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author | inmarket <andrewh@inmarket.com.au> | 2015-01-21 17:26:24 +1000 |
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committer | inmarket <andrewh@inmarket.com.au> | 2015-01-21 17:26:24 +1000 |
commit | fa8167b94d13e94a6cb953e7f549a89f155f77c6 (patch) | |
tree | 8c33f78c45ca72ac2653327607f1d7caed668c5e /src/ginput/ginput.h | |
parent | 34939386d7390b0876973a1969f336b814313a22 (diff) | |
download | uGFX-fa8167b94d13e94a6cb953e7f549a89f155f77c6.tar.gz uGFX-fa8167b94d13e94a6cb953e7f549a89f155f77c6.tar.bz2 uGFX-fa8167b94d13e94a6cb953e7f549a89f155f77c6.zip |
Big file rename to reduce problems with brain-dead IDE's that don't handle project file hierarchies well.
Naming is more consistent with the new scheme.
May affect some third party drivers (header file renames).
Diffstat (limited to 'src/ginput/ginput.h')
-rw-r--r-- | src/ginput/ginput.h | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/src/ginput/ginput.h b/src/ginput/ginput.h new file mode 100644 index 00000000..469a10d1 --- /dev/null +++ b/src/ginput/ginput.h @@ -0,0 +1,50 @@ +/* + * This file is subject to the terms of the GFX License. If a copy of + * the license was not distributed with this file, you can obtain one at: + * + * http://ugfx.org/license.html + */ + +/** + * @file src/ginput/ginput.h + * + * @addtogroup GINPUT + * + * @brief Module to interface different hardware input sources such as touchscreens + * + * @details GINPUT provides an easy and common interface to use different input devices + * such as touchscreens and mices. + * + * @pre GFX_USE_GINPUT must be set to TRUE in your gfxconf.h + * + * @{ + */ +#ifndef _GINPUT_H +#define _GINPUT_H + +#include "gfx.h" + +#if GFX_USE_GINPUT || defined(__DOXYGEN__) + +/* How to use... + + 1. Get source handles for all the inputs you are interested in. + - Attempting to get a handle for one instance of an input more than once will return the same handle + 2. Create a listener + 3. Assign inputs to your listener. + - Inputs can be assigned or released from a listener at any time. + - An input can be assigned to more than one listener. + 4. Loop on getting listener events + 5. When complete destroy the listener +*/ + +// Include various ginput types +#include "ginput_mouse.h" +#include "ginput_keyboard.h" +#include "ginput_toggle.h" +#include "ginput_dial.h" + +#endif /* GFX_USE_GINPUT */ + +#endif /* _GINPUT_H */ +/** @} */ |