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authorinmarket <andrewh@inmarket.com.au>2014-03-03 07:38:57 +1000
committerinmarket <andrewh@inmarket.com.au>2014-03-03 07:38:57 +1000
commit17f1f9d7990461cbdb7b40d42b310321ca47b776 (patch)
tree0781d625233fc5f56ad9b29661a3ad04bc87b66d /src/gqueue/sys_defs.h
parent4b167f56240ef0185cfa501017fe2aeaba6338ce (diff)
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Add I class rouitines to GQUEUE
Diffstat (limited to 'src/gqueue/sys_defs.h')
-rw-r--r--src/gqueue/sys_defs.h36
1 files changed, 33 insertions, 3 deletions
diff --git a/src/gqueue/sys_defs.h b/src/gqueue/sys_defs.h
index 447ea5be..4446fcba 100644
--- a/src/gqueue/sys_defs.h
+++ b/src/gqueue/sys_defs.h
@@ -105,10 +105,13 @@ void gfxQueueFSyncInit(gfxQueueFSync *pqueue);
* @param[in] ms The maxmimum time to wait for an item. For ASync queues this parameter is
* not specified as TIME_IMMEDIATE is assumed.
*
+ * @note The routines ending in "I" are interrupt/system/iclass level routines.
+ *
* @api
* @{
*/
gfxQueueASyncItem *gfxQueueASyncGet(gfxQueueASync *pqueue);
+gfxQueueASyncItem *gfxQueueASyncGetI(gfxQueueASync *pqueue);
gfxQueueGSyncItem *gfxQueueGSyncGet(gfxQueueGSync *pqueue, delaytime_t ms);
gfxQueueFSyncItem *gfxQueueFSyncGet(gfxQueueFSync *pqueue, delaytime_t ms);
/* @} */
@@ -124,12 +127,15 @@ gfxQueueFSyncItem *gfxQueueFSyncGet(gfxQueueFSync *pqueue, delaytime_t ms);
* @note FSync: Use a delay time of TIME_IMMEDIATE if you don't want to wait until the
* item is removed from the queue. Note that even if the timeout occurs - the item
* remains in the queue.
+ * @note The routines ending in "I" are interrupt/system/iclass level routines.
*
* @api
* @{
*/
void gfxQueueASyncPut(gfxQueueASync *pqueue, gfxQueueASyncItem *pitem);
+void gfxQueueASyncPutI(gfxQueueASync *pqueue, gfxQueueASyncItem *pitem);
void gfxQueueGSyncPut(gfxQueueGSync *pqueue, gfxQueueGSyncItem *pitem);
+void gfxQueueGSyncPutI(gfxQueueGSync *pqueue, gfxQueueGSyncItem *pitem);
bool_t gfxQueueFSyncPut(gfxQueueFSync *pqueue, gfxQueueFSyncItem *pitem, delaytime_t ms);
/* @} */
@@ -141,6 +147,7 @@ bool_t gfxQueueFSyncPut(gfxQueueFSync *pqueue, gfxQueueFSyncItem *pitem, delayti
* @{
*/
#define gfxQueueASyncPop(pqueue) gfxQueueASyncGet(pqueue)
+#define gfxQueueASyncPopI(pqueue) gfxQueueASyncGetI(pqueue)
#define gfxQueueGSyncPop(pqueue, ms) gfxQueueGSyncGet(pqueue, ms)
#define gfxQueueFSyncPop(pqueue, ms) gfxQueueFSyncGet(pqueue, ms)
/* @} */
@@ -156,12 +163,15 @@ bool_t gfxQueueFSyncPut(gfxQueueFSync *pqueue, gfxQueueFSyncItem *pitem, delayti
* @note FSync: Use a delay time of TIME_IMMEDIATE if you don't want to wait until the
* item is removed from the queue. Note that even if the timeout occurs - the item
* remains in the queue.
+ * @note The routines ending in "I" are interrupt/system/iclass level routines.
*
* @api
* @{
*/
void gfxQueueASyncPush(gfxQueueASync *pqueue, gfxQueueASyncItem *pitem);
+void gfxQueueASyncPushI(gfxQueueASync *pqueue, gfxQueueASyncItem *pitem);
void gfxQueueGSyncPush(gfxQueueGSync *pqueue, gfxQueueGSyncItem *pitem);
+void gfxQueueGSyncPushI(gfxQueueGSync *pqueue, gfxQueueGSyncItem *pitem);
bool_t gfxQueueFSyncPush(gfxQueueFSync *pqueue, gfxQueueFSyncItem *pitem, delaytime_t ms);
/* @} */
@@ -175,12 +185,15 @@ bool_t gfxQueueFSyncPush(gfxQueueFSync *pqueue, gfxQueueFSyncItem *pitem, delayt
* @note If the item isn't in the queue the routine just returns.
* @note If a process is waiting on the Put/Push operation for the item, that process
* will be signaled.
+ * @note The routines ending in "I" are interrupt/system/iclass level routines.
*
* @api
* @{
*/
void gfxQueueASyncRemove(gfxQueueASync *pqueue, gfxQueueASyncItem *pitem);
+void gfxQueueASyncRemoveI(gfxQueueASync *pqueue, gfxQueueASyncItem *pitem);
void gfxQueueGSyncRemove(gfxQueueGSync *pqueue, gfxQueueGSyncItem *pitem);
+void gfxQueueGSyncRemoveI(gfxQueueGSync *pqueue, gfxQueueGSyncItem *pitem);
void gfxQueueFSyncRemove(gfxQueueFSync *pqueue, gfxQueueFSyncItem *pitem);
/* @} */
@@ -190,12 +203,17 @@ void gfxQueueFSyncRemove(gfxQueueFSync *pqueue, gfxQueueFSyncItem *pitem);
*
* @param[in] pqueue A pointer to the queue
*
+ * @note The routines ending in "I" are interrupt/system/iclass level routines.
+ *
* @api
* @{
*/
-bool_t gfxQueueASyncIsEmpty(gfxQueueASync *pqueue);
-bool_t gfxQueueGSyncIsEmpty(gfxQueueGSync *pqueue);
-bool_t gfxQueueFSyncIsEmpty(gfxQueueFSync *pqueue);
+#define gfxQueueASyncIsEmpty(pqueue) (pqueue->head == 0)
+#define gfxQueueASyncIsEmptyI(pqueue) (pqueue->head == 0)
+#define gfxQueueGSyncIsEmpty(pqueue) (pqueue->head == 0)
+#define gfxQueueGSyncIsEmptyI(pqueue) (pqueue->head == 0)
+#define gfxQueueFSyncIsEmpty(pqueue) (pqueue->head == 0)
+#define gfxQueueFSyncIsEmptyI(pqueue) (pqueue->head == 0)
/* @} */
/**
@@ -206,13 +224,17 @@ bool_t gfxQueueFSyncIsEmpty(gfxQueueFSync *pqueue);
* @param[in] pitem A pointer to the queue item
*
* @note This operation may be expensive.
+ * @note The routines ending in "I" are interrupt/system/iclass level routines.
*
* @api
* @{
*/
bool_t gfxQueueASyncIsIn(gfxQueueASync *pqueue, const gfxQueueASyncItem *pitem);
+bool_t gfxQueueASyncIsInI(gfxQueueASync *pqueue, const gfxQueueASyncItem *pitem);
bool_t gfxQueueGSyncIsIn(gfxQueueGSync *pqueue, const gfxQueueGSyncItem *pitem);
+bool_t gfxQueueGSyncIsInI(gfxQueueGSync *pqueue, const gfxQueueGSyncItem *pitem);
bool_t gfxQueueFSyncIsIn(gfxQueueFSync *pqueue, const gfxQueueFSyncItem *pitem);
+bool_t gfxQueueFSyncIsInI(gfxQueueFSync *pqueue, const gfxQueueFSyncItem *pitem);
/* @} */
/**
@@ -226,13 +248,17 @@ bool_t gfxQueueFSyncIsIn(gfxQueueFSync *pqueue, const gfxQueueFSyncItem *pitem);
* @note As that item is still on the queue, it should be treated as read-only. It could
* also be removed from the queue at any time by another thread (thereby altering the
* queue item).
+ * @note The routines ending in "I" are interrupt/system/iclass level routines.
*
* @api
* @{
*/
#define gfxQueueASyncPeek(pqueue) ((const gfxQueueASyncItem *)((pqueue)->head))
+#define gfxQueueASyncPeekI(pqueue) ((const gfxQueueASyncItem *)((pqueue)->head))
#define gfxQueueGSyncPeek(pqueue) ((const gfxQueueGSyncItem *)((pqueue)->head))
+#define gfxQueueGSyncPeekI(pqueue) ((const gfxQueueGSyncItem *)((pqueue)->head))
#define gfxQueueFSyncPeek(pqueue) ((const gfxQueueFSyncItem *)((pqueue)->head))
+#define gfxQueueFSyncPeekI(pqueue) ((const gfxQueueFSyncItem *)((pqueue)->head))
/* @} */
/**
@@ -246,13 +272,17 @@ bool_t gfxQueueFSyncIsIn(gfxQueueFSync *pqueue, const gfxQueueFSyncItem *pitem);
* @note As that item is still on the queue, it should be treated as read-only. It could
* also be removed from the queue at any time by another thread (thereby altering the
* queue item).
+ * @note The routines ending in "I" are interrupt/system/iclass level routines.
*
* @api
* @{
*/
#define gfxQueueASyncNext(pitem) ((const gfxQueueASyncItem *)((pitem)->next))
+#define gfxQueueASyncNextI(pitem) ((const gfxQueueASyncItem *)((pitem)->next))
#define gfxQueueGSyncNext(pitem) ((const gfxQueueGSyncItem *)((pitem)->next))
+#define gfxQueueGSyncNextI(pitem) ((const gfxQueueGSyncItem *)((pitem)->next))
#define gfxQueueFSyncNext(pitem) ((const gfxQueueFSyncItem *)((pitem)->next))
+#define gfxQueueFSyncNextI(pitem) ((const gfxQueueFSyncItem *)((pitem)->next))
/* @} */
#ifdef __cplusplus