTML2COLOR(0x404040), // color_up_edge;
- HTML2COLOR(0xE0E0E0), // color_up_fill;
- HTML2COLOR(0x000000), // color_up_txt;
- HTML2COLOR(0x404040), // color_dn_edge;
- HTML2COLOR(0x808080), // color_dn_fill;
- HTML2COLOR(0x404040), // color_dn_txt;
- };
-
-// Process an event callback
-static void gwinButtonCallback(void *param, GEvent *pe) {
- GSourceListener *psl;
- #define gh ((GHandle)param)
- #define gbw ((GButtonObject *)param)
- #define gsh ((GSourceHandle)param)
- #define pme ((GEventMouse *)pe)
- #define pte ((GEventTouch *)pe)
- #define pxe ((GEventToggle *)pe)
- #define pbe ((GEventGWinButton *)pe)
-
- switch (pe->type) {
- #if defined(GINPUT_NEED_MOUSE) && GINPUT_NEED_MOUSE
- case GEVENT_MOUSE:
- case GEVENT_TOUCH:
- // Ignore anything other than the primary mouse button going up or down
- if (!((pme->current_buttons ^ pme->last_buttons) & GINPUT_MOUSE_BTN_LEFT))
- return;
-
- if (gbw->state == GBTN_UP) {
- // Our button is UP: Test for button down over the button
- if ((pme->current_buttons & GINPUT_MOUSE_BTN_LEFT)
- && pme->x >= gbw->gwin.x && pme->x < gbw->gwin.x + gbw->gwin.width
- && pme->y >= gbw->gwin.y && pme->y < gbw->gwin.y + gbw->gwin.height) {
- gbw->state = GBTN_DOWN;
- gwinButtonDraw((GHandle)param);
- }
- return;
- }
-
- // Our button is DOWN
-
- // Skip more mouse downs
- if ((pme->current_buttons & GINPUT_MOUSE_BTN_LEFT))
- return;
-
- // This must be a mouse up - set the button as UP
- gbw->state = GBTN_UP;
- gwinButtonDraw((GHandle)param);
-
- // If the mouse up was over the button then create the event
- if (pme->x >= gbw->gwin.x && pme->x < gbw->gwin.x + gbw->gwin.width
- && pme->y >= gbw->gwin.y && pme->y < gbw->gwin.y + gbw->gwin.height)
- break;
-
- return;
- #endif
-
- #if defined(GINPUT_NEED_TOGGLE) && GINPUT_NEED_TOGGLE
- case GEVENT_TOGGLE:
- // State has changed - update the button
- gbw->state = pxe->on ? GBTN_DOWN : GBTN_UP;
- gwinButtonDraw((GHandle)param);
-
- // Trigger the event on button down (different than for mouse/touch)
- if (gbw->state == GBTN_DOWN)
- break;
-
- return;
- #endif
-
- default:
- return;
- }
-
- // Trigger a GWIN Button Event
- psl = 0;
- while ((psl = geventGetSourceListener(gsh, psl))) {
- if (!(pe = geventGetEventBuffer(psl)))
- continue;
- pbe->type = GEVENT_GWIN_BUTTON;
- pbe->button = gh;
- geventSendEvent(psl);
- }
-
- #undef pbe
- #undef pme
- #undef pte
- #undef pxe
- #undef gsh
- #undef gbw
- #undef gh
-}
-
-GHandle gwinCreateButton(GButtonObject *gb, coord_t x, coord_t y, coord_t width, coord_t height, font_t font, GButtonType type) {
- if (!(gb = (GButtonObject *)_gwinInit((GWindowObject *)gb, x, y, width, height, sizeof(GButtonObject))))
- return 0;
- gb->gwin.type = GW_BUTTON;
- gwinSetFont(&gb->gwin, font);
- gwinSetButtonStyle(&gb->gwin, &GButtonDefaultStyle);
- gb->type = type;
- gb->state = GBTN_UP;
- gb->txt = "";
- geventListenerInit(&gb->listener);
- geventRegisterCallback(&gb->listener, gwinButtonCallback, gb);
- return (GHandle)gb;
-}
-
-void gwinSetButtonStyle(GHandle gh, const GButtonStyle *style) {
- #define gbw ((GButtonObject *)gh)
- if (gh->type != GW_BUTTON)
- return;
-
- gbw->style.shape = style->shape;
- gbw->style.color_up_edge = style->color_up_edge;
- gbw->style.color_up_fill = style->color_up_fill;
- gbw->style.color_dn_edge = style->color_dn_edge;
- gbw->style.color_dn_fill = style->color_dn_fill;
- gbw->style.color_up_txt = style->color_up_txt;
- gbw->style.color_dn_txt = style->color_dn_txt;
- #undef gbw
-}
-
-void gwinSetButtonText(GHandle gh, const char *txt, bool_t useAlloc) {
- #define gbw ((GButtonObject *)gh)
- if (gh->type != GW_BUTTON)
- return;
-
- // Dispose of the old string
- if ((gh->flags & GBTN_FLG_ALLOCTXT)) {
- gh->flags &= ~GBTN_FLG_ALLOCTXT;
- if (gbw->txt) {
- chHeapFree((void *)gbw->txt);
- gbw->txt = "";
- }
- }
- // Alloc the new text if required
- if (txt && useAlloc) {
- char *str;
-
- if ((str = (char *)chHeapAlloc(NULL, strlen(txt)+1))) {
- gh->flags |= GBTN_FLG_ALLOCTXT;
- strcpy(str, txt);
- }
- txt = (const char *)str;
- }
-
- gbw->txt = txt ? txt : "";
- #undef gbw
-}
-
-void gwinButtonDraw(GHandle gh) {
- color_t cedge;
- color_t cfill;
- color_t ctxt;
- const char * txt;
- #define gbw ((GButtonObject *)gh)
- #define RND_CNR_SIZE 5
-
- if (gh->type != GW_BUTTON)
- return;
-
- #if GDISP_NEED_CLIP
- gdispSetClip(gh->x, gh->y, gh->width, gh->height);
- #endif
-
- // Get the text (safely)
- txt = gh->font && gbw->txt ? gbw->txt : "";
-
- // Determine the colors to use
- switch(gbw->state) {
- case GBTN_DOWN:
- cedge = gbw->style.color_dn_edge;
- cfill = gbw->style.color_dn_fill;
- ctxt = gbw->style.color_dn_txt;
- break;
- case GBTN_UP: default:
- cedge = gbw->style.color_up_edge;
- cfill = gbw->style.color_up_fill;
- ctxt = gbw->style.color_up_txt;
- break;
- }
-
- // Draw according to the shape specified.
- switch(gbw->style.shape) {
-#if GDISP_NEED_ARC
- case GBTN_ROUNDED:
- if (gh->width >= 2*RND_CNR_SIZE+10) {
- gdispFillRoundedBox(gh->x+1, gh->y+1, gh->width-2, gh->height-2, RND_CNR_SIZE-1, cfill);
- gdispDrawStringBox(gh->x+1, gh->y+RND_CNR_SIZE, gh->width-2, gh->height-(2*RND_CNR_SIZE), txt, gh->font, ctxt, justifyCenter);
- gdispDrawRoundedBox(gh->x, gh->y, gh->width, gh->height, RND_CNR_SIZE, cedge);
- break;
- }
- /* Fall Through */
-#endif
- case GBTN_SQUARE:
- gdispFillStringBox(gh->x+1, gh->y+1, gh->width-2, gh->height-2, txt, gh->font, ctxt, cfill, justifyCenter);
- gdispDrawBox(gh->x, gh->y, gh->width, gh->height, cedge);
- break;
-#if GDISP_NEED_ELLIPSE
- case GBTN_ELLIPSE:
- gdispFillEllipse(gh->x+1, gh->y+1, gh->width/2-1, gh->height/2-1, cfill);
- gdispDrawStringBox(gh->x+1, gh->y+1, gh->width-2, gh->height-2, txt, gh->font, ctxt, justifyCenter);
- gdispDrawEllipse(gh->x, gh->y, gh->width/2, gh->height/2, cedge);
- break;
-#endif
- case GBTN_3D: default:
- gdispFillStringBox(gh->x, gh->y, gh->width-1, gh->height-1, txt, gh->font, ctxt, cfill, justifyCenter);
- gdispDrawLine(gh->x+gh->width-1, gh->y, gh->x+gh->width-1, gh->y+gh->height-1, cedge);
- gdispDrawLine(gh->x, gh->y+gh->height-1, gh->x+gh->width-2, gh->y+gh->height-1, cedge);
- break;
- }
- #undef gbw
-}
-
-#if defined(GINPUT_NEED_MOUSE) && GINPUT_NEED_MOUSE
- bool_t gwinAttachButtonMouseSource(GHandle gh, GSourceHandle gsh) {
- if (gh->type != GW_BUTTON)
- return FALSE;
-
- return geventAttachSource(&((GButtonObject *)gh)->listener, gsh, GLISTEN_MOUSEMETA);
- }
-#endif
-
-#if defined(GINPUT_NEED_TOGGLE) && GINPUT_NEED_TOGGLE
- bool_t gwinAttachButtonToggleSource(GHandle gh, GSourceHandle gsh) {
- if (gh->type != GW_BUTTON)
- return FALSE;
-
- return geventAttachSource(&((GButtonObject *)gh)->listener, gsh, GLISTEN_TOGGLE_OFF|GLISTEN_TOGGLE_ON);
- }
-#endif
-
-#endif /* GFX_USE_GWIN && GWIN_NEED_BUTTON */
-/** @} */
-
+/* + ChibiOS/GFX - Copyright (C) 2012 + Joel Bodenmann aka Tectu <joel@unormal.org> + + This file is part of ChibiOS/GFX. + + ChibiOS/GFX is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 3 of the License, or + (at your option) any later version. + + ChibiOS/GFX is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ +/** + * @file src/gwin/button.c + * @brief GWIN sub-system button code. + * + * @defgroup Button Button + * @ingroup GWIN + * + * @{ + */ + +#include "ch.h" +#include "hal.h" +#include "gfx.h" + +#if (GFX_USE_GWIN && GWIN_NEED_BUTTON) || defined(__DOXYGEN__) + +#include <string.h> + +#include "gwin/internal.h" + +static const GButtonStyle GButtonDefaultStyle = { + GBTN_3D, + HTML2COLOR(0x404040), // color_up_edge; + HTML2COLOR(0xE0E0E0), // color_up_fill; + HTML2COLOR(0x000000), // color_up_txt; + HTML2COLOR(0x404040), // color_dn_edge; + HTML2COLOR(0x808080), // color_dn_fill; + HTML2COLOR(0x404040), // color_dn_txt; + }; + +// Process an event callback +static void gwinButtonCallback(void *param, GEvent *pe) { + GSourceListener *psl; + #define gh ((GHandle)param) + #define gbw ((GButtonObject *)param) + #define gsh ((GSourceHandle)param) + #define pme ((GEventMouse *)pe) + #define pte ((GEventTouch *)pe) + #define pxe ((GEventToggle *)pe) + #define pbe ((GEventGWinButton *)pe) + + switch (pe->type) { + #if defined(GINPUT_NEED_MOUSE) && GINPUT_NEED_MOUSE + case GEVENT_MOUSE: + case GEVENT_TOUCH: + // Ignore anything other than the primary mouse button going up or down + if (!((pme->current_buttons ^ pme->last_buttons) & GINPUT_MOUSE_BTN_LEFT)) + return; + + if (gbw->state == GBTN_UP) { + // Our button is UP: Test for button down over the button + if ((pme->current_buttons & GINPUT_MOUSE_BTN_LEFT) + && pme->x >= gbw->gwin.x && pme->x < gbw->gwin.x + gbw->gwin.width + && pme->y >= gbw->gwin.y && pme->y < gbw->gwin.y + gbw->gwin.height) { + gbw->state = GBTN_DOWN; + gwinButtonDraw((GHandle)param); + } + return; + } + + // Our button is DOWN + + // Skip more mouse downs + if ((pme->current_buttons & GINPUT_MOUSE_BTN_LEFT)) + return; + + // This must be a mouse up - set the button as UP + gbw->state = GBTN_UP; + gwinButtonDraw((GHandle)param); + + #if GWIN_BUTTON_LAZY_RELEASE + break; + #else + // If the mouse up was over the button then create the event + if (pme->x >= gbw->gwin.x && pme->x < gbw->gwin.x + gbw->gwin.width + && pme->y >= gbw->gwin.y && pme->y < gbw->gwin.y + gbw->gwin.height) + break; + + return; + #endif + #endif + + #if defined(GINPUT_NEED_TOGGLE) && GINPUT_NEED_TOGGLE + case GEVENT_TOGGLE: + // State has changed - update the button + gbw->state = pxe->on ? GBTN_DOWN : GBTN_UP; + gwinButtonDraw((GHandle)param); + + // Trigger the event on button down (different than for mouse/touch) + if (gbw->state == GBTN_DOWN) + break; + + return; + #endif + + default: + return; + } + + // Trigger a GWIN Button Event + psl = 0; + while ((psl = geventGetSourceListener(gsh, psl))) { + if (!(pe = geventGetEventBuffer(psl))) + continue; + pbe->type = GEVENT_GWIN_BUTTON; + pbe->button = gh; + geventSendEvent(psl); + } + + #undef pbe + #undef pme + #undef pte + #undef pxe + #undef gsh + #undef gbw + #undef gh +} + +GHandle gwinCreateButton(GButtonObject *gb, coord_t x, coord_t y, coord_t width, coord_t height, font_t font, GButtonType type) { + if (!(gb = (GButtonObject *)_gwinInit((GWindowObject *)gb, x, y, width, height, sizeof(GButtonObject)))) + return 0; + gb->gwin.type = GW_BUTTON; + gwinSetFont(&gb->gwin, font); + gwinSetButtonStyle(&gb->gwin, &GButtonDefaultStyle); + gb->type = type; + gb->state = GBTN_UP; + gb->txt = ""; + geventListenerInit(&gb->listener); + geventRegisterCallback(&gb->listener, gwinButtonCallback, gb); + return (GHandle)gb; +} + +void gwinSetButtonStyle(GHandle gh, const GButtonStyle *style) { + #define gbw ((GButtonObject *)gh) + if (gh->type != GW_BUTTON) + return; + + gbw->style.shape = style->shape; + gbw->style.color_up_edge = style->color_up_edge; + gbw->style.color_up_fill = style->color_up_fill; + gbw->style.color_dn_edge = style->color_dn_edge; + gbw->style.color_dn_fill = style->color_dn_fill; + gbw->style.color_up_txt = style->color_up_txt; + gbw->style.color_dn_txt = style->color_dn_txt; + #undef gbw +} + +void gwinSetButtonText(GHandle gh, const char *txt, bool_t useAlloc) { + #define gbw ((GButtonObject *)gh) + if (gh->type != GW_BUTTON) + return; + + // Dispose of the old string + if ((gh->flags & GBTN_FLG_ALLOCTXT)) { + gh->flags &= ~GBTN_FLG_ALLOCTXT; + if (gbw->txt) { + chHeapFree((void *)gbw->txt); + gbw->txt = ""; + } + } + // Alloc the new text if required + if (txt && useAlloc) { + char *str; + + if ((str = (char *)chHeapAlloc(NULL, strlen(txt)+1))) { + gh->flags |= GBTN_FLG_ALLOCTXT; + strcpy(str, txt); + } + txt = (const char *)str; + } + + gbw->txt = txt ? txt : ""; + #undef gbw +} + +void gwinButtonDraw(GHandle gh) { + color_t cedge; + color_t cfill; + color_t ctxt; + const char * txt; + #define gbw ((GButtonObject *)gh) + #define RND_CNR_SIZE 5 + + if (gh->type != GW_BUTTON) + return; + + #if GDISP_NEED_CLIP + gdispSetClip(gh->x, gh->y, gh->width, gh->height); + #endif + + // Get the text (safely) + txt = gh->font && gbw->txt ? gbw->txt : ""; + + // Determine the colors to use + switch(gbw->state) { + case GBTN_DOWN: + cedge = gbw->style.color_dn_edge; + cfill = gbw->style.color_dn_fill; + ctxt = gbw->style.color_dn_txt; + break; + case GBTN_UP: default: + cedge = gbw->style.color_up_edge; + cfill = gbw->style.color_up_fill; + ctxt = gbw->style.color_up_txt; + break; + } + + // Draw according to the shape specified. + switch(gbw->style.shape) { +#if GDISP_NEED_ARC + case GBTN_ROUNDED: + if (gh->width >= 2*RND_CNR_SIZE+10) { + gdispFillRoundedBox(gh->x+1, gh->y+1, gh->width-2, gh->height-2, RND_CNR_SIZE-1, cfill); + gdispDrawStringBox(gh->x+1, gh->y+RND_CNR_SIZE, gh->width-2, gh->height-(2*RND_CNR_SIZE), txt, gh->font, ctxt, justifyCenter); + gdispDrawRoundedBox(gh->x, gh->y, gh->width, gh->height, RND_CNR_SIZE, cedge); + break; + } + /* Fall Through */ +#endif + case GBTN_SQUARE: + gdispFillStringBox(gh->x+1, gh->y+1, gh->width-2, gh->height-2, txt, gh->font, ctxt, cfill, justifyCenter); + gdispDrawBox(gh->x, gh->y, gh->width, gh->height, cedge); + break; +#if GDISP_NEED_ELLIPSE + case GBTN_ELLIPSE: + gdispFillEllipse(gh->x+1, gh->y+1, gh->width/2-1, gh->height/2-1, cfill); + gdispDrawStringBox(gh->x+1, gh->y+1, gh->width-2, gh->height-2, txt, gh->font, ctxt, justifyCenter); + gdispDrawEllipse(gh->x, gh->y, gh->width/2, gh->height/2, cedge); + break; +#endif + case GBTN_3D: default: + gdispFillStringBox(gh->x, gh->y, gh->width-1, gh->height-1, txt, gh->font, ctxt, cfill, justifyCenter); + gdispDrawLine(gh->x+gh->width-1, gh->y, gh->x+gh->width-1, gh->y+gh->height-1, cedge); + gdispDrawLine(gh->x, gh->y+gh->height-1, gh->x+gh->width-2, gh->y+gh->height-1, cedge); + break; + } + #undef gbw +} + +#if defined(GINPUT_NEED_MOUSE) && GINPUT_NEED_MOUSE + bool_t gwinAttachButtonMouseSource(GHandle gh, GSourceHandle gsh) { + if (gh->type != GW_BUTTON) + return FALSE; + + return geventAttachSource(&((GButtonObject *)gh)->listener, gsh, GLISTEN_MOUSEMETA); + } +#endif + +#if defined(GINPUT_NEED_TOGGLE) && GINPUT_NEED_TOGGLE + bool_t gwinAttachButtonToggleSource(GHandle gh, GSourceHandle gsh) { + if (gh->type != GW_BUTTON) + return FALSE; + + return geventAttachSource(&((GButtonObject *)gh)->listener, gsh, GLISTEN_TOGGLE_OFF|GLISTEN_TOGGLE_ON); + } +#endif + +#endif /* GFX_USE_GWIN && GWIN_NEED_BUTTON */ +/** @} */ + |