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author | inmarket <andrewh@inmarket.com.au> | 2018-03-10 20:36:12 +1000 |
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committer | inmarket <andrewh@inmarket.com.au> | 2018-03-10 20:36:12 +1000 |
commit | 94f1cc2f0a4db0c6f1483e6d648068e031bcc094 (patch) | |
tree | 97f50372239108ec9e6e75a3d56e808e479cb7be /src/gwin/gwin_gl3d.h | |
parent | f265924396167729e8d9fb36a0383263f36c1270 (diff) | |
download | uGFX-94f1cc2f0a4db0c6f1483e6d648068e031bcc094.tar.gz uGFX-94f1cc2f0a4db0c6f1483e6d648068e031bcc094.tar.bz2 uGFX-94f1cc2f0a4db0c6f1483e6d648068e031bcc094.zip |
Change new colors to GFX_RED instead of GFXRED. Use the new color defs
Diffstat (limited to 'src/gwin/gwin_gl3d.h')
-rw-r--r-- | src/gwin/gwin_gl3d.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gwin/gwin_gl3d.h b/src/gwin/gwin_gl3d.h index fd1220b0..5dbfa893 100644 --- a/src/gwin/gwin_gl3d.h +++ b/src/gwin/gwin_gl3d.h @@ -51,7 +51,7 @@ extern "C" { * @param[in] pInit The initialization parameters to use * * @note The drawing color and the background color get set to the current defaults. If you haven't called - * @p gwinSetDefaultColor() or @p gwinSetDefaultBgColor() then these are White and Black respectively. + * @p gwinSetDefaultColor() or @p gwinSetDefaultBgColor() then these are GFX_WHITE and GFX_BLACK respectively. * @note The font gets set to the current default font. If you haven't called @p gwinSetDefaultFont() then there * is no default font and text drawing operations will no nothing. * @note The dimensions and position may be changed to fit on the real screen. |