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authorinmarket <andrewh@inmarket.com.au>2014-08-20 17:42:53 +1000
committerinmarket <andrewh@inmarket.com.au>2014-08-20 17:42:53 +1000
commit0f3f8f68f87233bf59c3fa68c3dfe1f492a1a478 (patch)
tree3dc625e7dfcfc620e83827ccd18423be1b5334f4 /src/gdisp/gdisp.c
parentfcbb66a9394eaf4059bc942df6729b4b55a057d8 (diff)
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Rename lots of files to help prevent compile time name conflicts.
Diffstat (limited to 'src/gdisp/gdisp.c')
-rw-r--r--src/gdisp/gdisp.c3100
1 files changed, 0 insertions, 3100 deletions
diff --git a/src/gdisp/gdisp.c b/src/gdisp/gdisp.c
deleted file mode 100644
index b8b4a847..00000000
--- a/src/gdisp/gdisp.c
+++ /dev/null
@@ -1,3100 +0,0 @@
-/*
- * This file is subject to the terms of the GFX License. If a copy of
- * the license was not distributed with this file, you can obtain one at:
- *
- * http://ugfx.org/license.html
- */
-
-/**
- * @file src/gdisp/gdisp.c
- * @brief GDISP Driver code.
- *
- * @addtogroup GDISP
- * @{
- */
-#include "gfx.h"
-
-#if GFX_USE_GDISP
-
-/* Include the low level driver information */
-#include "src/gdisp/driver.h"
-
-#if 1
- #undef INLINE
- #if defined(__KEIL__) || defined(__C51__)
- #define INLINE __inline
- #else
- #define INLINE inline
- #endif
-#else
- #undef INLINE
- #define INLINE
-#endif
-
-// Number of milliseconds for the startup logo - 0 means disabled.
-#if GDISP_NEED_STARTUP_LOGO
- #define GDISP_STARTUP_LOGO_TIMEOUT 1000
-#else
- #define GDISP_STARTUP_LOGO_TIMEOUT 0
-#endif
-
-// The color to clear the display on startup
-#define GDISP_STARTUP_COLOR Black
-
-/*===========================================================================*/
-/* Driver local variables. */
-/*===========================================================================*/
-
-// The controller array, the display array and the default display
-#if GDISP_TOTAL_CONTROLLERS > 1
- typedef const struct GDISPVMT const VMTEL[1];
- extern VMTEL GDISP_CONTROLLER_LIST;
- static const struct GDISPVMT const * ControllerList[GDISP_TOTAL_CONTROLLERS] = {GDISP_CONTROLLER_LIST};
- static const unsigned DisplayCountList[GDISP_TOTAL_CONTROLLERS] = {GDISP_CONTROLLER_DISPLAYS};
-#endif
-
-#if GDISP_NEED_TIMERFLUSH
- static GTimer FlushTimer;
-#endif
-
-static GDisplay GDisplayArray[GDISP_TOTAL_DISPLAYS];
-GDisplay *GDISP = GDisplayArray;
-
-#if GDISP_NEED_MULTITHREAD
- #define MUTEX_INIT(g) gfxMutexInit(&(g)->mutex)
- #define MUTEX_ENTER(g) gfxMutexEnter(&(g)->mutex)
- #define MUTEX_EXIT(g) gfxMutexExit(&(g)->mutex)
-#else
- #define MUTEX_INIT(g)
- #define MUTEX_ENTER(g)
- #define MUTEX_EXIT(g)
-#endif
-
-#define NEED_CLIPPING (GDISP_HARDWARE_CLIP != TRUE && (GDISP_NEED_VALIDATION || GDISP_NEED_CLIP))
-
-#if !NEED_CLIPPING
- #define TEST_CLIP_AREA(g)
-#elif GDISP_HARDWARE_CLIP == HARDWARE_AUTODETECT
- #define TEST_CLIP_AREA(g) \
- if (!g->vmt->setclip) { \
- if ((g)->p.x < (g)->clipx0) { (g)->p.cx -= (g)->clipx0 - (g)->p.x; (g)->p.x = (g)->clipx0; } \
- if ((g)->p.y < (g)->clipy0) { (g)->p.cy -= (g)->clipy0 - (g)->p.y; (g)->p.y = (g)->clipy0; } \
- if ((g)->p.x + (g)->p.cx > (g)->clipx1) (g)->p.cx = (g)->clipx1 - (g)->p.x; \
- if ((g)->p.y + (g)->p.cy > (g)->clipy1) (g)->p.cy = (g)->clipy1 - (g)->p.y; \
- } \
- if ((g)->p.cx > 0 && (g)->p.cy > 0)
-#else
- #define TEST_CLIP_AREA(g) \
- if ((g)->p.x < (g)->clipx0) { (g)->p.cx -= (g)->clipx0 - (g)->p.x; (g)->p.x = (g)->clipx0; } \
- if ((g)->p.y < (g)->clipy0) { (g)->p.cy -= (g)->clipy0 - (g)->p.y; (g)->p.y = (g)->clipy0; } \
- if ((g)->p.x + (g)->p.cx > (g)->clipx1) (g)->p.cx = (g)->clipx1 - (g)->p.x; \
- if ((g)->p.y + (g)->p.cy > (g)->clipy1) (g)->p.cy = (g)->clipy1 - (g)->p.y; \
- if ((g)->p.cx > 0 && (g)->p.cy > 0)
-#endif
-
-/*==========================================================================*/
-/* Internal functions. */
-/*==========================================================================*/
-
-#if GDISP_HARDWARE_STREAM_POS && GDISP_HARDWARE_STREAM_WRITE
- static INLINE void setglobalwindow(GDisplay *g) {
- coord_t x, y;
- x = g->p.x; y = g->p.y;
- g->p.x = g->p.y = 0;
- g->p.cx = g->g.Width; g->p.cy = g->g.Height;
- gdisp_lld_write_start(g);
- g->p.x = x; g->p.y = y;
- g->flags |= GDISP_FLG_SCRSTREAM;
- }
-#endif
-
-#if GDISP_NEED_AUTOFLUSH && GDISP_HARDWARE_FLUSH == HARDWARE_AUTODETECT
- #define autoflush_stopdone(g) if (g->vmt->flush) gdisp_lld_flush(g)
-#elif GDISP_NEED_AUTOFLUSH && GDISP_HARDWARE_FLUSH
- #define autoflush_stopdone(g) gdisp_lld_flush(g)
-#else
- #define autoflush_stopdone(g)
-#endif
-
-#if GDISP_HARDWARE_STREAM_POS && GDISP_HARDWARE_STREAM_WRITE
- #define autoflush(g) \
- { \
- if ((g->flags & GDISP_FLG_SCRSTREAM)) { \
- gdisp_lld_write_stop(g); \
- g->flags &= ~GDISP_FLG_SCRSTREAM; \
- } \
- autoflush_stopdone(g); \
- }
-#else
- #define autoflush(g) autoflush_stopdone(g)
-#endif
-
-// drawpixel(g)
-// Parameters: x,y
-// Alters: cx, cy (if using streaming)
-// Does not clip
-static INLINE void drawpixel(GDisplay *g) {
-
- // Best is hardware accelerated pixel draw
- #if GDISP_HARDWARE_DRAWPIXEL
- #if GDISP_HARDWARE_DRAWPIXEL == HARDWARE_AUTODETECT
- if (g->vmt->pixel)
- #endif
- {
- gdisp_lld_draw_pixel(g);
- return;
- }
- #endif
-
- // Next best is cursor based streaming
- #if GDISP_HARDWARE_DRAWPIXEL != TRUE && GDISP_HARDWARE_STREAM_POS && GDISP_HARDWARE_STREAM_WRITE
- #if GDISP_HARDWARE_STREAM_POS == HARDWARE_AUTODETECT
- if (g->vmt->writepos)
- #endif
- {
- if (!(g->flags & GDISP_FLG_SCRSTREAM))
- setglobalwindow(g);
- gdisp_lld_write_pos(g);
- gdisp_lld_write_color(g);
- return;
- }
- #endif
-
- // Worst is general streaming
- #if GDISP_HARDWARE_DRAWPIXEL != TRUE && GDISP_HARDWARE_STREAM_POS != TRUE && GDISP_HARDWARE_STREAM_WRITE
- // The following test is unneeded because we are guaranteed to have streaming if we don't have drawpixel
- //#if GDISP_HARDWARE_STREAM_WRITE == HARDWARE_AUTODETECT
- // if (g->vmt->writestart)
- //#endif
- {
- g->p.cx = g->p.cy = 1;
- gdisp_lld_write_start(g);
- gdisp_lld_write_color(g);
- gdisp_lld_write_stop(g);
- return;
- }
- #endif
-}
-
-// drawpixel_clip(g)
-// Parameters: x,y
-// Alters: cx, cy (if using streaming)
-#if NEED_CLIPPING
- static INLINE void drawpixel_clip(GDisplay *g) {
- #if GDISP_HARDWARE_CLIP == HARDWARE_AUTODETECT
- if (!g->vmt->setclip)
- #endif
- {
- if (g->p.x < g->clipx0 || g->p.x >= g->clipx1 || g->p.y < g->clipy0 || g->p.y >= g->clipy1)
- return;
- }
- drawpixel(g);
- }
-#else
- #define drawpixel_clip(g) drawpixel(g)
-#endif
-
-// fillarea(g)
-// Parameters: x,y cx,cy and color
-// Alters: nothing
-// Note: This is not clipped
-// Resets the streaming area if GDISP_HARDWARE_STREAM_WRITE and GDISP_HARDWARE_STREAM_POS is set.
-static INLINE void fillarea(GDisplay *g) {
-
- // Best is hardware accelerated area fill
- #if GDISP_HARDWARE_FILLS
- #if GDISP_HARDWARE_FILLS == HARDWARE_AUTODETECT
- if (g->vmt->fill)
- #endif
- {
- gdisp_lld_fill_area(g);
- return;
- }
- #endif
-
- // Next best is hardware streaming
- #if GDISP_HARDWARE_FILLS != TRUE && GDISP_HARDWARE_STREAM_WRITE
- #if GDISP_HARDWARE_STREAM_WRITE == HARDWARE_AUTODETECT
- if (g->vmt->writestart)
- #endif
- {
- uint32_t area;
-
- #if GDISP_HARDWARE_STREAM_POS
- if ((g->flags & GDISP_FLG_SCRSTREAM)) {
- gdisp_lld_write_stop(g);
- g->flags &= ~GDISP_FLG_SCRSTREAM;
- }
- #endif
-
- area = (uint32_t)g->p.cx * g->p.cy;
- gdisp_lld_write_start(g);
- #if GDISP_HARDWARE_STREAM_POS
- #if GDISP_HARDWARE_STREAM_POS == HARDWARE_AUTODETECT
- if (g->vmt->writepos)
- #endif
- gdisp_lld_write_pos(g);
- #endif
- for(; area; area--)
- gdisp_lld_write_color(g);
- gdisp_lld_write_stop(g);
- return;
- }
- #endif
-
- // Worst is pixel drawing
- #if GDISP_HARDWARE_FILLS != TRUE && GDISP_HARDWARE_STREAM_WRITE != TRUE && GDISP_HARDWARE_DRAWPIXEL
- // The following test is unneeded because we are guaranteed to have draw pixel if we don't have streaming
- //#if GDISP_HARDWARE_DRAWPIXEL == HARDWARE_AUTODETECT
- // if (g->vmt->pixel)
- //#endif
- {
- coord_t x0, y0, x1, y1;
-
- x0 = g->p.x;
- y0 = g->p.y;
- x1 = g->p.x + g->p.cx;
- y1 = g->p.y + g->p.cy;
- for(; g->p.y < y1; g->p.y++, g->p.x = x0)
- for(; g->p.x < x1; g->p.x++)
- gdisp_lld_draw_pixel(g);
- g->p.y = y0;
- return;
- }
- #endif
-}
-
-// Parameters: x,y and x1
-// Alters: x,y x1,y1 cx,cy
-// Assumes the window covers the screen and a write_stop() will occur later
-// if GDISP_HARDWARE_STREAM_WRITE and GDISP_HARDWARE_STREAM_POS is set.
-static void hline_clip(GDisplay *g) {
- // Swap the points if necessary so it always goes from x to x1
- if (g->p.x1 < g->p.x) {
- g->p.cx = g->p.x; g->p.x = g->p.x1; g->p.x1 = g->p.cx;
- }
-
- // Clipping
- #if NEED_CLIPPING
- #if GDISP_HARDWARE_CLIP == HARDWARE_AUTODETECT
- if (!g->vmt->setclip)
- #endif
- {
- if (g->p.y < g->clipy0 || g->p.y >= g->clipy1) return;
- if (g->p.x < g->clipx0) g->p.x = g->clipx0;
- if (g->p.x1 >= g->clipx1) g->p.x1 = g->clipx1 - 1;
- if (g->p.x1 < g->p.x) return;
- }
- #endif
-
- // This is an optimization for the point case. It is only worthwhile however if we
- // have hardware fills or if we support both hardware pixel drawing and hardware streaming
- #if GDISP_HARDWARE_FILLS || (GDISP_HARDWARE_DRAWPIXEL && GDISP_HARDWARE_STREAM_WRITE)
- // Is this a point
- if (g->p.x == g->p.x1) {
- drawpixel(g);
- return;
- }
- #endif
-
- // Best is hardware accelerated area fill
- #if GDISP_HARDWARE_FILLS
- #if GDISP_HARDWARE_FILLS == HARDWARE_AUTODETECT
- if (g->vmt->fill)
- #endif
- {
- g->p.cx = g->p.x1 - g->p.x + 1;
- g->p.cy = 1;
- gdisp_lld_fill_area(g);
- return;
- }
- #endif
-
- // Next best is cursor based streaming
- #if GDISP_HARDWARE_FILLS != TRUE && GDISP_HARDWARE_STREAM_POS && GDISP_HARDWARE_STREAM_WRITE
- #if GDISP_HARDWARE_STREAM_POS == HARDWARE_AUTODETECT
- if (g->vmt->writepos)
- #endif
- {
- if (!(g->flags & GDISP_FLG_SCRSTREAM))
- setglobalwindow(g);
- g->p.cx = g->p.x1 - g->p.x + 1;
- gdisp_lld_write_pos(g);
- do { gdisp_lld_write_color(g); } while(--g->p.cx);
- return;
- }
- #endif
-
- // Next best is streaming
- #if GDISP_HARDWARE_FILLS != TRUE && GDISP_HARDWARE_STREAM_POS != TRUE && GDISP_HARDWARE_STREAM_WRITE
- #if GDISP_HARDWARE_STREAM_WRITE == HARDWARE_AUTODETECT
- if (g->vmt->writestart)
- #endif
- {
- g->p.cx = g->p.x1 - g->p.x + 1;
- g->p.cy = 1;
- gdisp_lld_write_start(g);
- do { gdisp_lld_write_color(g); } while(--g->p.cx);
- gdisp_lld_write_stop(g);
- return;
- }
- #endif
-
- // Worst is drawing pixels
- #if GDISP_HARDWARE_FILLS != TRUE && GDISP_HARDWARE_STREAM_WRITE != TRUE && GDISP_HARDWARE_DRAWPIXEL
- // The following test is unneeded because we are guaranteed to have draw pixel if we don't have streaming
- //#if GDISP_HARDWARE_DRAWPIXEL == HARDWARE_AUTODETECT
- // if (g->vmt->pixel)
- //#endif
- {
- for(; g->p.x <= g->p.x1; g->p.x++)
- gdisp_lld_draw_pixel(g);
- return;
- }
- #endif
-}
-
-// Parameters: x,y and y1
-// Alters: x,y x1,y1 cx,cy
-static void vline_clip(GDisplay *g) {
- // Swap the points if necessary so it always goes from y to y1
- if (g->p.y1 < g->p.y) {
- g->p.cy = g->p.y; g->p.y = g->p.y1; g->p.y1 = g->p.cy;
- }
-
- // Clipping
- #if NEED_CLIPPING
- #if GDISP_HARDWARE_CLIP == HARDWARE_AUTODETECT
- if (!g->vmt->setclip)
- #endif
- {
- if (g->p.x < g->clipx0 || g->p.x >= g->clipx1) return;
- if (g->p.y < g->clipy0) g->p.y = g->clipy0;
- if (g->p.y1 >= g->clipy1) g->p.y1 = g->clipy1 - 1;
- if (g->p.y1 < g->p.y) return;
- }
- #endif
-
- // This is an optimization for the point case. It is only worthwhile however if we
- // have hardware fills or if we support both hardware pixel drawing and hardware streaming
- #if GDISP_HARDWARE_FILLS || (GDISP_HARDWARE_DRAWPIXEL && GDISP_HARDWARE_STREAM_WRITE) || (GDISP_HARDWARE_STREAM_POS && GDISP_HARDWARE_STREAM_WRITE)
- // Is this a point
- if (g->p.y == g->p.y1) {
- drawpixel(g);
- return;
- }
- #endif
-
- // Best is hardware accelerated area fill
- #if GDISP_HARDWARE_FILLS
- #if GDISP_HARDWARE_FILLS == HARDWARE_AUTODETECT
- if (g->vmt->fill)
- #endif
- {
- g->p.cy = g->p.y1 - g->p.y + 1;
- g->p.cx = 1;
- gdisp_lld_fill_area(g);
- return;
- }
- #endif
-
- // Next best is streaming
- #if GDISP_HARDWARE_FILLS != TRUE && GDISP_HARDWARE_STREAM_WRITE
- #if GDISP_HARDWARE_STREAM_WRITE == HARDWARE_AUTODETECT
- if (g->vmt->writestart)
- #endif
- {
- #if GDISP_HARDWARE_STREAM_POS
- if ((g->flags & GDISP_FLG_SCRSTREAM)) {
- gdisp_lld_write_stop(g);
- g->flags &= ~GDISP_FLG_SCRSTREAM;
- }
- #endif
- g->p.cy = g->p.y1 - g->p.y + 1;
- g->p.cx = 1;
- gdisp_lld_write_start(g);
- #if GDISP_HARDWARE_STREAM_POS
- #if GDISP_HARDWARE_STREAM_POS == HARDWARE_AUTODETECT
- if (g->vmt->writepos)
- #endif
- gdisp_lld_write_pos(g);
- #endif
- do { gdisp_lld_write_color(g); } while(--g->p.cy);
- gdisp_lld_write_stop(g);
- return;
- }
- #endif
-
- // Worst is drawing pixels
- #if GDISP_HARDWARE_FILLS != TRUE && GDISP_HARDWARE_STREAM_WRITE != TRUE && GDISP_HARDWARE_DRAWPIXEL
- // The following test is unneeded because we are guaranteed to have draw pixel if we don't have streaming
- //#if GDISP_HARDWARE_DRAWPIXEL == HARDWARE_AUTODETECT
- // if (g->vmt->pixel)
- //#endif
- {
- for(; g->p.y <= g->p.y1; g->p.y++)
- gdisp_lld_draw_pixel(g);
- return;
- }
- #endif
-}
-
-// Parameters: x,y and x1,y1
-// Alters: x,y x1,y1 cx,cy
-static void line_clip(GDisplay *g) {
- int16_t dy, dx;
- int16_t addx, addy;
- int16_t P, diff, i;
-
- // Is this a horizontal line (or a point)
- if (g->p.y == g->p.y1) {
- hline_clip(g);
- return;
- }
-
- // Is this a vertical line (or a point)
- if (g->p.x == g->p.x1) {
- vline_clip(g);
- return;
- }
-
- // Not horizontal or vertical
-
- // Use Bresenham's line drawing algorithm.
- // This should be replaced with fixed point slope based line drawing
- // which is more efficient on modern processors as it branches less.
- // When clipping is needed, all the clipping could also be done up front
- // instead of on each pixel.
-
- if (g->p.x1 >= g->p.x) {
- dx = g->p.x1 - g->p.x;
- addx = 1;
- } else {
- dx = g->p.x - g->p.x1;
- addx = -1;
- }
- if (g->p.y1 >= g->p.y) {
- dy = g->p.y1 - g->p.y;
- addy = 1;
- } else {
- dy = g->p.y - g->p.y1;
- addy = -1;
- }
-
- if (dx >= dy) {
- dy <<= 1;
- P = dy - dx;
- diff = P - dx;
-
- for(i=0; i<=dx; ++i) {
- drawpixel_clip(g);
- if (P < 0) {
- P += dy;
- g->p.x += addx;
- } else {
- P += diff;
- g->p.x += addx;
- g->p.y += addy;
- }
- }
- } else {
- dx <<= 1;
- P = dx - dy;
- diff = P - dy;
-
- for(i=0; i<=dy; ++i) {
- drawpixel_clip(g);
- if (P < 0) {
- P += dx;
- g->p.y += addy;
- } else {
- P += diff;
- g->p.x += addx;
- g->p.y += addy;
- }
- }
- }
-}
-
-#if GDISP_STARTUP_LOGO_TIMEOUT > 0
- static void StartupLogoDisplay(GDisplay *g) {
- coord_t x, y, w;
- const coord_t * p;
- static const coord_t blks[] = {
- // u
- 2, 6, 1, 10,
- 3, 11, 4, 1,
- 6, 6, 1, 6,
- // G
- 8, 0, 1, 12,
- 9, 0, 6, 1,
- 9, 11, 6, 1,
- 14, 6, 1, 5,
- 12, 6, 2, 1,
- // F
- 16, 0, 1, 12,
- 17, 0, 6, 1,
- 17, 6, 3, 1,
- // X
- 22, 6, 7, 1,
- 24, 0, 1, 6,
- 22, 7, 1, 5,
- 28, 0, 1, 6,
- 26, 7, 1, 5,
- };
-
- // Get a starting position and a scale
- // Work on a 8x16 grid for each char, 4 chars (uGFX) in 1 line, using half the screen
- w = g->g.Width/(8*4*2);
- if (!w) w = 1;
- x = (g->g.Width - (8*4)*w)/2;
- y = (g->g.Height - (16*1)*w)/2;
-
- // Simple but crude!
- for(p = blks; p < blks+sizeof(blks)/sizeof(blks[0]); p+=4)
- gdispGFillArea(g, x+p[0]*w, y+p[1]*w, p[2]*w, p[3]*w, Blue);
- }
-#endif
-
-#if GDISP_NEED_TIMERFLUSH
- static void FlushTimerFn(void *param) {
- GDisplay * g;
- (void) param;
-
- for(g = GDisplayArray; g < &GDisplayArray[GDISP_TOTAL_DISPLAYS]; g++)
- gdispGFlush(g);
- }
-#endif
-
-/*===========================================================================*/
-/* Driver exported functions. */
-/*===========================================================================*/
-
-void _gdispInit(void)
-{
- GDisplay *g;
- uint16_t i;
-
- /* Initialise all controllers */
- #if GDISP_TOTAL_CONTROLLERS > 1
- uint16_t j;
-
- for(g = GDisplayArray, j=0; j < GDISP_TOTAL_CONTROLLERS; j++)
- for(i = 0; i < DisplayCountList[j]; g++, i++) {
- g->vmt = ControllerList[j];
- g->systemdisplay = j*GDISP_TOTAL_CONTROLLERS+i;
- g->controllerdisplay = i;
- #else
- for(g = GDisplayArray, i = 0; i < GDISP_TOTAL_DISPLAYS; g++, i++) {
- g->systemdisplay = i;
- g->controllerdisplay = i;
- #endif
- MUTEX_INIT(g);
- MUTEX_ENTER(g);
- g->flags = 0;
- gdisp_lld_init(g);
- MUTEX_EXIT(g);
- }
-
- // Set the orientation, the clipping area, clear all the displays (and add the logo if required)
- for(g = GDisplayArray, i = 0; i < GDISP_TOTAL_DISPLAYS; g++, i++) {
- #if defined(GDISP_DEFAULT_ORIENTATION) && GDISP_NEED_CONTROL && GDISP_HARDWARE_CONTROL
- gdispGControl(g, GDISP_CONTROL_ORIENTATION, (void *)GDISP_DEFAULT_ORIENTATION);
- #endif
- #if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
- gdispGSetClip(g, 0, 0, g->g.Width, g->g.Height);
- #endif
- gdispGClear(g, GDISP_STARTUP_COLOR);
- #if GDISP_STARTUP_LOGO_TIMEOUT > 0
- StartupLogoDisplay(g);
- #endif
- #if GDISP_HARDWARE_FLUSH
- gdispGFlush(g);
- #endif
- }
-
- // Re-clear the display after the timeout if we added the logo
- #if GDISP_STARTUP_LOGO_TIMEOUT > 0
- gfxSleepMilliseconds(GDISP_STARTUP_LOGO_TIMEOUT);
- for(g = GDisplayArray, i = 0; i < GDISP_TOTAL_DISPLAYS; g++, i++) {
- gdispGClear(g, GDISP_STARTUP_COLOR);
- #if GDISP_HARDWARE_FLUSH
- gdispGFlush(g);
- #endif
- }
- #endif
-
- // Start the automatic timer flush (if required)
- #if GDISP_NEED_TIMERFLUSH
- gtimerInit(&FlushTimer);
- gtimerStart(&FlushTimer, FlushTimerFn, 0, TRUE, GDISP_NEED_TIMERFLUSH);
- #endif
-}
-
-void _gdispDeinit(void)
-{
- /* ToDo */
-}
-
-GDisplay *gdispGetDisplay(unsigned display) {
- if (display >= GDISP_TOTAL_DISPLAYS)
- return 0;
- return &GDisplayArray[display];
-}
-
-void gdispSetDisplay(GDisplay *g) {
- if (g) GDISP = g;
-}
-
-void gdispGFlush(GDisplay *g) {
- #if GDISP_HARDWARE_FLUSH
- #if GDISP_HARDWARE_FLUSH == HARDWARE_AUTODETECT
- if (g->vmt->flush)
- #endif
- {
- MUTEX_ENTER(g);
- gdisp_lld_flush(g);
- MUTEX_EXIT(g);
- }
- #else
- (void) g;
- #endif
-}
-
-#if GDISP_NEED_STREAMING
- void gdispGStreamStart(GDisplay *g, coord_t x, coord_t y, coord_t cx, coord_t cy) {
- MUTEX_ENTER(g);
-
- #if NEED_CLIPPING
- #if GDISP_HARDWARE_CLIP == HARDWARE_AUTODETECT
- if (!g->vmt->setclip)
- #endif
- // Test if the area is valid - if not then exit
- if (x < g->clipx0 || x+cx > g->clipx1 || y < g->clipy0 || y+cy > g->clipy1) {
- MUTEX_EXIT(g);
- return;
- }
- #endif
-
- g->flags |= GDISP_FLG_INSTREAM;
-
- // Best is hardware streaming
- #if GDISP_HARDWARE_STREAM_WRITE
- #if GDISP_HARDWARE_STREAM_WRITE == HARDWARE_AUTODETECT
- if (g->vmt->writestart)
- #endif
- {
- g->p.x = x;
- g->p.y = y;
- g->p.cx = cx;
- g->p.cy = cy;
- gdisp_lld_write_start(g);
- #if GDISP_HARDWARE_STREAM_POS
- #if GDISP_HARDWARE_STREAM_POS == HARDWARE_AUTODETECT
- if (g->vmt->writepos)
- #endif
- gdisp_lld_write_pos(g);
- #endif
- return;
- }
- #endif
-
- // Worst - save the parameters and use pixel drawing and/or area fills
- #if GDISP_HARDWARE_STREAM_WRITE != TRUE && GDISP_HARDWARE_DRAWPIXEL
- // The following test is unneeded because we are guaranteed to have draw pixel if we don't have streaming
- //#if GDISP_HARDWARE_DRAWPIXEL == HARDWARE_AUTODETECT
- // if (g->vmt->pixel)
- //#endif
- {
- // Use x,y as the current position, x1,y1 as the save position and x2,y2 as the end position, cx = bufpos
- g->p.x1 = g->p.x = x;
- g->p.y1 = g->p.y = y;
- g->p.x2 = x + cx;
- g->p.y2 = y + cy;
- #if (GDISP_LINEBUF_SIZE != 0 && GDISP_HARDWARE_BITFILLS) || GDISP_HARDWARE_FILLS
- g->p.cx = 0;
- g->p.cy = 1;
- #endif
- return;
- }
- #endif
-
- // Don't release the mutex as gdispStreamEnd() will do that.
- }
-
- void gdispGStreamColor(GDisplay *g, color_t color) {
- #if !GDISP_HARDWARE_STREAM_WRITE && GDISP_LINEBUF_SIZE != 0 && GDISP_HARDWARE_BITFILLS
- coord_t sx1, sy1;
- #endif
-
- // Don't touch the mutex as we should already own it
-
- // Ignore this call if we are not streaming
- if (!(g->flags & GDISP_FLG_INSTREAM))
- return;
-
- // Best is hardware streaming
- #if GDISP_HARDWARE_STREAM_WRITE
- #if GDISP_HARDWARE_STREAM_WRITE == HARDWARE_AUTODETECT
- if (g->vmt->writestart)
- #endif
- {
- g->p.color = color;
- gdisp_lld_write_color(g);
- return;
- }
- #endif
-
- // Next best is to use bitfills with our line buffer
- #if GDISP_HARDWARE_STREAM_WRITE != TRUE && GDISP_LINEBUF_SIZE != 0 && GDISP_HARDWARE_BITFILLS
- #if GDISP_HARDWARE_BITFILLS == HARDWARE_AUTODETECT
- if (g->vmt->blit)
- #endif
- {
- g->linebuf[g->p.cx++] = color;
- if (g->p.cx >= GDISP_LINEBUF_SIZE) {
- sx1 = g->p.x1;
- sy1 = g->p.y1;
- g->p.x1 = 0;
- g->p.y1 = 0;
- g->p.ptr = (void *)g->linebuf;
- gdisp_lld_blit_area(g);
- g->p.x1 = sx1;
- g->p.y1 = sy1;
- g->p.x += g->p.cx;
- g->p.cx = 0;
- }
-
- // Just wrap at end-of-line and end-of-buffer
- if (g->p.x+g->p.cx >= g->p.x2) {
- if (g->p.cx) {
- sx1 = g->p.x1;
- sy1 = g->p.y1;
- g->p.x1 = 0;
- g->p.y1 = 0;
- g->p.ptr = (void *)g->linebuf;
- gdisp_lld_blit_area(g);
- g->p.x1 = sx1;
- g->p.y1 = sy1;
- g->p.cx = 0;
- }
- g->p.x = g->p.x1;
- if (++g->p.y >= g->p.y2)
- g->p.y = g->p.y1;
- }
- }
- #endif
-
- // Only slightly better than drawing pixels is to look for runs and use fillarea
- #if GDISP_HARDWARE_STREAM_WRITE != TRUE && (GDISP_LINEBUF_SIZE == 0 || GDISP_HARDWARE_BITFILLS != TRUE) && GDISP_HARDWARE_FILLS
- // We don't need to test for auto-detect on drawpixel as we know we have it because we don't have streaming.
- #if GDISP_HARDWARE_FILLS == HARDWARE_AUTODETECT
- if (g->vmt->fill)
- #endif
- {
- if (!g->p.cx || g->p.color == color) {
- g->p.cx++;
- g->p.color = color;
- } else {
- if (g->p.cx == 1)
- gdisp_lld_draw_pixel(g);
- else
- gdisp_lld_fill_area(g);
- g->p.x += g->p.cx;
- g->p.color = color;
- g->p.cx = 1;
- }
- // Just wrap at end-of-line and end-of-buffer
- if (g->p.x+g->p.cx >= g->p.x2) {
- if (g->p.cx) {
- if (g->p.cx == 1)
- gdisp_lld_draw_pixel(g);
- else
- gdisp_lld_fill_area(g);
- g->p.cx = 0;
- }
- g->p.x = g->p.x1;
- if (++g->p.y >= g->p.y2)
- g->p.y = g->p.y1;
- }
- return;
- }
- #endif
-
- // Worst is using pixel drawing
- #if GDISP_HARDWARE_STREAM_WRITE != TRUE && (GDISP_LINEBUF_SIZE == 0 || GDISP_HARDWARE_BITFILLS != TRUE) && GDISP_HARDWARE_FILLS != TRUE && GDISP_HARDWARE_DRAWPIXEL
- // The following test is unneeded because we are guaranteed to have draw pixel if we don't have streaming
- //#if GDISP_HARDWARE_DRAWPIXEL == HARDWARE_AUTODETECT
- // if (g->vmt->pixel)
- //#endif
- {
- g->p.color = color;
- gdisp_lld_draw_pixel(g);
-
- // Just wrap at end-of-line and end-of-buffer
- if (++g->p.x >= g->p.x2) {
- g->p.x = g->p.x1;
- if (++g->p.y >= g->p.y2)
- g->p.y = g->p.y1;
- }
- return;
- }
- #endif
- }
-
- void gdispGStreamStop(GDisplay *g) {
- // Only release the mutex and end the stream if we are actually streaming.
- if (!(g->flags & GDISP_FLG_INSTREAM))
- return;
-
- // Clear the flag
- g->flags &= ~GDISP_FLG_INSTREAM;
-
- // The cleanup below must match the streaming code above.
-
- #if GDISP_HARDWARE_STREAM_WRITE
- #if GDISP_HARDWARE_STREAM_WRITE == HARDWARE_AUTODETECT
- if (g->vmt->writestart)
- #endif
- {
- gdisp_lld_write_stop(g);
- autoflush_stopdone(g);
- MUTEX_EXIT(g);
- return;
- }
- #endif
-
- #if GDISP_HARDWARE_STREAM_WRITE != TRUE && GDISP_LINEBUF_SIZE != 0 && GDISP_HARDWARE_BITFILLS
- #if GDISP_HARDWARE_BITFILLS == HARDWARE_AUTODETECT
- if (g->vmt->blit)
- #endif
- {
- if (g->p.cx) {
- g->p.x1 = 0;
- g->p.y1 = 0;
- g->p.ptr = (void *)g->linebuf;
- gdisp_lld_blit_area(g);
- }
- autoflush_stopdone(g);
- MUTEX_EXIT(g);
- return;
- }
- #endif
-
- #if GDISP_HARDWARE_STREAM_WRITE != TRUE && (GDISP_LINEBUF_SIZE == 0 || GDISP_HARDWARE_BITFILLS != TRUE) && GDISP_HARDWARE_FILLS
- // We don't need to test for auto-detect on drawpixel as we know we have it because we don't have streaming.
- #if GDISP_HARDWARE_FILLS == HARDWARE_AUTODETECT
- if (g->vmt->fill)
- #endif
- {
- if (g->p.cx) {
- if (g->p.cx == 1)
- gdisp_lld_draw_pixel(g);
- else
- gdisp_lld_fill_area(g);
- }
- autoflush_stopdone(g);
- MUTEX_EXIT(g);
- return;
- }
- #endif
-
- #if GDISP_HARDWARE_STREAM_WRITE != TRUE && (GDISP_LINEBUF_SIZE == 0 || GDISP_HARDWARE_BITFILLS != TRUE) && GDISP_HARDWARE_FILLS != TRUE
- {
- autoflush_stopdone(g);
- MUTEX_EXIT(g);
- }
- #endif
- }
-#endif
-
-void gdispGDrawPixel(GDisplay *g, coord_t x, coord_t y, color_t color) {
- MUTEX_ENTER(g);
- g->p.x = x;
- g->p.y = y;
- g->p.color = color;
- drawpixel_clip(g);
- autoflush(g);
- MUTEX_EXIT(g);
-}
-
-void gdispGDrawLine(GDisplay *g, coord_t x0, coord_t y0, coord_t x1, coord_t y1, color_t color) {
- MUTEX_ENTER(g);
- g->p.x = x0;
- g->p.y = y0;
- g->p.x1 = x1;
- g->p.y1 = y1;
- g->p.color = color;
- line_clip(g);
- autoflush(g);
- MUTEX_EXIT(g);
-}
-
-void gdispGClear(GDisplay *g, color_t color) {
- // Note - clear() ignores the clipping area. It clears the screen.
- MUTEX_ENTER(g);
-
- // Best is hardware accelerated clear
- #if GDISP_HARDWARE_CLEARS
- #if GDISP_HARDWARE_CLEARS == HARDWARE_AUTODETECT
- if (g->vmt->clear)
- #endif
- {
- g->p.color = color;
- gdisp_lld_clear(g);
- autoflush_stopdone(g);
- MUTEX_EXIT(g);
- return;
- }
- #endif
-
- // Next best is hardware accelerated area fill
- #if GDISP_HARDWARE_CLEARS != TRUE && GDISP_HARDWARE_FILLS
- #if GDISP_HARDWARE_FILLS == HARDWARE_AUTODETECT
- if (g->vmt->fill)
- #endif
- {
- g->p.x = g->p.y = 0;
- g->p.cx = g->g.Width;
- g->p.cy = g->g.Height;
- g->p.color = color;
- gdisp_lld_fill_area(g);
- autoflush_stopdone(g);
- MUTEX_EXIT(g);
- return;
- }
- #endif
-
- // Next best is streaming
- #if GDISP_HARDWARE_CLEARS != TRUE && GDISP_HARDWARE_FILLS != TRUE && GDISP_HARDWARE_STREAM_WRITE
- #if GDISP_HARDWARE_STREAM_WRITE == HARDWARE_AUTODETECT
- if (g->vmt->writestart)
- #endif
- {
- uint32_t area;
-
- g->p.x = g->p.y = 0;
- g->p.cx = g->g.Width;
- g->p.cy = g->g.Height;
- g->p.color = color;
- area = (uint32_t)g->p.cx * g->p.cy;
-
- gdisp_lld_write_start(g);
- #if GDISP_HARDWARE_STREAM_POS
- #if GDISP_HARDWARE_STREAM_POS == HARDWARE_AUTODETECT
- if (g->vmt->writepos)
- #endif
- gdisp_lld_write_pos(g);
- #endif
- for(; area; area--)
- gdisp_lld_write_color(g);
- gdisp_lld_write_stop(g);
- autoflush_stopdone(g);
- MUTEX_EXIT(g);
- return;
- }
- #endif
-
- // Worst is drawing pixels
- #if GDISP_HARDWARE_CLEARS != TRUE && GDISP_HARDWARE_FILLS != TRUE && GDISP_HARDWARE_STREAM_WRITE != TRUE && GDISP_HARDWARE_DRAWPIXEL
- // The following test is unneeded because we are guaranteed to have draw pixel if we don't have streaming
- //#if GDISP_HARDWARE_DRAWPIXEL == HARDWARE_AUTODETECT
- // if (g->vmt->pixel)
- //#endif
- {
- g->p.color = color;
- for(g->p.y = 0; g->p.y < g->g.Height; g->p.y++)
- for(g->p.x = 0; g->p.x < g->g.Width; g->p.x++)
- gdisp_lld_draw_pixel(g);
- autoflush_stopdone(g);
- MUTEX_EXIT(g);
- return;
- }
- #endif
-}
-
-void gdispGFillArea(GDisplay *g, coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) {
- MUTEX_ENTER(g);
- g->p.x = x;
- g->p.y = y;
- g->p.cx = cx;
- g->p.cy = cy;
- g->p.color = color;
- TEST_CLIP_AREA(g) {
- fillarea(g);
- }
- autoflush_stopdone(g);
- MUTEX_EXIT(g);
-}
-
-void gdispGBlitArea(GDisplay *g, coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t srcx, coord_t srcy, coord_t srccx, const pixel_t *buffer) {
- MUTEX_ENTER(g);
-
- #if NEED_CLIPPING
- #if GDISP_HARDWARE_CLIP == HARDWARE_AUTODETECT
- if (!g->vmt->setclip)
- #endif
- {
- // This is a different clipping to fillarea(g) as it needs to take into account srcx,srcy
- if (x < g->clipx0) { cx -= g->clipx0 - x; srcx += g->clipx0 - x; x = g->clipx0; }
- if (y < g->clipy0) { cy -= g->clipy0 - y; srcy += g->clipy0 - x; y = g->clipy0; }
- if (x+cx > g->clipx1) cx = g->clipx1 - x;
- if (y+cy > g->clipy1) cy = g->clipy1 - y;
- if (srcx+cx > srccx) cx = srccx - srcx;
- if (cx <= 0 || cy <= 0) { MUTEX_EXIT(g); return; }
- }
- #endif
-
- // Best is hardware bitfills
- #if GDISP_HARDWARE_BITFILLS
- #if GDISP_HARDWARE_BITFILLS == HARDWARE_AUTODETECT
- if (g->vmt->blit)
- #endif
- {
- g->p.x = x;
- g->p.y = y;
- g->p.cx = cx;
- g->p.cy = cy;
- g->p.x1 = srcx;
- g->p.y1 = srcy;
- g->p.x2 = srccx;
- g->p.ptr = (void *)buffer;
- gdisp_lld_blit_area(g);
- autoflush_stopdone(g);
- MUTEX_EXIT(g);
- return;
- }
- #endif
-
- // Next best is hardware streaming
- #if GDISP_HARDWARE_BITFILLS != TRUE && GDISP_HARDWARE_STREAM_WRITE
- #if GDISP_HARDWARE_STREAM_WRITE == HARDWARE_AUTODETECT
- if (g->vmt->writestart)
- #endif
- {
- // Translate buffer to the real image data, use srcx,srcy as the end point, srccx as the buffer line gap
- buffer += srcy*srccx+srcx;
- srcx = x + cx;
- srcy = y + cy;
- srccx -= cx;
-
- g->p.x = x;
- g->p.y = y;
- g->p.cx = cx;
- g->p.cy = cy;
- gdisp_lld_write_start(g);
- #if GDISP_HARDWARE_STREAM_POS
- #if GDISP_HARDWARE_STREAM_POS == HARDWARE_AUTODETECT
- if (g->vmt->writepos)
- #endif
- gdisp_lld_write_pos(g);
- #endif
- for(g->p.y = y; g->p.y < srcy; g->p.y++, buffer += srccx) {
- for(g->p.x = x; g->p.x < srcx; g->p.x++) {
- g->p.color = *buffer++;
- gdisp_lld_write_color(g);
- }
- }
- gdisp_lld_write_stop(g);
- autoflush_stopdone(g);
- MUTEX_EXIT(g);
- return;
- }
- #endif
-
- // Only slightly better than drawing pixels is to look for runs and use fill area
- #if GDISP_HARDWARE_BITFILLS != TRUE && GDISP_HARDWARE_STREAM_WRITE != TRUE && GDISP_HARDWARE_FILLS
- // We don't need to test for auto-detect on drawpixel as we know we have it because we don't have streaming.
- #if GDISP_HARDWARE_FILLS == HARDWARE_AUTODETECT
- if (g->vmt->fill)
- #endif
- {
- // Translate buffer to the real image data, use srcx,srcy as the end point, srccx as the buffer line gap
- buffer += srcy*srccx+srcx;
- srcx = x + cx;
- srcy = y + cy;
- srccx -= cx;
-
- g->p.cy = 1;
- for(g->p.y = y; g->p.y < srcy; g->p.y++, buffer += srccx) {
- for(g->p.x=x; g->p.x < srcx; g->p.x += g->p.cx) {
- g->p.cx=1;
- g->p.color = *buffer++;
- while(g->p.x+g->p.cx < srcx && *buffer == g->p.color) {
- g->p.cx++;
- buffer++;
- }
- if (g->p.cx == 1) {
- gdisp_lld_draw_pixel(g);
- } else {
- gdisp_lld_fill_area(g);
- }
- }
- }
- autoflush_stopdone(g);
- MUTEX_EXIT(g);
- return;
- }
- #endif
-
- // Worst is drawing pixels
- #if GDISP_HARDWARE_BITFILLS != TRUE && GDISP_HARDWARE_STREAM_WRITE != TRUE && GDISP_HARDWARE_FILLS != TRUE && GDISP_HARDWARE_DRAWPIXEL
- // The following test is unneeded because we are guaranteed to have draw pixel if we don't have streaming
- //#if GDISP_HARDWARE_DRAWPIXEL == HARDWARE_AUTODETECT
- // if (g->vmt->pixel)
- //#endif
- {
- // Translate buffer to the real image data, use srcx,srcy as the end point, srccx as the buffer line gap
- buffer += srcy*srccx+srcx;
- srcx = x + cx;
- srcy = y + cy;
- srccx -= cx;
-
- for(g->p.y = y; g->p.y < srcy; g->p.y++, buffer += srccx) {
- for(g->p.x=x; g->p.x < srcx; g->p.x++) {
- g->p.color = *buffer++;
- gdisp_lld_draw_pixel(g);
- }
- }
- autoflush_stopdone(g);
- MUTEX_EXIT(g);
- return;
- }
- #endif
-}
-
-#if GDISP_NEED_CLIP || GDISP_NEED_VALIDATION
- void gdispGSetClip(GDisplay *g, coord_t x, coord_t y, coord_t cx, coord_t cy) {
- MUTEX_ENTER(g);
-
- // Best is using hardware clipping
- #if GDISP_HARDWARE_CLIP
- #if GDISP_HARDWARE_CLIP == HARDWARE_AUTODETECT
- if (g->vmt->setclip)
- #endif
- {
- g->p.x = x;
- g->p.y = y;
- g->p.cx = cx;
- g->p.cy = cy;
- gdisp_lld_set_clip(g);
- }
- #if GDISP_HARDWARE_CLIP == HARDWARE_AUTODETECT
- else
- #endif
- #endif
-
- // Worst is using software clipping
- #if GDISP_HARDWARE_CLIP != TRUE
- {
- if (x < 0) { cx += x; x = 0; }
- if (y < 0) { cy += y; y = 0; }
- if (cx <= 0 || cy <= 0 || x >= g->g.Width || y >= g->g.Height) { MUTEX_EXIT(g); return; }
- g->clipx0 = x;
- g->clipy0 = y;
- g->clipx1 = x+cx; if (g->clipx1 > g->g.Width) g->clipx1 = g->g.Width;
- g->clipy1 = y+cy; if (g->clipy1 > g->g.Height) g->clipy1 = g->g.Height;
- }
- #endif
- MUTEX_EXIT(g);
- }
-#endif
-
-#if GDISP_NEED_CIRCLE
- void gdispGDrawCircle(GDisplay *g, coord_t x, coord_t y, coord_t radius, color_t color) {
- coord_t a, b, P;
-
- MUTEX_ENTER(g);
-
- // Calculate intermediates
- a = 1;
- b = radius;
- P = 4 - radius;
- g->p.color = color;
-
- // Away we go using Bresenham's circle algorithm
- // Optimized to prevent double drawing
- g->p.x = x; g->p.y = y + b; drawpixel_clip(g);
- g->p.x = x; g->p.y = y - b; drawpixel_clip(g);
- g->p.x = x + b; g->p.y = y; drawpixel_clip(g);
- g->p.x = x - b; g->p.y = y; drawpixel_clip(g);
- do {
- g->p.x = x + a; g->p.y = y + b; drawpixel_clip(g);
- g->p.x = x + a; g->p.y = y - b; drawpixel_clip(g);
- g->p.x = x + b; g->p.y = y + a; drawpixel_clip(g);
- g->p.x = x - b; g->p.y = y + a; drawpixel_clip(g);
- g->p.x = x - a; g->p.y = y + b; drawpixel_clip(g);
- g->p.x = x - a; g->p.y = y - b; drawpixel_clip(g);
- g->p.x = x + b; g->p.y = y - a; drawpixel_clip(g);
- g->p.x = x - b; g->p.y = y - a; drawpixel_clip(g);
- if (P < 0)
- P += 3 + 2*a++;
- else
- P += 5 + 2*(a++ - b--);
- } while(a < b);
- g->p.x = x + a; g->p.y = y + b; drawpixel_clip(g);
- g->p.x = x + a; g->p.y = y - b; drawpixel_clip(g);
- g->p.x = x - a; g->p.y = y + b; drawpixel_clip(g);
- g->p.x = x - a; g->p.y = y - b; drawpixel_clip(g);
-
- autoflush(g);
- MUTEX_EXIT(g);
- }
-#endif
-
-#if GDISP_NEED_CIRCLE
- void gdispGFillCircle(GDisplay *g, coord_t x, coord_t y, coord_t radius, color_t color) {
- coord_t a, b, P;
-
- MUTEX_ENTER(g);
-
- // Calculate intermediates
- a = 1;
- b = radius;
- P = 4 - radius;
- g->p.color = color;
-
- // Away we go using Bresenham's circle algorithm
- // This is optimized to prevent overdrawing by drawing a line only when a variable is about to change value
- g->p.y = y; g->p.x = x-b; g->p.x1 = x+b; hline_clip(g);
- g->p.y = y+b; g->p.x = x; drawpixel_clip(g);
- g->p.y = y-b; g->p.x = x; drawpixel_clip(g);
- do {
- g->p.y = y+a; g->p.x = x-b; g->p.x1 = x+b; hline_clip(g);
- g->p.y = y-a; g->p.x = x-b; g->p.x1 = x+b; hline_clip(g);
- if (P < 0) {
- P += 3 + 2*a++;
- } else {
- g->p.y = y+b; g->p.x = x-a; g->p.x1 = x+a; hline_clip(g);
- g->p.y = y-b; g->p.x = x-a; g->p.x1 = x+a; hline_clip(g);
- P += 5 + 2*(a++ - b--);
- }
- } while(a < b);
- g->p.y = y+a; g->p.x = x-b; g->p.x1 = x+b; hline_clip(g);
- g->p.y = y-a; g->p.x = x-b; g->p.x1 = x+b; hline_clip(g);
-
- autoflush(g);
- MUTEX_EXIT(g);
- }
-#endif
-
-#if GDISP_NEED_ELLIPSE
- void gdispGDrawEllipse(GDisplay *g, coord_t x, coord_t y, coord_t a, coord_t b, color_t color) {
- coord_t dx, dy;
- int32_t a2, b2;
- int32_t err, e2;
-
- MUTEX_ENTER(g);
-
- // Calculate intermediates
- dx = 0;
- dy = b;
- a2 = a*a;
- b2 = b*b;
- err = b2-(2*b-1)*a2;
- g->p.color = color;
-
- // Away we go using Bresenham's ellipse algorithm
- do {
- g->p.x = x + dx; g->p.y = y + dy; drawpixel_clip(g);
- g->p.x = x - dx; g->p.y = y + dy; drawpixel_clip(g);
- g->p.x = x - dx; g->p.y = y - dy; drawpixel_clip(g);
- g->p.x = x + dx; g->p.y = y - dy; drawpixel_clip(g);
-
- e2 = 2*err;
- if(e2 < (2*dx+1)*b2) {
- dx++;
- err += (2*dx+1)*b2;
- }
- if(e2 > -(2*dy-1)*a2) {
- dy--;
- err -= (2*dy-1)*a2;
- }
- } while(dy >= 0);
-
- autoflush(g);
- MUTEX_EXIT(g);
- }
-#endif
-
-#if GDISP_NEED_ELLIPSE
- void gdispGFillEllipse(GDisplay *g, coord_t x, coord_t y, coord_t a, coord_t b, color_t color) {
- coord_t dx, dy;
- int32_t a2, b2;
- int32_t err, e2;
-
- MUTEX_ENTER(g);
-
- // Calculate intermediates
- dx = 0;
- dy = b;
- a2 = a*a;
- b2 = b*b;
- err = b2-(2*b-1)*a2;
- g->p.color = color;
-
- // Away we go using Bresenham's ellipse algorithm
- // This is optimized to prevent overdrawing by drawing a line only when a y is about to change value
- do {
- e2 = 2*err;
- if(e2 < (2*dx+1)*b2) {
- dx++;
- err += (2*dx+1)*b2;
- }
- if(e2 > -(2*dy-1)*a2) {
- g->p.y = y + dy; g->p.x = x - dx; g->p.x1 = x + dx; hline_clip(g);
- if (y) { g->p.y = y - dy; g->p.x = x - dx; g->p.x1 = x + dx; hline_clip(g); }
- dy--;
- err -= (2*dy-1)*a2;
- }
- } while(dy >= 0);
-
- autoflush(g);
- MUTEX_EXIT(g);
- }
-#endif
-
-#if GDISP_NEED_ARC
- #if !GMISC_NEED_FIXEDTRIG && !GMISC_NEED_FASTTRIG
- #include <math.h>
- #endif
-
- void gdispGDrawArc(GDisplay *g, coord_t x, coord_t y, coord_t radius, coord_t start, coord_t end, color_t color) {
- coord_t a, b, P, sedge, eedge;
- uint8_t full, sbit, ebit, tbit;
-
- // Normalize the angles
- if (start < 0)
- start -= (start/360-1)*360;
- else if (start >= 360)
- start %= 360;
- if (end < 0)
- end -= (end/360-1)*360;
- else if (end >= 360)
- end %= 360;
-
- sbit = 1<<(start/45);
- ebit = 1<<(end/45);
- full = 0;
- if (start == end) {
- full = 0xFF;
- } else if (end < start) {
- for(tbit=sbit<<1; tbit; tbit<<=1) full |= tbit;
- for(tbit=ebit>>1; tbit; tbit>>=1) full |= tbit;
- } else if (sbit < 0x80) {
- for(tbit=sbit<<1; tbit < ebit; tbit<<=1) full |= tbit;
- }
- tbit = start%45 == 0 ? sbit : 0;
-
- MUTEX_ENTER(g);
- g->p.color = color;
-
- if (full) {
- // Draw full sectors
- // Optimized to prevent double drawing
- a = 1;
- b = radius;
- P = 4 - radius;
- if (full & 0x60) { g->p.y = y+b; g->p.x = x; drawpixel_clip(g); }
- if (full & 0x06) { g->p.y = y-b; g->p.x = x; drawpixel_clip(g); }
- if (full & 0x81) { g->p.y = y; g->p.x = x+b; drawpixel_clip(g); }
- if (full & 0x18) { g->p.y = y; g->p.x = x-b; drawpixel_clip(g); }
- do {
- if (full & 0x01) { g->p.x = x+b; g->p.y = y-a; drawpixel_clip(g); }
- if (full & 0x02) { g->p.x = x+a; g->p.y = y-b; drawpixel_clip(g); }
- if (full & 0x04) { g->p.x = x-a; g->p.y = y-b; drawpixel_clip(g); }
- if (full & 0x08) { g->p.x = x-b; g->p.y = y-a; drawpixel_clip(g); }
- if (full & 0x10) { g->p.x = x-b; g->p.y = y+a; drawpixel_clip(g); }
- if (full & 0x20) { g->p.x = x-a; g->p.y = y+b; drawpixel_clip(g); }
- if (full & 0x40) { g->p.x = x+a; g->p.y = y+b; drawpixel_clip(g); }
- if (full & 0x80) { g->p.x = x+b; g->p.y = y+a; drawpixel_clip(g); }
- if (P < 0)
- P += 3 + 2*a++;
- else
- P += 5 + 2*(a++ - b--);
- } while(a < b);
- if (full & 0xC0) { g->p.x = x+a; g->p.y = y+b; drawpixel_clip(g); }
- if (full & 0x0C) { g->p.x = x-a; g->p.y = y-b; drawpixel_clip(g); }
- if (full & 0x03) { g->p.x = x+a; g->p.y = y-b; drawpixel_clip(g); }
- if (full & 0x30) { g->p.x = x-a; g->p.y = y+b; drawpixel_clip(g); }
- if (full == 0xFF) {
- autoflush(g);
- MUTEX_EXIT(g);
- return;
- }
- }
-
- #if GFX_USE_GMISC && GMISC_NEED_FIXEDTRIG
- sedge = NONFIXED(radius * ((sbit & 0x99) ? ffsin(start) : ffcos(start)) + FIXED0_5);
- eedge = NONFIXED(radius * ((ebit & 0x99) ? ffsin(end) : ffcos(end)) + FIXED0_5);
- #elif GFX_USE_GMISC && GMISC_NEED_FASTTRIG
- sedge = round(radius * ((sbit & 0x99) ? fsin(start) : fcos(start)));
- eedge = round(radius * ((ebit & 0x99) ? fsin(end) : fcos(end)));
- #else
- sedge = round(radius * ((sbit & 0x99) ? sin(start*M_PI/180) : cos(start*M_PI/180)));
- eedge = round(radius * ((ebit & 0x99) ? sin(end*M_PI/180) : cos(end*M_PI/180)));
- #endif
- if (sbit & 0xB4) sedge = -sedge;
- if (ebit & 0xB4) eedge = -eedge;
-
- if (sbit != ebit) {
- // Draw start and end sectors
- // Optimized to prevent double drawing
- a = 1;
- b = radius;
- P = 4 - radius;
- if ((sbit & 0x20) || (tbit & 0x40) || (ebit & 0x40)) { g->p.x = x; g->p.y = y+b; drawpixel_clip(g); }
- if ((sbit & 0x02) || (tbit & 0x04) || (ebit & 0x04)) { g->p.x = x; g->p.y = y-b; drawpixel_clip(g); }
- if ((sbit & 0x80) || (tbit & 0x01) || (ebit & 0x01)) { g->p.x = x+b; g->p.y = y; drawpixel_clip(g); }
- if ((sbit & 0x08) || (tbit & 0x10) || (ebit & 0x10)) { g->p.x = x-b; g->p.y = y; drawpixel_clip(g); }
- do {
- if (((sbit & 0x01) && a >= sedge) || ((ebit & 0x01) && a <= eedge)) { g->p.x = x+b; g->p.y = y-a; drawpixel_clip(g); }
- if (((sbit & 0x02) && a <= sedge) || ((ebit & 0x02) && a >= eedge)) { g->p.x = x+a; g->p.y = y-b; drawpixel_clip(g); }
- if (((sbit & 0x04) && a >= sedge) || ((ebit & 0x04) && a <= eedge)) { g->p.x = x-a; g->p.y = y-b; drawpixel_clip(g); }
- if (((sbit & 0x08) && a <= sedge) || ((ebit & 0x08) && a >= eedge)) { g->p.x = x-b; g->p.y = y-a; drawpixel_clip(g); }
- if (((sbit & 0x10) && a >= sedge) || ((ebit & 0x10) && a <= eedge)) { g->p.x = x-b; g->p.y = y+a; drawpixel_clip(g); }
- if (((sbit & 0x20) && a <= sedge) || ((ebit & 0x20) && a >= eedge)) { g->p.x = x-a; g->p.y = y+b; drawpixel_clip(g); }
- if (((sbit & 0x40) && a >= sedge) || ((ebit & 0x40) && a <= eedge)) { g->p.x = x+a; g->p.y = y+b; drawpixel_clip(g); }
- if (((sbit & 0x80) && a <= sedge) || ((ebit & 0x80) && a >= eedge)) { g->p.x = x+b; g->p.y = y+a; drawpixel_clip(g); }
- if (P < 0)
- P += 3 + 2*a++;
- else
- P += 5 + 2*(a++ - b--);
- } while(a < b);
- if (((sbit & 0x40) && a >= sedge) || ((ebit & 0x40) && a <= eedge) || ((sbit & 0x80) && a <= sedge) || ((ebit & 0x80) && a >= eedge))
- { g->p.x = x+a; g->p.y = y+b; drawpixel_clip(g); }
- if (((sbit & 0x04) && a >= sedge) || ((ebit & 0x04) && a <= eedge) || ((sbit & 0x08) && a <= sedge) || ((ebit & 0x08) && a >= eedge))
- { g->p.x = x-a; g->p.y = y-b; drawpixel_clip(g); }
- if (((sbit & 0x01) && a >= sedge) || ((ebit & 0x01) && a <= eedge) || ((sbit & 0x02) && a <= sedge) || ((ebit & 0x02) && a >= eedge))
- { g->p.x = x+a; g->p.y = y-b; drawpixel_clip(g); }
- if (((sbit & 0x10) && a >= sedge) || ((ebit & 0x10) && a <= eedge) || ((sbit & 0x20) && a <= sedge) || ((ebit & 0x20) && a >= eedge))
- { g->p.x = x-a; g->p.y = y+b; drawpixel_clip(g); }
- } else if (end < start) {
- // Draw start/end sector where it is a non-internal angle
- // Optimized to prevent double drawing
- a = 1;
- b = radius;
- P = 4 - radius;
- if ((sbit & 0x60) || (tbit & 0xC0)) { g->p.x = x; g->p.y = y+b; drawpixel_clip(g); }
- if ((sbit & 0x06) || (tbit & 0x0C)) { g->p.x = x; g->p.y = y-b; drawpixel_clip(g); }
- if ((sbit & 0x81) || (tbit & 0x03)) { g->p.x = x+b; g->p.y = y; drawpixel_clip(g); }
- if ((sbit & 0x18) || (tbit & 0x30)) { g->p.x = x-b; g->p.y = y; drawpixel_clip(g); }
- do {
- if ((sbit & 0x01) && (a >= sedge || a <= eedge)) { g->p.x = x+b; g->p.y = y-a; drawpixel_clip(g); }
- if ((sbit & 0x02) && (a <= sedge || a >= eedge)) { g->p.x = x+a; g->p.y = y-b; drawpixel_clip(g); }
- if ((sbit & 0x04) && (a >= sedge || a <= eedge)) { g->p.x = x-a; g->p.y = y-b; drawpixel_clip(g); }
- if ((sbit & 0x08) && (a <= sedge || a >= eedge)) { g->p.x = x-b; g->p.y = y-a; drawpixel_clip(g); }
- if ((sbit & 0x10) && (a >= sedge || a <= eedge)) { g->p.x = x-b; g->p.y = y+a; drawpixel_clip(g); }
- if ((sbit & 0x20) && (a <= sedge || a >= eedge)) { g->p.x = x-a; g->p.y = y+b; drawpixel_clip(g); }
- if ((sbit & 0x40) && (a >= sedge || a <= eedge)) { g->p.x = x+a; g->p.y = y+b; drawpixel_clip(g); }
- if ((sbit & 0x80) && (a <= sedge || a >= eedge)) { g->p.x = x+b; g->p.y = y+a; drawpixel_clip(g); }
- if (P < 0)
- P += 3 + 2*a++;
- else
- P += 5 + 2*(a++ - b--);
- } while(a < b);
- if (((sbit & 0x04) && (a >= sedge || a <= eedge)) || ((sbit & 0x08) && (a <= sedge || a >= eedge)))
- { g->p.x = x-a; g->p.y = y-b; drawpixel_clip(g); }
- if (((sbit & 0x40) && (a >= sedge || a <= eedge)) || ((sbit & 0x80) && (a <= sedge || a >= eedge)))
- { g->p.x = x+a; g->p.y = y+b; drawpixel_clip(g); }
- if (((sbit & 0x01) && (a >= sedge || a <= eedge)) || ((sbit & 0x02) && (a <= sedge || a >= eedge)))
- { g->p.x = x+a; g->p.y = y-b; drawpixel_clip(g); }
- if (((sbit & 0x10) && (a >= sedge || a <= eedge)) || ((sbit & 0x20) && (a <= sedge || a >= eedge)))
- { g->p.x = x-a; g->p.y = y+b; drawpixel_clip(g); }
- } else {
- // Draw start/end sector where it is a internal angle
- // Optimized to prevent double drawing
- a = 1;
- b = radius;
- P = 4 - radius;
- if (((sbit & 0x20) && !eedge) || ((sbit & 0x40) && !sedge)) { g->p.x = x; g->p.y = y+b; drawpixel_clip(g); }
- if (((sbit & 0x02) && !eedge) || ((sbit & 0x04) && !sedge)) { g->p.x = x; g->p.y = y-b; drawpixel_clip(g); }
- if (((sbit & 0x80) && !eedge) || ((sbit & 0x01) && !sedge)) { g->p.x = x+b; g->p.y = y; drawpixel_clip(g); }
- if (((sbit & 0x08) && !eedge) || ((sbit & 0x10) && !sedge)) { g->p.x = x-b; g->p.y = y; drawpixel_clip(g); }
- do {
- if (((sbit & 0x01) && a >= sedge && a <= eedge)) { g->p.x = x+b; g->p.y = y-a; drawpixel_clip(g); }
- if (((sbit & 0x02) && a <= sedge && a >= eedge)) { g->p.x = x+a; g->p.y = y-b; drawpixel_clip(g); }
- if (((sbit & 0x04) && a >= sedge && a <= eedge)) { g->p.x = x-a; g->p.y = y-b; drawpixel_clip(g); }
- if (((sbit & 0x08) && a <= sedge && a >= eedge)) { g->p.x = x-b; g->p.y = y-a; drawpixel_clip(g); }
- if (((sbit & 0x10) && a >= sedge && a <= eedge)) { g->p.x = x-b; g->p.y = y+a; drawpixel_clip(g); }
- if (((sbit & 0x20) && a <= sedge && a >= eedge)) { g->p.x = x-a; g->p.y = y+b; drawpixel_clip(g); }
- if (((sbit & 0x40) && a >= sedge && a <= eedge)) { g->p.x = x+a; g->p.y = y+b; drawpixel_clip(g); }
- if (((sbit & 0x80) && a <= sedge && a >= eedge)) { g->p.x = x+b; g->p.y = y+a; drawpixel_clip(g); }
- if (P < 0)
- P += 3 + 2*a++;
- else
- P += 5 + 2*(a++ - b--);
- } while(a < b);
- if (((sbit & 0x04) && a >= sedge && a <= eedge) || ((sbit & 0x08) && a <= sedge && a >= eedge))
- { g->p.x = x-a; g->p.y = y-b; drawpixel_clip(g); }
- if (((sbit & 0x40) && a >= sedge && a <= eedge) || ((sbit & 0x80) && a <= sedge && a >= eedge))
- { g->p.x = x+a; g->p.y = y+b; drawpixel_clip(g); }
- if (((sbit & 0x01) && a >= sedge && a <= eedge) || ((sbit & 0x02) && a <= sedge && a >= eedge))
- { g->p.x = x+a; g->p.y = y-b; drawpixel_clip(g); }
- if (((sbit & 0x10) && a >= sedge && a <= eedge) || ((sbit & 0x20) && a <= sedge && a >= eedge))
- { g->p.x = x-a; g->p.y = y+b; drawpixel_clip(g); }
- }
-
- autoflush(g);
- MUTEX_EXIT(g);
- }
-#endif
-
-#if GDISP_NEED_ARC
- void gdispGFillArc(GDisplay *g, coord_t x, coord_t y, coord_t radius, coord_t start, coord_t end, color_t color) {
- coord_t a, b, P;
- coord_t sy, ey;
- fixed sxa, sxb, sxd, exa, exb, exd;
- uint8_t qtr;
-
- MUTEX_ENTER(g);
-
- // Do the trig to get the formulas for the start and end lines.
- sxa = exa = FIXED(x)+FIXED0_5;
- #if GFX_USE_GMISC && GMISC_NEED_FIXEDTRIG
- sxb = radius*ffcos(start); sy = -NONFIXED(radius*ffsin(start) + FIXED0_5);
- exb = radius*ffcos(end); ey = -NONFIXED(radius*ffsin(end) + FIXED0_5);
- #elif GFX_USE_GMISC && GMISC_NEED_FASTTRIG
- sxb = FP2FIXED(radius*fcos(start)); sy = -round(radius*fsin(start));
- exb = FP2FIXED(radius*fcos(end)); ey = -round(radius*fsin(end));
- #else
- sxb = FP2FIXED(radius*cos(start*M_PI/180)); sy = -round(radius*sin(start*M_PI/180));
- exb = FP2FIXED(radius*cos(end*M_PI/180)); ey = -round(radius*sin(end*M_PI/180));
- #endif
- sxd = sy ? sxb/sy : sxb;
- exd = ey ? exb/ey : exb;
-
- // Calculate which quarters and which direction we are traveling
- qtr = 0;
- if (sxb > 0) qtr |= 0x01; // S1=0001(1), S2=0000(0), S3=0010(2), S4=0011(3)
- if (sy > 0) qtr |= 0x02;
- if (exb > 0) qtr |= 0x04; // E1=0100(4), E2=0000(0), E3=1000(8), E4=1100(12)
- if (ey > 0) qtr |= 0x08;
- if (sy > ey) qtr |= 0x10; // order of start and end lines
-
- // Calculate intermediates
- a = 1;
- b = radius;
- P = 4 - radius;
- g->p.color = color;
- sxb += sxa;
- exb += exa;
-
- // Away we go using Bresenham's circle algorithm
- // This is optimized to prevent overdrawing by drawing a line only when a variable is about to change value
-
- switch(qtr) {
- case 0: // S2E2 sy <= ey
- case 1: // S1E2 sy <= ey
- if (ey && sy) {
- g->p.x = x; g->p.x1 = x; // E2S
- sxa -= sxd; exa -= exd;
- } else if (sy) {
- g->p.x = x-b; g->p.x1 = x; // C2S
- sxa -= sxd;
- } else if (ey) {
- g->p.x = x; g->p.x1 = x+b; // E2C
- exa -= exd;
- } else {
- g->p.x = x-b; g->p.x1 = x+b; // C2C
- }
- g->p.y = y;
- hline_clip(g);
- do {
- if (-a >= ey) {
- g->p.y = y-a; g->p.x = NONFIXED(exa); g->p.x1 = NONFIXED(sxa); hline_clip(g); // E2S
- sxa -= sxd; exa -= exd;
- } else if (-a >= sy) {
- g->p.y = y-a; g->p.x = x-b; g->p.x1 = NONFIXED(sxa); hline_clip(g); // C2S
- sxa -= sxd;
- } else if (qtr & 1) {
- g->p.y = y-a; g->p.x = x-b; g->p.x1 = x+b; hline_clip(g); // C2C
- }
- if (P < 0) {
- P += 3 + 2*a++;
- } else {
- if (-b >= ey) {
- g->p.y = y-b; g->p.x = NONFIXED(exb); g->p.x1 = NONFIXED(sxb); hline_clip(g); // E2S
- sxb += sxd; exb += exd;
- } else if (-b >= sy) {
- g->p.y = y-b; g->p.x = x-a; g->p.x1 = NONFIXED(sxb); hline_clip(g); // C2S
- sxb += sxd;
- } else if (qtr & 1) {
- g->p.y = y-b; g->p.x = x-a; g->p.x1 = x+a; hline_clip(g); // C2C
- }
- P += 5 + 2*(a++ - b--);
- }
- } while(a < b);
- if (-a >= ey) {
- g->p.y = y-a; g->p.x = NONFIXED(exa); g->p.x1 = NONFIXED(sxa); hline_clip(g); // E2S
- } else if (-a >= sy) {
- g->p.y = y-a; g->p.x = x-b; g->p.x1 = NONFIXED(sxa); hline_clip(g); // C2S
- } else if (qtr & 1) {
- g->p.y = y-a; g->p.x = x-b; g->p.x1 = x+b; hline_clip(g); // C2C
- }
- break;
-
- case 2: // S3E2 sy <= ey
- case 3: // S4E2 sy <= ey
- case 6: // S3E1 sy <= ey
- case 7: // S4E1 sy <= ey
- case 18: // S3E2 sy > ey
- case 19: // S4E2 sy > ey
- case 22: // S3E1 sy > ey
- case 23: // S4E1 sy > ey
- g->p.y = y; g->p.x = x; g->p.x1 = x+b; hline_clip(g); // SE2C
- sxa += sxd; exa -= exd;
- do {
- if (-a >= ey) {
- g->p.y = y-a; g->p.x = NONFIXED(exa); g->p.x1 = x+b; hline_clip(g); // E2C
- exa -= exd;
- } else if (!(qtr & 4)) {
- g->p.y = y-a; g->p.x = x-b; g->p.x1 = x+b; hline_clip(g); // C2C
- }
- if (a <= sy) {
- g->p.y = y+a; g->p.x = NONFIXED(sxa); g->p.x1 = x+b; hline_clip(g); // S2C
- sxa += sxd;
- } else if (!(qtr & 1)) {
- g->p.y = y+a; g->p.x = x-b; g->p.x1 = x+b; hline_clip(g); // C2C
- }
- if (P < 0) {
- P += 3 + 2*a++;
- } else {
- if (-b >= ey) {
- g->p.y = y-b; g->p.x = NONFIXED(exb); g->p.x1 = x+a; hline_clip(g); // E2C
- exb += exd;
- } else if (!(qtr & 4)) {
- g->p.y = y-b; g->p.x = x-a; g->p.x1 = x+a; hline_clip(g); // C2C
- }
- if (b <= sy) {
- g->p.y = y+b; g->p.x = NONFIXED(sxb); g->p.x1 = x+a; hline_clip(g); // S2C
- sxb -= sxd;
- } else if (!(qtr & 1)) {
- g->p.y = y+b; g->p.x = x-a; g->p.x1 = x+a; hline_clip(g); // C2C
- }
- P += 5 + 2*(a++ - b--);
- }
- } while(a < b);
- if (-a >= ey) {
- g->p.y = y-a; g->p.x = NONFIXED(exa); g->p.x1 = x+b; hline_clip(g); // E2C
- } else if (!(qtr & 4)) {
- g->p.y = y-a; g->p.x = x-b; g->p.x1 = x+b; hline_clip(g); // C2C
- }
- if (a <= sy) {
- g->p.y = y+a; g->p.x = NONFIXED(sxa); g->p.x1 = x+a; hline_clip(g); // S2C
- } else if (!(qtr & 1)) {
- g->p.y = y+a; g->p.x = x-b; g->p.x1 = x+a; hline_clip(g); // C2C
- }
- break;
-
- case 4: // S2E1 sy <= ey
- case 5: // S1E1 sy <= ey
- g->p.y = y; g->p.x = x-b; g->p.x1 = x+b; hline_clip(g); // C2C
- do {
- if (-a >= ey) {
- g->p.y = y-a; g->p.x = x-b; g->p.x1 = NONFIXED(sxa); hline_clip(g); // C2S
- g->p.y = y-a; g->p.x = NONFIXED(exa); g->p.x1 = x+b; hline_clip(g); // E2C
- sxa -= sxd; exa -= exd;
- } else if (-a >= sy) {
- g->p.y = y-a; g->p.x = x-b; g->p.x1 = NONFIXED(sxa); hline_clip(g); // C2S
- sxa -= sxd;
- } else if (qtr & 1) {
- g->p.y = y-a; g->p.x = x-b; g->p.x1 = x+b; hline_clip(g); // C2C
- }
- g->p.y = y+a; g->p.x = x-b; g->p.x1 = x+b; hline_clip(g); // C2C
- if (P < 0) {
- P += 3 + 2*a++;
- } else {
- if (-b >= ey) {
- g->p.y = y-b; g->p.x = x-a; g->p.x1 = NONFIXED(sxb); hline_clip(g); // C2S
- g->p.y = y-b; g->p.x = NONFIXED(exb); g->p.x1 = x+a; hline_clip(g); // E2C
- sxb += sxd; exb += exd;
- } else if (-b >= sy) {
- g->p.y = y-b; g->p.x = x-a; g->p.x1 = NONFIXED(sxb); hline_clip(g); // C2S
- sxb += sxd;
- } else if (qtr & 1) {
- g->p.y = y-b; g->p.x = x-a; g->p.x1 = x+a; hline_clip(g); // C2C
- }
- g->p.y = y+b; g->p.x = x-a; g->p.x1 = x+a; hline_clip(g); // C2C
- P += 5 + 2*(a++ - b--);
- }
- } while(a < b);
- if (-a >= ey) {
- g->p.y = y-a; g->p.x = x-b; g->p.x1 = NONFIXED(sxa); hline_clip(g); // C2S
- g->p.y = y-a; g->p.x = NONFIXED(exa); g->p.x1 = x+b; hline_clip(g); // E2C
- } else if (-a >= sy) {
- g->p.y = y-a; g->p.x = x-b; g->p.x1 = NONFIXED(sxa); hline_clip(g); // C2S
- } else if (qtr & 1) {
- g->p.y = y-a; g->p.x = x-b; g->p.x1 = x+b; hline_clip(g); // C2C
- }
- g->p.y = y+b; g->p.x = x-a; g->p.x1 = x+a; hline_clip(g); // C2C
- break;
-
- case 8: // S2E3 sy <= ey
- case 9: // S1E3 sy <= ey
- case 12: // S2E4 sy <= ey
- case 13: // S1E4 sy <= ey
- case 24: // S2E3 sy > ey
- case 25: // S1E3 sy > ey
- case 28: // S2E3 sy > ey
- case 29: // S1E3 sy > ey
- g->p.y = y; g->p.x = x-b; g->p.x1 = x; hline_clip(g); // C2SE
- sxa -= sxd; exa += exd;
- do {
- if (-a >= sy) {
- g->p.y = y-a; g->p.x = x-b; g->p.x1 = NONFIXED(sxa); hline_clip(g); // C2S
- sxa -= sxd;
- } else if (qtr & 1) {
- g->p.y = y-a; g->p.x = x-b; g->p.x1 = x+b; hline_clip(g); // C2C
- }
- if (a <= ey) {
- g->p.y = y+a; g->p.x = x-b; g->p.x1 = NONFIXED(exa); hline_clip(g); // C2E
- exa += exd;
- } else if (qtr & 4) {
- g->p.y = y+a; g->p.x = x-b; g->p.x1 = x+b; hline_clip(g); // C2C
- }
- if (P < 0) {
- P += 3 + 2*a++;
- } else {
- if (-b >= sy) {
- g->p.y = y-b; g->p.x = x-a; g->p.x1 = NONFIXED(sxb); hline_clip(g); // C2S
- sxb += sxd;
- } else if (qtr & 1) {
- g->p.y = y-b; g->p.x = x-a; g->p.x1 = x+a; hline_clip(g); // C2C
- }
- if (b <= ey) {
- g->p.y = y+b; g->p.x = x-a; g->p.x1 = NONFIXED(exb); hline_clip(g); // C2E
- exb -= exd;
- } else if (qtr & 4) {
- g->p.y = y+b; g->p.x = x-a; g->p.x1 = x+a; hline_clip(g); // C2C
- }
- P += 5 + 2*(a++ - b--);
- }
- } while(a < b);
- if (-a >= sy) {
- g->p.y = y-a; g->p.x = x-b; g->p.x1 = NONFIXED(sxa); hline_clip(g); // C2S
- } else if (qtr & 1) {
- g->p.y = y-a; g->p.x = x-b; g->p.x1 = x+b; hline_clip(g); // C2C
- }
- if (a <= ey) {
- g->p.y = y+a; g->p.x = x-b; g->p.x1 = NONFIXED(exa); hline_clip(g); // C2E
- } else if (qtr & 4) {
- g->p.y = y+a; g->p.x = x-b; g->p.x1 = x+a; hline_clip(g); // C2C
- }
- break;
-
- case 10: // S3E3 sy <= ey
- case 14: // S3E4 sy <= ey
- g->p.y = y; g->p.x = x; drawpixel_clip(g); // S2E
- sxa += sxd; exa += exd;
- do {
- if (a <= sy) {
- g->p.y = y+a; g->p.x = NONFIXED(sxa); g->p.x1 = NONFIXED(exa); hline_clip(g); // S2E
- sxa += sxd; exa += exd;
- } else if (a <= ey) {
- g->p.y = y+a; g->p.x = x-b; g->p.x1 = NONFIXED(exa); hline_clip(g); // C2E
- exa += exd;
- } else if (qtr & 4) {
- g->p.y = y+a; g->p.x = x-b; g->p.x1 = x+b; hline_clip(g); // C2C
- }
- if (P < 0) {
- P += 3 + 2*a++;
- } else {
- if (b <= sy) {
- g->p.y = y+b; g->p.x = NONFIXED(sxb); g->p.x1 = NONFIXED(exb); hline_clip(g); // S2E
- sxb -= sxd; exb -= exd;
- } else if (b <= ey) {
- g->p.y = y+b; g->p.x = x-a; g->p.x1 = NONFIXED(exb); hline_clip(g); // C2E
- exb -= exd;
- } else if (qtr & 4) {
- g->p.y = y+b; g->p.x = x-a; g->p.x1 = x+a; hline_clip(g); // C2C
- }
- P += 5 + 2*(a++ - b--);
- }
- } while(a < b);
- if (a <= sy) {
- g->p.y = y+a; g->p.x = NONFIXED(sxa); g->p.x1 = NONFIXED(exa); hline_clip(g); // S2E
- } else if (a <= ey) {
- g->p.y = y+a; g->p.x = x-b; g->p.x1 = NONFIXED(exa); hline_clip(g); // C2E
- } else if (qtr & 4) {
- g->p.y = y+a; g->p.x = x-b; g->p.x1 = x+b; hline_clip(g); // C2C
- }
- break;
-
- case 11: // S4E3 sy <= ey
- case 15: // S4E4 sy <= ey
- g->p.y = y; g->p.x = x-b; g->p.x1 = x+b; hline_clip(g); // C2C
- do {
- g->p.y = y-a; g->p.x = x-b; g->p.x1 = x+b; hline_clip(g); // C2C
- if (a <= sy) {
- g->p.y = y+a; g->p.x = x-b; g->p.x1 = NONFIXED(exa); hline_clip(g); // C2E
- g->p.y = y+a; g->p.x = NONFIXED(sxa); g->p.x1 = x+b; hline_clip(g); // S2C
- sxa += sxd; exa += exd;
- } else if (a <= ey) {
- g->p.y = y+a; g->p.x = x-b; g->p.x1 = NONFIXED(exa); hline_clip(g); // C2E
- exa += exd;
- } else if (qtr & 4) {
- g->p.y = y+a; g->p.x = x-b; g->p.x1 = x+b; hline_clip(g); // C2C
- }
- if (P < 0) {
- P += 3 + 2*a++;
- } else {
- g->p.y = y-b; g->p.x = x-a; g->p.x1 = x+a; hline_clip(g); // C2C
- if (b <= sy) {
- g->p.y = y+b; g->p.x = x-a; g->p.x1 = NONFIXED(exb); hline_clip(g); // C2E
- g->p.y = y+b; g->p.x = NONFIXED(sxb); g->p.x1 = x+a; hline_clip(g); // S2C
- sxb -= sxd; exb -= exd;
- } else if (b <= ey) {
- g->p.y = y+b; g->p.x = x-a; g->p.x1 = NONFIXED(exb); hline_clip(g); // C2E
- exb -= exd;
- } else if (qtr & 4) {
- g->p.y = y+b; g->p.x = x-a; g->p.x1 = x+a; hline_clip(g); // C2C
- }
- P += 5 + 2*(a++ - b--);
- }
- } while(a < b);
- g->p.y = y-a; g->p.x = x-b; g->p.x1 = x+b; hline_clip(g); // C2C
- if (a <= sy) {
- g->p.y = y+a; g->p.x = x-b; g->p.x1 = NONFIXED(exa); hline_clip(g); // C2E
- g->p.y = y+a; g->p.x = NONFIXED(sxa); g->p.x1 = x+b; hline_clip(g); // S2C
- } else if (a <= ey) {
- g->p.y = y+a; g->p.x = x-b; g->p.x1 = NONFIXED(exa); hline_clip(g); // C2E
- } else if (qtr & 4) {
- g->p.y = y+a; g->p.x = x-b; g->p.x1 = x+b; hline_clip(g); // C2C
- }
- break;
-
- case 16: // S2E2 sy > ey
- case 20: // S2E1 sy > ey
- g->p.y = y; g->p.x = x-b; g->p.x1 = x+b; hline_clip(g); // C2C
- sxa -= sxd; exa -= exd;
- do {
- if (-a >= sy) {
- g->p.y = y-a; g->p.x = x-b; g->p.x1 = NONFIXED(sxa); hline_clip(g); // C2S
- g->p.y = y-a; g->p.x = NONFIXED(exa); g->p.x1 = x+b; hline_clip(g); // E2C
- sxa -= sxd; exa -= exd;
- } else if (-a >= ey) {
- g->p.y = y-a; g->p.x = NONFIXED(exa); g->p.x1 = x+b; hline_clip(g); // E2C
- exa -= exd;
- } else if (!(qtr & 4)){
- g->p.y = y-a; g->p.x = x-b; g->p.x1 = x+b; hline_clip(g); // C2C
- }
- g->p.y = y+a; g->p.x = x-b; g->p.x1 = x+b; hline_clip(g); // C2C
- if (P < 0) {
- P += 3 + 2*a++;
- } else {
- if (-b >= sy) {
- g->p.y = y-b; g->p.x = x-a; g->p.x1 = NONFIXED(sxb); hline_clip(g); // C2S
- g->p.y = y-b; g->p.x = NONFIXED(exb); g->p.x1 = x+a; hline_clip(g); // E2C
- sxb += sxd; exb += exd;
- } else if (-b >= ey) {
- g->p.y = y-b; g->p.x = NONFIXED(exb); g->p.x1 = x+a; hline_clip(g); // E2C
- exb += exd;
- } else if (!(qtr & 4)){
- g->p.y = y-b; g->p.x = x-a; g->p.x1 = x+a; hline_clip(g); // C2C
- }
- g->p.y = y+b; g->p.x = x-a; g->p.x1 = x+a; hline_clip(g); // C2C
- P += 5 + 2*(a++ - b--);
- }
- } while(a < b);
- if (-a >= sy) {
- g->p.y = y-a; g->p.x = x-b; g->p.x1 = NONFIXED(sxa); hline_clip(g); // C2S
- g->p.y = y-a; g->p.x = NONFIXED(exa); g->p.x1 = x+b; hline_clip(g); // E2C
- } else if (-a >= ey) {
- g->p.y = y-a; g->p.x = NONFIXED(exa); g->p.x1 = x+b; hline_clip(g); // E2C
- } else if (!(qtr & 4)){
- g->p.y = y-a; g->p.x = x-b; g->p.x1 = x+b; hline_clip(g); // C2C
- }
- g->p.y = y+a; g->p.x = x-b; g->p.x1 = x+b; hline_clip(g); // C2C
- break;
-
- case 17: // S1E2 sy > ey
- case 21: // S1E1 sy > ey
- if (sy) {
- g->p.x = x; g->p.x1 = x; // E2S
- sxa -= sxd; exa -= exd;
- } else {
- g->p.x = x; g->p.x1 = x+b; // E2C
- exa -= exd;
- }
- g->p.y = y;
- hline_clip(g);
- do {
- if (-a >= sy) {
- g->p.y = y-a; g->p.x = NONFIXED(exa); g->p.x1 = NONFIXED(sxa); hline_clip(g); // E2S
- sxa -= sxd; exa -= exd;
- } else if (-a >= ey) {
- g->p.y = y-a; g->p.x = NONFIXED(exa); g->p.x1 = x+b; hline_clip(g); // E2C
- exa -= exd;
- } else if (!(qtr & 4)) {
- g->p.y = y-a; g->p.x = x-b; g->p.x1 = x+b; hline_clip(g); // C2C
- }
- if (P < 0) {
- P += 3 + 2*a++;
- } else {
- if (-b >= sy) {
- g->p.y = y-b; g->p.x = NONFIXED(exb); g->p.x1 = NONFIXED(sxb); hline_clip(g); // E2S
- sxb += sxd; exb += exd;
- } else if (-b >= ey) {
- g->p.y = y-b; g->p.x = NONFIXED(exb); g->p.x1 = x+a; hline_clip(g); // E2C
- exb += exd;
- } else if (!(qtr & 4)) {
- g->p.y = y-b; g->p.x = x-a; g->p.x1 = x+a; hline_clip(g); // C2C
- }
- P += 5 + 2*(a++ - b--);
- }
- } while(a < b);
- if (-a >= sy) {
- g->p.y = y-a; g->p.x = NONFIXED(exa); g->p.x1 = NONFIXED(sxa); hline_clip(g); // E2S
- } else if (-a >= ey) {
- g->p.y = y-a; g->p.x = NONFIXED(exa); g->p.x1 = x+b; hline_clip(g); // E2C
- } else if (!(qtr & 4)) {
- g->p.y = y-a; g->p.x = x-b; g->p.x1 = x+b; hline_clip(g); // C2C
- }
- break;
-
- case 26: // S3E3 sy > ey
- case 27: // S4E3 sy > ey
- g->p.y = y; g->p.x = x-b; g->p.x1 = x+b; hline_clip(g); // C2C
- do {
- g->p.y = y-a; g->p.x = x-b; g->p.x1 = x+b; hline_clip(g); // C2C
- if (a <= ey) {
- g->p.y = y+a; g->p.x = x-b; g->p.x1 = NONFIXED(exa); hline_clip(g); // C2E
- g->p.y = y+a; g->p.x = NONFIXED(sxa); g->p.x1 = x+b; hline_clip(g); // S2C
- sxa += sxd; exa += exd;
- } else if (a <= sy) {
- g->p.y = y+a; g->p.x = NONFIXED(sxa); g->p.x1 = x+b; hline_clip(g); // S2C
- sxa += sxd;
- } else if (!(qtr & 1)) {
- g->p.y = y+a; g->p.x = x-b; g->p.x1 = x+b; hline_clip(g); // C2C
- }
- if (P < 0) {
- P += 3 + 2*a++;
- } else {
- g->p.y = y-b; g->p.x = x-a; g->p.x1 = x+a; hline_clip(g); // C2C
- if (b <= ey) {
- g->p.y = y+b; g->p.x = x-a; g->p.x1 = NONFIXED(exb); hline_clip(g); // C2E
- g->p.y = y+b; g->p.x = NONFIXED(sxb); g->p.x1 = x+a; hline_clip(g); // S2C
- sxb -= sxd; exb -= exd;
- } else if (b <= sy) {
- g->p.y = y+b; g->p.x = NONFIXED(sxb); g->p.x1 = x+a; hline_clip(g); // S2C
- sxb -= sxd;
- } else if (!(qtr & 1)) {
- g->p.y = y+b; g->p.x = x-a; g->p.x1 = x+a; hline_clip(g); // C2C
- }
- P += 5 + 2*(a++ - b--);
- }
- } while(a < b);
- g->p.y = y-a; g->p.x = x-b; g->p.x1 = x+b; hline_clip(g); // C2C
- if (a <= ey) {
- g->p.y = y+a; g->p.x = x-b; g->p.x1 = NONFIXED(exa); hline_clip(g); // C2E
- g->p.y = y+a; g->p.x = NONFIXED(sxa); g->p.x1 = x+b; hline_clip(g); // S2C
- } else if (a <= sy) {
- g->p.y = y+a; g->p.x = NONFIXED(sxa); g->p.x1 = x+b; hline_clip(g); // S2C
- } else if (!(qtr & 4)) {
- g->p.y = y+a; g->p.x = x-b; g->p.x1 = x+b; hline_clip(g); // C2C
- }
- break;
-
- case 30: // S3E4 sy > ey
- case 31: // S4E4 sy > ey
- do {
- if (a <= ey) {
- g->p.y = y+a; g->p.x = NONFIXED(sxa); g->p.x1 = NONFIXED(exa); hline_clip(g); // S2E
- sxa += sxd; exa += exd;
- } else if (a <= sy) {
- g->p.y = y+a; g->p.x = NONFIXED(sxa); g->p.x1 = x+b; hline_clip(g); // S2C
- sxa += sxd;
- } else if (!(qtr & 1)) {
- g->p.y = y+a; g->p.x = x-b; g->p.x1 = x+b; hline_clip(g); // C2C
- }
- if (P < 0) {
- P += 3 + 2*a++;
- } else {
- if (b <= ey) {
- g->p.y = y+b; g->p.x = NONFIXED(sxb); g->p.x1 = NONFIXED(exb); hline_clip(g); // S2E
- sxb -= sxd; exb -= exd;
- } else if (b <= sy) {
- g->p.y = y+b; g->p.x = NONFIXED(sxb); g->p.x1 = x+a; hline_clip(g); // S2C
- sxb -= sxd;
- } else if (!(qtr & 1)) {
- g->p.y = y+b; g->p.x = x-a; g->p.x1 = x+a; hline_clip(g); // C2C
- }
- P += 5 + 2*(a++ - b--);
- }
- } while(a < b);
- if (a <= ey) {
- g->p.y = y+a; g->p.x = NONFIXED(sxa); g->p.x1 = x+b; hline_clip(g); // S2C
- } else if (a <= sy) {
- g->p.y = y+a; g->p.x = NONFIXED(sxa); g->p.x1 = x+b; hline_clip(g); // S2C
- } else if (!(qtr & 4)) {
- g->p.y = y+a; g->p.x = x-b; g->p.x1 = x+b; hline_clip(g); // C2C
- }
- break;
- }
-
- autoflush(g);
- MUTEX_EXIT(g);
- }
-
-#endif
-
-#if GDISP_NEED_ARC
- void gdispGDrawRoundedBox(GDisplay *g, coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t radius, color_t color) {
- if (2*radius > cx || 2*radius > cy) {
- gdispGDrawBox(g, x, y, cx, cy, color);
- return;
- }
- gdispGDrawArc(g, x+radius, y+radius, radius, 90, 180, color);
- gdispGDrawLine(g, x+radius+1, y, x+cx-2-radius, y, color);
- gdispGDrawArc(g, x+cx-1-radius, y+radius, radius, 0, 90, color);
- gdispGDrawLine(g, x+cx-1, y+radius+1, x+cx-1, y+cy-2-radius, color);
- gdispGDrawArc(g, x+cx-1-radius, y+cy-1-radius, radius, 270, 360, color);
- gdispGDrawLine(g, x+radius+1, y+cy-1, x+cx-2-radius, y+cy-1, color);
- gdispGDrawArc(g, x+radius, y+cy-1-radius, radius, 180, 270, color);
- gdispGDrawLine(g, x, y+radius+1, x, y+cy-2-radius, color);
- }
-#endif
-
-#if GDISP_NEED_ARC
- void gdispGFillRoundedBox(GDisplay *g, coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t radius, color_t color) {
- coord_t radius2;
-
- radius2 = radius*2;
- if (radius2 > cx || radius2 > cy) {
- gdispGFillArea(g, x, y, cx, cy, color);
- return;
- }
- gdispGFillArc(g, x+radius, y+radius, radius, 90, 180, color);
- gdispGFillArea(g, x+radius+1, y, cx-radius2, radius, color);
- gdispGFillArc(g, x+cx-1-radius, y+radius, radius, 0, 90, color);
- gdispGFillArc(g, x+cx-1-radius, y+cy-1-radius, radius, 270, 360, color);
- gdispGFillArea(g, x+radius+1, y+cy-radius, cx-radius2, radius, color);
- gdispGFillArc(g, x+radius, y+cy-1-radius, radius, 180, 270, color);
- gdispGFillArea(g, x, y+radius, cx, cy-radius2, color);
- }
-#endif
-
-#if GDISP_NEED_PIXELREAD
- color_t gdispGGetPixelColor(GDisplay *g, coord_t x, coord_t y) {
- color_t c;
-
- /* Always synchronous as it must return a value */
- MUTEX_ENTER(g);
- #if GDISP_HARDWARE_PIXELREAD
- #if GDISP_HARDWARE_PIXELREAD == HARDWARE_AUTODETECT
- if (g->vmt->get)
- #endif
- {
- // Best is direct pixel read
- g->p.x = x;
- g->p.y = y;
- c = gdisp_lld_get_pixel_color(g);
- MUTEX_EXIT(g);
- return c;
- }
- #endif
- #if GDISP_HARDWARE_PIXELREAD != TRUE && GDISP_HARDWARE_STREAM_READ
- #if GDISP_HARDWARE_STREAM_READ == HARDWARE_AUTODETECT
- if (g->vmt->readcolor)
- #endif
- {
- // Next best is hardware streaming
- g->p.x = x;
- g->p.y = y;
- g->p.cx = 1;
- g->p.cy = 1;
- gdisp_lld_read_start(g);
- c = gdisp_lld_read_color(g);
- gdisp_lld_read_stop(g);
- MUTEX_EXIT(g);
- return c;
- }
- #endif
- #if GDISP_HARDWARE_PIXELREAD != TRUE && GDISP_HARDWARE_STREAM_READ != TRUE
- #if !GDISP_HARDWARE_PIXELREAD && !GDISP_HARDWARE_STREAM_READ
- // Worst is "not possible"
- #error "GDISP: GDISP_NEED_PIXELREAD has been set but there is no hardware support for reading the display"
- #endif
- MUTEX_EXIT(g);
- return 0;
- #endif
- }
-#endif
-
-#if GDISP_NEED_SCROLL
- void gdispGVerticalScroll(GDisplay *g, coord_t x, coord_t y, coord_t cx, coord_t cy, int lines, color_t bgcolor) {
- coord_t abslines;
- #if GDISP_HARDWARE_SCROLL != TRUE
- coord_t fy, dy, ix, fx, i, j;
- #endif
-
- MUTEX_ENTER(g);
- #if NEED_CLIPPING
- #if GDISP_HARDWARE_CLIP == HARDWARE_AUTODETECT
- if (!g->vmt->setclip)
- #endif
- {
- if (x < g->clipx0) { cx -= g->clipx0 - x; x = g->clipx0; }
- if (y < g->clipy0) { cy -= g->clipy0 - y; y = g->clipy0; }
- if (!lines || cx <= 0 || cy <= 0 || x >= g->clipx1 || y >= g->clipy1) { MUTEX_EXIT(g); return; }
- if (x+cx > g->clipx1) cx = g->clipx1 - x;
- if (y+cy > g->clipy1) cy = g->clipy1 - y;
- }
- #endif
-
- abslines = lines < 0 ? -lines : lines;
- if (abslines >= cy) {
- abslines = cy;
- cy = 0;
- } else {
- // Best is hardware scroll
- #if GDISP_HARDWARE_SCROLL
- #if GDISP_HARDWARE_SCROLL == HARDWARE_AUTODETECT
- if (g->vmt->vscroll)
- #endif
- {
- g->p.x = x;
- g->p.y = y;
- g->p.cx = cx;
- g->p.cy = cy;
- g->p.y1 = lines;
- g->p.color = bgcolor;
- gdisp_lld_vertical_scroll(g);
- cy -= abslines;
- }
- #if GDISP_HARDWARE_SCROLL == HARDWARE_AUTODETECT
- else
- #endif
- #elif GDISP_LINEBUF_SIZE == 0
- #error "GDISP: GDISP_NEED_SCROLL is set but there is no hardware support and GDISP_LINEBUF_SIZE is zero."
- #endif
-
- // Scroll Emulation
- #if GDISP_HARDWARE_SCROLL != TRUE
- {
- cy -= abslines;
- if (lines < 0) {
- fy = y+cy-1;
- dy = -1;
- } else {
- fy = y;
- dy = 1;
- }
- // Move the screen - one line at a time
- for(i = 0; i < cy; i++, fy += dy) {
-
- // Handle where the buffer is smaller than a line
- for(ix=0; ix < cx; ix += GDISP_LINEBUF_SIZE) {
-
- // Calculate the data we can move in one operation
- fx = cx - ix;
- if (fx > GDISP_LINEBUF_SIZE)
- fx = GDISP_LINEBUF_SIZE;
-
- // Read one line of data from the screen
-
- // Best line read is hardware streaming
- #if GDISP_HARDWARE_STREAM_READ
- #if GDISP_HARDWARE_STREAM_READ == HARDWARE_AUTODETECT
- if (g->vmt->readstart)
- #endif
- {
- g->p.x = x+ix;
- g->p.y = fy+lines;
- g->p.cx = fx;
- g->p.cy = 1;
- gdisp_lld_read_start(g);
- for(j=0; j < fx; j++)
- g->linebuf[j] = gdisp_lld_read_color(g);
- gdisp_lld_read_stop(g);
- }
- #if GDISP_HARDWARE_STREAM_READ == HARDWARE_AUTODETECT
- else
- #endif
- #endif
-
- // Next best line read is single pixel reads
- #if GDISP_HARDWARE_STREAM_READ != TRUE && GDISP_HARDWARE_PIXELREAD
- #if GDISP_HARDWARE_PIXELREAD == HARDWARE_AUTODETECT
- if (g->vmt->get)
- #endif
- {
- for(j=0; j < fx; j++) {
- g->p.x = x+ix+j;
- g->p.y = fy+lines;
- g->linebuf[j] = gdisp_lld_get_pixel_color(g);
- }
- }
- #if GDISP_HARDWARE_PIXELREAD == HARDWARE_AUTODETECT
- else {
- // Worst is "not possible"
- MUTEX_EXIT(g);
- return;
- }
- #endif
- #endif
-
- // Worst is "not possible"
- #if !GDISP_HARDWARE_STREAM_READ && !GDISP_HARDWARE_PIXELREAD
- #error "GDISP: GDISP_NEED_SCROLL is set but there is no hardware support for scrolling or reading pixels."
- #endif
-
- // Write that line to the new location
-
- // Best line write is hardware bitfills
- #if GDISP_HARDWARE_BITFILLS
- #if GDISP_HARDWARE_BITFILLS == HARDWARE_AUTODETECT
- if (g->vmt->blit)
- #endif
- {
- g->p.x = x+ix;
- g->p.y = fy;
- g->p.cx = fx;
- g->p.cy = 1;
- g->p.x1 = 0;
- g->p.y1 = 0;
- g->p.x2 = fx;
- g->p.ptr = (void *)g->linebuf;
- gdisp_lld_blit_area(g);
- }
- #if GDISP_HARDWARE_BITFILLS == HARDWARE_AUTODETECT
- else
- #endif
- #endif
-
- // Next best line write is hardware streaming
- #if GDISP_HARDWARE_BITFILLS != TRUE && GDISP_HARDWARE_STREAM_WRITE
- #if GDISP_HARDWARE_STREAM_WRITE == HARDWARE_AUTODETECT
- if (g->vmt->writestart)
- #endif
- {
- g->p.x = x+ix;
- g->p.y = fy;
- g->p.cx = fx;
- g->p.cy = 1;
- gdisp_lld_write_start(g);
- #if GDISP_HARDWARE_STREAM_POS
- gdisp_lld_write_pos(g);
- #endif
- for(j = 0; j < fx; j++) {
- g->p.color = g->linebuf[j];
- gdisp_lld_write_color(g);
- }
- gdisp_lld_write_stop(g);
- }
- #if GDISP_HARDWARE_STREAM_WRITE == HARDWARE_AUTODETECT
- else
- #endif
- #endif
-
- // Next best line write is drawing pixels in combination with filling
- #if GDISP_HARDWARE_BITFILLS != TRUE && GDISP_HARDWARE_STREAM_WRITE != TRUE && GDISP_HARDWARE_FILLS && GDISP_HARDWARE_DRAWPIXEL
- // We don't need to test for auto-detect on drawpixel as we know we have it because we don't have streaming.
- #if GDISP_HARDWARE_FILLS == HARDWARE_AUTODETECT
- if (g->vmt->fill)
- #endif
- {
- g->p.y = fy;
- g->p.cy = 1;
- g->p.x = x+ix;
- g->p.cx = 1;
- for(j = 0; j < fx; ) {
- g->p.color = g->linebuf[j];
- if (j + g->p.cx < fx && g->linebuf[j] == g->linebuf[j + g->p.cx])
- g->p.cx++;
- else if (g->p.cx == 1) {
- gdisp_lld_draw_pixel(g);
- j++;
- g->p.x++;
- } else {
- gdisp_lld_fill_area(g);
- j += g->p.cx;
- g->p.x += g->p.cx;
- g->p.cx = 1;
- }
- }
- }
- #if GDISP_HARDWARE_FILLS == HARDWARE_AUTODETECT
- else
- #endif
- #endif
-
- // Worst line write is drawing pixels
- #if GDISP_HARDWARE_BITFILLS != TRUE && GDISP_HARDWARE_STREAM_WRITE != TRUE && GDISP_HARDWARE_FILLS != TRUE && GDISP_HARDWARE_DRAWPIXEL
- // The following test is unneeded because we are guaranteed to have draw pixel if we don't have streaming
- //#if GDISP_HARDWARE_DRAWPIXEL == HARDWARE_AUTODETECT
- // if (g->vmt->pixel)
- //#endif
- {
- g->p.y = fy;
- for(g->p.x = x+ix, j = 0; j < fx; g->p.x++, j++) {
- g->p.color = g->linebuf[j];
- gdisp_lld_draw_pixel(g);
- }
- }
- #endif
- }
- }
- }
- #endif
- }
-
- /* fill the remaining gap */
- g->p.x = x;
- g->p.y = lines > 0 ? (y+cy) : y;
- g->p.cx = cx;
- g->p.cy = abslines;
- g->p.color = bgcolor;
- fillarea(g);
- autoflush_stopdone(g);
- MUTEX_EXIT(g);
- }
-#endif
-
-#if GDISP_NEED_CONTROL
- #if GDISP_HARDWARE_CONTROL
- void gdispGControl(GDisplay *g, unsigned what, void *value) {
- #if GDISP_HARDWARE_CONTROL == HARDWARE_AUTODETECT
- if (!g->vmt->control)
- return;
- #endif
- MUTEX_ENTER(g);
- g->p.x = what;
- g->p.ptr = value;
- if (what == GDISP_CONTROL_ORIENTATION) {
- switch ((orientation_t) value) {
- case GDISP_ROTATE_LANDSCAPE:
- g->p.ptr = g->g.Width >= g->g.Height ? (void *)GDISP_ROTATE_0 : (void *)GDISP_ROTATE_90;
- break;
- case GDISP_ROTATE_PORTRAIT:
- g->p.ptr = g->g.Width >= g->g.Height ? (void *)GDISP_ROTATE_90 : (void *)GDISP_ROTATE_0;
- break;
- default:
- break;
- }
- }
- gdisp_lld_control(g);
- #if GDISP_NEED_CLIP || GDISP_NEED_VALIDATION
- if (what == GDISP_CONTROL_ORIENTATION) {
- // Best is hardware clipping
- #if GDISP_HARDWARE_CLIP
- #if GDISP_HARDWARE_CLIP == HARDWARE_AUTODETECT
- if (g->vmt->setclip)
- #endif
- {
- g->p.x = 0;
- g->p.y = 0;
- g->p.cx = g->g.Width;
- g->p.cy = g->g.Height;
- gdisp_lld_set_clip(g);
- }
- #if GDISP_HARDWARE_CLIP == HARDWARE_AUTODETECT
- else
- #endif
- #endif
-
- // Worst is software clipping
- #if GDISP_HARDWARE_CLIP != TRUE
- {
- g->clipx0 = 0;
- g->clipy0 = 0;
- g->clipx1 = g->g.Width;
- g->clipy1 = g->g.Height;
- }
- #endif
- }
- #endif
- MUTEX_EXIT(g);
- }
- #else
- void gdispGControl(GDisplay *g, unsigned what, void *value) {
- (void)g;
- (void)what;
- (void)value;
- /* Ignore everything */
- }
- #endif
-#endif
-
-#if GDISP_NEED_QUERY
- #if GDISP_HARDWARE_QUERY
- void *gdispGQuery(GDisplay *g, unsigned what) {
- void *res;
-
- #if GDISP_HARDWARE_QUERY == HARDWARE_AUTODETECT
- if (!g->vmt->query)
- return -1;
- #endif
- MUTEX_ENTER(g);
- g->p.x = (coord_t)what;
- res = gdisp_lld_query(g);
- MUTEX_EXIT(g);
- return res;
- }
- #else
- void *gdispGQuery(GDisplay *g, unsigned what) {
- (void) what;
- return (void *)-1;
- }
- #endif
-#endif
-
-/*===========================================================================*/
-/* High Level Driver Routines. */
-/*===========================================================================*/
-
-void gdispGDrawBox(GDisplay *g, coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) {
- if (cx <= 0 || cy <= 0) return;
- cx = x+cx-1; cy = y+cy-1; // cx, cy are now the end point.
-
- MUTEX_ENTER(g);
-
- g->p.color = color;
-
- if (cx - x > 2) {
- g->p.x = x; g->p.y = y; g->p.x1 = cx; hline_clip(g);
- if (y != cy) {
- g->p.x = x; g->p.y = cy; g->p.x1 = cx; hline_clip(g);
- if (cy - y > 2) {
- y++; cy--;
- g->p.x = x; g->p.y = y; g->p.y1 = cy; vline_clip(g);
- g->p.x = cx; g->p.y = y; g->p.y1 = cy; vline_clip(g);
- }
- }
- } else {
- g->p.x = x; g->p.y = y; g->p.y1 = cy; vline_clip(g);
- if (x != cx) {
- g->p.x = cx; g->p.y = y; g->p.y1 = cy; vline_clip(g);
- }
- }
-
- autoflush(g);
- MUTEX_EXIT(g);
-}
-
-#if GDISP_NEED_CONVEX_POLYGON
- void gdispGDrawPoly(GDisplay *g, coord_t tx, coord_t ty, const point *pntarray, unsigned cnt, color_t color) {
- const point *epnt, *p;
-
- epnt = &pntarray[cnt-1];
-
- MUTEX_ENTER(g);
- g->p.color = color;
- for(p = pntarray; p < epnt; p++) {
- g->p.x=tx+p->x; g->p.y=ty+p->y; g->p.x1=tx+p[1].x; g->p.y1=ty+p[1].y; line_clip(g);
- }
- g->p.x=tx+p->x; g->p.y=ty+p->y; g->p.x1=tx+pntarray->x; g->p.y1=ty+pntarray->y; line_clip(g);
-
- autoflush(g);
- MUTEX_EXIT(g);
- }
-
- void gdispGFillConvexPoly(GDisplay *g, coord_t tx, coord_t ty, const point *pntarray, unsigned cnt, color_t color) {
- const point *lpnt, *rpnt, *epnts;
- fixed lx, rx, lk, rk;
- coord_t y, ymax, lxc, rxc;
-
- epnts = &pntarray[cnt-1];
-
- /* Find a top point */
- rpnt = pntarray;
- for(lpnt=pntarray+1; lpnt <= epnts; lpnt++) {
- if (lpnt->y < rpnt->y)
- rpnt = lpnt;
- }
- lx = rx = FIXED(rpnt->x);
- y = rpnt->y;
-
- /* Work out the slopes of the two attached line segs */
- for (lpnt = rpnt <= pntarray ? epnts : rpnt-1; lpnt->y == y; cnt--) {
- if (!cnt) return;
- lx = FIXED(lpnt->x);
- lpnt = lpnt <= pntarray ? epnts : lpnt-1;
- }
- for (rpnt = rpnt >= epnts ? pntarray : rpnt+1; rpnt->y == y; cnt--) {
- if (!cnt) return;
- rx = FIXED(rpnt->x);
- rpnt = rpnt >= epnts ? pntarray : rpnt+1;
- }
- lk = (FIXED(lpnt->x) - lx) / (lpnt->y - y);
- rk = (FIXED(rpnt->x) - rx) / (rpnt->y - y);
-
- MUTEX_ENTER(g);
- g->p.color = color;
- while(1) {
- /* Determine our boundary */
- ymax = rpnt->y < lpnt->y ? rpnt->y : lpnt->y;
-
- /* Scan down the line segments until we hit a boundary */
- for(; y < ymax; y++) {
- lxc = NONFIXED(lx);
- rxc = NONFIXED(rx);
- /*
- * Doesn't print the right hand point in order to allow polygon joining.
- * Also ensures that we draw from left to right with the minimum number
- * of pixels.
- */
- if (lxc < rxc) {
- g->p.x=tx+lxc; g->p.y=ty+y; g->p.x1=tx+rxc-1; hline_clip(g);
- } else if (lxc > rxc) {
- g->p.x=tx+rxc; g->p.y=ty+y; g->p.x1=tx+lxc-1; hline_clip(g);
- }
-
- lx += lk;
- rx += rk;
- }
-
- if (!cnt) {
- autoflush(g);
- MUTEX_EXIT(g);
- return;
- }
- cnt--;
-
- /* Replace the appropriate point */
- if (ymax == lpnt->y) {
- for (lpnt = lpnt <= pntarray ? epnts : lpnt-1; lpnt->y == y; cnt--) {
- if (!cnt) {
- autoflush(g);
- MUTEX_EXIT(g);
- return;
- }
- lx = FIXED(lpnt->x);
- lpnt = lpnt <= pntarray ? epnts : lpnt-1;
- }
- lk = (FIXED(lpnt->x) - lx) / (lpnt->y - y);
- } else {
- for (rpnt = rpnt >= epnts ? pntarray : rpnt+1; rpnt->y == y; cnt--) {
- if (!cnt) {
- autoflush(g);
- MUTEX_EXIT(g);
- return;
- }
- rx = FIXED(rpnt->x);
- rpnt = rpnt >= epnts ? pntarray : rpnt+1;
- }
- rk = (FIXED(rpnt->x) - rx) / (rpnt->y - y);
- }
- }
- }
-
- static int32_t rounding_div(const int32_t n, const int32_t d)
- {
- if ((n < 0) != (d < 0))
- return (n - d/2) / d;
- else
- return (n + d/2) / d;
- }
-
- /* Find a vector (nx, ny) that is perpendicular to (dx, dy) and has length
- * equal to 'norm'. */
- static void get_normal_vector(coord_t dx, coord_t dy, coord_t norm, coord_t *nx, coord_t *ny)
- {
- int32_t dx2, dy2, len_sq, norm_sq, norm_sq2;
- int div, step, best, delta, abs_delta;
-
- dx2 = dx; dy2 = dy;
- norm_sq = (int32_t)norm * norm;
- norm_sq2 = norm_sq * 512;
-
- /* Scale dx2 and dy2 so that
- * len_sq / 2 <= norm_sq * 512 <= len_sq * 2.
- * The scaling by 512 is to yield higher accuracy in division later. */
- len_sq = dx2 * dx2 + dy2 * dy2;
-
- if (len_sq < norm_sq2)
- {
- while (len_sq && len_sq < norm_sq2)
- {
- len_sq <<= 2; dx2 <<= 1; dy2 <<= 1;
- }
- }
- else if (len_sq > norm_sq2)
- {
- while (len_sq && len_sq > norm_sq2)
- {
- len_sq >>= 2; dx2 >>= 1; dy2 >>= 1;
- }
- }
-
- /* Now find the divider div so that
- * len_sq / div^2 == norm_sq i.e. div = sqrt(len_sq / norm_sq)
- *
- * This is done using bisection search to avoid the need for floating
- * point sqrt.
- *
- * Based on previous scaling, we know that
- * len_sq / 2 <= norm_sq * 512 <=> div <= sqrt(1024) = 32
- * len_sq * 2 >= norm_sq * 512 <=> div >= sqrt(256) = 16
- */
- div = 24; step = 8;
- best = 256;
-
- for (;;)
- {
- dx = dx2 / div;
- dy = dy2 / div;
- len_sq = dx*dx + dy*dy;
-
- delta = len_sq - norm_sq;
-
- abs_delta = (delta >= 0) ? delta : -delta;
-
- if (abs_delta < best)
- {
- *nx = dy;
- *ny = -dx;
- best = abs_delta;
- }
-
- if (delta > 0)
- div += step;
- else if (delta < 0)
- div -= step;
- else if (delta == 0)
- break;
-
- if (step == 0)
- break;
- else
- step >>= 1; /* Do one round with step = 0 to calculate final result. */
- }
- }
-
- void gdispGDrawThickLine(GDisplay *g, coord_t x0, coord_t y0, coord_t x1, coord_t y1, color_t color, coord_t width, bool_t round) {
- coord_t dx, dy, nx = 0, ny = 0;
-
- /* Compute the direction vector for the line */
- dx = x1 - x0;
- dy = y1 - y0;
-
- /* Draw a small dot if the line length is zero. */
- if (dx == 0 && dy == 0)
- dx += 1;
-
- /* Compute a normal vector with length 'width'. */
- get_normal_vector(dx, dy, width, &nx, &ny);
-
- /* Handle 1px wide lines gracefully */
- if (nx == 0 && ny == 0)
- nx = 1;
-
- /* Offset the x0,y0 by half the width of the line. This way we
- * can keep the width of the line accurate even if it is not evenly
- * divisible by 2.
- */
- {
- x0 -= rounding_div(nx, 2);
- y0 -= rounding_div(ny, 2);
- }
-
- /* Fill in the point array */
- if (!round) {
- /* We use 4 points for the basic line shape:
- *
- * pt1 pt2
- * (+n) ------------------------------------ (d+n)
- * | |
- * (0,0) ----------------------------------- (d)
- * pt0 pt3
- */
- point pntarray[4];
-
- pntarray[0].x = 0;
- pntarray[0].y = 0;
- pntarray[1].x = nx;
- pntarray[1].y = ny;
- pntarray[2].x = dx + nx;
- pntarray[2].y = dy + ny;
- pntarray[3].x = dx;
- pntarray[3].y = dy;
-
- gdispGFillConvexPoly(g, x0, y0, pntarray, 4, color);
- } else {
- /* We use 4 points for basic shape, plus 4 extra points for ends:
- *
- * pt3 ------------------ pt4
- * / \
- * pt2 pt5
- * | |
- * pt1 pt6
- * \ /
- * pt0 -------------------pt7
- */
- point pntarray[8];
- coord_t nx2, ny2;
-
- /* Magic numbers:
- * 75/256 = sin(45) / (1 + sqrt(2)) diagonal octagon segments
- * 106/256 = 1 / (1 + sqrt(2)) octagon side
- * 53/256 = 0.5 / (1 + sqrt(2)) half of octagon side
- * 150/256 = 1 - 1 / (1 + sqrt(2)) octagon height minus one side
- */
-
- /* Rotate the normal vector 45 deg counter-clockwise and reduce
- * to 1 / (1 + sqrt(2)) length, for forming octagonal ends. */
- nx2 = rounding_div((nx * 75 + ny * 75), 256);
- ny2 = rounding_div((-nx * 75 + ny * 75), 256);
-
- /* Offset and extend the line so that the center of the octagon
- * is at the specified points. */
- x0 += ny * 53 / 256;
- y0 -= nx * 53 / 256;
- dx -= ny * 106 / 256;
- dy += nx * 106 / 256;
-
- /* Now fill in the points by summing the calculated vectors. */
- pntarray[0].x = 0;
- pntarray[0].y = 0;
- pntarray[1].x = nx2;
- pntarray[1].y = ny2;
- pntarray[2].x = nx2 + nx * 106/256;
- pntarray[2].y = ny2 + ny * 106/256;
- pntarray[3].x = nx;
- pntarray[3].y = ny;
- pntarray[4].x = dx + nx;
- pntarray[4].y = dy + ny;
- pntarray[5].x = dx + nx - nx2;
- pntarray[5].y = dy + ny - ny2;
- pntarray[6].x = dx + nx * 150/256 - nx2;
- pntarray[6].y = dy + ny * 150/256 - ny2;
- pntarray[7].x = dx;
- pntarray[7].y = dy;
-
- gdispGFillConvexPoly(g, x0, y0, pntarray, 8, color);
- }
- }
-#endif
-
-#if GDISP_NEED_TEXT
- #include "mcufont.h"
-
- #if GDISP_NEED_ANTIALIAS && GDISP_HARDWARE_PIXELREAD
- static void drawcharline(int16_t x, int16_t y, uint8_t count, uint8_t alpha, void *state) {
- #define GD ((GDisplay *)state)
- if (y < GD->t.clipy0 || y >= GD->t.clipy1 || x+count <= GD->t.clipx0 || x >= GD->t.clipx1)
- return;
- if (x < GD->t.clipx0) {
- count -= GD->t.clipx0 - x;
- x = GD->t.clipx0;
- }
- if (x+count > GD->t.clipx1)
- count = GD->t.clipx1 - x;
- if (alpha == 255) {
- GD->p.x = x; GD->p.y = y; GD->p.x1 = x+count-1; GD->p.color = GD->t.color;
- hline_clip(GD);
- } else {
- for (; count; count--, x++) {
- GD->p.x = x; GD->p.y = y;
- GD->p.color = gdispBlendColor(GD->t.color, gdisp_lld_get_pixel_color(GD), alpha);
- drawpixel_clip(GD);
- }
- }
- #undef GD
- }
- #else
- static void drawcharline(int16_t x, int16_t y, uint8_t count, uint8_t alpha, void *state) {
- #define GD ((GDisplay *)state)
- if (y < GD->t.clipy0 || y >= GD->t.clipy1 || x+count <= GD->t.clipx0 || x >= GD->t.clipx1)
- return;
- if (x < GD->t.clipx0) {
- count -= GD->t.clipx0 - x;
- x = GD->t.clipx0;
- }
- if (x+count > GD->t.clipx1)
- count = GD->t.clipx1 - x;
- if (alpha > 0x80) { // A best approximation when using anti-aliased fonts but we can't actually draw them anti-aliased
- GD->p.x = x; GD->p.y = y; GD->p.x1 = x+count-1; GD->p.color = GD->t.color;
- hline_clip(GD);
- }
- #undef GD
- }
- #endif
-
- #if GDISP_NEED_ANTIALIAS
- static void fillcharline(int16_t x, int16_t y, uint8_t count, uint8_t alpha, void *state) {
- #define GD ((GDisplay *)state)
- if (y < GD->t.clipy0 || y >= GD->t.clipy1 || x+count <= GD->t.clipx0 || x >= GD->t.clipx1)
- return;
- if (x < GD->t.clipx0) {
- count -= GD->t.clipx0 - x;
- x = GD->t.clipx0;
- }
- if (x+count > GD->t.clipx1)
- count = GD->t.clipx1 - x;
- if (alpha == 255) {
- GD->p.color = GD->t.color;
- } else {
- GD->p.color = gdispBlendColor(GD->t.color, GD->t.bgcolor, alpha);
- }
- GD->p.x = x; GD->p.y = y; GD->p.x1 = x+count-1;
- hline_clip(GD);
- #undef GD
- }
- #else
- #define fillcharline drawcharline
- #endif
-
- /* Callback to render characters. */
- static uint8_t drawcharglyph(int16_t x, int16_t y, mf_char ch, void *state) {
- #define GD ((GDisplay *)state)
- return mf_render_character(GD->t.font, x, y, ch, drawcharline, state);
- #undef GD
- }
-
- /* Callback to render characters. */
- static uint8_t fillcharglyph(int16_t x, int16_t y, mf_char ch, void *state) {
- #define GD ((GDisplay *)state)
- return mf_render_character(GD->t.font, x, y, ch, fillcharline, state);
- #undef GD
- }
-
- void gdispGDrawChar(GDisplay *g, coord_t x, coord_t y, uint16_t c, font_t font, color_t color) {
- MUTEX_ENTER(g);
- g->t.font = font;
- g->t.clipx0 = x;
- g->t.clipy0 = y;
- g->t.clipx1 = x + mf_character_width(font, c) + font->baseline_x;
- g->t.clipy1 = y + font->height;
- g->t.color = color;
- mf_render_character(font, x, y, c, drawcharline, g);
- autoflush(g);
- MUTEX_EXIT(g);
- }
-
- void gdispGFillChar(GDisplay *g, coord_t x, coord_t y, uint16_t c, font_t font, color_t color, color_t bgcolor) {
- MUTEX_ENTER(g);
- g->p.cx = mf_character_width(font, c) + font->baseline_x;
- g->p.cy = font->height;
- g->t.font = font;
- g->t.clipx0 = g->p.x = x;
- g->t.clipy0 = g->p.y = y;
- g->t.clipx1 = g->p.x+g->p.cx;
- g->t.clipy1 = g->p.y+g->p.cy;
- g->t.color = color;
- g->t.bgcolor = g->p.color = bgcolor;
-
- TEST_CLIP_AREA(g) {
- fillarea(g);
- mf_render_character(font, x, y, c, fillcharline, g);
- }
- autoflush(g);
- MUTEX_EXIT(g);
- }
-
- void gdispGDrawString(GDisplay *g, coord_t x, coord_t y, const char *str, font_t font, color_t color) {
- MUTEX_ENTER(g);
- g->t.font = font;
- g->t.clipx0 = x;
- g->t.clipy0 = y;
- g->t.clipx1 = x + mf_get_string_width(font, str, 0, 0);
- g->t.clipy1 = y + font->height;
- g->t.color = color;
-
- mf_render_aligned(font, x+font->baseline_x, y, MF_ALIGN_LEFT, str, 0, drawcharglyph, g);
- autoflush(g);
- MUTEX_EXIT(g);
- }
-
- void gdispGFillString(GDisplay *g, coord_t x, coord_t y, const char *str, font_t font, color_t color, color_t bgcolor) {
- MUTEX_ENTER(g);
- g->p.cx = mf_get_string_width(font, str, 0, 0);
- g->p.cy = font->height;
- g->t.font = font;
- g->t.clipx0 = g->p.x = x;
- g->t.clipy0 = g->p.y = y;
- g->t.clipx1 = g->p.x+g->p.cx;
- g->t.clipy1 = g->p.y+g->p.cy;
- g->t.color = color;
- g->t.bgcolor = g->p.color = bgcolor;
-
- TEST_CLIP_AREA(g) {
- fillarea(g);
- mf_render_aligned(font, x+font->baseline_x, y, MF_ALIGN_LEFT, str, 0, fillcharglyph, g);
- }
-
- autoflush(g);
- MUTEX_EXIT(g);
- }
-
- void gdispGDrawStringBox(GDisplay *g, coord_t x, coord_t y, coord_t cx, coord_t cy, const char* str, font_t font, color_t color, justify_t justify) {
- MUTEX_ENTER(g);
- g->t.font = font;
- g->t.clipx0 = x;
- g->t.clipy0 = y;
- g->t.clipx1 = x+cx;
- g->t.clipy1 = y+cy;
- g->t.color = color;
-
- /* Select the anchor position */
- switch(justify) {
- case justifyCenter:
- x += (cx + 1) / 2;
- break;
- case justifyRight:
- x += cx;
- break;
- default: // justifyLeft
- x += font->baseline_x;
- break;
- }
- y += (cy+1 - font->height)/2;
-
- mf_render_aligned(font, x, y, justify, str, 0, drawcharglyph, g);
-
- autoflush(g);
- MUTEX_EXIT(g);
- }
-
- void gdispGFillStringBox(GDisplay *g, coord_t x, coord_t y, coord_t cx, coord_t cy, const char* str, font_t font, color_t color, color_t bgcolor, justify_t justify) {
- MUTEX_ENTER(g);
- g->p.cx = cx;
- g->p.cy = cy;
- g->t.font = font;
- g->t.clipx0 = g->p.x = x;
- g->t.clipy0 = g->p.y = y;
- g->t.clipx1 = x+cx;
- g->t.clipy1 = y+cy;
- g->t.color = color;
- g->t.bgcolor = g->p.color = bgcolor;
-
- TEST_CLIP_AREA(g) {
-
- // background fill
- fillarea(g);
-
- /* Select the anchor position */
- switch(justify) {
- case justifyCenter:
- x += (cx + 1) / 2;
- break;
- case justifyRight:
- x += cx;
- break;
- default: // justifyLeft
- x += font->baseline_x;
- break;
- }
- y += (cy+1 - font->height)/2;
-
- /* Render */
- mf_render_aligned(font, x, y, justify, str, 0, fillcharglyph, g);
- }
-
- autoflush(g);
- MUTEX_EXIT(g);
- }
-
- coord_t gdispGetFontMetric(font_t font, fontmetric_t metric) {
- /* No mutex required as we only read static data */
- switch(metric) {
- case fontHeight: return font->height;
- case fontDescendersHeight: return font->height - font->baseline_y;
- case fontLineSpacing: return font->line_height;
- case fontCharPadding: return 0;
- case fontMinWidth: return font->min_x_advance;
- case fontMaxWidth: return font->max_x_advance;
- }
- return 0;
- }
-
- coord_t gdispGetCharWidth(char c, font_t font) {
- /* No mutex required as we only read static data */
- return mf_character_width(font, c);
- }
-
- coord_t gdispGetStringWidth(const char* str, font_t font) {
- /* No mutex required as we only read static data */
- return mf_get_string_width(font, str, 0, 0);
- }
-#endif
-
-color_t gdispBlendColor(color_t fg, color_t bg, uint8_t alpha)
-{
- uint16_t fg_ratio = alpha + 1;
- uint16_t bg_ratio = 256 - alpha;
- uint16_t r, g, b;
-
- r = RED_OF(fg) * fg_ratio;
- g = GREEN_OF(fg) * fg_ratio;
- b = BLUE_OF(fg) * fg_ratio;
-
- r += RED_OF(bg) * bg_ratio;
- g += GREEN_OF(bg) * bg_ratio;
- b += BLUE_OF(bg) * bg_ratio;
-
- r >>= 8;
- g >>= 8;
- b >>= 8;
-
- return RGB2COLOR(r, g, b);
-}
-
-color_t gdispContrastColor(color_t color) {
- uint16_t r, g, b;
-
- r = RED_OF(color) > 128 ? 0 : 255;
- g = GREEN_OF(color) > 128 ? 0 : 255;
- b = BLUE_OF(color) > 128 ? 0 : 255;
-
- return RGB2COLOR(r, g, b);
-}
-
-#if (!defined(gdispPackPixels) && !defined(GDISP_PIXELFORMAT_CUSTOM))
- void gdispPackPixels(pixel_t *buf, coord_t cx, coord_t x, coord_t y, color_t color) {
- /* No mutex required as we only read static data */
- #if defined(GDISP_PIXELFORMAT_RGB888)
- #error "GDISP: Packed pixels not supported yet"
- #elif defined(GDISP_PIXELFORMAT_RGB444)
- #error "GDISP: Packed pixels not supported yet"
- #elif defined(GDISP_PIXELFORMAT_RGB666)
- #error "GDISP: Packed pixels not supported yet"
- #elif
- #error "GDISP: Unsupported packed pixel format"
- #endif
- }
-#endif
-
-#if GDISP_PIXELFORMAT != GDISP_LLD_PIXELFORMAT
- LLDCOLOR_TYPE gdispColor2Native(color_t c) {
- #if COLOR_SYSTEM == GDISP_COLORSYSTEM_GRAYSCALE || LLDCOLOR_SYSTEM == GDISP_COLORSYSTEM_GRAYSCALE
- #if GDISP_HARDWARE_USE_EXACT_COLOR
- return LLDLUMA2COLOR(EXACT_LUMA_OF(c));
- #else
- return LLDLUMA2COLOR(LUMA_OF(c));
- #endif
- #elif COLOR_SYSTEM == GDISP_COLORSYSTEM_TRUECOLOR && LLDCOLOR_SYSTEM == GDISP_COLORSYSTEM_TRUECOLOR
- #if GDISP_HARDWARE_USE_EXACT_COLOR
- return LLDRGB2COLOR(EXACT_RED_OF(c), EXACT_GREEN_OF(c), EXACT_BLUE_OF(c));
- #else
- return LLDRGB2COLOR(RED_OF(c), GREEN_OF(c), BLUE_OF(c));
- #endif
- #else
- #error "GDISP: This pixel format conversion is not supported yet"
- #endif
- }
-#endif
-
-#if GDISP_PIXELFORMAT != GDISP_LLD_PIXELFORMAT
- color_t gdispNative2Color(LLDCOLOR_TYPE c) {
- #if COLOR_SYSTEM == GDISP_COLORSYSTEM_GRAYSCALE || LLDCOLOR_SYSTEM == GDISP_COLORSYSTEM_GRAYSCALE
- #if GDISP_HARDWARE_USE_EXACT_COLOR
- return LUMA2COLOR(LLDEXACT_LUMA_OF(c));
- #else
- return LUMA2COLOR(LLDLUMA_OF(c));
- #endif
- #elif COLOR_SYSTEM == GDISP_COLORSYSTEM_TRUECOLOR && LLDCOLOR_SYSTEM == GDISP_COLORSYSTEM_TRUECOLOR
- #if GDISP_HARDWARE_USE_EXACT_COLOR
- return RGB2COLOR(LLDEXACT_RED_OF(c), LLDEXACT_GREEN_OF(c), LLDEXACT_BLUE_OF(c));
- #else
- return RGB2COLOR(LLDRED_OF(c), LLDGREEN_OF(c), LLDBLUE_OF(c));
- #endif
- #else
- #error "GDISP: This pixel format conversion is not supported yet"
- #endif
- }
-#endif
-
-#endif /* GFX_USE_GDISP */
-/** @} */