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authorJoel Bodenmann <joel@seriouslyembedded.com>2015-11-08 15:35:15 +0100
committerJoel Bodenmann <joel@seriouslyembedded.com>2015-11-08 15:35:15 +0100
commit15538841de5945bae35846f16ab2009dc1489419 (patch)
treed4282007a785d560af524444d3ff2142220358fb /src/gos
parent5e508a3a59f8342d24ea4e4ddd6fb2e02d13848a (diff)
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Adding missing defines for GFX_COMPILER_ARMCC and GFX_COMPILER_KEIL in gos_options.h
Diffstat (limited to 'src/gos')
-rw-r--r--src/gos/gos_options.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gos/gos_options.h b/src/gos/gos_options.h
index c9f005ad..e24b6b4b 100644
--- a/src/gos/gos_options.h
+++ b/src/gos/gos_options.h
@@ -118,13 +118,14 @@
* @note This is setting enables optimisations that are compiler specific. It does
* not need to be specified as reasonable defaults and various auto-detection
* will happen as required.
- * @note Currently only used by ugfx generic thread handling (GOS_USE_OS_RAW32 and GOS_USE_OS_ARDUINO)
*/
#ifndef GFX_COMPILER
#define GFX_COMPILER GFX_COMPILER_UNKNOWN
#endif
#define GFX_COMPILER_UNKNOWN 0 // Unknown compiler
#define GFX_COMPILER_MINGW32 1 // MingW32 (x86) compiler for windows
+ #define GFX_COMPILER_ARMCC 2 // ARMCC compiler
+ #define GFX_COMPILER_KEIL 3 // Keil (use this when working with uVision IDE)
/**
* @brief Enable cpu specific code
* @details Defaults to GFX_CPU_UNKNOWN