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authorinmarket <andrewh@inmarket.com.au>2015-07-08 09:31:10 +1000
committerinmarket <andrewh@inmarket.com.au>2015-07-08 09:31:10 +1000
commitd7624145b60113f9fba24ff284d716965b267b90 (patch)
tree8717fee750a9564075278535031a3f61195d70ac /src/gos
parent5992d06dee256e9eb3f27ff3303685aba097cfe8 (diff)
downloaduGFX-d7624145b60113f9fba24ff284d716965b267b90.tar.gz
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Spelling fixes.
Diffstat (limited to 'src/gos')
-rw-r--r--src/gos/gos_raw32.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gos/gos_raw32.c b/src/gos/gos_raw32.c
index bb1b41ee..7a80dd0e 100644
--- a/src/gos/gos_raw32.c
+++ b/src/gos/gos_raw32.c
@@ -428,8 +428,8 @@ void gfxSleepMicroseconds(delaytime_t ms) {
* For those it doesn't - read the compiler manuals and the library source code to
* work out the correct macro values.
* You can use the debugger to work out the values for your compiler and put them here.
- * Defining these macros as constant values makes the system behaviour guaranteed but also
- * makes your code compiler and cpu architecture dependant.
+ * Defining these macros as constant values makes the system behavior guaranteed but also
+ * makes your code compiler and cpu architecture dependent.
*/
#if 0
// Define your compiler constant values here.