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authorinmarket <andrewh@inmarket.com.au>2014-03-20 23:33:32 +1000
committerinmarket <andrewh@inmarket.com.au>2014-03-20 23:33:32 +1000
commit8b9d31ef902b80c27065ab542c4783d6194f420f (patch)
treeb38673c199ba319d057ca6b17890ec8c2e4330e7 /src/gaudio
parente4d6884bca6ca422115765dab60039bd6296ccab (diff)
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Move queued buffer code from gaudio into gqueue
Diffstat (limited to 'src/gaudio')
-rw-r--r--src/gaudio/driver_play.h6
-rw-r--r--src/gaudio/driver_record.h6
-rw-r--r--src/gaudio/gaudio.c75
-rw-r--r--src/gaudio/sys_defs.h64
-rw-r--r--src/gaudio/sys_rules.h10
5 files changed, 42 insertions, 119 deletions
diff --git a/src/gaudio/driver_play.h b/src/gaudio/driver_play.h
index 72ad4747..d140c2c9 100644
--- a/src/gaudio/driver_play.h
+++ b/src/gaudio/driver_play.h
@@ -42,19 +42,19 @@ extern "C" {
* @iclass
* @notapi
*/
-GAudioData *gaudioPlayGetDataBlockI(void);
+GDataBuffer *gaudioPlayGetDataBlockI(void);
/**
* @brief Release a block of audio data to the free list
*
- * @param[in] paud The GAudioData block to be released.
+ * @param[in] paud The GDataBuffer block to be released.
*
* @note Defined in the high level GAUDIO code for use by the GAUDIO play drivers.
*
* @iclass
* @notapi
*/
-void gaudioPlayReleaseDataBlockI(GAudioData *paud);
+void gaudioPlayReleaseDataBlockI(GDataBuffer *paud);
/**
* @brief Signal that all playing has now stopped
diff --git a/src/gaudio/driver_record.h b/src/gaudio/driver_record.h
index 252cae5c..20136dd7 100644
--- a/src/gaudio/driver_record.h
+++ b/src/gaudio/driver_record.h
@@ -34,19 +34,19 @@
* @iclass
* @notapi
*/
-GAudioData *gaudioRecordGetFreeBlockI(void);
+#define gaudioRecordGetFreeBlockI() gfxBufferGetI()
/**
* @brief Save a block of recorded audio data ready for the application
*
- * @param[in] paud The GAudioData block with data.
+ * @param[in] paud The GDataBuffer block with data.
*
* @note Defined in the high level GAUDIO code for use by the GAUDIO record drivers.
*
* @iclass
* @notapi
*/
-void gaudioRecordSaveDataBlockI(GAudioData *paud);
+void gaudioRecordSaveDataBlockI(GDataBuffer *paud);
/**
* @brief Signal that all recording has now stopped
diff --git a/src/gaudio/gaudio.c b/src/gaudio/gaudio.c
index a83dcd85..ee5cfce0 100644
--- a/src/gaudio/gaudio.c
+++ b/src/gaudio/gaudio.c
@@ -16,8 +16,6 @@
#if GFX_USE_GAUDIO
-static gfxQueueGSync freeList;
-
#if GAUDIO_NEED_PLAY
#include "src/gaudio/driver_play.h"
@@ -51,7 +49,6 @@ static gfxQueueGSync freeList;
void _gaudioInit(void)
{
- gfxQueueGSyncInit(&freeList);
#if GAUDIO_NEED_PLAY
gfxQueueASyncInit(&playList);
#if GFX_USE_GEVENT
@@ -70,48 +67,20 @@ void _gaudioInit(void)
void _gaudioDeinit(void)
{
#if GAUDIO_NEED_PLAY
+ gfxQueueASyncDeinit(&playList);
#if GFX_USE_GEVENT
gtimerDeinit(&playTimer);
#endif
gfxSemDestroy(&playComplete);
#endif
#if GAUDIO_NEED_RECORD
+ gfxQueueGSyncDeinit(&recordList);
#if GFX_USE_GEVENT
gtimerDeinit(&recordTimer);
#endif
#endif
}
-bool_t gaudioAllocBuffers(unsigned num, size_t size) {
- GAudioData *paud;
-
- if (num < 1)
- return FALSE;
-
- // Round up to a multiple of 4 to prevent problems with structure alignment
- size = (size + 3) & ~0x03;
-
- // Allocate the memory
- if (!(paud = gfxAlloc((size+sizeof(GAudioData)) * num)))
- return FALSE;
-
- // Add each of them to our free list
- for(;num--; paud = (GAudioData *)((char *)(paud+1)+size)) {
- paud->size = size;
- gfxQueueGSyncPut(&freeList, (gfxQueueGSyncItem *)paud);
- }
-
- return TRUE;
-}
-
-void gaudioReleaseBuffer(GAudioData *paud) {
- gfxQueueGSyncPut(&freeList, (gfxQueueGSyncItem *)paud);
-}
-
-GAudioData *gaudioGetBuffer(delaytime_t ms) {
- return (GAudioData *)gfxQueueGSyncGet(&freeList, ms);
-}
-
#if GAUDIO_NEED_PLAY
bool_t gaudioPlayInit(uint16_t channel, uint32_t frequency, ArrayDataFormat format) {
@@ -123,11 +92,11 @@ GAudioData *gaudioGetBuffer(delaytime_t ms) {
return TRUE;
}
- void gaudioPlay(GAudioData *paud) {
+ void gaudioPlay(GDataBuffer *pd) {
if (!(playFlags & PLAYFLG_ISINIT)) {
// Oops - init failed - return it directly to the free-list
- if (paud) {
- gfxQueueGSyncPut(&freeList, (gfxQueueGSyncItem *)paud);
+ if (pd) {
+ gfxBufferRelease(pd);
gfxYield(); // Make sure we get no endless cpu hogging loops
}
return;
@@ -145,12 +114,12 @@ GAudioData *gaudioGetBuffer(delaytime_t ms) {
}
void gaudioPlayStop(void) {
- GAudioData *paud;
+ GDataBuffer *pd;
if (playFlags & PLAYFLG_PLAYING)
gaudio_play_lld_stop();
- while((paud = (GAudioData *)gfxQueueASyncGet(&playList)))
- gfxQueueGSyncPut(&freeList, (gfxQueueGSyncItem *)paud);
+ while((pd = (GDataBuffer *)gfxQueueASyncGet(&playList)))
+ gfxBufferRelease(pd);
}
bool_t gaudioPlaySetVolume(uint8_t vol) {
@@ -182,7 +151,7 @@ GAudioData *gaudioGetBuffer(delaytime_t ms) {
psl->srcflags = 0;
if ((playFlags & PLAYFLG_PLAYING))
pe->flags |= GAUDIO_PLAY_PLAYING;
- if (!gfxQueueGSyncIsEmpty(&freeList))
+ if (gfxBufferIsAvailable())
pe->flags |= GAUDIO_PLAY_FREEBLOCK;
geventSendEvent(psl);
}
@@ -200,12 +169,12 @@ GAudioData *gaudioGetBuffer(delaytime_t ms) {
* Routines provided for use by drivers.
*/
- GAudioData *gaudioPlayGetDataBlockI(void) {
- return (GAudioData *)gfxQueueASyncGetI(&playList);
+ GDataBuffer *gaudioPlayGetDataBlockI(void) {
+ return (GDataBuffer *)gfxQueueASyncGetI(&playList);
}
- void gaudioPlayReleaseDataBlockI(GAudioData *paud) {
- gfxQueueGSyncPutI(&freeList, (gfxQueueGSyncItem *)paud);
+ void gaudioPlayReleaseDataBlockI(GDataBuffer *pd) {
+ gfxBufferReleaseI(pd);
#if GFX_USE_GEVENT
if (playFlags & PLAYFLG_USEEVENTS)
gtimerJabI(&playTimer);
@@ -242,17 +211,17 @@ GAudioData *gaudioGetBuffer(delaytime_t ms) {
}
void gaudioRecordStop(void) {
- GAudioData *paud;
+ GDataBuffer *pd;
if ((recordFlags & (RECORDFLG_RECORDING|RECORDFLG_STALLED)) == RECORDFLG_RECORDING)
gaudio_record_lld_stop();
recordFlags &= ~(RECORDFLG_RECORDING|RECORDFLG_STALLED);
- while((paud = (GAudioData *)gfxQueueGSyncGet(&recordList, TIME_IMMEDIATE)))
- gfxQueueGSyncPut(&freeList, (gfxQueueGSyncItem *)paud);
+ while((pd = (GDataBuffer *)gfxQueueGSyncGet(&recordList, TIME_IMMEDIATE)))
+ gfxBufferRelease(pd);
}
- GAudioData *gaudioRecordGetData(delaytime_t ms) {
- return (GAudioData *)gfxQueueGSyncGet(&recordList, ms);
+ GDataBuffer *gaudioRecordGetData(delaytime_t ms) {
+ return (GDataBuffer *)gfxQueueGSyncGet(&recordList, ms);
}
#if GFX_USE_GEVENT
@@ -276,7 +245,7 @@ GAudioData *gaudioGetBuffer(delaytime_t ms) {
if ((recordFlags & RECORDFLG_STALLED))
pe->flags |= GAUDIO_RECORD_STALL;
if (!gfxQueueGSyncIsEmpty(&recordList))
- pe->flags |= GAUDIO_RECORD_GOTBLOCK;
+ pe->flags |= GAUDIO_RECORD_GOTBUFFER;
geventSendEvent(psl);
}
}
@@ -293,11 +262,7 @@ GAudioData *gaudioGetBuffer(delaytime_t ms) {
* Routines provided for use by drivers.
*/
- GAudioData *gaudioRecordGetFreeBlockI(void) {
- return (GAudioData *)gfxQueueGSyncGetI(&freeList);
- }
-
- void gaudioRecordSaveDataBlockI(GAudioData *paud) {
+ void gaudioRecordSaveDataBlockI(GDataBuffer *paud) {
gfxQueueGSyncPutI(&recordList, (gfxQueueGSyncItem *)paud);
#if GFX_USE_GEVENT
if (recordFlags & RECORDFLG_USEEVENTS)
diff --git a/src/gaudio/sys_defs.h b/src/gaudio/sys_defs.h
index a9a951b7..2bd0e2c8 100644
--- a/src/gaudio/sys_defs.h
+++ b/src/gaudio/sys_defs.h
@@ -34,19 +34,6 @@
/* Type definitions */
/*===========================================================================*/
-/**
- * @brief Contains Audio Data Samples
- * @note This structure is followed immediately by the sample data itself.
- * When allocating the buffers for the sample data put this structure
- * at the beginning of the buffer.
- */
-typedef struct GAudioData {
- gfxQueueASyncItem next; // @< Used for queuing the buffers
- size_t size; // @< The size of the buffer area following this structure (in bytes)
- size_t len; // @< The length of the data in the buffer area (in bytes)
-} GAudioData;
-
-
// Event types for GAUDIO
#define GEVENT_AUDIO_PLAY (GEVENT_GAUDIO_FIRST+0)
#define GEVENT_AUDIO_RECORD (GEVENT_GAUDIO_FIRST+1)
@@ -95,7 +82,7 @@ typedef struct GAudioData {
*/
#define GAUDIO_RECORD_LOSTEVENT 0x0001 /**< @brief The last GEVENT_AUDIO_IN event was lost */
#define GAUDIO_RECORD_RECORDING 0x0002 /**< @brief The audio recording system is currently recording */
- #define GAUDIO_RECORD_GOTBLOCK 0x0004 /**< @brief An audio buffer is ready for processing */
+ #define GAUDIO_RECORD_GOTBUFFER 0x0004 /**< @brief An audio buffer is ready for processing */
#define GAUDIO_RECORD_STALL 0x0008 /**< @brief The recording process has stalled due to no free buffers */
/** @} */
} GEventAudioRecord;
@@ -110,41 +97,6 @@ typedef struct GAudioData {
extern "C" {
#endif
-/**
- * @brief Allocate some audio buffers and put them on the free list
- * @return TRUE is it succeeded. FALSE on allocation failure.
- *
- * @param[in] num The number of buffers to allocate
- * @param[in] size The size (in bytes) of each buffer
- *
- * @api
- */
-bool_t gaudioAllocBuffers(unsigned num, size_t size);
-
-/**
- * @brief Get an audio buffer from the free list
- * @return A GAudioData pointer or NULL if the timeout is exceeded
- *
- * @params[in] ms The maximum amount of time in milliseconds to wait for a buffer if one is not available.
- *
- * @api
- */
-GAudioData *gaudioGetBuffer(delaytime_t ms);
-
-/**
- * @brief Release a buffer back to the free list
- *
- * @param[in] paud The buffer to put (back) on the free-list.
- *
- * @note This call should be used to return any buffers that were taken from
- * the free-list once they have been finished with. It can also be used
- * to put new buffers onto the free-list. Just make sure the "size" field
- * of the GAudioData structure has been filled in first.
- *
- * @api
- */
-void gaudioReleaseBuffer(GAudioData *paud);
-
#if GAUDIO_NEED_PLAY || defined(__DOXYGEN__)
/**
* @brief Set the audio device to play on the specified channel and with the specified
@@ -172,7 +124,7 @@ void gaudioReleaseBuffer(GAudioData *paud);
* @param[in] paud The audio sample buffer to play. It can be NULL (used to restart paused audio)
*
* @note Calling this will cancel any pause.
- * @note Before calling this function the len field of the GAudioData structure must be
+ * @note Before calling this function the len field of the GDataBuffer structure must be
* specified (in bytes).
* @note For stereo channels the sample data is interleaved in the buffer.
* @note This call returns before the data has completed playing. Subject to available buffers (which
@@ -182,7 +134,7 @@ void gaudioReleaseBuffer(GAudioData *paud);
*
* @api
*/
- void gaudioPlay(GAudioData *paud);
+ void gaudioPlay(GDataBuffer *paud);
/**
* @brief Pause any currently playing sounds.
@@ -298,16 +250,20 @@ void gaudioReleaseBuffer(GAudioData *paud);
/**
* @brief Get a filled audio buffer from the recording list
- * @return A GAudioData pointer or NULL if the timeout is exceeded
+ * @return A GDataBuffer pointer or NULL if the timeout is exceeded
*
* @params[in] ms The maximum amount of time in milliseconds to wait for data if some is not currently available.
*
* @note After processing the audio data, your application must return the buffer to the free-list so that
* it can be used to record more audio into. This can be done via the play list using @p gaudioPlay() or
- * directly using @p gaudioReleaseBuffer().
+ * directly using @p gfxBufferRelease().
+ * @note A buffer may be returned to the free-list before you have finished processing it provided you finish
+ * processing it before GADC re-uses it. This is useful when RAM usage is critical to reduce the number
+ * of buffers required. It works before the free list is a FIFO queue and therefore buffers are kept
+ * in the queue as long as possible before they are re-used.
* @api
*/
- GAudioData *gaudioRecordGetData(delaytime_t ms);
+ GDataBuffer *gaudioRecordGetData(delaytime_t ms);
#if GFX_USE_GEVENT || defined(__DOXYGEN__)
/**
diff --git a/src/gaudio/sys_rules.h b/src/gaudio/sys_rules.h
index a3f0dffc..4786fa5f 100644
--- a/src/gaudio/sys_rules.h
+++ b/src/gaudio/sys_rules.h
@@ -27,17 +27,19 @@
#undef GFX_USE_GQUEUE
#define GFX_USE_GQUEUE TRUE
#endif
- #if !GQUEUE_NEED_ASYNC
+ #if GAUDIO_NEED_PLAY && !GQUEUE_NEED_ASYNC
#if GFX_DISPLAY_RULE_WARNINGS
- #warning "GAUDIO: GQUEUE_NEED_ASYNC is required if GFX_USE_GAUDIO is TRUE. It has been turned on for you."
+ #warning "GAUDIO: GQUEUE_NEED_ASYNC is required if GAUDIO_NEED_PLAY is TRUE. It has been turned on for you."
#endif
#undef GQUEUE_NEED_ASYNC
#define GQUEUE_NEED_ASYNC TRUE
#endif
- #if !GQUEUE_NEED_GSYNC
+ #if !GQUEUE_NEED_GSYNC || !GQUEUE_NEED_BUFFERS
#if GFX_DISPLAY_RULE_WARNINGS
- #warning "GAUDIO: GQUEUE_NEED_GSYNC is required if GFX_USE_GAUDIO is TRUE. It has been turned on for you."
+ #warning "GAUDIO: GQUEUE_NEED_BUFFERS and GQUEUE_NEED_GSYNC are required if GFX_USE_GAUDIO is TRUE. They have been turned on for you."
#endif
+ #undef GQUEUE_NEED_BUFFERS
+ #define GQUEUE_NEED_BUFFERS TRUE
#undef GQUEUE_NEED_GSYNC
#define GQUEUE_NEED_GSYNC TRUE
#endif