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authorAndrew Hannam <andrewh@inmarket.com.au>2012-12-20 18:32:33 +1000
committerAndrew Hannam <andrewh@inmarket.com.au>2012-12-20 18:32:33 +1000
commit9da1afa34ac189c7cc50aedd4df688bd0c9b66d7 (patch)
treeca2409e182f4ab61b8841c0c351c3d1f22d62a9f /src/ginput/mouse.c
parentb669bf98f1bc57672b222c6cdac759d0a30858ed (diff)
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Using ginput with polling allow thread preemption
GINPUT when being exclusively polled by the application, did not allow pre-emption of the main thread and therefore some platforms (Win32) the mouse/toggle stopped working.
Diffstat (limited to 'src/ginput/mouse.c')
-rw-r--r--src/ginput/mouse.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/ginput/mouse.c b/src/ginput/mouse.c
index 35a55bc5..94734888 100644
--- a/src/ginput/mouse.c
+++ b/src/ginput/mouse.c
@@ -378,6 +378,10 @@ GSourceHandle ginputGetMouse(uint16_t instance) {
}
bool_t ginputGetMouseStatus(uint16_t instance, GEventMouse *pe) {
+ // Win32 threads don't seem to recognise priority and/or pre-emption
+ // so we add a sleep here to prevent 100% polled applications from locking up.
+ chThdSleepMilliseconds(1);
+
if (instance || (MouseConfig.flags & (FLG_INIT_DONE|FLG_IN_CAL)) != FLG_INIT_DONE)
return FALSE;